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General Forums => Wishlist => Topic started by: Nathan60 on September 22, 2011, 08:39:19 AM

Title: More stuff to blow up
Post by: Nathan60 on September 22, 2011, 08:39:19 AM
Is it possible at some point  to make  bridges destructable  so we  can  affect resupply of a base, also  it  would be nice  to have  more factories spread out   instead of  just the  current strat. Also i as someone suggested  be fore fuel/ammo dumps that support   the bases around them. Dont  make these  front line dumps too important  but  have them effect nearby bases fuel/ord  supply. And the factories effect the dumps. The more  factories/dumps you  have the faster  your  feilds resup.
Title: Re: More stuff to blow up
Post by: Devonai on September 22, 2011, 05:47:56 PM
I for one support this idea, but since nobody will bother defending these targets, they will be seen as "toolshedding" and reviled by those who disapprove of such things.
Title: Re: More stuff to blow up
Post by: Noir on September 22, 2011, 05:58:45 PM
I for one support this idea, but since nobody will bother defending these targets, they will be seen as "toolshedding" and reviled by those who disapprove of such things.

If the buff supply is constant enough I would defend them  :D
Title: Re: More stuff to blow up
Post by: guncrasher on September 22, 2011, 06:10:17 PM
what is wrong with just killing the hangars on a base or perhaps god forbid vulch the crap out of it.  hangar respawns, kill it again.

the old factories only served the purpose of score hording :).  now we just kill towns  :).

semp

Title: Re: More stuff to blow up
Post by: FBCrabby on September 23, 2011, 03:28:33 AM
Sure... I'll agree with that once the strats are actually worth killing
Title: Re: More stuff to blow up
Post by: Ardy123 on September 23, 2011, 05:19:34 AM
I like the idea of more things to blow up. I don't care if they don't have any strategic value, sometimes you just want to blow up virtual stuff. :devil
Title: Re: More stuff to blow up
Post by: guncrasher on September 23, 2011, 11:07:17 AM
I like the idea of killing stuff, but it's that killing a bridge to stop trucks/train is just being lazy.  kill the train/trucks themselves.

killing bridges is like asking people to spawn and not move so you can get an easier kill.

semp
Title: Re: More stuff to blow up
Post by: Nathan60 on September 23, 2011, 12:45:27 PM
I like the idea of killing stuff, but it's that killing a bridge to stop trucks/train is just being lazy.  kill the train/trucks themselves.

killing bridges is like asking people to spawn and not move so you can get an easier kill.

semp

Very simple  Semp  basically i'm asking to be able to use  attack planes  for something other than  deacking the same  aa guns  or  popin dar .  what I'm suggesting  is  another way to get back to the  small fights more spread out  on the map that  you claim to  love back in the day as opposed to the same horde over the same bases day in and  day out. If  you have  small grups  cruising around the maps looking for bridges to blow  and  factories/supply dumps that are more sperad out,ou will give more people the chance play the game as they would like to.  Also  Im not  suggestting to  get rid of the strat system as is,but to incorperate the small factories./dumps/ bridges convoys and barges  as well into the whole  strat system. The otherday we  upped that  Bomber mission against the rook strats we took thier fueldown to 31% 10 mins later it was back to 100% that to me is  indicative of a broken system. The morre bridges and factories down the slower eiter bases resup or the strats resup. If you are satisfiesd with the same stale fights thats fine but dont argue againt  makeing the  game  better for others  just for the sake of the argument.  You naysayer :devil The bridge  example you gave back is  lazy, bridges  leading into  towns and such are good targets and  by having move conyoys  that means more ways of  supplying a town and  more things to defend/attack  which means more fights.
Title: Re: More stuff to blow up
Post by: Nathan60 on September 23, 2011, 12:50:32 PM
 :bhead
Title: Re: More stuff to blow up
Post by: guncrasher on September 23, 2011, 01:00:35 PM
Very simple  Semp  basically i'm asking to be able to use  attack planes  for something other than  deacking the same  aa guns  or  popin dar .  what I'm suggesting  is  another way to get back to the  small fights more spread out  on the map that  you claim to  love back in the day as opposed to the same horde over the same bases day in and  day out. If  you have  small grups  cruising around the maps looking for bridges to blow  and  factories/supply dumps that are more sperad out,ou will give more people the chance play the game as they would like to.  Also  Im not  suggestting to  get rid of the strat system as is,but to incorperate the small factories./dumps/ bridges convoys and barges  as well into the whole  strat system. The otherday we  upped that  Bomber mission against the rook strats we took thier fulelown to 31% 10 mins later it was back to 100% that to me is  indicative of a broken system. The morre bridges and factories down the slower eiter bases resup or the strats resup. If you are satisfiesd with the same stale fights thats fine but dont argue againt  makeing the  game  better for others  just for the sake of the argument.  You naysayer :devil


you do understand that if you were to lower a countries fuel to let's say 25% or even 50% it will create a mass exodus to the other country due to the fact that a lot of the  fighters players use will be so affected that you would just fly around your base for a few minutes then running your tank dry.

this my friend is not making the game better.  it makes it worst.

but if you think flying around blowing up bridges will create a fight, imagine what would happen if you actually hit a town or two.


semp
Title: Re: More stuff to blow up
Post by: Nathan60 on September 23, 2011, 01:08:43 PM
you do understand that if you were to lower a countries fuel to let's say 25% or even 50% it will create a mass exodus to the other country due to the fact that a lot of the  fighters players use will be so affected that you would just fly around your base for a few minutes then running your tank dry.

this my friend is not making the game better.  it makes it worst.

but if you think flying around blowing up bridges will create a fight, imagine what would happen if you actually hit a town or two.


semp

OK so you have  a problem with the side switchers not with what I suggest? Ive bombed enough town s and  for  what I  dont want to do milk run I could  care less  about bombing towns the fact that you think its  actually worth the time to bomb a town if were not trying to take it worries me. About the  side switchers maybe if we  imposed  a system that would cut down on switching sides it would help 12 hrs maybe?  Yes  peopel will still switch but  what im doing by suggesting  this Semp is  actually coming up with Ideas  instead of  just  naysaying something how  about you suggest an aloternate idea of your  own other  than suggesting to milkrun town  which is  a symptom of the problem in the 1st place?
Title: Re: More stuff to blow up
Post by: guncrasher on September 23, 2011, 03:27:04 PM
OK so you have  a problem with the side switchers not with what I suggest? Ive bombed enough town s and  for  what I  dont want to do milk run I could  care less  about bombing towns the fact that you think its  actually worth the time to bomb a town if were not trying to take it worries me. About the  side switchers maybe if we  imposed  a system that would cut down on switching sides it would help 12 hrs maybe?  Yes  peopel will still switch but  what im doing by suggesting  this Semp is  actually coming up with Ideas  instead of  just  naysaying something how  about you suggest an aloternate idea of your  own other  than suggesting to milkrun town  which is  a symptom of the problem in the 1st place?


lol no matter how you put it, bombing strats, towns, bridges, or whatever is just milk running.  having a bunch of your friends just fly around bombing bridges is not any different that just flying around bombing towns or bases or whatever.  you may think it's a different aspect but it's not.

and read my reply again.  I dont have a problem with side switchers when the fuel is being limited in one country. I would either switch or log.  which is the only two options.

semp



Title: Re: More stuff to blow up
Post by: Nathan60 on September 23, 2011, 03:50:43 PM
and  as I said  you can keep your same ole same ole I would like to be able to immerse myself in an aoe  run on a fuel supply or factory that doesnt involve flying at 47 trillion feet.  I dont think It would kill the game  just  give  more like me the  chance to  play as we would like to  instead of hordes  that feel that flying 2 sectors  is too long/far as I have  seen/heard you say yourself
Title: Re: More stuff to blow up
Post by: W7LPNRICK on September 23, 2011, 04:03:49 PM
Fuel resupply trains & tanker truck which blow up in a fire ball & actually effect fuel at a base if fuel tanks are down.   :old:
Title: Re: More stuff to blow up
Post by: wil3ur on September 23, 2011, 04:41:52 PM
CV resupply convoys.... *cough cough*
Title: Re: More stuff to blow up
Post by: Nathan60 on October 07, 2011, 10:17:00 AM
I like the idea of more things to blow up. I don't care if they don't have any strategic value, sometimes you just want to blow up virtual stuff. :devil
Exactly! Tired of  everything be  so  centralised. Give me  something other  than  the same flak gun/ord bunker/fh  to blow up and for  those that  want  more smaller fights spread out across the map  Im betting  this kinda thinng would  promote that aswell.

Motivation for  such a set up


http://www.youtube.com/watch?v=3t8nlIaQJaI&feature=results_main&playnext=1&list=PLE8FE31403E47930C (http://www.youtube.com/watch?v=3t8nlIaQJaI&feature=results_main&playnext=1&list=PLE8FE31403E47930C)
Title: Re: More stuff to blow up
Post by: sirvlad on October 08, 2011, 08:24:12 AM
I think it wouldn`t hurt to be able to blow up the building that the convoy comes out of.Maybe add 5 more minutes to the time it resupplies a base.So it be 20 min instead of 15 min.Maybe be able to resuppy it with 2 runs?Be something else for us tankers to defend.Also bring back the old factory set up.New way might as well not even be included in the game.Absolutely pointless to bomb it,as it is now.
Title: Re: More stuff to blow up
Post by: Nathan60 on October 10, 2011, 11:24:36 AM
What building  does the convys come out from? As is now I kinda circle  bases under attack looking  for  convoys to attack.  I gotta say those  thhoes drivers are pretty good  not slowing down to make some of the curves/turns they do. Crusiing along at about  80
Title: Re: More stuff to blow up
Post by: Raptor05121 on October 10, 2011, 11:54:50 AM
you do understand that if you were to lower a countries fuel to let's say 25% or even 50% it will create a mass exodus to the other country due to the fact that a lot of the  fighters players use will be so affected that you would just fly around your base for a few minutes then running your tank dry.

Oh no! The Xbox aspect will be taken out of the game! If only we had a transport plane that could somehow resupply!

Wait, I know! Lets all cry while we sit here in the FH waiting for fuel to pop back up.

 :devil

If porking fuel made just one person whine like that, it makes me want to spend the perks on 3x B-29 and spend all day dropping fuel depots for kicks and giggles
Title: Re: More stuff to blow up
Post by: B-17 on October 10, 2011, 11:55:47 AM
If the buff supply is constant enough I would defend them  :D

:aok Sounds good :D
Title: Re: More stuff to blow up
Post by: Nathan60 on October 11, 2011, 12:59:24 PM
Take  a look at this  weeks AVA, its almost what i would  like to see in the MA maybe  have the  bases resup just at a slower pace  as opossed to  needing to be re supped by  players  so it not too  tough for those that  dont know what feild supplies are for.
Title: Re: More stuff to blow up
Post by: MK-84 on October 11, 2011, 07:57:37 PM
if bases were to resupply slower (which might be a good idea?) Then I wonder if that would make the supply trucks go slower?  Shooting at those in a tank is a freakin waste of time.

+1 to slower trucks at the very least

+1000 to a strat system that functions properly.  And I do NOT know how to implement this, but I dont see any trains anymore, whacking the HQ is fun for a mission but doesn't do anything terribly useful. (read no real sense of accomplishment)  And I dont think I've ever seen anyone bother taking out HQ troops, ammo, AA at all. 

<---MK84 wants something else to blow up other than bomb the puppy mills in the town, and bomb an airfield. Perhaps this might mitigate the "hoarding" that I hear so often (although this does not bother me in the least)  by giving incentive to attack a strategic target which in turns gives ample time for the opposing force to organize a defense.

my .02 :confused:
Title: Re: More stuff to blow up
Post by: Nathan60 on October 11, 2011, 08:38:02 PM

<---MK84 wants something else to blow up other than bomb the puppy mills in the town, and bomb an airfield. Perhaps this might mitigate the "hoarding" that I hear so often (although this does not bother me in the least)  by giving incentive to attack a strategic target which in turns gives ample time for the opposing force to organize a defense.

Exactly what I'm feeling also with so many old timers  talking about  wanting to see smaller figths  spread across the  map  this might be a good way to achieve that. Especially if the fuel/ammo dump that  somebody suggested is implemented
Title: Re: More stuff to blow up
Post by: MK-84 on October 11, 2011, 08:59:47 PM
Exactly what I'm feeling also with so many old timers  talking about  wanting to see smaller figths  spread across the  map  this might be a good way to achieve that. Especially if the fuel/ammo dump that  somebody suggested is implemented

I was also thinking about how much fun it would be screaming in head on into a formation of B17's in a FW190 at 30K :t

The Strat Run Making a regular appearance in the skys of AH
Title: Re: More stuff to blow up
Post by: Raptor05121 on October 11, 2011, 10:32:16 PM
I was also thinking about how much fun it would be screaming in head on into a formation of B17's in a FW190 at 30K :t

The Strat Run Making a regular appearance in the skys of AH

I want my deathstars back too
Title: Re: More stuff to blow up
Post by: Nathan60 on October 11, 2011, 11:59:19 PM
would like to hear what those that have been around awhile think of this.
Title: Re: More stuff to blow up
Post by: guncrasher on October 12, 2011, 01:44:24 AM
would like to hear what those that have been around awhile think of this.

they will tell you that the factories spread out thingy, we had it  a couple of years ago.  and the only fights there was the milking when you took the nearby bases.  actually the old factories where nothing more than milk factories. 

semp
Title: Re: More stuff to blow up
Post by: Tyrannis on October 12, 2011, 08:16:29 AM
They could remodel the Resup Convoy. Make them the supply version of the M3. and throw in a couple M16's for AA escort. Maybe even a Sherman leading the front of the convoy?

Also i'd like the train to have a bit of a remodel. Add more too it. some resup cars, some flatbeds with tanks on them. (Could be t34s), AA cars,and maybe even flatbeds that are transporting aircraft?
Title: Re: More stuff to blow up
Post by: Nathan60 on October 12, 2011, 11:55:19 AM
would like to hear what those that have been around awhile think of this. No Semp tho he's always  negative

Fixed it. Its not  only about the factories its about the convoys, fuel/ammo dumps  and  the  infrastucture as a whole. As it is  everything in the game funnels  fights into 1 or 2  giant  hordetardfests with a few guys  doing milk runs.The  bombers that do  hit the  strat  have  really no effect and they score less than by hitting town centers which as  a whoel just smacks  of  broken system to me(IMO) The game is  stale(to me) I would like to be able to immerse myself  in other ways in this game,  but if its impossible for Hitech to do I can accept that  I can go  play a single player game for more realistic attack/bomber action and just furball hoardtard it up in the ma  and  do the race leauge on tuesday.
Title: Re: More stuff to blow up
Post by: guncrasher on October 12, 2011, 01:21:13 PM
Fixed it. Its not  only about the factories its about the convoys, fuel/ammo dumps  and  the  infrastucture as a whole. As it is  everything in the game funnels  fights into 1 or 2  giant  hordetardfests with a few guys  doing milk runs.The  bombers that do  hit the  strat  have  really no effect and they score less than by hitting town centers which as  a whoel just smacks  of  broken system to me(IMO) The game is  stale(to me) I would like to be able to immerse myself  in other ways in this game,  but if its impossible for Hitech to do I can accept that  I can go  play a single player game for more realistic attack/bomber action and just furball hoardtard it up in the ma  and  do the race leauge on tuesday.


please point me to a game that is more realistic and I'll join you.

semp
Title: Re: More stuff to blow up
Post by: Nathan60 on October 12, 2011, 01:37:37 PM

please point me to a game that is more realistic and I'll join you.

semp

As far as online and multiplayer? there is  none   but  you cant tell me that this game is  all that it  can be. Once  again you totally missed the point someone was making Semp. Go back reread with an open mind what I said. I said  if they  dont think they want/can add  in a more realisitc ground attck system I can go find it in a single player game.I'm at work on break so i cant go google  the single player games that are available and find which ones  have a  actually working logistical/strat/infrastructer built into  single player campaign but Im guessing by nowew there might be a few.I havent played a flight  gameince Aces of  the pacific back in the 90's.Why so  negative  when somene has  an idea? Why automaticaly  shoot it down with a "Hitec said" or "well, we tried something like this"(when  the  example you gives  is  just a small part of what  Im talking about). Maybe  just maybe  having positve THOUGHTFUL critisims  would help  mold the idea to something the community  would like to  see  adnd  possibly hitec would like to implement. I didnt see the old  factories  but if we did choose to make factories part of  a decentralized  strat system it wouldnt be much of a milkrun becaus eit would make people have to defend them. The current strat system fails because there is  nothing really gained out of bombing a centralized  strat that can be resupplied so quickly, and the bomber pilots that do hit it  get  less score(if they care about this) than they would  hitting town centers.

TL;DR
Title: Re: More stuff to blow up
Post by: Nathan60 on October 12, 2011, 02:39:26 PM
well, between this  and the way the ava  is  set up  this week  we might have a  beginning to a real system


http://bbs.hitechcreations.com/smf/index.php/topic,321567.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,321567.0.html)