Aces High Bulletin Board

General Forums => Wishlist => Topic started by: JUGgler on June 07, 2011, 09:52:23 AM

Title: CHAOS MAP
Post by: JUGgler on June 07, 2011, 09:52:23 AM
Maybe a new map for TT that is set up specifically for "ALL OUT MAHEM"

A map with 6 bases, 3 that are ports with airfields and a center island, 1 airbase for each country set up similar to "dork lake" in the DA say, 2-3 sectors from the center island. The center island will have 3 Vbases on it 1 for each country with vehicle spawns from the port bases also. In the center of the island there would be a town, "HUGE" maybe 3-4 times larger than existing towns. This HUGE town would be capturable with map room and flag. Each country would have a fleet also.

If captured the war would be won and everyone on the winning country gets sayy 100 perks instantly, the map resets to the same set-up for 24 hours. 1 day a week, as I think the intensity of it would be too much for more than 1 day.

Just think of the chaos, the mahem, the tension, the hording, think of the GV fights, the bombing, the escorting, the fighter sweeps and interdictions. it would be chaotic bliss IMHO  for 1 day a week.


Just another thought

 :salute



JUGgler
Title: Re: CHAOS MAP
Post by: gyrene81 on June 07, 2011, 09:55:57 AM
a little early to be drunk jugler...  :huh
Title: Re: CHAOS MAP
Post by: waystin2 on June 07, 2011, 09:56:45 AM
As a map in rotation or even a set piece scenario I like it, as a permanent TT I would not care for it.  The chaos of this game is what keeps me coming back.  Upping the amount of "only-god-knows-what-will happen-next" sounds fun to me!
Title: Re: CHAOS MAP
Post by: GNucks on June 07, 2011, 09:57:23 AM
Oh, Jug... you so crazy.  :lol
Title: Re: CHAOS MAP
Post by: JUGgler on June 07, 2011, 09:59:50 AM
a little early to be drunk jugler...  :huh


I think you love me, exitedly waiting with anticipation for my next arrival on the forums  :aok

I am flattered, but alas I must warn you, I may be chased but I am the property of 1 lovely woman. You make me blush  :o



JUGgler
Title: Re: CHAOS MAP
Post by: Pigslilspaz on June 07, 2011, 10:57:22 AM
I honestly think that a chaos map would be quite fun. Huge fight, huge tank area, would make things interesting.
Title: Re: CHAOS MAP
Post by: gyrene81 on June 07, 2011, 12:00:35 PM
I honestly think that a chaos map would be quite fun. Huge fight, huge tank area, would make things interesting.
and a ton of "this map sucks"..."this is lame"...etc...etc...etc...

you guys try to picture in your mind the size and scope of what juglers map would have to look like, or how to actually make it work so it's not a just 5 minute slaughter?
Title: Re: CHAOS MAP
Post by: AWwrgwy on June 07, 2011, 03:54:45 PM
If you put a TT island in the middle of the GRINDER map, between the three uncapturable ports, wouldn't that give you what you want?

1) Uncapturable TT
2) No bomb****s, unless the cv's stay close.



wrongway
Title: Re: CHAOS MAP
Post by: Babalonian on June 07, 2011, 05:04:41 PM
-1, what's a TT?
Title: Re: CHAOS MAP
Post by: JUGgler on June 07, 2011, 06:41:47 PM
and a ton of "this map sucks"..."this is lame"...etc...etc...etc...

you guys try to picture in your mind the size and scope of what juglers map would have to look like, or how to actually make it work so it's not a just 5 minute slaughter?


How exactly would it be a 5 minute slaughter? There would be 3 countries competing for the same territory, I would think quite the opposite to be true!   :aok


JUGgler
Title: Re: CHAOS MAP
Post by: M0nkey_Man on June 07, 2011, 10:55:31 PM
-1, what's a TT?
tank town I think
Title: Re: CHAOS MAP
Post by: JOACH1M on June 07, 2011, 11:04:50 PM
tank town I think
Correctomundo
Title: Re: CHAOS MAP
Post by: M0nkey_Man on June 08, 2011, 01:51:08 AM
Correctomundo
do i get a cookie?
Title: Re: CHAOS MAP
Post by: Tigger29 on June 09, 2011, 11:09:29 AM
It might be a good idea for a weekly special event though.

THREE COUNTRIES!  THREE BASES!  ONE. SINGLE. WINNER...

Three large airfields in a triangle.  Each base has vehicle spawns to the other two bases.  Each player gets five lives.  Landing successfully would not count as a life.  Manning a manned ack does not count as a life.  The winning team is the team who either captures the other two bases... has the last surviving life... or has the most surviving lives after a predetermined amount of time.

Maybe something like this:

(http://i51.tinypic.com/1zxtmq8.jpg)
Title: Re: CHAOS MAP
Post by: JOACH1M on June 09, 2011, 11:15:06 AM
do i get a cookie?
No muffins
Title: Re: CHAOS MAP
Post by: Rob52240 on June 12, 2011, 01:02:59 PM
As a map in rotation or even a set piece scenario I like it, as a permanent TT I would not care for it.  The chaos of this game is what keeps me coming back.  Upping the amount of "only-god-knows-what-will happen-next" sounds fun to me!

I agree, Aces High should be more like a box of chocolates.
Title: Re: CHAOS MAP
Post by: gyrene81 on June 12, 2011, 03:02:10 PM
I agree, Aces High should be more like a box of chocolates.
it is, just look at all the varieties there are when you log in...
Title: Re: CHAOS MAP
Post by: Rob52240 on June 12, 2011, 03:48:15 PM
I used to think it was fun to take tank town just to be a dick.  Now when it happens it's out of necessity.