Aces High Bulletin Board
General Forums => Wishlist => Topic started by: JUGgler on June 07, 2011, 09:52:23 AM
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Maybe a new map for TT that is set up specifically for "ALL OUT MAHEM"
A map with 6 bases, 3 that are ports with airfields and a center island, 1 airbase for each country set up similar to "dork lake" in the DA say, 2-3 sectors from the center island. The center island will have 3 Vbases on it 1 for each country with vehicle spawns from the port bases also. In the center of the island there would be a town, "HUGE" maybe 3-4 times larger than existing towns. This HUGE town would be capturable with map room and flag. Each country would have a fleet also.
If captured the war would be won and everyone on the winning country gets sayy 100 perks instantly, the map resets to the same set-up for 24 hours. 1 day a week, as I think the intensity of it would be too much for more than 1 day.
Just think of the chaos, the mahem, the tension, the hording, think of the GV fights, the bombing, the escorting, the fighter sweeps and interdictions. it would be chaotic bliss IMHO for 1 day a week.
Just another thought
:salute
JUGgler
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a little early to be drunk jugler... :huh
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As a map in rotation or even a set piece scenario I like it, as a permanent TT I would not care for it. The chaos of this game is what keeps me coming back. Upping the amount of "only-god-knows-what-will happen-next" sounds fun to me!
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Oh, Jug... you so crazy. :lol
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a little early to be drunk jugler... :huh
I think you love me, exitedly waiting with anticipation for my next arrival on the forums :aok
I am flattered, but alas I must warn you, I may be chased but I am the property of 1 lovely woman. You make me blush :o
JUGgler
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I honestly think that a chaos map would be quite fun. Huge fight, huge tank area, would make things interesting.
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I honestly think that a chaos map would be quite fun. Huge fight, huge tank area, would make things interesting.
and a ton of "this map sucks"..."this is lame"...etc...etc...etc...
you guys try to picture in your mind the size and scope of what juglers map would have to look like, or how to actually make it work so it's not a just 5 minute slaughter?
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If you put a TT island in the middle of the GRINDER map, between the three uncapturable ports, wouldn't that give you what you want?
1) Uncapturable TT
2) No bomb****s, unless the cv's stay close.
wrongway
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-1, what's a TT?
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and a ton of "this map sucks"..."this is lame"...etc...etc...etc...
you guys try to picture in your mind the size and scope of what juglers map would have to look like, or how to actually make it work so it's not a just 5 minute slaughter?
How exactly would it be a 5 minute slaughter? There would be 3 countries competing for the same territory, I would think quite the opposite to be true! :aok
JUGgler
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-1, what's a TT?
tank town I think
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tank town I think
Correctomundo
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Correctomundo
do i get a cookie?
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It might be a good idea for a weekly special event though.
THREE COUNTRIES! THREE BASES! ONE. SINGLE. WINNER...
Three large airfields in a triangle. Each base has vehicle spawns to the other two bases. Each player gets five lives. Landing successfully would not count as a life. Manning a manned ack does not count as a life. The winning team is the team who either captures the other two bases... has the last surviving life... or has the most surviving lives after a predetermined amount of time.
Maybe something like this:
(http://i51.tinypic.com/1zxtmq8.jpg)
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do i get a cookie?
No muffins
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As a map in rotation or even a set piece scenario I like it, as a permanent TT I would not care for it. The chaos of this game is what keeps me coming back. Upping the amount of "only-god-knows-what-will happen-next" sounds fun to me!
I agree, Aces High should be more like a box of chocolates.
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I agree, Aces High should be more like a box of chocolates.
it is, just look at all the varieties there are when you log in...
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I used to think it was fun to take tank town just to be a dick. Now when it happens it's out of necessity.