Aces High Bulletin Board
General Forums => Wishlist => Topic started by: dirtdart on August 30, 2011, 08:53:32 AM
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Gentlemen and ladies of the game. I believe the 12 hour rule must be amended to one or two hours at the most.
Issue: The ENY system is structured to balance sides and encourage gameplay by enabling folks to change sides and balance the game.
Discussion: Every time I jump sides to balance numbers, it seems a large crew does at the same time resulting in an imbalance which cannot be correct for an entire gaming day.
Recommendation: Change side switching times to 1-2 hours or remove the ENY system and the perk bonus system. The two together are counter-intuitive.
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Just fix ENY...............1 side vs 2 sides and ENY works well dont ya think
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I would of liked to switch countries last night; the bish were low numbers and fighting a 2 front war. However, I wasn't going to do that and risk the possibility of not flying with squad-mates for the rest of the night.
Having it set at 1-2 hours would give the PWWW (paranoid, war winning wackos) a stroke, I think 3 hours would be a happy medium
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Or now. Bishs have 70 players, almost as much as the other two sides together. Idk if i can switch to rook, 12 hours are too much.
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Gentlemen and ladies of the game. I believe the 12 hour rule must be amended to one or two hours at the most.
Issue: The ENY system is structured to balance sides and encourage gameplay by enabling folks to change sides and balance the game.
Discussion: Every time I jump sides to balance numbers, it seems a large crew does at the same time resulting in an imbalance which cannot be correct for an entire gaming day.
Recommendation: Change side switching times to 1-2 hours or remove the ENY system and the perk bonus system. The two together are counter-intuitive.
dirdart are you implying that most people switch to balance the sides? or perhaps it's the nightly ritual of switching to whatever side is hording. when the switch sides rules was 2 hours, i would see the same people horde for all 3 sides all day long. now that it changed to 12 hours, they can only horde for 2 sides, which is better.
semp
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personally I hate the 12 hour rule.....my flying time has come down by 80% or more because of this bad rule.
although I have been skinning more so its all good :rolleyes:
no seriously this is the worst direction this game has gone in. ever...well since I have been here.....tour 52 being my first :old:
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I would of liked to switch countries last night; the bish were low numbers and fighting a 2 front war. However, I wasn't going to do that and risk the possibility of not flying with squad-mates for the rest of the night.
Having it set at 1-2 hours would give the PWWW (paranoid, war winning wackos) a stroke, I think 3 hours would be a happy medium
^^^^ THIS
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You know, not too many squads I have been part of fly together except on pre arranged or weekend night/days. I tend to migrate to the low side, usually they are being horded and there is a good fight. I agree flying with squadmates is a primary concern, however for the other portion of the populace who choses to find those fights as a priority, this rule can hinder it.
Now, back on the point of the thread. If there is no way to adjust to number imbalances (12 hour rule), the incentive to do so (ENY) makes no sense. As stated earlier, I vote remove ENY or the 12 hour rule, they have no place together. Should a guy fly P-40s all night because three mega wing squads switched to the same country, the one they feel loyalty to, as an example.
<S>
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Should a guy fly P-40s all night because three mega wing squads switched to the same country, the one they feel loyalty to, as an example.
In a word... YES.
Get rid of the country change limitation and you may find more are willing to change to the lower numbered country. Granted, you'll find lemmings that will switch to the country about to 'win the war', but those numbers are short term.
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To be honest, I disagree. For example, when I logged on this AM, rooks were low #s, so I switched to rook. Now I have a .7 perk bonus, and perhaps in a bit more, eny issues. The dynamics of peoples playing habit are not static enough for such a long penalty when choosing sides.
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The dynamics of peoples playing habit are not static enough for such a long penalty when choosing sides.
Exactly! That is why the long penalty needs to be decreased, from 12 hours to 3 or 4 hours at maximum.
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personally I hate the 12 hour rule.....my flying time has come down by 80% or more because of this bad rule.
although I have been skinning more so its all good :rolleyes:
no seriously this is the worst direction this game has gone in. ever...well since I have been here.....tour 52 being my first :old:
Me too ink agree 100% regarding your comment about the direction of the game. I fly much less now mainly because of the 12hr switch rule. I think Del is spot on.
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Me too ink agree 100% regarding your comment about the direction of the game. I fly much less now mainly because of the 12hr switch rule. I think Del is spot on.
they need to get rid of it completely, and then make it so you pay perks or are muted for the first half hour...or cant load bombs...if switching sides to the lower number side there should be no "penalty" at all...unless you switched with a half hour or so...then a penalty will be in order.
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The only fix is "switch at will" then the ebb and flow of #s will vary all day, each country enjoying its time as horde and its time against horde!
charge an ecalating perk cost for switching at less and less inervals. 50 perks to switch within an hour and 50 additional perks per each 15 minute period there after! Spiiiiiiiiiiiiiiiiiiiiiiiiez will run out of $ quickly :aok
JUGgler
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Now that is a good one. I reckon most of the "spiez" are the sort who don't get too many perkies.
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They should do the following...
1) Let you switch whenever you want
2) Charge you perks to switch to the high numbered side
3) Make ENY more severe
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Many variations are possible. And 99% of them are better than the current system.
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"Please, sir, I want some more."
semp
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How about changing the side switching down to 1-2 hours, but also making so you can only change to the lower 2 sides of the 3 way war.
Yes, there will be occasions that you'll not be able to join your squad on the high side, but it's just more reason to convince your squad to come join you!
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I have a suggestion, how about a sort of ratchet system, allowing people to switch to the lowest side whenever they wish, but they can only switch back to a higher side after a fixed time. Would that not maintain balance, allow some freedom to find good fights and prevent a majority side from winning through sheer numbers joining?
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The ratchet system idea is what I figure it should be. Always able to go to the low number side, 1-2 hours in between switches to go to one of the higher countries. If all country populations are within 5% or so of each other, 1-2 hours across the board.
Wiley.
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How about it stays 2 hours and aces high will randomly assign one of the other two sides when you want to switch.
Rolling the dice.
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How about "switch at will", charge perks to do so, "AND" you can fly only 20-25eny or worse planes and NO bombs for the next hour?
Seems fair to me then the "loyal" folks can bask in the knowledge that those who switch are being modestly punished for it. :aok
JUGgler
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How about it stays 2 hours and aces high will randomly assign one of the other two sides when you want to switch.
Rolling the dice.
no
How about "switch at will", charge perks to do so, "AND" you can fly only 20-25eny or worse planes and NO bombs for the next hour?
Seems fair to me then the "loyal" folks can bask in the knowledge that those who switch are being modestly punished for it. :aok
JUGgler
yes
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Why make it cost perks? What does that have to do with anything?
Wiley.
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no
yes
Funny......I was the first to suggest charging perks to switch sides.
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Not sure what HTC's motive behind using the 12 hour side switch rule. But as far as I am concerned, it has taken away more than it has given. I would like to see the old 1 hour rule re-instituted.
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Honestly Wiley who cares what you think?
This is flat as a dumb idea
-1 :bolt:
oh and because you guys can't keep secrets when ya change sides.
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If ENY is to balance the effectiveness of having more numbers, then its not strong enough.
If ENY is to encourage people to switch to the low numbered side, then the 12 hour side switch rule retards that.
If the 12 hour side switch rule was to keep numbers more stable (ie people not switching to the 'winning side', then its failed. As recently, almost every night ~12 am PST, a point is reached when the bish have almost half as many people as the rooks.
Basically, whatever game play mechanic that is to encourage balanced sides is failing, if that's ENY, then its not enough, if its the side switch time, then it hasn't worked.
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If ENY is to balance the effectiveness of having more numbers, then its not strong enough.
If ENY is to encourage people to switch to the low numbered side, then the 12 hour side switch rule retards that.
If the 12 hour side switch rule was to keep numbers more stable (ie people not switching to the 'winning side', then its failed. As recently, almost every night ~12 am PST, a point is reached when the bish have almost half as many people as the rooks.
Basically, whatever game play mechanic that is to encourage balanced sides is failing, if that's ENY, then its not enough, if its the side switch time, then it hasn't worked.
and yet a couple of months ago when the vtards/alcoholics were bishops and had twice as many as as the other two countries combined, you still were playing with the bishops. actually every night I log you are mostly playing with the bishops, just like you have for a long time.
bunnies back when you were a pig, I played with you many a night and you have never switched to help the low side, I still remember when we used to switch sides no matter what eny it was and it was never to help the low side, it was always when it was convenient for us to get kills and that was it. many times we switched from knights to rooks even as rooks had more numbers if it would guaranteed us more kills.
semp
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Not sure what HTC's motive behind using the 12 hour side switch rule. But as far as I am concerned, it has taken away more than it has given. I would like to see the old 1 hour rule re-instituted.
I spoke to Hitech via PM and honestly I think the reason he did it was simply because it was that way before the arena split, and seemed a bit perplexed that I or others would switch that frequently during the course of a session playing.
The fact is the majority of people think it was a kind of a nudge nudge wink wink way of stopping cheating by people spying. On the regular side switchers this is a concession to the paranoid masses (my opinion) and to the non switchers its a validation that they are not paranoid and the guy who runs the game recognises this by his actions.
I decided I would give it a go and see how it goes, personally there still is the whining paranoia when someone sees your id on a different country but the whole effect is I have to fly further and for longer to find a fight, or I have to participate in the kind of horde furball action that kills my frame rate. An unforeseen consequence of this has also been squads switching en mass to different countries (for whatever reason?) which is also creating an imbalance.
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bunnies back when you were a pig, I played with you many a night and you have never switched to help the low side, I still remember when we used to switch sides no matter what eny it was and it was never to help the low side, it was always when it was convenient for us to get kills and that was it. many times we switched from knights to rooks even as rooks had more numbers if it would guaranteed us more kills.
No, you're wrong, I switched to chase the largest red dar bar. That doesn't always equate to the side with the least numbers but it does it often correlates to a side with the lesser numbers. As for being bish for a while, well thats because my squaddies were bish, but before the switch time change, we would frequently switch sides, I even remember one instance we took a base, switched sides and took the base back, just to start a fight.
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No, you're wrong, I switched to chase the largest red dar bar. That doesn't always equate to the side with the least numbers but it does it often correlates to a side with the lesser numbers. As for being bish for a while, well thats because my squaddies were bish, but before the switch time change, we would frequently switch sides, I even remember one instance we took a base, switched sides and took the base back, just to start a fight.
no homeboy ever since you switched to the muppets you have played bishops every night even when they had a higher eny (well not every night,l but you know what i mean), nothing wrong with that, but it just shows you that back when you had the 2 hour time limit you still stayed as a bishop. again nothing wrong with that, but it just shows you that you are not really telling the truth.
you complain about not being able to switch due to the 12 hour time limit is misleading as you never switched back when you had a 2 hour time limit. if you had, you would have been with us trying to stop the vtards as we did every night after 12 am for months. after all they did caused the biggest red bar anywhere at that time. but you never did.
bunnies you and a couple of other muppets always played bishops after midnight regardless of eny (syntax check) nothing wrong with that as we had some pretty good fights. but I find it hilarious for you guys to say that you cant change due to 12 hour time limit when before you hardly did. specially you bunnies as usually when I log you are almost always a bishop.
nothing wrong with you guys wanting to switch at will actually I support that, but you guys give misleading facts for wanting to switch. what I am against is other people taking advantage of the 2 hour time switch to go from horde to horde.
really annoying seeing the same people switching from rooks to knights to bishops depending on who's hording at the time. you guys may not horde, but if you were to realize that most people do switch to horde then you would not be so lazy as to pay attention and know when to switch to have good fights.
so see you guys next month when you post another misleading thread :salute :bolt:.
semp
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what I am against is other people taking advantage of the 2 hour time switch to go from horde to horde.
So then you should be in support of the suggestions I posted, instead of posting all this cr*p.
1) Let you switch whenever you want
2) Charge you perks to switch to the high numbered side
3) Make ENY more severe
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So then you should be in support of the suggestions I posted, instead of posting all this cr*p.
sure as long as you guarantee that the other players wont switch to go from horde to horde to horde as they did before.
semp
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sure as long as you guarantee that the other players wont switch to go from horde to horde to horde as they did before.
semp
oh and for the record...
you would have been with us trying to stop the vtards as we did every night after 12 am for months. after all they did caused the biggest red bar anywhere at that time. but you never did.
is utter BS, ask any Vtard esp vAugering
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oh and for the record...
is utter BS, ask any Vtard esp vAugering
you mean it was bs that the vtards were hording every night?
semp
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you mean it was bs that the vtards were hording every night?
semp
no, your claim that I never up to stop them.
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no, your claim that I never up to stop them.
my bad all those nights of us fighting you at a base that the vtards had just taken got me confused. like I said, you mostly played bishop back in the 2 hour switch days nights.
semp
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Anyone else have any more pop corn? I'm all out and it looks like the "children" are going to be at this for a bit longer.
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Anyone else have any more pop corn? I'm all out and it looks like the "children" are going to be at this for a bit longer.
I went to whiskey! semps distorted reality has forced me to drink to make some kind of sense to what she says!
I would still like to "switch at will" :aok
JUGgler
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Why make it cost perks? What does that have to do with anything?
Wiley.
Well IMHO I believe charging perks would help mitigate those folks who would use it simply for nefarious reasons, at some point they will simply run out of perks. The internal "cheat squad" argument would go something like this
Hey "insert name" go bish and find that cv
:Umm I dont have enough perks, you go
:Umm I'm not waisting perks on that!
:What the h3ll, I've done it the last 4 nights, it's your turn.
:Nope I've only got 230 perks, I will not waist them for that.
:Well that's great, why don't you go &^$ yourself then, I'm out
:devil
JUGgler
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Well IMHO I believe charging perks would help mitigate those folks who would use it simply for nefarious reasons, at some point they will simply run out of perks. The internal "cheat squad" argument would go something like this
I switch side for one of two reasons
A) squadies arent on and i want to gv and either bish or nits have better or just have GV battles that the rooks dont
B) Im out of perks and i need to build some so i go to the lowest # side.
I completely disagree with it costing perks. I do agree with the limit being reduced to 2-4hrs though as 12hrs is just plain old stupid.
Isnt there an hour rule for winning the war? maybe that can be lengthened to 2-3hrs so people wont be switching to get the win points.
As for cheating, first off, its already pathetic that some have to cheat to play a freaking online game, but this rule hasnt changed anything. I know for a fact that the are dedicated spys for certain squads. I had a mission about 2-3 weeks ago going, the main mission was climbing out to the east while the goons and a 17 formation went south then east. As it turned out the spy was in the main mission since he was letting friendlies get jumped even though he was 200 off the attacking planes, but never fired a round. He also gave the locations of the goons and 17 to his squadies. I was in the 17's and we never popped a dar, yet, the squad that attacked us (the whole squad attacked our mission) dove out of 10k onto 3 noe planes.
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Isnt there an hour rule for winning the war?
Yep, it's 12 hours on the "winning" side to get those precious perks. Hmmmm...coincidence?
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first all of you want to change the time to 12 hours...now you want to change it back to 1 hour....
not suprised.
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first all of you want to change the time to 12 hours...now you want to change it back to 1 hour....
not suprised.
Who is "all of you"? Who asked for changing the time to 12 hours and is now asking to change it back to 1 hour?
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Who is "all of you"? Who asked for changing the time to 12 hours and is now asking to change it back to 1 hour?
whiners trying to get rid of "spiez" but now the "spiez" want the 1 hour back. or maybe the people who switched sides to help even it out a bit, either way people were asking for a longer switch time now they want the 1 hour back.
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whiners trying to get rid of "spiez" but now the "spiez" want the 1 hour back. or maybe the people who switched sides to help even it out a bit, either way people were asking for a longer switch time now they want the 1 hour back.
In other words: Your claim was just a baseless rant.
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In other words: Your claim was just a baseless rant.
yes? no? (running on like 3 hours of sleep here)
but what im saying im fine with the time limits, i dont really do that much switching. on the other hand, the ones who constantly switch are gettin P/O'd because of the time limits.
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whiners trying to get rid of "spiez" but now the "spiez" want the 1 hour back. or maybe the people who switched sides to help even it out a bit, either way people were asking for a longer switch time now they want the 1 hour back.
It wasn't switched because of "spiez". It was switched because Hitech saw that it was still set at an hour and it should have been reset to 12 hours when they switched back to the single LW arena. The 1 hour switch limit was so that as you swapped arenas back and g=forth you could switch teams. A lot of players enjoyed the fact that they could switch to find fights. With 6 teams (3 in orange and 3 in Blue) they had a very good chance of finding the fights they liked.
With the switch back to the single arena it cut the chances in half. With the time limit increased back to 12 hours it screws a lot of players. Sure it does a good job of keeping the sides balanced during the US prime times, but during off hour times side become way out of balance, and many who would change now don't bother because the fights dry up fast. If the Bish out number both the rook and knights but are hitting only the knights, rooks could join the knights to have a more balanced fight. You know what happens next, Bish turn away from the Knight front because they is too much defense there and they run fre bases against the rooks who now CAN NOT switch back to defend that front for another 11 hours.
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It wasn't switched because of "spiez". It was switched because Hitech saw that it was still set at an hour and it should have been reset to 12 hours when they switched back to the single LW arena. The 1 hour switch limit was so that as you swapped arenas back and g=forth you could switch teams. A lot of players enjoyed the fact that they could switch to find fights. With 6 teams (3 in orange and 3 in Blue) they had a very good chance of finding the fights they liked.
With the switch back to the single arena it cut the chances in half. With the time limit increased back to 12 hours it screws a lot of players. Sure it does a good job of keeping the sides balanced during the US prime times, but during off hour times side become way out of balance, and many who would change now don't bother because the fights dry up fast. If the Bish out number both the rook and knights but are hitting only the knights, rooks could join the knights to have a more balanced fight. You know what happens next, Bish turn away from the Knight front because they is too much defense there and they run fre bases against the rooks who now CAN NOT switch back to defend that front for another 11 hours.
or many more players would switch to the bishops to add even more players to the horde as it happened before when there was a 2 hour time switch. there's a lot of people that switch to fight with (not against) whoever country is hording at the time. many more players switch to roll with instead of to balance the sides and you want to give these guys unlimited switches in the off hours?
semp
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or many more players would switch to the bishops to add even more players to the horde as it happened before when there was a 2 hour time switch. there's a lot of people that switch to fight with (not against) whoever country is hording at the time. many more players switch to roll with instead of to balance the sides and you want to give these guys unlimited switches in the off hours?
semp
I don't think its as rampart as you say......I really don't.....besides I never cared what others do in game ( for the most part,dropping hangers at a good fight aggravates me)
you are adamant about not changing it back or changing it to a more favorable one....I wonder why :headscratch:
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Needs to be changed. Only thing to do in Late War is horde, get horded, or sit in the tower and think about which horde you wanna be a part of. I blame all of this on the 12 hour side switching. If one country is hording, most of those people cant switch. So they keep hording. If my country is hording, I do not wanna be on that country any more. but I cant switch so I log off and wonder why the hell I still pay $15.
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The effect the 12 hour rule has had is destabilization of ENY in a way. I suppose I could take the time and run the #s...I have a job so that's not going to happen, so here is what I have noticed. I log on on Saturday morning, ENY has Bish as low #s. I jump to bish. Why...because I look for the fight, and the reward..ergo perkies. Then by noon, the Bish are now the high number. The mob is stabbing and jabbing, I would prefer to defend against the mob... well, no choice there, I have made my bed and must lay in it.
Folks who ought not be in this discussion:
1. Squads who rotate on a monthly or whatever basis.
2. Squads who only fly one country.
3. X-File believers who think that some malevolent force is giving up the ghost to all of their plans (spies).
Lets face it, a PM works as good as a squad vox. If anyone wants to "spy" they can and will, the point is moot. Having a hour rule associated to counter this notion is absurd.
Back to my original point, if we persist with 12 hour rule, then, do away with ENY. The entire point of ENY was to balance the fight and to serve as an incentive to change sides to even the numbers. Throughout the weekend hours, the numbers fluctuate enough, that 12 hours is not reactive enough. 2-4 is probably a bit better. Hell, I like the one hour thing best. If you are not one of the three people listed above, all you are looking for is a fair and fun fight, regardless of the chess piece. You should not be limited in your seeking of the fight by some artificial rule of no substance.
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durtdart this is the part you don't understand, the majority of people who switch do it to horde, not to switch to the low side.
semp
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durtdart this is the part you don't understand, the majority of people who switch do it to horde, not to switch to the low side.
semp
From where I sit ...the only time I really saw the effect of this was when the war was close to being won...and that to me shows just how stupid those types are...thinking they get the perks for being on the side that wins the war...that was sorted a while back but some/many just don't understand this..crazy...
most of the switching I have seen though has been to balance sides..... but then on the other side of it all...I fly the other side of the green horde trying to qwell the red one...and my eyes are basically closed to most of the stupid stuff that is going on on my side unless I'm doing it hahaha
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it still happens late at night. where now the numbers jump to the rooks instead of the bishops. people who switch to balance are just a few. ill start making screen shots and compare, how the numbers decrease from nights/bishops and increase with the rooks.
semp
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it still happens late at night. where now the numbers jump to the rooks instead of the bishops. people who switch to balance are just a few. ill start making screen shots and compare, how the numbers decrease from nights/bishops and increase with the rooks.
semp
Semp I just have trouble processing that but I guess it is true. To the extent that those nozzles are out there. I just wonder if the furball look for a fight outnumber the nozzle type. He'll if it is 12 hours to switch sides make it 12 hours to reap the benefits of winning the war.
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Semp I just have trouble processing that but I guess it is true. To the extent that those nozzles are out there. I just wonder if the furball look for a fight outnumber the nozzle type. He'll if it is 12 hours to switch sides make it 12 hours to reap the benefits of winning the war.
I thought/think it is already...which is why I said that they are...as you put...nozzles hahaha I like it hahaha
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if it is 12 hours to switch sides make it 12 hours to reap the benefits of winning the war.
It is. And is probably why the side-switching got changed back to match the win-the-war perk timing.
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durtdart this is the part you don't understand, the majority of people who switch do it to horde, not to switch to the low side.
semp
I think your being a bit paranoid here. The players populations change with the times of day Bish have numbers prime time, Rooks late night, knights in the morning. It may look to you like everyone jumping "rooks" at night, but what you are seeing is Bish signing off and Rooks signing on.
Unless you start posting screen shots of the roster should a bunch of players first as Bish, then as Rooks I'm not going to believe it.
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I think your being a bit paranoid here. The players populations change with the times of day Bish have numbers prime time, Rooks late night, knights in the morning. It may look to you like everyone jumping "rooks" at night, but what you are seeing is Bish signing off and Rooks signing on.
Unless you start posting screen shots of the roster should a bunch of players first as Bish, then as Rooks I'm not going to believe it.
exactly QFT
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I think your being a bit paranoid here. The players populations change with the times of day Bish have numbers prime time, Rooks late night, knights in the morning. It may look to you like everyone jumping "rooks" at night, but what you are seeing is Bish signing off and Rooks signing on.
Unless you start posting screen shots of the roster should a bunch of players first as Bish, then as Rooks I'm not going to believe it.
neg fugitive, i mostly play at night from about 10 pst to abut 3 or 4 am. in that time frame i used to see people i flew with switching to horde with the vtards whenever they started hording. and I know it is they're 15 bucks, but on days that i was off and started playing since early afternoon, you would see the guys switch from rooks to knights to bishops depending on who was hording at that time. I also used to work in reinsurance and my job was to look for variances in premiums and try to find patterns and that was across 200 companies. I was good at it and that's how I noticed the pattern in ah. it's not really that hard for you guys to notice that guy you were just saving his butt all of a sudden you got a kill as he flew with 30 other red cons.
semp
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Anyway. I dont mind them switch to horde ( :noid :noid :noid :noid :noid).
At least i can switch to the other side, grab a jet and... die : )
Plz. Change this stupid rule.
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I also used to work in reinsurance and my job was to look for variances in premiums and try to find patterns and that was across 200 companies. I was good at it and that's how I noticed the pattern in ah. it's not really that hard for you guys to notice that guy you were just saving his butt all of a sudden you got a kill as he flew with 30 other red cons.
semp
there's another aspect to pattern recognition.. confirmation bias..
like fugitive said, you should go thru the roster every few minutes for several hours, then compare how many switchers go to the low side vs the high side. if you have not done this then your anecdote is as worthless as "most people switch sides to spy on missions and cv's", etc. :)
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Haven't played since the 12 hr change, probably closing my account at the end of the month. Not 100% because of the 12hr change, but has a big part of it.