Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: LCADolby on December 04, 2011, 08:45:46 PM
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Celebrate one year of 20Dolby10 AcesHigh film productions with me
I present to you
FailFuntacular
http://www.youtube.com/watch?v=zLuXoHeZtzc
:salute
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excellent singing btw lol
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Gotta love it when you get catapulted off the back of a cv...But you did so with style! 180 cata over the side and back around to the stern of the ship. +2500 pts! :lol
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excellent singing btw lol
Floatsup :aok
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:rofl :rofl
Is it bad that I ID'd the Airwolf theme in 3 notes?
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:rofl :rofl
Is it bad that I ID'd the Airwolf theme in 3 notes?
:cheers: Not at all.
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Looks like an average night in AH for me :)
Nice work!
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Nice film Dolby :aok :lol
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:rofl
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Well done Dolby :)
Floats at the end :)
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Classic :rofl
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Liked the brew doing the moon walk.
The prop strike wasn't on the hangar it was lag induced by the burning radar tower. Even when destroyed the shape is the same as it is when it is up unless this has been corrected recently...
+1 floats :D
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Haha Floatie rocks :rofl
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Liked the brew doing the moon walk.
The prop strike wasn't on the hangar it was lag induced by the burning radar tower. Even when destroyed the shape is the same as it is when it is up unless this has been corrected recently...
+1 floats :D
I don't believe it has. Even when you take down an object you still collide with where it was.
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Even when destroyed the shape is the same as it is when it is up unless this has been corrected recently...
It has been corrected many years ago. If it happens again, it's a bug that should be reported.
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It has been corrected many years ago. If it happens again, it's a bug that should be reported.
I've clipped my prop on a burning radar tower quite a few times the past year... :noid
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(http://img341.imageshack.us/img341/3149/clipboard02ciy.jpg)
5 mins ago:
That would have been a spectacular crash if the ghost shape would still be there...
Ever since that had been fixed, I never had any such collision anymore but one or two occasions clearly identified bugs.
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I'm not taking any dmg other than a bent prop... i'll try and re-create it.
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Must've just been lag on the sound in the game.
The props don't react quite right in the Film Viewer when they hit things anyhow.
check this out :D
http://bbs.hitechcreations.com/smf/index.php/topic,324794.0.html
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LOL the AirWolf music :rock