Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Voodoo38 on May 13, 2011, 12:14:52 AM
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Is there a game currently available or does anyone know of a game like Aces High that has fighters in it from this era ? Has Aces High ever thought of something from this era ? Im tired of flying 262s and would like to see a game or something like a Sabre or F4 Phantom. Just a thought.
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Wings Over Vietnam from Thirdwire. It's a fun diversion and pretty basic so you don't need a 500 page flight manual to get going.
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Is there a game currently available or does anyone know of a game like Aces High that has fighters in it from this era ? Has Aces High ever thought of something from this era ? Im tired of flying 262s and would like to see a game or something like a Sabre or F4 Phantom. Just a thought.
I don't think it's possible, WWII planes are simple enough to just hop in and go, everything after korean war needs a 1000 manual to be realistic. Korean war would be fun though and I'm sure HTC will eventually make an arena for that, but I expect it to take a few years.
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WoV is just against AI by the way.
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The fundamental difference is electronics. AHII currently doesn't have any in-plane radar sets, radar ranging gunsights, provisions for missiles, etc. Adding those things would be huge compared to simply flight modeling a Sabre, for example.
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I think WW1 - WW2 - Korea
should be AH2s dominion. And that it should be a fully pimped out Flight sim for us morons to blast eachother to pieces.
no missiles. But a Mig-15 and Sabre fight would be fun.
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One of the things that make WWII so fun and alluring is the volume of different aircraft that are available to fly. Almost every country, even Romania, built unique aircraft.
As the ages advance, the numbers and diversity of aircraft get less and less. How many different fighters are in the air today as compared to WWII??? In Vietnam era? Korea?
If HTC decides to venture the outside WWII as they did to WWI, I hope it dabbles in Korea but no further. Just my 2 cents. ;)
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For the pure dog fighting aspect of our genre, yes, a Korean arena should be about as far as they should go. After all, there were very few air to air encounters in Vietnam. There were however a few Air to Air encounters (F4 vs Mig21's) but that's another aspect to the arena. "Moving mud" with a F105 Thunderchief rolling in to strike a target with a Phantom escort does have a certain appeal. An occasional "bounce" by a Mig21 could make for some tense moments and "liven" things up, but more in line with what we've grown accustomed to, (mostly air to air) I'd have to say that yeah, a Korean Arena would just about complete the AH trilogy that only they can do so well.
A Vietnam arena, I'm not so sure but could be interesting and fun. A Korean War arena, I'd be there! :aok
Nutz
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For the pure dog fighting aspect of our genre, yes, a Korean arena should be about as far as they should go. After all, there were very few air to air encounters in Vietnam. There were however a few Air to Air encounters (F4 vs Mig21's) but that's another aspect to the arena. "Moving mud" with a F105 Thunderchief rolling in to strike a target with a Phantom escort does have a certain appeal. An occasional "bounce" by a Mig21 could make for some tense moments and "liven" things up, but more in line with what we've grown accustomed to, (mostly air to air) I'd have to say that yeah, a Korean Arena would just about complete the AH trilogy that only they can do so well.
A Vietnam arena, I'm not so sure but could be interesting and fun. A Korean War arena, I'd be there! :aok
Nutz
What about f4s, corsair IIs, f105s, f100s, all had kills air to air against MIG-17s, MIG-19s, and MIG-21s there was plenty of air combat in Vietnam. It wasn't just the occasional f4 vs MIG-21. In fact MIG-21s hardly ever would dogfight or get close to American fighters as they were to expensive to lose. MIG-21s would fire their missiles fro ma distance and leave letting the older slower and more maneuverable MIG-17s and 19s to fight the American fighters up close.
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A Korean war arena with Sabres versus Migs would be great fun. It would also preserve the simplicity of guns only aerial combat. How about it High Tech? :aok. :salute
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I think WW1 - WW2 - Korea
. But a Mig-15 and Sabre fight would be fun.
1944-1964 "guns only" jet arena :aok :banana: :banana:
JUGgler
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If you have jets, then you must have the planes that shot them down.
(http://www.midwaysailor.com/midway1960/va25ne577-001b.jpg)
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Yeah, it gets boring fast.
WoV is just against AI by the way.
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Jets might get boring by themselves....
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we should have a ww1 arena first, it will be fun.
semp
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we should have a ww1 arena first, it will be fun.
semp
lol
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Doesn't Lock On have a Viet Nam mod?
wrongway
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You would have loved it back in the SVGA AW days Jug. An arena setup just for this. Sabers vs Migs and everyone blacking out. Once in a while you'd be able to devolve into a turn fight.. gawd that was fun!
-thud
1944-1964 "guns only" jet arena :aok :banana: :banana:
JUGgler
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I think WW1 - WW2 - Korea
should be AH2s dominion. And that it should be a fully pimped out Flight sim for us morons to blast eachother to pieces.
no missiles. But a Mig-15 and Sabre fight would be fun.
+1 :aok
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think WW1 - WW2 - Korea should be AH2s dominion.
+1
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i wonder. would they be Chinese markings on the MiG 15s or soviet red stars on them? even though some MIGs were flown by ruskies, and weren't they Chinese MiG 15s or russian MiG 15s?
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we should have a ww1 arena first, it will be fun.
semp
:rofl
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In the old FA we had a Korean war room with sabers,migs,vampires the B29 and every jet fighter that was flying in the Korean war era. It was a blast the maps were of Korea and had capture of bases like in the MA arenas.
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Korea would be fun. I played Korean arena in Air Warrior fairly often, I wasn't a perma player but played enough so that my name was known there by most of the regulars. Loved the Mig-15.
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The was a Korean type arena in the old Air Warrior game. As fond as everyones memory of it is, it was NOT a popular arena at all. I suspect a jet, Korean, or Vietnam arena here would get just about as much use as our WW1 arena does.
35Whelen
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Few people flew in the Korean War arena in AW,and it would be the same in AH.I say put the effort into the LW arena,as that's where most people fly.
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The AW Korea arena ALWAYS had someone in it, unlike AH's WW1 arena where you're lucky to find anyone to fight.
I'd stay camped out in the dang thing if we had one. F-86 is one of the most fun planes to fly that there is. Basic controls with power assist, high thrust, turns like a spit with rocket thrusters and has a radar gunsight. What's not to love?
MiG, on the other hand, was like trying to fly a refrigerator (with Force Feedback) because their flight controls were manual. It would turn, just not at top speed or in an extended turn.
:rock
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What about f4s, corsair IIs, f105s, f100s, all had kills air to air against MIG-17s, MIG-19s, and MIG-21s there was plenty of air combat in Vietnam. It wasn't just the occasional f4 vs MIG-21. In fact MIG-21s hardly ever would dogfight or get close to American fighters as they were to expensive to lose. MIG-21s would fire their missiles fro ma distance and leave letting the older slower and more maneuverable MIG-17s and 19s to fight the American fighters up close.
You miss my point. Yes there were kills of enemy planes by the aircraft you mention, but they were relatively few in number, compared to the Korean conflict. My post was not to say that I felt a Vietnam arena would go unused, but like the WWI arena, it might not get used as much as some would like. IMHO, Wings Over Vietnam would have made an excellent MMO, if it had gone that way. But that's perhaps another topic for discussion. A Korean arena might be an absolute blast at first, but it's use might die off as well. People do tend to become bored easy it seems. All in all, maybe a Vietnam arena's just what we need. Bombing missions, dogfights, SAM suppression, fighter bomber missions and many other aspects of that conflict. Could be an awful lot of fun!
Nutz
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You miss my point. Yes there were kills of enemy planes by the aircraft you mention, but they were relatively few in number, compared to the Korean conflict. My post was not to say that I felt a Vietnam arena would go unused, but like the WWI arena, it might not get used as much as some would like. IMHO, Wings Over Vietnam would have made an excellent MMO, if it had gone that way. But that's perhaps another topic for discussion. A Korean arena might be an absolute blast at first, but it's use might die off as well. People do tend to become bored easy it seems. All in all, maybe a Vietnam arena's just what we need. Bombing missions, dogfights, SAM suppression, fighter bomber missions and many other aspects of that conflict. Could be an awful lot of fun!
Nutz
if we get a vietnam era arena i would love to fly B-52s lol. would we get air refueling aswell?
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if we get a vietnam era arena i would love to fly B-52s lol. would we get air refueling aswell?
Why not. Now wouldn't that be a hoot!
Nutz
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Korea, Yes.
Vietnam, Maybe, but ONLY after the Korean War set is filled out (if HiTech decided to venture into the Korea/Vietnam Era), which of course would be after the WWII set is done.
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100% for a Korean set.
Vietnam would be fun- but only in a limited icons setting, and with friendly fire on, with negative perk points for friendly fire.
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Problem with Korea is there really aren't alot of Communist aircraft.
Lot's af Allied stuff. Planes you've probably never heard of.
wrongway
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I like the idea, as I was a Korea enthusiast in AW3 and AW1, but if it ever gets done it needs to get done right. Use WW1 as an example of what not to do, that is, release something that doesn't have strategy or goals. If korea ever got added I would like to see:
Two different countries US/Soviets
Soviets with Mig15 and accompanying prop planes such at Yak9u and La7. (Maybe even tamper with fuel settings for them to make them more useful
US with F86's and accompanying propeller planes (F4us, jugs, and 51s perhaps?)
Most importantly though would be to set up a mini war, since we can probably assume Korea will field maybe around 50 players/night on average if it is done right.
So, tanks, goons, and bombers would be necessary for each side. I would argue that you enable all of these for each country. So soviets can fly B29's and drive tigers and m4s. Sacrifice some realism for a balanced arena. So, the basic differences between the two sides would simply be the jets and the supporting prop aircraft. I think that would be good enough. Have the war work just like LW, except maybe some different capture percentages. Maybe you need to capture all but the remaining 2 uncapturable bases on the opposing side to win the war. Maybe have 3 korea maps that cycle through as wars are won. Would also be nice to see a Arena War Tally Tracker to see who is winning over time, Soviets or Americans for bragging rights.
Get a bunch of this stuff set up and going and you will have a bad bellybutton arena which would attract and retain players.
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I don't think it's possible, WWII planes are simple enough to just hop in and go, everything after korean war needs a 1000 manual to be realistic. Korean war would be fun though and I'm sure HTC will eventually make an arena for that, but I expect it to take a few years.
I'm not so sure about that. Look this for instance. Plenty more to see there
http://www.youtube.com/watch?v=FcGoc7P1MnA&feature=relmfu
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IIRC, the Jug did not see action in Korea. For some reason the P-51D was used by the Air Force in the ground attack role. Incomprehensible to me, considering the ruggedness of the R-2800 engined bird vs. the liquid cooled Merlin ride. Alas, IIRC, the P-51H saw no action either, it being decided that the more rugged D was better in the ords mule role. This to me just sucks, because otherwise it would be nice if Korea offered a chance to fly the uber-Stang.
I like the idea, as I was a Korea enthusiast in AW3 and AW1, but if it ever gets done it needs to get done right. Use WW1 as an example of what not to do, that is, release something that doesn't have strategy or goals. If korea ever got added I would like to see:
Two different countries US/Soviets
Soviets with Mig15 and accompanying prop planes such at Yak9u and La7. (Maybe even tamper with fuel settings for them to make them more useful
US with F86's and accompanying propeller planes (F4us, jugs, and 51s perhaps?)
Most importantly though would be to set up a mini war, since we can probably assume Korea will field maybe around 50 players/night on average if it is done right.
So, tanks, goons, and bombers would be necessary for each side. I would argue that you enable all of these for each country. So soviets can fly B29's and drive tigers and m4s. Sacrifice some realism for a balanced arena. So, the basic differences between the two sides would simply be the jets and the supporting prop aircraft. I think that would be good enough. Have the war work just like LW, except maybe some different capture percentages. Maybe you need to capture all but the remaining 2 uncapturable bases on the opposing side to win the war. Maybe have 3 korea maps that cycle through as wars are won. Would also be nice to see a Arena War Tally Tracker to see who is winning over time, Soviets or Americans for bragging rights.
Get a bunch of this stuff set up and going and you will have a bad bellybutton arena which would attract and retain players.
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I'd be in an arena such as that quite often. One thing that I'd like to see is a constant AI based ground war. The AI wouldn't be able to gain or lose ground on its own, but when a player destroys a target/bunker/strafes ground troops or bombs tanks, the line would move ever so slightly to simulate advancing forces (hint hint WW1 arena). Once the line is pushed to some pre-designated point, the war is won and the arena is reset. With that in place, the Korea/WW1 arenas would be goal oriented (which is why WW1 suffers now IMO). All in all, a big +1 if it's done well.
I like the idea, as I was a Korea enthusiast in AW3 and AW1, but if it ever gets done it needs to get done right. Use WW1 as an example of what not to do, that is, release something that doesn't have strategy or goals. If korea ever got added I would like to see:
Two different countries US/Soviets
Soviets with Mig15 and accompanying prop planes such at Yak9u and La7. (Maybe even tamper with fuel settings for them to make them more useful
US with F86's and accompanying propeller planes (F4us, jugs, and 51s perhaps?)
Most importantly though would be to set up a mini war, since we can probably assume Korea will field maybe around 50 players/night on average if it is done right.
So, tanks, goons, and bombers would be necessary for each side. I would argue that you enable all of these for each country. So soviets can fly B29's and drive tigers and m4s. Sacrifice some realism for a balanced arena. So, the basic differences between the two sides would simply be the jets and the supporting prop aircraft. I think that would be good enough. Have the war work just like LW, except maybe some different capture percentages. Maybe you need to capture all but the remaining 2 uncapturable bases on the opposing side to win the war. Maybe have 3 korea maps that cycle through as wars are won. Would also be nice to see a Arena War Tally Tracker to see who is winning over time, Soviets or Americans for bragging rights.
Get a bunch of this stuff set up and going and you will have a bad bellybutton arena which would attract and retain players.
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I'd be in an arena such as that quite often. One thing that I'd like to see is a constant AI based ground war. The AI wouldn't be able to gain or lose ground on its own, but when a player destroys a target/bunker/strafes ground troops or bombs tanks, the line would move ever so slightly to simulate advancing forces (hint hint WW1 arena). Once the line is pushed to some pre-designated point, the war is won and the arena is reset. With that in place, the Korea/WW1 arenas would be goal oriented (which is why WW1 suffers now IMO). All in all, a big +1 if it's done well.
I also would like to see a completely revamped way as to how you "capture a base". Get rid of towns all together for Korea. I'm sure some good ideas could be thought out that would be more fresh.
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For the pure dog fighting aspect of our genre, yes, a Korean arena should be about as far as they should go. After all, there were very few air to air encounters in Vietnam. There were however a few Air to Air encounters (F4 vs Mig21's) but that's another aspect to the arena. "Moving mud" with a F105 Thunderchief rolling in to strike a target with a Phantom escort does have a certain appeal. An occasional "bounce" by a Mig21 could make for some tense moments and "liven" things up, but more in line with what we've grown accustomed to, (mostly air to air) I'd have to say that yeah, a Korean Arena would just about complete the AH trilogy that only they can do so well.
A Vietnam arena, I'm not so sure but could be interesting and fun. A Korean War arena, I'd be there! :aok
Nutz
If I would be able to fly a Air to Mud in a 105 I think I might pass out. That would be great but the modeling would be a nightmare.
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I am not a computer programmer...
That being said my all time sim (fight against computer not another person) was/is Janes US Navy Fighters. It would seem very doable. This brings in dozens of jets from F-16s, -14s, etc to F-4s and Mig-21s. Likely it is very difficult to do this but would be a blast.
Boo
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US with F86's and accompanying propeller planes (F4us, jugs, and 51s perhaps?)
Get a bunch of this stuff set up and going and you will have a bad bellybutton arena which would attract and retain players.
Don't forget the Skyraider. I like the idea of vulching a landing MIG with a Skyraider... :aok
+1 on second point!
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I also would like to see a completely revamped way as to how you "capture a base". Get rid of towns all together for Korea. I'm sure some good ideas could be thought out that would be more fresh.
If the line advances beyond the base, that base is captured. There would have to be significant defenses put in place around said bases so it's not just a walk in the park to take them.