Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: Lusche on May 13, 2011, 08:04:12 AM
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Page says: "Nothing to do for MWTour136" When I try to call up the current stats on the website. Other arenas do work.
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Seems that arena did not get reset for the new tour.
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Does that mean the first two weeks of current MW tour (136) stats are lost? Because the they missing stats do not show up on the MW tour 135, those stats are still the same today as they had been one week ago.
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They are going to show up in last months tour, in a few hours.
I remember what happened. I went to reset the arena, the players in their had a fit about it so I said I would come back later. I never got the chance and forgot about it.
I just need to be rude about it from now on.
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They are going to show up in last months tour, in a few hours.
Thx for the info, will note it on my own stat records accordingly :)
I just need to be rude about it from now on.
:D
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lol skuzzy be rude ??????? No way... well you gotta do what you gotta do...
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They are going to show up in last months tour, in a few hours.
They did not show up so far...
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They should now. Ran out of time Friday.
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They should now. Ran out of time Friday.
Thank you. But...
... well, I know I'm starting to be a nuisance now but, there still seems to be something amiss. The "lost period" is about one week (bug was discovered 3 days ago), but only about 900 kills have now been added to last tour's (135) stats. That's only a little more than a days worth of killing in the MW arena (daily average about 600 kills both in last tour as well as current one). So I'd say a few thousand are still missing...
:bolt:
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Nope, I just did a manual check of the raw data and it is all there.
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Nope, I just did a manual check of the raw data and it is all there.
Bummer.
Would be an extreme anomaly if suddenly there had been only about 112 kills per day for this period where had about 540 kills/day before and 728 kills/day since the bug was found (weekend). The MW stats don't usually display that kind of variability. This reset delay made Tour 135 about 23% longer, but now only 4% additional kills had been added.
So I still think there is a bug, but of course I do not have any means to prove myself wrong or right. ;)
But I'll stop arguing... for now :devil