Aces High Bulletin Board
General Forums => Wishlist => Topic started by: pembquist on September 16, 2011, 04:28:44 PM
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Just thinking if bardar is supposed to represent a country's total air defense detection system that maybe it shouldn't work globally and especially not out at sea when there isn't an asset to detect anything. Maybe once you are more than one sector out from land you wouldn't show up? Maybe you wouldn't show up unless you were say 7 pilots? Conceptually I don't understand why one formation of ki-67 shows up in the middle of the ocean but a whole task force is invisible right next to an eneme base.
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Yup that's what we need, is more ways to hide! :rolleyes:
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Yup that's what we need, is more ways to hide! :rolleyes:
That's what I was thinking at first but it makes sense. What was the actual range enemy A/C could be detected from shore in WWII?
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just imagine theres lots of fishing boats and other assorted shipping out there :)
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That's what I was thinking at first but it makes sense. What was the actual range enemy A/C could be detected from shore in WWII?
It shouldn't matter; this is a game about combat, using WWII equipment. I'm all for some amount of realism, but just remember it's a game where combat is the objective, so it shouldn't be too hard to find the "enemy".
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What about giving bomber formations the option of carrying 1000lbs less in explosives and loading up on chaff? Really screw with Radar! :x
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Pork radar. Fly under 100ft. Hit the HQ.
Those are your options. Do it.
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I wonder how low ship-borne radar or observers could see? :rolleyes: Not much terrain to hide behind out
over the water.
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Pork radar. Fly under 100ft. Hit the HQ.
Those are your options. Do it.
Yes Sir! :salute
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how about enroute to the enemy base you get spotted by allied merchant vessels... or fishing boats with radio... or submarines... and all that information is relayed back somehow to someone...
i say keep the darbar where it is now... it works... and its good... helps us with time to scramble a/c to meet them... helps curb the horde too dun ya think?
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That's what I was thinking at first but it makes sense. What was the actual range enemy A/C could be detected from shore in WWII?
50 to 300+ miles depending on the year and type of radar...
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not like we can just stop anywhere at sea when the need arises. I hate stupid threads.
bardar
an internal GPS of a sort which provides the uncanny and coveted ability to determine the location of the nearest bar.....
When traveling out of state, Paul called upon his bardar to lead the group to the local watering hole, "Murphys".
http://www.urbandictionary.com/define.php?term=bardar
semp
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What about giving bomber formations the option of carrying 1000lbs less in explosives and loading up on chaff? Really screw with Radar! :x
vtards:this chaf will make them go WTF!
*vtards begin attack*
*deploys chaf*
*dar bar grows 7 sectors*
*every rook 262 ups*
*vtards gets shot down*
a "certain vtards: THIS GAME IS BS I QUIT
*HTC LOLING*
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Sorry if this stupid thread offends. I just think its illogical that a single b-29 at 30K shows up way out at sea while a bunch of ships can be parked along the coast with no warning. I guess its no more illogical than those axis P-47m's hosing down daylight bombing lancasters though.
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Dar bar is acting very strangely.
Lately, I have heard multiple 163 rocket engines near me at 40,000 feet before any dar bar shows up or I find bombers 25k over our strats without a dar bar having been generated anywhere along the bomber's course.
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Dar bar is acting very strangely.
Lately, I have heard multiple 163 rocket engines near me at 40,000 feet before any dar bar shows up or I find bombers 25k over our strats without a dar bar having been generated anywhere along the bomber's course.
I haven't had a chance to experiment, but there are two settings that look like they control darbar: SectorCounterRange and SectorCounterAlt.
The default setting for SectorCounterRange is 63360' (12 miles) - which match the radar circle, fighter and bomber warning ranges.
The default setting for SectorCounterAlt is 250' - so no darbar until someone is above 250'.
So it would seem as long as nobody is near enough to a radar source (I'm guessing any base/strat/etc.) or above 250', there will be no darbar.
Although in EW/MW I've personally seen no darbar until the con showed on dotdar once they broke into my base's ring. It would be interesting to find out if the SectorCounterRange also includes proximity to enemy players, so a darbar could pop if they're close enough to a plane/vehicle on their enemy's side.
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Those two controls do exist for the purpose of controlling darbar, but I don't think the range default is the MA-standard setting, since one can see missions taking off on the other side of the world.
There is the ability to change the effective range from radar towers, though, as it's often used in the SEA when GPS dots are unwanted.
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Those two controls do exist for the purpose of controlling darbar, but I don't think the range default is the MA-standard setting, since one can see missions taking off on the other side of the world.
There is the ability to change the effective range from radar towers, though, as it's often used in the SEA when GPS dots are unwanted.
Perhaps it isn't working right. Those values were taken from the MA. Anyone can see the arena setup in any arena (but cannot change them) by going into Arena Settings and looking around.
Last night I was in EW, 4 miles from an enemy base and outside my dar ring. I didn't see the darbar until I saw the icon of the con that was co-alt with me at 10,000'. I also noticed that on another occasion, my squaddie in one sector saw a darbar and the con, but I didn't see the darbar...and I was only a mile or so over the sector line in the adjacent sector. I didn't see the darbar until the con crossed over into my sector.