Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Rob52240 on November 12, 2011, 02:26:40 PM

Title: New Map style
Post by: Rob52240 on November 12, 2011, 02:26:40 PM
Instead of being on top of a flat world, I'd like to also be able to play around a cylinder (think Ms Pac Man).

Here's a rough sketch, each of the 3 colors represents 1 country, every country borders the other 2.

(http://i972.photobucket.com/albums/ae209/thedevilsbrigade1/MapConcept.jpg)
Title: Re: New Map style
Post by: B-17 on November 12, 2011, 02:33:27 PM
Like a 3-D circle graph? Like in ozkansas?
Title: Re: New Map style
Post by: Rob52240 on November 12, 2011, 02:44:11 PM
Sorta, more like the 2d we have now but make 2 sides of the square wrap around to each other.
Title: Re: New Map style
Post by: chaser on November 12, 2011, 03:13:04 PM
Not sure I get this... All countries already border each of the other countries.
Title: Re: New Map style
Post by: mensa180 on November 12, 2011, 03:18:08 PM
I think he's saying if you fly off the map instead of going into the twilight that now exists you just phase into the other side of the map...like pac man.
Title: Re: New Map style
Post by: Rob52240 on November 12, 2011, 03:21:34 PM
Exactly.  No hiding CVs on that map.
Title: Re: New Map style
Post by: ImADot on November 12, 2011, 03:28:32 PM
So instead of flying hundreds of miles and taking an hour to get across the map, you just up from a base on your edge, then fly off the map and magically appear on the other side of the map instead?  Yeah, that's not gamey...
Title: Re: New Map style
Post by: Tank-Ace on November 12, 2011, 03:33:55 PM
You can already do this, you just have to fly 8 sectors to do it. Its VERY effective for supprise bomber raids, since the enemy doesn't expect you to appear behind their strats.
Title: Re: New Map style
Post by: Karnak on November 12, 2011, 03:41:04 PM
So instead of flying hundreds of miles and taking an hour to get across the map, you just up from a base on your edge, then fly off the map and magically appear on the other side of the map instead?  Yeah, that's not gamey...
If the maps were designed with that in mind it wouldn't be.  On the current maps it would be.
Title: Re: New Map style
Post by: AKP on November 12, 2011, 04:21:44 PM
Pfft... dont you know the world is flat!   :D
Title: Re: New Map style
Post by: curry1 on November 12, 2011, 04:38:24 PM
If the maps were designed with that in mind it wouldn't be.  On the current maps it would be.

Yeah it could easily work basically all that would have to be done is move the area where the strats are.

You can already do this, you just have to fly 8 sectors to do it. Its VERY effective for supprise bomber raids, since the enemy doesn't expect you to appear behind their strats.

He is kidding right?
Title: Re: New Map style
Post by: DMVIAGRA on November 12, 2011, 04:59:39 PM
You can already do this, you just have to fly 8 sectors to do it. Its VERY effective for supprise bomber raids, since the enemy doesn't expect you to appear behind their strats.

True, I've done this before, it's fun to do surprise missions like this, just pay attention to the compass....
Title: Re: New Map style
Post by: Tank-Ace on November 12, 2011, 05:29:28 PM
Lol, I did it once, ended up too far south of my target, and then actually did trig to find the exact angle I need.
Title: Re: New Map style
Post by: RTHolmes on November 12, 2011, 05:38:59 PM
reading this thread is like going to a party, then realising after 20mins that your the only one there who hasnt dropped acid.

I'll get my coat  :bolt:
Title: Re: New Map style
Post by: B-17 on November 12, 2011, 05:52:11 PM
Lol, I did it once, ended up too far south of my target, and then actually did trig to find the exact angle I need.

:rofl
Title: Re: New Map style
Post by: Ruah on November 12, 2011, 06:09:31 PM
like a very deep DA lake?
Title: Re: New Map style
Post by: titanic3 on November 12, 2011, 07:26:58 PM
like a very deep DA lake?

I'm so confused by this wish.

Does that mean there are layers of bases?  :confused:

First ring has "X" bases.
You dive down the center of the map, you reach the second ring, which then has "X" bases.
And so on and so on?

Like the rings of hell?  :eek:
Title: Re: New Map style
Post by: GNucks on November 12, 2011, 09:16:01 PM
I'm so confused by this wish.

Does that mean there are layers of bases?  :confused:

First ring has "X" bases.
You dive down the center of the map, you reach the second ring, which then has "X" bases.
And so on and so on?

Like the rings of hell?  :eek:

No, think of an Aces High map working like a world map

(http://go.hrw.com/atlas/norm_map/world.gif)

Now just shrink the scale and imagine the Americas are Bish, Europe and Africa are Knight, and Asia and Oceania are Rook.
Title: Re: New Map style
Post by: titanic3 on November 12, 2011, 09:21:34 PM
Ah I see.

Would allow for all 3 countries fighting each other at the same time without traveling 10+ sectors on some of the larger maps.

Title: Re: New Map style
Post by: Tank-Ace on November 12, 2011, 09:31:02 PM
Whats Antactica? Dale's house  :lol?



We already have this option on several maps, people just don't like to stir up extra touble when things are quiet.
Title: Re: New Map style
Post by: B-17 on November 12, 2011, 10:02:31 PM
:rofl I like the rings of hell idea-- it would make the game feel like Utapau, from Star Wars :x
Title: Re: New Map style
Post by: Debrody on November 13, 2011, 01:12:23 PM
No, think of an Aces High map working like a world map

(http://go.hrw.com/atlas/norm_map/world.gif)

Now just shrink the scale and imagine the Americas are Bish, Europe and Africa are Knight, and Asia and Oceania are Rook.
Now it made me thinking. And this idea aint lost at all.
Title: Re: New Map style
Post by: Tilt on November 13, 2011, 03:25:27 PM
I like this........... every country has two fronts but the default map has no 3 way battle points................

Put plenty of empty ocean to the north and south........ maps could be island based land based or a mixture of the two

Wierd stuff could also happen......two invading countries could split a third in half............
Title: Re: New Map style
Post by: B-17 on November 13, 2011, 03:33:24 PM
That would be wierd... that last one. If they both launched a kickass assault against the one odd man out, and then fought over the territory they now "share".
Title: Re: New Map style
Post by: Karnak on November 13, 2011, 03:40:53 PM
A way to avoid having it look like you jumped from one side of the map to the other side a la Pacman would be to have the map centered on your plane icon.
Title: Re: New Map style
Post by: Rob52240 on November 13, 2011, 03:45:59 PM
It could provide for easier maps since to make it totally symmetrical you would only have to lay out half of a country's bases, then mirror it, then make the other 2 identical.  No need for country rotation.

The Civilization franchise worlds work the same way, you can only go so far north or south but east to west loops back on itself.