Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Midway on September 26, 2011, 09:51:01 PM

Title: How about trying something new with a map in MA?
Post by: Midway on September 26, 2011, 09:51:01 PM
Randomize the country ownership of the bases instead of them all being together.  Then let's fight it out all over the map to build our country's land mass.   So Rook, Bishop, and Knight bases are just random to start the map and we go from there.  HQs and Strats would just be in their normal location.

Should create a lot more fights since many more bases will be next to enemy bases (until we start taking them over).

Good idea?
Title: Re: How about trying something new with a map in MA?
Post by: titanic3 on September 26, 2011, 09:57:48 PM
It's be chaos across the entire map the first few hours/maybe even day. And what if the "randomizer" put a enemy base right next to your strat/HQ and yours isn't? That country would be boned for hours or until they regain that base back (Which is hella hard when you got another country to deal with and no dar at all with your strats getting hit constantly.
Title: Re: How about trying something new with a map in MA?
Post by: Pigslilspaz on September 26, 2011, 10:02:00 PM
The non capturables would be the country that the HQ nearby is.
Title: Re: How about trying something new with a map in MA?
Post by: titanic3 on September 26, 2011, 10:13:08 PM
I still don't like the idea of not having a clue where to start. Random ... Is random... You don't know what you're going to get and it might be unfair. Examples:

One base surrounded by 3.
All bases of one country are already grouped together.
All bases of one country is scattered everywhere (you may have 2 or 3 "main bases", but there is no way you can defend the other 10+ at the same time.)
Two countries are placed in spots perfect for a ganging (2 on both sides, 1 sandwiched in the middle)
CVs/Ports are unfairly balanced (One side might have it in the main areas and can use it instantly, others might be far off in the corner)
Title: Re: How about trying something new with a map in MA?
Post by: Midway on September 27, 2011, 12:06:35 AM
I still don't like the idea of not having a clue where to start. Random ... Is random... You don't know what you're going to get and it might be unfair. Examples:

One base surrounded by 3.
All bases of one country are already grouped together.
All bases of one country is scattered everywhere (you may have 2 or 3 "main bases", but there is no way you can defend the other 10+ at the same time.)
Two countries are placed in spots perfect for a ganging (2 on both sides, 1 sandwiched in the middle)
CVs/Ports are unfairly balanced (One side might have it in the main areas and can use it instantly, others might be far off in the corner)

One base surrounded by three should be an easy take or one heck of a fight for defenders.

All bases for one country won't be together because they are randomly assigned all over the map for all three countries.  

Defending or taking 10+ bases at the same time would thin out hordes since we'd find more good fights at more bases.

Countries will develop in many sections at first and then the fight for more contiguous land will build the country based on the success of the ongoing fights.

Ports and CVs will be fought for as countries have or capture bases close to them.  Initially they are random assigned to countries just like other bases.

I think this would work best on the large maps because there will be a lot of variety in the number of bases next to enemy bases.  

This will create many more fights and variety of fighting as well as more strategic thinking with respect to what bases to go after next.

For those that just want to fight there would be more fights and for those wanting to take land there would be more choices as to which bases to go after next, so everyone would benefit.

Each country would start with the same number of bases, it's just that they are assigned randomly, IE spread out over the full map, then let's see how the contiguous land grabbing develops with each base capture.

Shouldn't be hard to try one time. Might be fun.


Title: Re: How about trying something new with a map in MA?
Post by: MachFly on September 27, 2011, 12:22:49 AM
What is wrong with our current system?

What would the bomber guys do? There would be only a sector or so to the enemy base, easy & low targets.
Title: Re: How about trying something new with a map in MA?
Post by: Nathan60 on September 27, 2011, 12:32:45 AM
you could  randomize the  "inner" bases the outer bases  are assigned as normal
Title: Re: How about trying something new with a map in MA?
Post by: Midway on September 27, 2011, 12:38:15 AM
What is wrong with our current system?

What would the bomber guys do? There would be only a sector or so to the enemy base, easy & low targets.

Nothing is wrong, just an idea to add more variety.

Bombers would plan their routes over friendly bases next to each other of which there would be several initially and more as the land grabbing of contiguous bases continues.

You would have to study the map to decide the best routes.
Title: Re: How about trying something new with a map in MA?
Post by: Chilli on September 27, 2011, 01:49:31 AM
 :D It would be fun all the wtf's ..... chaos sounds like fun  :O
Title: Re: How about trying something new with a map in MA?
Post by: FBCrabby on September 27, 2011, 02:43:58 AM
Could always go into a custom arena and mix up the bases by hand...

Oh and I'm sure you'll fill it up if you title the arena "Kill Midway Here"  :aok
Title: Re: How about trying something new with a map in MA?
Post by: Greebo on September 27, 2011, 05:47:30 AM
I like the idea, but not all the time. You could have "Mixed up Monday" each week like we used to have "Titanic Tuesday".

On some maps you tend to be perpetually fighting over the same small pieces of real estate, it would let us see areas of the map we don't often get to.
Title: Re: How about trying something new with a map in MA?
Post by: Midway on September 27, 2011, 06:32:05 AM
I like the idea, but not all the time. You could have "Mixed up Monday" each week like we used to have "Titanic Tuesday".

On some maps you tend to be perpetually fighting over the same small pieces of real estate, it would let us see areas of the map we don't often get to.

I was thinking add it to the rotation so it would show up once a month or so and give us the usual 7 days to try and win it before automatic reset to the next map -- just like all the others.
Title: Re: How about trying something new with a map in MA?
Post by: Midway on September 27, 2011, 06:34:47 AM
Could always go into a custom arena and mix up the bases by hand...

Oh and I'm sure you'll fill it up if you title the arena "Kill Midway Here"  :aok

If I type on 200 in a custom arena and no one else is there, do I make a sound?  :headscratch:  :uhoh

 :noid
Title: Re: How about trying something new with a map in MA?
Post by: icepac on September 27, 2011, 10:30:26 AM
I think it would be cool to try it.
Title: Re: How about trying something new with a map in MA?
Post by: branch37 on September 27, 2011, 11:23:49 AM
If I type on 200 in a custom arena and no one else is there, do I make a sound?  :headscratch:  :uhoh

 :noid


Even if there are people there, you don't make a sound anyway, its only text.  :rolleyes:
Title: Re: How about trying something new with a map in MA?
Post by: guncrasher on September 27, 2011, 12:29:28 PM
stupid wish been discussed to death.   after a few hours of base holding the lions would return to what they start now.   country that tries to defend instead of take as many undefended bases as possible would be screwed.

Title: Re: How about trying something new with a map in MA?
Post by: ink on September 27, 2011, 02:33:49 PM
+1

cool idea...messed up monday...one day a week see how it flies.....






pun intended  :D
Title: Re: How about trying something new with a map in MA?
Post by: icepac on September 28, 2011, 07:33:25 PM
Short term battle royale stuff is fun.......maybe not score friendly......but fun.

We took a CV to enemy strats and had a ball driving LVTs all over the enemy city and brought radar down to 6%.

I shot all the incoming trains for the radar for about 20 minutes and somehow the radar sprang back up to 50% in 15 minutes.

There is way more wrong concerning the strats than is currently known.

Either way, it was fun for both us and the enemy.
Title: Re: How about trying something new with a map in MA?
Post by: Chilli on September 30, 2011, 09:01:36 AM
Working on a new concept for a Custom Arena.  This will use TwinRvr, the only map that has bridges that you can destroy. 

The objective will be to link your bases supply line from 3 bases away and across the river before someone has either set up ambush camps or destroyed your only route across.  Once across the river you will have surrounded your enemy and by completing your supply line to the last base in the chain you will then have an operational vehicle base just on the outreaches of your enemies only access to his surrounded infantry bases.

There will be no field captures and no C47 aircraft.  The barracks will all be destroyed except for your starting point.  The downtime will equal the time that the arena will run on the server.  Ressuply will be boosted to provide a reasonable amount of trips, that will make it challenging.  No ordinance will be available for aircraft and hangar hardness should prevent any interruption in reinforcements other than direct confrontation from enemy ground units and of course strafing of the all important river crossings.
Title: Re: How about trying something new with a map in MA?
Post by: Tilt on September 30, 2011, 10:51:51 AM
Could be fun.........

Pity we can't throw a bunch of neutrals into the centre of the map a la AW.
Title: Re: How about trying something new with a map in MA?
Post by: bortas1 on September 30, 2011, 11:30:41 AM
sounds like a the board game risk. that is if anyone has ever played it. :lol
Title: Re: How about trying something new with a map in MA?
Post by: Chilli on September 30, 2011, 11:38:04 AM
Could be fun.........

Pity we can't throw a bunch of neutrals into the centre of the map a la AW.

Mauve Colored Rook Bases will be neutral.  The order of resupply is shown with arrows beginning with the first base with barracks.  All of the 2 sided owned (bishop and knight) bases have vehicles available with the exception of the 2 river bases at the end of the supply line.  Bring barracks up in each of its preceeding bases to eventually be able to bring up the hangars up.  (One possible problem, I am not certain that hangar downtime can be shorten by supplies).  In any case, there will be a just reward for completing the supply lines instead of capturing the bases.

(http://i239.photobucket.com/albums/ff56/2chilli_photos/Storm.jpg)

Good one bortas!  Now I know what to call it, "Desert Risk".  All we need are the fuzzy dice for all the GVs.
Title: Re: How about trying something new with a map in MA?
Post by: JUGgler on September 30, 2011, 03:45:46 PM
Anything semp disagrees with must have merit. Reasonable idea midway would be quite chaotic and that = bliss  :aok

Now midway, you have posted something that is recieveing a bit of support, be quiet now and enjoy it  :aok And personaly I'll bask in the knowledge I won't have to look at you again for a while  :P



 :salute



JUGgler
Title: Re: How about trying something new with a map in MA?
Post by: Midway on September 30, 2011, 03:49:38 PM
Anything semp disagrees with must have merit. Reasonable idea midway would be quite chaotic and that = bliss  :aok

Now midway, you have posted something that is recieveing a bit of support, be quiet now and enjoy it  :aok And personaly I'll bask in the knowledge I won't have to look at you again for a while  :P



 :salute



JUGgler

 :)  :salute
Title: Re: How about trying something new with a map in MA?
Post by: guncrasher on October 01, 2011, 02:05:56 PM
Anything semp disagrees with must have merit. Reasonable idea midway would be quite chaotic and that = bliss  :aok

Now midway, you have posted something that is recieveing a bit of support, be quiet now and enjoy it  :aok And personaly I'll bask in the knowledge I won't have to look at you again for a while  :P



 :salute



JUGgler

really then go back and look at hitech's posts he has nixed this idea several times.  he even gave the explanation i posted, which i copied from him.

semp
Title: Re: How about trying something new with a map in MA?
Post by: JUGgler on October 01, 2011, 06:30:22 PM
really then go back and look at hitech's posts he has nixed this idea several times.  he even gave the explanation i posted, which i copied from him.

semp




YES!  REALLY



JUGgler