Aces High Bulletin Board

General Forums => Wishlist => Topic started by: meddog on December 18, 2011, 04:32:18 PM

Title: additions to AH3Beta
Post by: meddog on December 18, 2011, 04:32:18 PM
Changes I would like to see: 

To help facilitate more team work-
(1) Disable the ability to display someone elses score.
(2) Disable the ability to display all ranking.
(3) Group fighter/ attack platforms as fighter and bomber/ attack platforms as bomber.

I would like to see this game become less X-Boxish ( all about scoring & ranking) and more about team work, tactics & startegy.  Other methods that could facilitate teamwork would be
(1) Requiring everyone to be a member of a squad like in squad ops or
(2) Squad only Main Arena where bases can be taken and a main arena for those that just want to screw around and base taking disabled.  Basically spawn camping and furballing.

One other thing that may add an interesting facet to the game would be to disable auto regeneration of ground objects i.e hangers, bunkers etc. requiring manual resupplying. 

LET THE SLINGS AND ARROWS FLY !!!!!!!!

Title: Re: additions to AH3Beta
Post by: MK-84 on December 18, 2011, 04:37:28 PM
That will never happen.

Have you considered that not everyone wants to play the way that YOU want to play?
Title: Re: additions to AH3Beta
Post by: Butcher on December 18, 2011, 04:57:29 PM
That will never happen.

Have you considered that not everyone wants to play the way that YOU want to play?

I was hoping we could work together Bomb  :cry
Title: Re: additions to AH3Beta
Post by: meddog on December 19, 2011, 08:05:31 PM
That will never happen.

Have you considered that not everyone wants to play the way that YOU want to play?

Hence the 2 arena idea.  So that those that want to work together as a team can do so and those that just want to furvall can do so with out pissing the other group off.
Title: Re: additions to AH3Beta
Post by: MK-84 on December 19, 2011, 08:22:17 PM
We had 2 main arenas before.  and It was changed because there were not enough players to support two main arenas.
Title: Re: additions to AH3Beta
Post by: guncrasher on December 19, 2011, 11:27:10 PM
Hence the 2 arena idea.  So that those that want to work together as a team can do so and those that just want to furvall can do so with out pissing the other group off.

i think the user arenas would be good to try your idea. see how it goes.


semp
Title: Re: additions to AH3Beta
Post by: kvuo75 on December 20, 2011, 08:27:06 AM
(1) Requiring everyone to be a member of a squad like in squad ops or
(


that should work, i'd just join a squad then go off and do my own thing. just like I did when I was in a squad.

good teamwork :)



personally, I think the notion of "teamwork" in the main arena is one of the main problems.. too many "teams" not enough individuals. that, and "teamwork" is typically nothing more than "we have the bigger team".
Title: Re: additions to AH3Beta
Post by: Lusche on December 20, 2011, 08:34:47 AM
Philosophical question:

What would happen if those constantly complaining about the lack of teamwork would actually start to work as a team?

Title: Re: additions to AH3Beta
Post by: Delirium on December 20, 2011, 08:54:13 AM
What would happen if those constantly complaining about the lack of teamwork would actually start to work as a team?

Better yet, why do those that complain about a lack of teamwork always throw those questions out which are directed at no one in particular? For example;

"Everyone saw the mission going to A11, how come it wasn't defended properly?"

(this was not aimed at Lusche, nor anyone else.)   :D
Title: Re: additions to AH3Beta
Post by: Lusche on December 20, 2011, 09:19:54 AM
Better yet, why do those that complain about a lack of teamwork always throw those questions out which are directed at no one in particular? For example;

"Everyone saw the mission going to A11, how come it wasn't defended properly?"


"Why hasn't anyone porked A44?"

(my standard reply being "SYSTEM: user Anyone not online")  :devil
Title: Re: additions to AH3Beta
Post by: matt on December 20, 2011, 10:07:08 AM
We had 2 main arenas before.  and It was changed because there were not enough players to support two main arenas.
2 country war
Title: Re: additions to AH3Beta
Post by: guncrasher on December 20, 2011, 11:46:05 AM

"Why hasn't anyone porked A44?"

(my standard reply being "SYSTEM: user Anyone not online")  :devil

I saw anyone and system land kills the other day.   :noid

Semp
Title: Re: additions to AH3Beta
Post by: Seanaldinho on December 20, 2011, 11:53:00 AM
First of all AH 3?! Where'd you pull that one out of? :huh :huh :huh :huh :huh :huh :headscratch:
Title: Re: additions to AH3Beta
Post by: ImADot on December 20, 2011, 12:29:01 PM
2 country war

FSO/Scenarios and Axis Vs Allies arena are two sided.

HTC has decided 3 sides is best for gameplay dynamics for the main arenas.
Title: Re: additions to AH3Beta
Post by: ink on December 20, 2011, 01:15:07 PM
Changes I would like to see: 

To help facilitate more team work-
(1) Disable the ability to display someone elses score.
(2) Disable the ability to display all ranking.
(3) Group fighter/ attack platforms as fighter and bomber/ attack platforms as bomber.

I would like to see this game become less X-Boxish ( all about scoring & ranking) and more about team work, tactics & startegy.  Other methods that could facilitate teamwork would be
(1) Requiring everyone to be a member of a squad like in squad ops or
(2) Squad only Main Arena where bases can be taken and a main arena for those that just want to screw around and base taking disabled.  Basically spawn camping and furballing.

One other thing that may add an interesting facet to the game would be to disable auto regeneration of ground objects i.e hangers, bunkers etc. requiring manual resupplying. 

LET THE SLINGS AND ARROWS FLY !!!!!!!!



first three points dont care ether way..... the next two point are horrible idea's.
Title: Re: additions to AH3Beta
Post by: VonMessa on December 20, 2011, 01:24:04 PM
So...

What about squads of just one person, like Lusche?