Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: oneway on September 24, 2011, 06:09:07 PM
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All right here goes...
I have onboard sound on my ASUS running the latest drivers from RealTek (W7 x64)
I have a Logitech USB headset with mic
I have a Logitech 5.1 surround set of speakers (woofer, left, right, center [rear speakers not used])
Here is what I want to do:
I would like to be able to hear the game sounds (Environment, effects...engine, bullets, hits, bombs etc) through the speakers...and the VOX only on the headset...(just like it was in back then)...
I have a SoundBlaster card I can pop in if that will get me to where I want to be...right now I am just on the MOBO sound for the externals
Does anyone know how to setup W7 X64 to channel VOX only to the headset...and the rest of the game sounds to the externals?
I tried playing around with the AH settings for output but no luck yet sofar
Thanks in advance...
Out
Oneway
Is this possible
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uh unless you can figure out a way to point vox only to a specific device, i don't think it's possible. :headscratch:
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I'm pretty sure you need two sound devices, so you'll need to drop in that SB card. Then go into the game sound options [prolly advanced section] and set the sounds to output to whatever device you want.
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dot, he has a usb headset which have a built in sound chip. no need for the extra sound card.
there is no place in the sounds section to separate vox from all other sounds.*edit* i'll look again...
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You can do it in game.
Clipboard-> sounds-> set vox for headset and everything else for speakers, I think.
I'd need to look but I had mine set up that way for a while. Everything is on headset now so as not to disturb the rest of the household.
The settings are on the clipboard somewhere.....
wrongway
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:headscratch: maybe there is a way, i've never had the desire to mess with it but, this could be intriguing.
(http://dl.dropbox.com/u/405468/AH%20Stuff/ahss3.bmp)
looking at that layout it appears as though, the settings on the left dictate what you hear out of the sources on the right. so, it's possible that setting voice to headset on the left then specifying the source for microphone and headset on the right, you should hear voice only through the headset. speaker layout would have to be set to whatever you have in windows control panel > hardware and sound > manage audio devices. then on the left side set environment and effects to speaker.
be interesting to see if that actually works. oneway, make sure you go into the control panel area where you manage audio devices and make sure the proper output on your sound card is setup for those speakers and active.
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The onboard sound utility from RealTek bites so (re) disabled in the bios and now am installing the sound blaster card...even though its a bit old (Audigy 2Zs) I was able to get it to show up in the device manager and am installing its latest drivers and utilities
It would be awesome to channel the VOX (and Team Speak) through the head sets and have all of the 'other' games sounds to pump out through the speakers. That is step 1
Step 2 is the ability to flip a virtual switch for late night play when I want all sounds (VOX and effects) to roll through the headset
I will post back here once I have run through the SB installs and updates and then in game tweaks
Out
Oneway
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gyrene's original post is correct....
You cannot split VOX audio "Client Side Input" to separate hardware device (it would be awesome if you could)
This implementation does not appear achievable.
It boils down to two hurdles to cross:
1) System wide simultaneous semi-synchronous output to 2 playback devices (this is predicted on the OS)
2) An ability within AH to split audio output (VOX-Effects) into to one of two client input streams (Headset-Speakers)
Perhaps this tech question should become a wishlist feature (unless I am dead wrong - I frequently am)
Maybe the Skuzzy has some feedback or input on this...it will have to wait until next week
Out
Oneway
Erata: still screwing around with getting through the first of the two above mentioned items - ie fully simultaneous output to 2 playback devices for ALL AH sounds
:salute
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Wish list thread posted here:
http://bbs.hitechcreations.com/smf/index.php/topic,320796.0.html
Out
Oneway
:salute
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gyrene's original post is correct....
You cannot split VOX audio "Client Side Input" to separate hardware device (it would be awesome if you could)
Yes you can. I've done it. USB headset counts as a separate sound device. Per the audio settings you can set voice to one and all other sounds to another. It's one of the benefits of the Miles sound system AH uses.
OneWay can do it by setting his settings as follows:
(http://i53.tinypic.com/2nvxohx.jpg)
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but tigger, he doesn't want to hear voice at all through his speakers nor anything but voice through his headset...which settings allow that? the teamspeak issue is easy, but in game vox is another animal.
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Exactly Gyrene (and you are right - you cannot isolate them within the game)
And here is another reason why it would be helpful to isolate the two streams:
If your on VOX and speaking...nobody within earshot of the externals (pumping out games sounds and effects) should be able to hear your VOX coms...over those externals...if I am cussing and bantering on VOX, or my regular flying mates are doing as much...I do not want that going out to the externals...which are audibly public
The greatest benefit is the immersion aspects though...Voice is in the headset...effects are ambient.
Exactly how it was for the pilots in WW2.
That is all I am trying to achieve
Edit: its the VOX/Effects audio (AH output > client ) that is the issue; you would need to be able to split AH output into two master audio channels, and direct that to 2 specific hardware devices, which in turn would then dice them up according to your hardware (mono, stero, quad, 5.1 etc...)
I am not seeing that functionality
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The settings right here:
(http://i682.photobucket.com/albums/vv181/Xcelsior1701/aceshigh_2011_09_25_00_32_53_894.jpg)
(http://i682.photobucket.com/albums/vv181/Xcelsior1701/Speakers.png)
Will give VOX through the "Headset", and only VOX. It will also give everything else through the "Speakers", and only the other sounds. I can assure you that setup works perfectly.
When HTC introduced the setup now seen in the in-game sounds options, I'm almost positive it was to do as you wish; To have VOX in the headset and sounds through the speakers.
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Thanks but ... does not work
That will not isolate VOX audio to the client side headset, and shuttle all other game sounds to the client external speakers
ISSUE / WISH / HOPE: Vox goes to the headset...all other game sounds go to the external speakers
I think Skuzzy or HiTech needs to chime in on this one...
Out
Oneway
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Thanks but ... does not work
..for you perhaps.
Others are saying it works for them with their configuration. Perhaps yours isn't capable as it is right now. I'm going with the understanding that you need two unique audio output devices that are visible, available and selectable to get it to work.
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dot, he has a usb headset that has its own sound chip, an onboard realtek sound chip (he disabled), and he installed a soundblast x-fi sound card. the hardware separation is there. isolating just vox so that is all you hear in the headphones without any of the environmental or sound effects in the headphones isn't happening.
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Thanks but ... does not work
That will not isolate VOX audio to the client side headset, and shuttle all other game sounds to the client external speakers
ISSUE / WISH / HOPE: Vox goes to the headset...all other game sounds go to the external speakers
I can assure you 100% that it does, there is clearly something wrong with how you have it set up or there is a bug on your end.
The In-game "Headset" needs to be set to the soundcard you have as your headset/headphones (that your headset/headphones is plugged into). The in-game Speakers need to be set as the soundcard you have set as your external speakers (that your the external speakers plugged into). My "Speakers 2- Logitech G35 Headset" is set as "Headset" in-game. The "Speakers SB audigy" is set as "Speakers" in-game. Once that is done make sure you have the Volume side of it set to route through the "Headset", the little Circle next to 'Voice Volume' on the left side should have "Headset" darkened/choosen.
Note: The G35 headset is a USB headset which acts as its own Sound Device, and the Audigy is a PCI card with a 5.1 Speaker set plugged in via 3.5mm cables. Meaning two (2) completely different Sound Cards are installed and the game is splitting the audio to those devices separately.
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I wonder if Oneway's headphones only use the USB for power and that they do not in fact have their own sound processor...
I can tell you that I have set mine up in the past EXACTLY how Oneway wants it to be. (Only Vox sound comes from headset and everything BUT Vox sound comes from speakers). This was using a Turtle Beack AKR8 (USB) headset and onboard audio.
Oneway, exactly what model headset do you have?
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all depends if your sound chipset can handle 2 stereo streams, the onboard realtek HD on my intel X58 can and it works great :aok
(http://i975.photobucket.com/albums/ae235/RTHolmes/AH%20stuff/multistreaming.png)
enable this and you'll see 2 different playback devices in AH.