Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Kingpin on November 04, 2011, 05:22:35 PM
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Hello all,
I experienced something interesting last night when I shot down some bombers that were flying NOE over the water deep in our territory.
After killing one AI bomber and damaging the other two, I finally took half a wing off the lead/player bomber. But, he was low and slow enough that instead of exploding on impact with the water, he crash-landed (ditched) with only the fuselage remaining. He didn’t bail or exit his AC right away, so the damaged AI bomber tried to stay in formation, dragged a wing, and also ditched near him.
Rather than expend remaining fuel and ammo to strafe two downed bombers (one a wingless cigar-tube on the water) I decided to head back toward base, figuring I’d get the two additional kills once the player decided to exit. When he did exit, I got only a single kill credit rather than two.
I’m not griping about a single kill credit, mind you -- I’m actually curious how the system is supposed to work WRT ditches of an AI.
Does the system not credit an AI as a kill if it is ditched, even though it was damaged and in enemy territory (as a player ditch does)?
If I had remained close enough for a proxy, would the AI kill have counted?
<S>
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Hello all,
If I had remained close enough for a proxy, would the AI kill have counted?
Yup.
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Yup.
OK. Was surprised that was true even if you had damaged the AI bomber.
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AI bombers? didn't know we had those.
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AI bombers? didn't know we had those.
Drones.
OP : It's possible his drone could have stopped in the water, and when he exited his craft, he bailed
and jumped into the cockpit of the next and ditched both of them.