Aces High Bulletin Board

General Forums => Wishlist => Topic started by: tf15pin on September 21, 2011, 06:39:55 PM

Title: How commander's position works.
Post by: tf15pin on September 21, 2011, 06:39:55 PM
I would like to see the main gun on tanks not always slaved to the commander's sight. Have the commander's sight independent from the gun unless a trigger is held down. That way the gun can remain where it needs to be pointed while the commander is scanning and if you see something of interest you click and the gun starts moving onto target. Small tweek but I think it better matches what would happen between a tank commander and gunner. This is a non issue for most tanks with pintle guns but for those without (t-34) it is something that would be an improvement.
Title: Re: How commander's position works.
Post by: MachFly on September 21, 2011, 06:44:58 PM
Why not just turn your head like you do in a fighter? With a hat switch or something like that.
Title: Re: How commander's position works.
Post by: Melvin on September 21, 2011, 06:51:09 PM
Why not just turn your head like you do in a fighter? With a hat switch or something like that.

This.
Title: Re: How commander's position works.
Post by: tf15pin on September 21, 2011, 06:59:33 PM
Why not just turn your head like you do in a fighter? With a hat switch or something like that.

I GV with a mouse.
Title: Re: How commander's position works.
Post by: olds442 on September 21, 2011, 07:44:30 PM
I GV with a mouse.
Why not just turn your head like you do in a fighter? With a hat switch or something like that.
Title: Re: How commander's position works.
Post by: Melvin on September 21, 2011, 07:46:08 PM
I GV with a mouse.

Certainly there is a way to map the head look to some keys on your board then.
Title: Re: How commander's position works.
Post by: GNucks on September 21, 2011, 08:00:33 PM
Certainly there is a way to map the head look to some keys on your board then.

Should be on the numpad by default, even in GV's iirc.
Title: Re: How commander's position works.
Post by: guncrasher on September 21, 2011, 08:39:19 PM
I GV with a mouse.

yup use the 10 key to look around.

semp
Title: Re: How commander's position works.
Post by: gyrene81 on September 22, 2011, 07:22:26 AM
yup use the 10 key to look around.

semp
you have numpad with a 10 on it?
Title: Re: How commander's position works.
Post by: olds442 on September 22, 2011, 06:00:17 PM
you have numpad with a 10 on it?
he dose... http://mememachine.viralvideochart.com/blog/2011/3/15/mini-giraffe-on-treadmill-is-an-epic-win-for-direct-tvs-new.html
Title: Re: How commander's position works.
Post by: guncrasher on September 22, 2011, 06:05:06 PM
you have numpad with a 10 on it?

it's called a 10key pad.  because it had 10 keys. 0 thru 9.  numpad is what you use when you want to play with your iphone or your ipod.

semp
Title: Re: How commander's position works.
Post by: Chilli on September 22, 2011, 06:17:46 PM
you have numpad with a 10 on it?

 :lol  You got me.  I have to remember that one.  Better yet someone should photoshop one.
Title: Re: How commander's position works.
Post by: Zoney on September 22, 2011, 07:30:16 PM
Mine is custom and has an 11 key.  It activates my cloaking device.  This is the only key that activates my cloaking device.  If you do not have an 11 key you cannot activate my cloaking device.
Title: Re: How commander's position works.
Post by: gyrene81 on September 22, 2011, 08:32:47 PM
it's called a 10key pad.  because it had 10 keys. 0 thru 9.  numpad is what you use when you want to play with your iphone or your ipod.

semp
so what key do you push if there is no 10?





and, fyi it's called a numeric keypad a.k.a. numpad...not 10 key pad.
Title: Re: How commander's position works.
Post by: Scotty55OEFVet on September 22, 2011, 09:05:37 PM
I GV with a mouse.

 :headscratch: ummm, number pad :headscratch: :bhead :bolt:
Title: Re: How commander's position works.
Post by: FBCrabby on September 22, 2011, 09:15:05 PM
See rule #6.

HiTech
Title: Re: How commander's position works.
Post by: guncrasher on September 22, 2011, 10:05:59 PM
so what key do you push if there is no 10?





and, fyi it's called a numeric keypad a.k.a. numpad...not 10 key pad.

no the og was 10key pad.  as in 10 keys in it, 0 1 2 3 4 5 6 7 8 9.   total of ten numbers.  I learned that in puter class back in highschool.  also one of the first things they asked back in the day is can you use the 10key by sight or touch.  still remember my first interview, in 1985.

semp
Title: Re: How commander's position works.
Post by: gyrene81 on September 22, 2011, 11:01:08 PM
no the og was 10key pad.  as in 10 keys in it, 0 1 2 3 4 5 6 7 8 9.   total of ten numbers.  I learned that in puter class back in highschool.  also one of the first things they asked back in the day is can you use the 10key by sight or touch.  still remember my first interview, in 1985.

semp
but you still don't have a number 10 key...  :neener:

you had computer class in high school, where was that? geez, all i got to play with was typewriters.  :cry 

you must be an accounting nerd, i remember accounting nerds calling it the tenkey. the numeric keypad term was used in tech manuals and numpad was/is used by geeks. the apple2 i had to use in the corps didn't have a separate numpad, typing class actually paid off.
Title: Re: How commander's position works.
Post by: hitech on September 23, 2011, 10:46:52 AM
The origin of 10 key, it was a description of your ability of using an adding machine. (How are your 10 key skills).

Interesting tid bit, a phone is inverted from a 10 key precisely so that people with good 10 key skills could not type on the phone quickly.

HiTech
Title: Re: How commander's position works.
Post by: guncrasher on September 23, 2011, 11:00:36 AM
but you still don't have a number 10 key...  :neener:

you had computer class in high school, where was that? geez, all i got to play with was typewriters.  :cry 

you must be an accounting nerd, i remember accounting nerds calling it the tenkey. the numeric keypad term was used in tech manuals and numpad was/is used by geeks. the apple2 i had to use in the corps didn't have a separate numpad, typing class actually paid off.

you are being an dork .  why did you use an apple in the corps?  I remember they had computers,  i guess you were the chunky guy always eating an apple while working  :neener:.

semp
Title: Re: How commander's position works.
Post by: gyrene81 on September 23, 2011, 12:02:16 PM
Interesting tid bit, a phone is inverted from a 10 key precisely so that people with good 10 key skills could not type on the phone quickly.

HiTech
that is interesting. wonder why that would have been a goal for the design...  :headscratch:


you are being an dork .  why did you use an apple in the corps?  I remember they had computers,  i guess you were the chunky guy always eating an apple while working  :neener:.

semp
of course i'm being a dork   :lol   numpad.

when i was in the corps (81-85), the apple2 was the only thing in any offices on base until spring of 85 when the apple 2e finally started arriving and with the exception of some custom programs, they were used as little more than fancy typewriters.
Title: Re: How commander's position works.
Post by: guncrasher on September 23, 2011, 03:30:33 PM
that is interesting. wonder why that would have been a goal for the design...  :headscratch:

of course i'm being a dork   :lol   numpad.

when i was in the corps (81-85), the apple2 was the only thing in any offices on base until spring of 85 when the apple 2e finally started arriving and with the exception of some custom programs, they were used as little more than fancy typewriters.

that's all they were.  apple's were used for 3 things, snacks, typewriters or to play games.

semp