Aces High Bulletin Board
General Forums => Wishlist => Topic started by: badhorse on June 12, 2011, 07:37:19 PM
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Currently all the airfields are the same. All small fields are alike. All medium fields, etc.
I would like to see some variety. For instance, some single runway dirt strips with only fighters available in the forward areas. Further back longer runways with twin engine bombers and fighters only.
The code for these fields already exists. I've used them in working on my own terrains.
Oh well, just a thought.
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Currently all the airfields are the same. All small fields are alike. All medium fields, etc.
I would like to see some variety. For instance, some single runway dirt strips with only fighters available in the forward areas. Further back longer runways with twin engine bombers and fighters only.
The code for these fields already exists. I've used them in working on my own terrains.
Oh well, just a thought.
I agree %100. There are multiple custom airfields on maps we use in scenarios that would be great to have in the MA. What is wrong with the small airfields with 1 hanger each for the FH, BH, and VH? Reduce the barracks, ords, fuel, etc. Make them similar to the hastily built airfield in the PTO or even the Ost Front in the ETO. LOTS of options.
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badhorse aren't those custom objects? there is at least one reason custom objects aren't allowed on the terrains in the main arenas...guess
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pr0n? :banana:
-Penguin
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who made that Karelia map?
its possible
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karelia is not in the main arenas debrody...if it were people would be :cry worse about graphics problems and discos than hordes.
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Dirt fields or fields with PSP support fighters , fighter bombers and maby goons. Soon after the DDAY landings the dozers started cutting FB fields layed PSP errected crude living and repair areas. Give it some thought would add something new IMHO.
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Oh well, just a thought.
And a good one at that, BadHorse. I'm tired of looking at the same field types month after
month; and that goes for the cookie-cutter towns as well.
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karelia is not in the main arenas debrody...if it were people would be :cry worse about graphics problems and discos than hordes.
i know... just saying thats possible just a dream tho
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I'm definitely +1 on this - having multiple types of each field (S, M and L). The airfields in the Karelia map would definitely be a good addition.
I also like the idea of limiting 4-engine bombers to M and L fields only. Definitely more realistic that way.
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fields more towards the front should be the more "dirt" fields,not fully developed.towards the back you might have concrete runways and what not.but think about the squad maps where squads have the field map with numbered hangars.would this move them into a different placement on the airfield?
i think it would be a good idea to also impliment(if not already done)that the plane picks up speed faster on concrete then it does on the dirt.therefore the airplane would have a longer time picking up speed to takeoff(would effect every plane especialy heavy jabos and bombers.)
great idea
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Where is the "front"?
That is the crux of the problem with the idea, I think.
I too would like to see more variety in towns and airfields; big cities near large fields, small towns/hamlets near small fields.
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would be cool if more of the forward airfields were grass or dirt strips, with only fighters, attack, and light bombers enabled...
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would be cool if more of the forward airfields were grass or dirt strips, with only fighters, attack, and light bombers enabled...
similar to the airfields in the WW1 arena, but with 2 re-arm pads on each end.
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would be cool if more of the forward airfields were grass or dirt strips, with only fighters, attack, and light bombers enabled...
How you definiate forward airfields? The ones near the front lines just after a reset? And what if they are captured?
Anyway, good idea, the B17s werent operated from the frontline bases in the WW2, and for good reason. Bombers under 10K are easy kills.
In the other hand, this feature would require an enormous load of work from the terrain staff. Its all up on them.
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Although I like the idea of different styles of airfields, I really, REALLY do not want to see planes being limited to certain bases. I have limited time to play and I'm not interested in flying my B17s 200 miles just to get to the "front lines", that's what scenarios are for.
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Although I like the idea of different styles of airfields, I really, REALLY do not want to see planes being limited to certain bases. I have limited time to play and I'm not interested in flying my B17s 200 miles just to get to the "front lines", that's what scenarios are for.
And that's the reason why you won't see anything like this in the MA's. I can picture a map with all of the front line bases at it's default start being dirt runways and as you move back behind the lines have better airfields, better established fields. You have to capture the crappy front line base to work toward the better stronger defended bases. As a battlefield it would be a neat setup, but because of the wide open setup of the MA's and the ability to do pretty much what you want when you want you won't see any type of restrictions set to the map.