Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: FBCrabby on September 23, 2011, 03:21:36 AM

Title: Fine Example Why The Dr. 1 Should Be Perked
Post by: FBCrabby on September 23, 2011, 03:21:36 AM
OH YEAH 262's gunna pwn the Dr. 1 - wait.... what happened  :noid

http://www.youtube.com/watch?v=eQtUe87LJIY (http://www.youtube.com/watch?v=eQtUe87LJIY)
Title: Re: Fine Example Why The Dr. 1 Should Be Perked
Post by: olds442 on September 23, 2011, 06:09:38 AM
 :O :eek:
Title: Re: Fine Example Why The Dr. 1 Should Be Perked
Post by: M0nkey_Man on September 23, 2011, 06:50:15 AM
i hate it, flies sideways too much :bhead
Title: Re: Fine Example Why The Dr. 1 Should Be Perked
Post by: WYOKIDIII on September 23, 2011, 10:41:51 AM
i hate it, flies sideways too much :bhead

try using the stick and rudder to stop it from happening so much :D
Title: Re: Fine Example Why The Dr. 1 Should Be Perked
Post by: BigR on September 23, 2011, 10:44:07 AM
well...its easy to kill a 262 when its moving in slow motion and flat turning.
Title: Re: Fine Example Why The Dr. 1 Should Be Perked
Post by: wil3ur on September 23, 2011, 10:55:16 AM
Dr. I is just a bit ridiculous. I have many instances of being equal E on merge w/ a DrI, I'll remain straight and level, the Dr I flat turns and is saddled up <200.  They're not particularly fast, and turn only marginally better than the other WWI planes... but they do it w/o bleeding any E.  I've also noticed that they can use a shallow climb/dive sine wave that seems to make them faster than their listed speed, since they don't seem to bleed E in a shallow climb either...   :noid
Title: Re: Fine Example Why The Dr. 1 Should Be Perked
Post by: ImADot on September 23, 2011, 12:24:44 PM
OH YEAH 262's gunna pwn the Dr. 1 - wait.... what happened  :noid

Looks like you spawned a custom arena with custom settings and staged the whole thing with your willing cohorts...  :noid
Title: Re: Fine Example Why The Dr. 1 Should Be Perked
Post by: Acidrain on September 23, 2011, 02:18:43 PM
Crabby you me for 2:07 of my lifetime.




And yes you will need to get a 2nd job to cover it.


-Tallywho
Title: Re: Fine Example Why The Dr. 1 Should Be Perked
Post by: bortas1 on September 23, 2011, 04:09:40 PM
 :salute thats neat
Title: Re: Fine Example Why The Dr. 1 Should Be Perked
Post by: FBCrabby on September 23, 2011, 04:52:33 PM
Looks like you spawned a custom arena with custom settings and staged the whole thing with your willing cohorts...  :noid

Ah... Its amazing what happens when boredom arises  :rofl :noid :rofl