Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: Butcher on November 01, 2011, 03:48:07 PM
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Had one notch of flaps deployed in the I-16, when it got shot off in a fight, however the aircraft became horrible unstable as I was unable to raise the opposite flap (not sure if this can be done or not??)
With 1 flap missing the other was stuck 1 notch down unable to raise at any speed.
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Maybe because the I-16s ailerons were the flaps? You lost the aileron too? Or maybe the aileron jammed with the flap setting?
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Also, the I16s flaps are either up or down. There is no "second notch".
Besides, I'm sure you know how the flap damage model works.
wrongway
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It's not a bug it's how the flaps work. The game shows the flap gone graphically, but it acts as if the flap is stuck in the down position.
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It's not a bug it's how the flaps work. The game shows the flap gone graphically, but it acts as if the flap is stuck in the down position.
That is a bug. No one in their right mind would program a flap to go missing and yet still have it's full effect on the aircraft :)
Surely the wing, missing the flap, would lose lift not keep it.
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That is a bug. No one in their right mind would program a flap to go missing and yet still have it's full effect on the aircraft :)
Surely the wing, missing the flap, would lose lift not keep it.
It's not a bug it's an old damage modeling decision. I expect that will change when the damage model is updated.
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It is changing, plane by plane as they are updated. Notice B-25 flaps are still "there" -- just shredded.