Aces High Bulletin Board

General Forums => Aircraft and Vehicles => Topic started by: WWhiskey on May 25, 2011, 08:38:22 AM

Title: new tanks getting tired and falling over into a coma!
Post by: WWhiskey on May 25, 2011, 08:38:22 AM
don't get me wrong,, I love the new tanks!!! :aok the controls are pretty nice and only a few little things for me to iron out yet,  but they seem to just fall over at the drop of a hat,  I clipped the point of a little ridge not more than a foot high retaliative to the tank and it just fell over,  I ran into a building while firing instead of driving and it stopped like it was supposed to do but then after a second, it flips over on its side and I'm stuck, trees have the same effect, not all of them tip me over if I am putting no input in, the tank will just stop, but if I see the tree and try to go around,, it will flip me over every time, this still wouldn't be a big problem if they didn't cost so much but at 25 to 50 perks, losing a tank to a tree or little bump in the road is ridiculous! I never see pictures of WW2 tanks laying on there sides unless they were blown up, they are big heavy beasts and should be planted firmly on the ground!
Just my .02 cents :bolt:
Title: Re: new tanks getting tired and falling over into a coma!
Post by: Scotty55OEFVet on May 25, 2011, 11:04:47 AM
Experience the same stuff Whiskey. Was driving into town other day with my Wirb and its 8 Aircraft Downed Stenciled on the barrel to show my compatriots of the marsmanship of my gunnery, corner of my wirb hits the corner of the small stone wall on the bridge, and instantly I was flipped over and layin their. Now, this would not have been so bad but as I ended sortie (now, I am flipped over on the concrete road) it gave me a ditch. This needs to be fixed please.

+2 :aok
Title: Re: new tanks getting tired and falling over into a coma!
Post by: gyrene81 on May 25, 2011, 11:52:15 AM
i feel for ya bud...of all the things that really could use a fix it's the sudden gravity defying acts of tanks that can cause some serious angst.
Title: Re: new tanks getting tired and falling over into a coma!
Post by: MK-84 on May 25, 2011, 03:56:47 PM
I've noticed since the last version it is much harder to roll a GV now.   :cheers:

That being said a tree picked up my tiger and dropped me on my head last night :uhoh
Title: Re: new tanks getting tired and falling over into a coma!
Post by: iron650 on May 25, 2011, 04:21:45 PM
see the tree and try to go around,, it will flip me over every time, this still wouldn't be a big problem if they didn't cost so much but at 25 to 50 perks,

They spiral out of control, they flip, etc. And, in all the WWII clips all I see when tanks move is when they hit down a tree.
Title: Re: new tanks getting tired and falling over into a coma!
Post by: icepac on May 25, 2011, 05:53:17 PM
The tiger seems to tip far more easily as of recently but most of the others I see are the same.

The automatic transmission in shift/w mode will cause a tank hitting a wall/tree/hedge to flip over rather than  stop as it used to because it shifts down to 1st gear and tries to power on after hitting something.

This only happened before the update if you hit a tree while in 1st gear with any other gear simply stopping the tank without the flipping.
Title: Re: new tanks getting tired and falling over into a coma!
Post by: Lepape2 on May 26, 2011, 02:15:00 PM
This whole GV problem has been around ever since the last major terrain update. Its a pain yes and I'm sure HTC is working on it but get used to it I guess. For now, when you up a perked thank, consider your used perks as already lost.
Title: Re: new tanks getting tired and falling over into a coma!
Post by: Seanaldinho on May 26, 2011, 05:48:34 PM
Yeah, backing up into a hill i flipped my panther...  :cry
Title: Re: new tanks getting tired and falling over into a coma!
Post by: AWwrgwy on May 26, 2011, 11:10:57 PM
I've noticed since the last version it is much harder to roll a GV now.   :cheers:

That being said a tree picked up my tiger and dropped me on my head last night :uhoh

You think?

They sure seem to roll easier when you get airborne at an angle or get on a slope. Seems rather... realistic.

OP, how fast were you going when you hit the ridge?

A 19Kilo I work with told me about almost flipping an M-1 on a slope once.


wrongway
Title: Re: new tanks getting tired and falling over into a coma!
Post by: BaDkaRmA158Th on May 27, 2011, 05:02:08 PM
What happens when you take 20-30+ tons, moving at 25mph+ and roll it, it keeps going.

Something the old takes were always* missing, realistic physics.
Title: Re: new tanks getting tired and falling over into a coma!
Post by: R 105 on May 28, 2011, 10:12:17 AM
 While closing Revenna arsenal in 1979 the Army sent a group of NCO's from Ft. Knox Kentucky to load tanks onto rail road flat cars for transport to Ft.Knox I was one of these NCO's. Most of the tanks were M-48A5s. Each tank was driven over 8 or 9 flat cars so the first tanks loaded had to be driven the longest over the flat cars.

 The rail road loading platform was built on a raised rail bed and on one side it was maybe 50 ft down a steep grade into a Creek. This was dead of winter and ice was on the rail cars. The second tank that was loaded slid off the rail car and dropped about 6 feet and slid to the bottom on this very steep grade into the Creek below. It slid down the grade from the side and mowed over several small trees on it's way. At no time did it even looked like it was going to roll over. I was the ground guide five feet away at the time this happened.

 I am retired Army with an MOS of 19D30. We are all cross train in it all the armored vehicles the military used. (M-48A5 M-60A1 the Sheridan and the  M113 armor personal Carrier. I have seen all these vehicles in all kinds of terrain crossing tank traps in training. NEVER have I saw one of them roll over
or even come close. Now throwing at track for no apparent reason at the drop of a hat yes but roll over never. Yet here it Aces High land they roll over hitting a shrub. You got to ask yourself do you think a little shrub can roll over a 70 ton tank???? The M-3 model we have in AH is a much better model for our tanks.
Title: Re: new tanks getting tired and falling over into a coma!
Post by: The Fugitive on May 28, 2011, 10:45:28 AM
While closing Revenna arsenal in 1979 the Army sent a group of NCO's from Ft. Knox Kentucky to load tanks onto rail road flat cars for transport to Ft.Knox I was one of these NCO's. Most of the tanks were M-48A5s. Each tank was driven over 8 or 9 flat cars so the first tanks loaded had to be driven the longest over the flat cars.

 The rail road loading platform was built on a raised rail bed and on one side it was maybe 50 ft down a steep grade into a Creek. This was dead of winter and ice was on the rail cars. The second tank that was loaded slid off the rail car and dropped about 6 feet and slid to the bottom on this very steep grade into the Creek below. It slid down the grade from the side and mowed over several small trees on it's way. At no time did it even looked like it was going to roll over. I was the ground guide five feet away at the time this happened.

 I am retired Army with an MOS of 19D30. We are all cross train in it all the armored vehicles the military used. (M-48A5 M-60A1 the Sheridan and the  M113 armor personal Carrier. I have seen all these vehicles in all kinds of terrain crossing tank traps in training. NEVER have I saw one of them roll over
or even come close. Now throwing at track for no apparent reason at the drop of a hat yes but roll over never. Yet here it Aces High land they roll over hitting a shrub. You got to ask yourself do you think a little shrub can roll over a 70 ton tank???? The M-3 model we have in AH is a much better model for our tanks.

Again, comparing real world with a game. There MUST be allowances made to make the game playable. Don't think of the "bushes" as bushes, think of them as tank traps that must be avoided. The same goes for trees. Think of them as big bellybutton oaks and elms in stead of the small trees you see.

Ya know why all the farms look the same, the villages, the trees, the towns? File size and computing power. To add trees that are huge and make large dense forests and such takes larger file sizes, and more computer power to render. The same goes for bushes and towns and such.

Accept the fact that these "objects" can flip your tank and play accordingly. Fliers accept the fact that if you pull up to hard in an A20 with a few bombs on board your going to shed parts, it's part of the game.
Title: Re: new tanks getting tired and falling over into a coma!
Post by: AWwrgwy on May 28, 2011, 12:17:54 PM

 I am retired Army with an MOS of 19D30. We are all cross train in it all the armored vehicles the military used. (M-48A5 M-60A1 the Sheridan and the  M113 armor personal Carrier. I have seen all these vehicles in all kinds of terrain crossing tank traps in training. NEVER have I saw one of them roll over
or even come close. Now throwing at track for no apparent reason at the drop of a hat yes but roll over never. Yet here it Aces High land they roll over hitting a shrub. You got to ask yourself do you think a little shrub can roll over a 70 ton tank???? The M-3 model we have in AH is a much better model for our tanks.

Was it SOP to drive through a forest or drive through a forest?

Specifically, did they tell you to drive over a tree or around a tree?

I've heard the same thing about throwing tracks too.



wrongway
Title: Re: new tanks getting tired and falling over into a coma!
Post by: c H e F on May 28, 2011, 11:43:44 PM
Well if shrubs are tank traps, then make them look like tank traps not shrubs...why the deceit?
Title: Re: new tanks getting tired and falling over into a coma!
Post by: Shuffler on May 31, 2011, 10:15:47 AM
A small ridge??? So it made a mountain out of a mole hill??   :O
Title: Re: new tanks getting tired and falling over into a coma!
Post by: Slate on May 31, 2011, 11:00:08 AM
 

   Army Sgt. 1st Class Eric P. Pearrow
Died November 24, 2005 serving during Operation Iraqi Freedom

40, of Peoria, Ill.; assigned to the 3rd Squadron, 3rd Armored Cavalry Regiment, Fort Carson, Colo.; killed Nov. 24 when his M1A2 Abrams tank accidentally rolled over into a canal in Baghdad.


                                                               :salute  to those that serve.  :salute
Title: Re: new tanks getting tired and falling over into a coma!
Post by: kilroy on May 31, 2011, 12:32:27 PM
I have also noticed that tanks seem to flip over more easily since the last patch. I am not a programmer by any means so I am just thinking out loud here. I wonder if the change in modeling to GV commander position has raised the center of gravity point for the flip modeling and therefore could make tanks flip easier. Just a thought.

<S>
Title: Re: new tanks getting tired and falling over into a coma!
Post by: BaDkaRmA158Th on May 31, 2011, 04:47:34 PM
Well also think about the performence of our tanks, they can all run balz to the wall 24/7, when they turn there is no mud,or grass or anything to slip on,everything is perfect, so its likely that combo of "lack of realism" on the ground effects front,but too much realism added on the "tank" part.


Like a 30 ton nascar doin' 200mph and slamming the wheel to the left, something bad's gonna happen. :rock
Title: Re: new tanks getting tired and falling over into a coma!
Post by: R 105 on June 09, 2011, 12:49:58 PM
 In the real tank world you have not lived yet until you are out in the pouring rain in the dead of night with a shove digging 15 ton of mud out of between the tracks of your tank. Or your tank ran over a long forgotten piece of chain length fence and it is rapped itself around the drive wheel and the fender and you have only hand cutters to free it up.

 Then there is always the track flew off while you are driving down a nice road for no reason you can see. Then you and your crew are out in the hot sun with a rope and pry bars trying to feed the track back on the drive wheel and get a new locking pin pounded in the link with a little ball peen hammer and of course you smash you thumb while doing this. So the Aces high roll overs don't look that bad to me now after I look at it this way lol.