Aces High Bulletin Board

General Forums => Hardware and Software => Topic started by: MrRiplEy[H] on September 07, 2011, 12:05:13 PM

Title: Interesting read about vsync and double/triple buffering
Post by: MrRiplEy[H] on September 07, 2011, 12:05:13 PM
http://blackhole0173.blogspot.com/2011/09/problem-of-vsync.html

So 60fps vsynced graphics with double sync will induce 33ms lag to your online game...

There's also interesting stuff about buffering implementation on directx.
Title: Re: Interesting read about vsync and double/triple buffering
Post by: Skuzzy on September 07, 2011, 12:35:28 PM
Sorry, but that is not accurate, the way it is written.  Not at all accurate.  He is making an enormous amount of assumptions, many of which are simply used to paint a worst case scenario as normal circumstance.

His conclusion about the 'input lag' is just wrong.

Reader beware.
Title: Re: Interesting read about vsync and double/triple buffering
Post by: 100Coogn on September 07, 2011, 12:54:40 PM
I read and reread that article.  I'm still confused as to whether Triple Buffering should be enabled or not, while vsync is enabled.
I always run with vsync enabled, but not sure about this setting...

Coogan
Title: Re: Interesting read about vsync and double/triple buffering
Post by: Skuzzy on September 07, 2011, 12:58:07 PM
Enabling or disabling it, in the driver, will not have any impact on Aces High.  Enabling it just uses up more resources.
Title: Re: Interesting read about vsync and double/triple buffering
Post by: 100Coogn on September 07, 2011, 01:06:18 PM
Thanks Skuzzy, I'll just leave mine disabled then.

Coogan