Aces High Bulletin Board

Help and Support Forums => Help and Training => Topic started by: oneway on August 26, 2011, 11:23:04 PM

Title: Dot Commands for Setting Weapons Restrictions ?
Post by: oneway on August 26, 2011, 11:23:04 PM
All,

Do we have a DOT command for the weapons/loads restrictions for aircraft?

In other words, is their a DOT command that restricts for instance the TBM to torpedo only and no bombs or rockets?

Can we use the generic 'Function Call', param1(plane), param2(rail), param3(rail index), param4(bool on/off) ? If so what are the conventions for the Function Call and the params?

Thanks in advance
Title: Re: Dot Commands for Setting Weapons Restrictions ?
Post by: FLS on August 27, 2011, 01:57:24 PM
There is a dot command but I don't recall it offhand. Just type .help in the buffer for a list of the commands.
Title: Re: Dot Commands for Setting Weapons Restrictions ?
Post by: gyrene81 on August 27, 2011, 02:05:35 PM
not sure if it needs to be updated or not

http://www.hitechcreations.com/Help-Section/Flight-Sim-Information/aces-high-help-dot-commands.html (http://www.hitechcreations.com/Help-Section/Flight-Sim-Information/aces-high-help-dot-commands.html)

it sounds like you're looking for a way to change arena settings with dot commands...for offline or custom arena mode. the only way i've heard of anyone doing that is through the arena setup menu.
Title: Re: Dot Commands for Setting Weapons Restrictions ?
Post by: FLS on August 27, 2011, 03:02:39 PM
Gyrene I think he's looking for the .ord command to set the loadout unless I misread it. I'm not aware of any dot commands to set arena variables.
Title: Re: Dot Commands for Setting Weapons Restrictions ?
Post by: oneway on August 27, 2011, 05:45:08 PM
Not .ord

In Arena Setup > CM Tools there is menu choice for Weapons that allows weapons to be disabled for aircraft on case by case basis

For instance you can disable the 6 gun pack on the F4 Wildcat, or the 1000 lb bomb on an SBD5

Normally when a setting is changed for an arena the text buffer gives a clue as to what variable/flag was changed. In the case of
disabling a certain weapon on a certain plane, the only feed back the text buffer reports is "Weapon Disabled"

=========

I found it...

.[command] [plane] [group] [slot] [unkown]
.disableweapon 1 1 2 0

That command would disable weapon slot 2 in group 1 for plane 1; disables the 100 lb bombs on the Pony D

 :aok

edit: that fourth param might be the future ability to disable certain fuel loads...not sure what it is for...use zero as an input