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General Forums => Wishlist => Topic started by: The Fugitive on December 19, 2011, 06:20:25 PM

Title: My only wish...
Post by: The Fugitive on December 19, 2011, 06:20:25 PM
...is that players were forced to play as the game was intended.

OK first off I personally don't know how the "game was intended to be played" but by using some logic I can come to some conclusions.

Bombers are meant to bomb. I don't think dive bombing in heavy bombers was ever intended.

Fighters are meant to fight. A HO is not a fight, its a joust, aurgering your plane while dive bombing, or suiciding your fighter to take down the ack I don't think were intended.

GVs are meant to fight and crush building. I don't think spawn camping was intended.

Everyone takes shortcuts these days. In stead of using any kind of skill, they look for the quickest and easiest way to do the same thing saving them selves the trouble of "learning" any skills.

I would like to see intended game play rewarded, and non-intended game play not.

You want to fly in a horde and steam roll bases you get no credit for points or perks, and the base is returned after 5 minutes. This way the horde can work ove the same two bases all night, have all the fun they want, and not bother anyone else. On the other hand If you run a capture mission with 20 players or less and capture the base it stays captured until another force of 20 or less wins it.

Heavy bombers dropping under 15k their bombs just disappear, medium and light bombers the same under 5k. Bailing from a undamaged buff negates all points and damages. On the other hand if you stick it out and fight against the fighters instead of bail you get double the points and perks, land them and you can double them again.

Its sad to see the game turn into nothing but a bunch of people who aurger perfectly good aircraft, bail out of fights, avoid any conflict, dive bomb GV in Lancs. Whats the point of playing a game if your not here to use the equipment as it was intended to be use when it was designed? It's like using a computer as a boat anchor, whats the point?

Not that my wish will ever come true, but it would be nice to have a game that you fought against people from all over the world in WWII type equipment. Fought them in the air, on the ground, for base after base. Instead I guess I'll have to settle for the horde fests. Fly my pony to catch the runners, and if I must join with the horde, fly only cannon planes so I don't get so many assists.
Title: Re: My only wish...
Post by: skorpion on December 19, 2011, 06:29:38 PM
Waiting for all the "my 15 dollars..." comments.

But if this did happen, i might just get back in.
Title: Re: My only wish...
Post by: TnDep on December 19, 2011, 06:56:50 PM
Fugitive me and bone was talking about some of that earlier, I agree with you but what can you do about it.  Fix for spn camp is to put 4 or 5 spn points for every spn.  Fighters you can't make fight, I see so many Lgay's today. As far as planes only being able to see the gv's 600 out and in I think is a big step in the right direction. 
Title: Re: My only wish...
Post by: The Fugitive on December 19, 2011, 07:54:12 PM
Fugitive me and bone was talking about some of that earlier, I agree with you but what can you do about it.  Fix for spn camp is to put 4 or 5 spn points for every spn.  Fighters you can't make fight, I see so many Lgay's today. As far as planes only being able to see the gv's 600 out and in I think is a big step in the right direction. 

I think thats the biggest thing that bothers me is that you "have" to try and think of things like this. I think if people were shown a different way to play they would. The things they are doing with the GVs for this next release look good. If it makes more GV battles that have GVs as the main element instead of A20's and dive bombing Lancs then yes it is a step in the right direction.

I think another thing that would be cool is a list of "daily missions" pre-planned mission with certain objectives in them. You fill the mission and run it when you can. If that means that you have to capture a couple bases to get the launch base first then do it. Completion of the mission gives perks to those in the mission....and still alive.
Title: Re: My only wish...
Post by: Karnak on December 19, 2011, 08:23:33 PM
I can understand where you are coming from, but your rules would have blocked some actual operations in WWII.
Title: Re: My only wish...
Post by: 321BAR on December 19, 2011, 08:31:12 PM
...is that players were forced to play as the game was intended.

OK first off I personally don't know how the "game was intended to be played" but by using some logic I can come to some conclusions.

Bombers are meant to bomb. I don't think dive bombing in heavy bombers was ever intended.

Fighters are meant to fight. A HO is not a fight, its a joust, aurgering your plane while dive bombing, or suiciding your fighter to take down the ack I don't think were intended. (fighters were meant to kill. not dance onto someones six out of sportsmanship)

GVs are meant to fight and crush building. I don't think spawn camping was intended.

Everyone takes shortcuts these days. In stead of using any kind of skill, they look for the quickest and easiest way to do the same thing saving them selves the trouble of "learning" any skills.

I would like to see intended game play rewarded, and non-intended game play not.

You want to fly in a horde and steam roll bases you get no credit for points or perks, and the base is returned after 5 minutes. This way the horde can work ove the same two bases all night, have all the fun they want, and not bother anyone else. On the other hand If you run a capture mission with 20 players or less and capture the base it stays captured until another force of 20 or less wins it.

Heavy bombers dropping under 15k their bombs just disappear, medium and light bombers the same under 5k. Bailing from a undamaged buff negates all points and damages. On the other hand if you stick it out and fight against the fighters instead of bail you get double the points and perks, land them and you can double them again.

Its sad to see the game turn into nothing but a bunch of people who aurger perfectly good aircraft, bail out of fights, avoid any conflict, dive bomb GV in Lancs. Whats the point of playing a game if your not here to use the equipment as it was intended to be use when it was designed? It's like using a computer as a boat anchor, whats the point? points to have fun

Not that my wish will ever come true, but it would be nice to have a game that you fought against people from all over the world in WWII type equipment. Fought them in the air, on the ground, for base after base. Instead I guess I'll have to settle for the horde fests. Fly my pony to catch the runners, and if I must join with the horde, fly only cannon planes so I don't get so many assists.
Title: Re: My only wish...
Post by: MAINER on December 19, 2011, 08:41:57 PM
Sorry but umm no thanks -1
Title: Re: My only wish...
Post by: The Fugitive on December 19, 2011, 09:24:52 PM
Sorry but umm no thanks -1

Why no thanks, can't handle a bit of a challenge? If your just after a "win the war" with out fighting for it buy the game "Risk", set up the pieces, then sweep all the opposing pieces off the board and replace them with your pieces, YOU WIN AGAIN! It seems that is all people want to do these days. Might as well make it all jets and A-bombs, bet we could reset the map 5 maybe 6 times a day!

BAR321, YES fighters were made to kill IN THE FRIKIN WAR !!! here they are toys to be used to play a game. And to me using 30-40 guy to roll a base isn't "fun" only half of them get to really participate, the other half get to drop their bombs on flaming wrecks of buildings. Had that same force split into two mission run at the same time not only would everyone have had a roll in the missions, they would have been challenged to accomplish that roll.

I can understand where you are coming from, but your rules would have blocked some actual operations in WWII.

Granted, but as this is a game and not real war there are a number of conssesions made all ready, what are a few more.

They only thrill these players know are the false "atta-boys" they get from the rest of the horde. Saturday a player got a bunch of "atta-boys" when he landed 6 kills in an A20. Everyone was so impressed...until they found out he was bombing a spawn camp. "woo-hoo!" To me it was a poor run, A20 carries 8 bombs doesn't it, dude sucks! hitting only 75% on vehicles that can't really return fire. :devil How much more of a thrill would have been had the same player rolled in with a tiger even and got away with 6 scalps while under fire at an enemy base, but of course we can't do that. Might lose our perked tank, might be counted as a kill against us, aim may be horrible and my hit% will drop. Ah but the glory should you pull it off!

I say make them play the game!
Title: Re: My only wish...
Post by: 321BAR on December 19, 2011, 09:48:55 PM
BAR321, YES fighters were made to kill IN THE FRIKIN WAR !!! here they are toys to be used to play a game. And to me using 30-40 guy to roll a base isn't "fun" only half of them get to really participate, the other half get to drop their bombs on flaming wrecks of buildings. Had that same force split into two mission run at the same time not only would everyone have had a roll in the missions, they would have been challenged to accomplish that roll.
well all i know is that you said they were made to fight i corrected your statement :P :lol :joystick: :bolt:
Title: Re: My only wish...
Post by: PuppetZ on December 19, 2011, 10:03:00 PM
I get where you want to go. But I just see your means as .... a little extreme.

How the game is intended to be played is whatever you want to make of it if I had to answer that question(which I just did...). That's how I see the MA. A no hold barred, free for all in which there are no rules nor limitations to what can be done.

One thing about spawn camping....how about removing the big yellow arrows that point the spawn on the map. I mean.....right now it's like : THEY ARE HERE! Drive to arrow and wait. Anyway not that I care really. I GV about 15 minutes a year so....I dont really have an interest in this.

 :salute
Title: Re: My only wish...
Post by: Tank-Ace on December 19, 2011, 10:54:46 PM
+1 fugitive. Some of the lamest things you can do in game. If someone bombs your tank, or porks your ords, or shuts down your FH, or does ANYTHING thats within the realm of what HTC was thinking of when they made the game, theres always something you c.an do to either counter it, fix it, or piss them off.

But by refusing to fight, not only do they deprive you of a good fight and some fun, but they deprive you of revenge as well
Title: Re: My only wish...
Post by: Raptor05121 on December 20, 2011, 12:24:31 AM
I love hordes. The fun in that is beating everyone else there first to get some points but also be careful not to be the first to get holed by auto-ack
Title: Re: My only wish...
Post by: mechanic on December 20, 2011, 01:30:45 AM
Fugi,
If you go into the game expecting it to annoy you is it any wonder that you keep getting annoyed?
Funny how it's everyne else's fault that you don't seem to be enjoying it.
Funny how the majority of peple love the game and enjoy playing it their own way without worrying about how you are playing it, let alone dictating that you shuld have to play it like they do.

With respect, but little diplomacy, I would suggest to you to either quit the game or find a way of enjoying it without trying to change other people.
Title: Re: My only wish...
Post by: chipr on December 20, 2011, 02:19:22 AM
...is that players were forced to play as the game was intended.

OK first off I personally don't know how the "game was intended to be played" but by using some logic I can come to some conclusions.

Bombers are meant to bomb. I don't think dive bombing in heavy bombers was ever intended.

Fighters are meant to fight. A HO is not a fight, its a joust, aurgering your plane while dive bombing, or suiciding your fighter to take down the ack I don't think were intended.

GVs are meant to fight and crush building. I don't think spawn camping was intended.

Everyone takes shortcuts these days. In stead of using any kind of skill, they look for the quickest and easiest way to do the same thing saving them selves the trouble of "learning" any skills.

I would like to see intended game play rewarded, and non-intended game play not.

You want to fly in a horde and steam roll bases you get no credit for points or perks, and the base is returned after 5 minutes. This way the horde can work ove the same two bases all night, have all the fun they want, and not bother anyone else. On the other hand If you run a capture mission with 20 players or less and capture the base it stays captured until another force of 20 or less wins it.

Heavy bombers dropping under 15k their bombs just disappear, medium and light bombers the same under 5k. Bailing from a undamaged buff negates all points and damages. On the other hand if you stick it out and fight against the fighters instead of bail you get double the points and perks, land them and you can double them again.

Its sad to see the game turn into nothing but a bunch of people who aurger perfectly good aircraft, bail out of fights, avoid any conflict, dive bomb GV in Lancs. Whats the point of playing a game if your not here to use the equipment as it was intended to be use when it was designed? It's like using a computer as a boat anchor, whats the point?

Not that my wish will ever come true, but it would be nice to have a game that you fought against people from all over the world in WWII type equipment. Fought them in the air, on the ground, for base after base. Instead I guess I'll have to settle for the horde fests. Fly my pony to catch the runners, and if I must join with the horde, fly only cannon planes so I don't get so many assists.

i would suggest the offline mode but there are hordes attacking every base. So maybe u should try the AvA arena.
Title: Re: My only wish...
Post by: Debrody on December 20, 2011, 02:24:49 AM
i would suggest the offline mode but there are hordes attacking every base. So maybe u should try the AvA arena.
now it was very low
As for Fugi: yup. Unless youre only playing with friends, you soon have to realize its a sad sad game going on.
Title: Re: My only wish...
Post by: Martyn on December 20, 2011, 08:20:23 AM
I agree with the principle, but I don't agree with throwing in (seemingly) arbitrary rules to support it.

For instance, attacks by hordes can be fun if you're a member of the horde (for a while anyway). But in RL the creation of an attack was often preceded by a lot of radio chatter and build up of assets prior to the launch. We can't simulate that in game but we may be able to recreate something similar - an idea might be (perhaps) to issue a 'Flash Warning Message' from HQ (if it's up) that there's an enemy mission of 10+ planes upping from a field near x/y (or whatever). We won't know where its bound, but it might help to mitigate hording while at the same time still allowing surprise raids - provided they're planned better (it's just an idea).

A new use for the Storch / Lysander maybe - drop an 'agent' near an enemy field and he'll report back to the player on all aircraft taking off from an enemy field for the next 15 minutes - (unless a GV finds the spotter and shoots him).

Also, I don't know for certain, but someone suggested that heavy bombers couldn't release their bombs when diving due to the angle of drop - which sounds kinda plausible if you have racks of bombs.

Anyway, my point is there may be better ways to prevent poor game-play than just creating 'rules'.
Title: Re: My only wish...
Post by: waystin2 on December 20, 2011, 09:14:10 AM
While I agree with some points, I must say it is up to the individual player to create enjoyment for themselves.  I have to do it on a daily basis when logging in, but I always seem to come up with some fun and new to do.   Get up there, and have some fun Sir, you worry too much... :aok
Title: Re: My only wish...
Post by: The Fugitive on December 20, 2011, 03:49:14 PM
Fugi,
If you go into the game expecting it to annoy you is it any wonder that you keep getting annoyed?
Funny how it's everyne else's fault that you don't seem to be enjoying it.
Funny how the majority of peple love the game and enjoy playing it their own way without worrying about how you are playing it, let alone dictating that you shuld have to play it like they do.

With respect, but little diplomacy, I would suggest to you to either quit the game or find a way of enjoying it without trying to change other people.


and...

While I agree with some points, I must say it is up to the individual player to create enjoyment for themselves.  I have to do it on a daily basis when logging in, but I always seem to come up with some fun and new to do.   Get up there, and have some fun Sir, you worry too much... :aok

There seems to be a big misconception here, who said I don't like the game?? I LOVE this game, maybe that's why I speak out for it so much. If everyone who ever got annoyed in or with this game quit there would be nobody playing!  LOL!!

 I look at this game like golf. They have a lot of similarities.

It doesn't really cost much to play, but the initial lay out for the tools can get pretty steep(computers, controllers, head gear, vs clubs, bag, shoes, GPS range finder, hand cart w/optional cooler  :D )

The games are both about you and your control. Make a mistake and you pay for it in either game (here your in the tower, there your in the sand trap/woods/pond).

Personally I play both with a certain amount of honor and respect. (here I don't HO, or run, or tower out my GV, or bail a buff. I give the best fight I can every time. I would think the other player may and SHOULD expect that. With golf sometimes throwing the ball would be easier than hitting it, counting strokes is all honor based, I respect the other players and count on them to count correctly and to not cause problems possible ruining my enjoyment of my round.)

Both games are a lot of fun, and also the most frustrating thing ever devised! ( here I fly all day looking for that one fight where my heart starts pounding and I start sweating, and my hands shake on the stick and finally after what seems like hours of fighting you see that system message we all look for....you have collided  :rofl No, the kill message! In golf it's more about that one shot, your swing is smooth, there is no strain in you muscles, the club whizzes around your head and makes contact with the ball and all you hear is that little "click", as you follow through your eyes come up and spot the ball arcing up through the air heading strait towards where you aimed it, bounces once, twice, maybe three times and rolls out that extra yardage toward the green. The rest of the time your dragging your club through the woods looking under the leaves for your ball, or digging gopher holes in the sand traps, or wadding into the ponds up to your knees because your wife won't let you buy any more balls!

Both games have their "gentlemen's rules". ( here hvy buffs drop from high alt and RTB after they drop, fighters don't HO and run, people don't vulch, people don't bomb GV fights that are not going for a capture, People don't spawn camp, people don't drive jeeps inside tanks and shoot the drivers, people don't use 30-40 people to attack a base NOE. With golf, you don't drive up on the foursome in front of you, if your a slow foursome you let the faster player play through, you rake the sand traps after digging in them, you don't move your ball to a better lie, you don't chase the birds with the carts, you don't use one club to get around the course, woods are for driving, irons for getting to the green, and putters to bend around trees  :rofl  no, putters are for the greens.

For the most part people follow those rules on the course, but can't seem to handle it here. Why is that? More "kids" (mentally and/or physically) playing this game? Maybe seeing as if you step out of line on a course they will be instant repercussions, and this game too many hide behind their internet connection.

I love this game, and every time I log on I have fun eventually  :P I also know that there is so much more to this game that so many others are just blowing by because they have to win the war before supper time/bedtime. You don't see the "marathon" secessions that we use to have as much any more. Many a time you'd log on to play a couple hours and before you knew it the wife ack was letting you know "what time it was and that you had to work in the morning and she was going to bed so keep it down!" and of course you'd say you'll be along in a minute because you were only going to do one more run.... that turned into15-20 and now you had only 3 hours left before you had to get up to go to work. Other times you'd log off on a Friday night, get 6-8 hours sleep and log on in the morning for a couple quick one only to see half the people you were flying with last night STILL on!

Not any more, and why is that? Maybe because running in the horde for two hours is more than enough "fun" for one night, or maybe fighting the same 30-40 people all of the map as they roll base after base for a couple hours is more than enough "fun", or maybe getting bombed by dive bombing lancs for a couple hours while you where trying to have a GV fight more than enough "fun".

I know I can "find" some fun when I log on, but I'd rather log on and be able to jump into a mission with some objectives other than "flatten everything", or join a fighter sweep that hunts other missions instead of diving in on the biggest horde they can find to get as many kills as they can before being overwhelmed.   
Title: Re: My only wish...
Post by: Traveler on December 21, 2011, 12:56:30 PM
I’d love to see more strategy required in the game, but I’m unsure how to define a horde.   I was present at a base defending, not very long ago when enemy aircraft began to show up overhead, at altitude.  First there were 4, then 8 soon another 4 or 5, they didn’t arrive all at once, but over time, at what point did they become a horde.  Did they become a horde because they waited to start their attack.  Were they not a horde because , you were one of the attacking P38’s.  I have the film .  I we very surprised because you never fly in a horde.
Title: Re: My only wish...
Post by: EVZ on December 21, 2011, 01:00:32 PM
Other times you'd log off on a Friday night, get 6-8 hours sleep and log on in the morning for a couple quick one only to see half the people you were flying with last night STILL on!

Not any more, and why is that?

Maybe you've been playing in LW to much? Try MW, definatly a few "Marathons" happening ... and a lot less confusion than LW.
Title: Re: My only wish...
Post by: DMVIAGRA on December 21, 2011, 02:29:00 PM
Well, 15k for Heavy bombers is a bit ridiculous I might add. 10k is more like it. What about dive bombers, I think Stukas should only be able to drop their bomb (S) at 25k.
Title: Re: My only wish...
Post by: The Fugitive on December 21, 2011, 04:01:54 PM
I’d love to see more strategy required in the game, but I’m unsure how to define a horde.   I was present at a base defending, not very long ago when enemy aircraft began to show up overhead, at altitude.  First there were 4, then 8 soon another 4 or 5, they didn’t arrive all at once, but over time, at what point did they become a horde.  Did they become a horde because they waited to start their attack.  Were they not a horde because , you were one of the attacking P38’s.  I have the film .  I we very surprised because you never fly in a horde.

I'm not sure which fight your talking about. I do remember your squad trying to take the base south of 40 (I think it was). I was flying with a few guys from the Hell Hawks. It was a pretty even fight with around 5 or 6 on each side. We only held you guys off because you kept coming in in 2s and 3s. After you guys left We pushed for 40 and got it. Then the whole knight nation fell on us and pushed us out.

A horde is a mission group of more than 20 guys. If you can't take a base with 20 guys you should spend more time in the Training arena than flying in the Mains. A number of fights end up lopsided tho. What starts out as a couple of groups like Saturday where you have 5-6 on each side pounding it out ( was a lot of fun btw <S>) can attract attention and the next thing you know you have more help than you need on one side and the other side just walks away.

Thats why I think there should be restrictions added to the game, more rules to provide structure. In Saturdays fight, your squad makes a mission and launches it. ONLY the people in your mission should get points/perks. The same for the defensive force. If other want to join they have to ask, and be included in the "next mission" so they can be awarded points/perk too. If they join with out being part of the mission, they can still kill/bomb, but they don't get the points/perks. This way players who don't care about the points/perks could still jump in if they want, but I'd bet more people worry enough about points and perks to join mission.

Once you have people joining missions either defensive or attack, you'd have to have a leader. Leaders control the missions/defense, and no mission can be more than 20. Put the tactics and strategy back into the game.
Title: Re: My only wish...
Post by: chaser on December 21, 2011, 04:22:49 PM
...is that players were forced to play as the game was intended.

OK first off I personally don't know how the "game was intended to be played" but by using some logic I can come to some conclusions.

Bombers are meant to bomb. I don't think dive bombing in heavy bombers was ever intended.

Fighters are meant to fight. A HO is not a fight, its a joust, aurgering your plane while dive bombing, or suiciding your fighter to take down the ack I don't think were intended.

GVs are meant to fight and crush building. I don't think spawn camping was intended.

Everyone takes shortcuts these days. In stead of using any kind of skill, they look for the quickest and easiest way to do the same thing saving them selves the trouble of "learning" any skills.

I would like to see intended game play rewarded, and non-intended game play not.

You want to fly in a horde and steam roll bases you get no credit for points or perks, and the base is returned after 5 minutes. This way the horde can work ove the same two bases all night, have all the fun they want, and not bother anyone else. On the other hand If you run a capture mission with 20 players or less and capture the base it stays captured until another force of 20 or less wins it.

Heavy bombers dropping under 15k their bombs just disappear, medium and light bombers the same under 5k. Bailing from a undamaged buff negates all points and damages. On the other hand if you stick it out and fight against the fighters instead of bail you get double the points and perks, land them and you can double them again.

Its sad to see the game turn into nothing but a bunch of people who aurger perfectly good aircraft, bail out of fights, avoid any conflict, dive bomb GV in Lancs. Whats the point of playing a game if your not here to use the equipment as it was intended to be use when it was designed? It's like using a computer as a boat anchor, whats the point?

Not that my wish will ever come true, but it would be nice to have a game that you fought against people from all over the world in WWII type equipment. Fought them in the air, on the ground, for base after base. Instead I guess I'll have to settle for the horde fests. Fly my pony to catch the runners, and if I must join with the horde, fly only cannon planes so I don't get so many assists.

Waiting for the big NOPE...
Title: Re: My only wish...
Post by: SectorNine50 on December 21, 2011, 05:43:54 PM
It's interesting, I feel like teamwork gets bashed in this game all the time.

"Hordes" are a form of teamwork.  If you can get a large group together to take a base, good for you, you are using your team's coordination to your advantage.  But the same solution is available for the defense, and I've seen it done!  It seems to me that when people complain about hordes, it's because they haven't been able to get a group together to defend and counter-attack, and they get sick of being shot down on the runway of the base that's under attack.  Some of the best dogfights I've been in while in this game have been the result of a "horde" coming in, and a defense "horde" flying in from another base to fend them off.  Usually, the defense horde wins and starts pushing towards the attacker's base.  The biggest problem I've seen, is that people are too impatient to build a good defense.

The same thing can be said when someone gets "picked."  People complain about ruined 1v1 fights all the time, but realistically, what's wrong with a teammate helping another teammate?  If one of your teammates was in trouble in a dogfight, would you not help them?

I'm not sure where this "code of honor" comes from, but it seems to be way out-of-whack.  I don't understand why people think that in order to be "honorable," you should take bases in small five man groups.  Use your team if they are willing to help you!  They are there for a reason!  This isn't a free-for-all, there are 3 distinct sides trying to achieve the same goal for their side.

Also, why is it that HOing is considered a sin?  I understand it is pretty lame when it happens to you, but if someone HO's, it's because you let them.  If you don't want to get shot in the face, flipping MOVE!  In a lot of situations, maneuvering around the HO puts you in a superior position on second merge anyway.  How many people in WWII do you think saw an enemy plane flying right at them and didn't react?  Would you bet your life on someone else's "honor?"

All this stuff occurred in real life (maybe minus the Lancstuka, which I agree is a bummer).  I even recall a story of a German pilot flying around shooting pilots in their chutes.  It pissed off an American pilot so much, that he pinged the German plane until he bailed out.  The American then turned around, and returned the favor as the German was in his chute.  Point is, there are pilots with "no honor" in this game, just like there were in real life.  All you can do is beat them at their own game (ie. Kill them...  :devil)
Title: Re: My only wish...
Post by: EVZ on December 22, 2011, 12:55:28 AM
It's interesting, I feel like teamwork gets bashed in this game all the time. "Hordes" are a form of teamwork.  

Well, it gets bashed in the forums anyway. The Game was OBVIOUSLY structured to REQUIRE teamwork to "win" it and the SQUAD structure helps achieve that goal. So playing the game as "INTENDED" certainly includes teamwork ... The hordes / missions I've flown with were planned and supervised strikes with several elements present and a very specific goal. This all seems to fit into the theme of REALISM and Simulation. I think the BASHING you see taking place is coming mostly from people who would prefer the game be played  NOT AS INTENDED ... who want to feed their egos as lone wolf / super pilot / elitists. The GAME calls itself a SIMULATION, it has all the vital elements required for fairly realistic WWII gameplay.

The Acrobatic Lancasters are a GLARING throwback to earlier, less realistically modeled, planes. It should be HIGH on the priority list to be re-worked. Head On attacks ARE a realistic tactic, the Spitfire / Zeek T&B experts may resent the MUCH leveler playing field enjoyed by the B&Z pilots, but BOTH tactics are realistic and valid and the game could NOT be PLAYED AS INTENDED without them. Fighter Bomber interdiction of GVs in the game is fairly realistic too ... The Tankers may not LIKE the realism, but during the push inland from Normandy ALLIED AIR SUPERIORITY was so great that the Germans limited armor movement to the Night Hours and spent the day in hiding.

To sum it up, most of the complaints I see are from people who don't like the realism and want things changed to make it EASIER on them.  :angel:

Title: Re: My only wish...
Post by: The Fugitive on December 22, 2011, 08:47:27 PM
Well, it gets bashed in the forums anyway. The Game was OBVIOUSLY structured to REQUIRE teamwork to "win" it and the SQUAD structure helps achieve that goal. So playing the game as "INTENDED" certainly includes teamwork ... The hordes / missions I've flown with were planned and supervised strikes with several elements present and a very specific goal. This all seems to fit into the theme of REALISM and Simulation. I think the BASHING you see taking place is coming mostly from people who would prefer the game be played  NOT AS INTENDED ... who want to feed their egos as lone wolf / super pilot / elitists. The GAME calls itself a SIMULATION, it has all the vital elements required for fairly realistic WWII gameplay.

The Acrobatic Lancasters are a GLARING throwback to earlier, less realistically modeled, planes. It should be HIGH on the priority list to be re-worked. Head On attacks ARE a realistic tactic, the Spitfire / Zeek T&B experts may resent the MUCH leveler playing field enjoyed by the B&Z pilots, but BOTH tactics are realistic and valid and the game could NOT be PLAYED AS INTENDED without them. Fighter Bomber interdiction of GVs in the game is fairly realistic too ... The Tankers may not LIKE the realism, but during the push inland from Normandy ALLIED AIR SUPERIORITY was so great that the Germans limited armor movement to the Night Hours and spent the day in hiding.

To sum it up, most of the complaints I see are from people who don't like the realism and want things changed to make it EASIER on them.  :angel:




ahhh good, another comparing the GAME to WAR.

Yes in WAR it is a good idea to have an overwhelming force, faster planes, bigger bombs. In WAR the idea is to not let the other guy have a chance to strike back. This however is a game, a game that is suppose to be fun. The more people that have fun, the more people who pay their subscription fee next month.

Yes in WAR there were HO's, but in most cases it was a last resort, because you could really die from it. Personally in real life had I been a pilot in a fight I would have done everything possible to NOT get in front of his guns, even a HO would be too much. But again, this is a game, it's suppose to be fun. On the other hand lets make it more realistic. If you die in a HO, that means the game sees the shot as anything 5-10 degrees off the center line your done flying for the day. How many people would still fly for the HO? would the HO counts go up or down? What would you do, would the HO STILL be a viable shot?

The whole idea I'm trying to get across here is there are many ways to play this game. At this point the VAST majority want to win the war as quickly and easily as possible. They are avoiding all kinds of great toys HTC has added over the years, as well as strategies and tactics that are fun and worth while but unfortunately don't NOT help win the war any faster. I would like HTC to add rules and restrictions to bring these element back into the game, to make them worth while to those players that just buzz right past everything else in this game.

If the game is no longer about fighting against other players around the world they might as well just add the nuke as an option to the B29 and let them have at it.
Title: Re: My only wish...
Post by: SectorNine50 on December 22, 2011, 08:59:35 PM
Aren't these players that are doing all these things, doing these things because it's fun for them?

Does that mean that your fun is worth more than their fun?

More restrictions hardly ever add to fun.
Title: Re: My only wish...
Post by: The Fugitive on December 22, 2011, 09:05:06 PM
Aren't these players that are doing all these things, doing these things because it's fun for them?

So 30-40 having fun hording is ok negating the fun a bunch of players on the other could have had, but instead log in frustration due to getting run over time and time again?

Sounds like a sound business plan, lets tick off a third of our subscribers each night. That will really bring the money in!. If people aren't having fun they will find other ways to spent that $15 a month. Many have left be cause the game is stale. Sure does get boring chasing the horde all night, or riding in it.

If you play monopoly with the same 4 people every night and the other three go out of their way to take you out first, how many nights are you going to come back?
Title: Re: My only wish...
Post by: pembquist on December 22, 2011, 09:16:00 PM
What I would like to see is a survey of players to see why people actually play this game and what they like/dislike about it. 
Title: Re: My only wish...
Post by: SectorNine50 on December 22, 2011, 09:19:31 PM
I suppose it depends.  How many people are bothered vs. how many people are having fun?  If for every 30-40 that are having a blast, 3-4 are frustrated, that's actually a really successful MMO.

We here on the forum are the very vocal minority.  It's very difficult to gauge how the player base as a whole really feels the game is playing.  I think it would be rash to start making restrictions to appease what could potentially be the minority.

Perhaps HTC could implement a vote when people log in, "Do you feel 'hordes' affects gameplay negatively?"  Might give us a better idea of the ratio of those having fun to those feeling beat down by hordes.

EDIT:
Ah, someone beat me to it.  Great minds think alike! :aok
Title: Re: My only wish...
Post by: EVZ on December 22, 2011, 09:20:53 PM
ahhh good, another comparing the GAME to WAR. - This however is a game, a game that is suppose to be fun.
Yes it's a game ... it's a SIMULATION ... If it's not a WAR SIMULATION ??? What is it? REALISM is the BASIS of simulation. Personally, I think realistic simulations are MORE fun.

Yes in WAR there were HO's, but in most cases it was a last resort, because you could really die from it. Personally in real life had I been a pilot in a fight I would have done everything possible to NOT get in front of his guns,
Sorry, no. Real Life Pilots OBEYED ORDERS and flew in groups with a command structure ... tactics depended on the situation, possible advantages, and mission tasking. ie: In WWII 109 pilots tasked to disrupt fighter cover did not dither around seeking position. Head on attacks were a favored tactic against escorts. They pentrated the fighter screen and forced the escorts to break formation ... The HO was also often dictated by the positional dynamics of attacking an approaching enemy. Yes ... some of them died ... but they didn't WHINE about it. 

Again - To sum it up, most of the complaints I see are from people who don't like the realism and want things changed to make it EASIER on them. 
 :P
Title: Re: My only wish...
Post by: The Fugitive on December 23, 2011, 03:24:46 PM
Yes it's a game ... it's a SIMULATION ... If it's not a WAR SIMULATION ??? What is it? REALISM is the BASIS of simulation. Personally, I think realistic simulations are MORE fun.
Sorry, no. Real Life Pilots OBEYED ORDERS and flew in groups with a command structure ... tactics depended on the situation, possible advantages, and mission tasking. ie: In WWII 109 pilots tasked to disrupt fighter cover did not dither around seeking position. Head on attacks were a favored tactic against escorts. They pentrated the fighter screen and forced the escorts to break formation ... The HO was also often dictated by the positional dynamics of attacking an approaching enemy. Yes ... some of them died ... but they didn't WHINE about it. 

Again - To sum it up, most of the complaints I see are from people who don't like the realism and want things changed to make it EASIER on them. 
 :P


It's a flight simulator, not a WAR simulator. Its a war GAME using WWI and WWII style equipment. There is almost nothing in this game that compares to "realism". Flight models are tweak to compensate for the lack of that "seat of the pants" feel, views are adjust to compensate for lack of true 3D.

Yes they were given orders, and personally when I returned from my mission I'd tell my commanders that we went HO, but both missed. Again, real life and this game doesn't compare.

As I posted above....

If you play monopoly with the same 4 people every night and the other three go out of their way to take you out first, how many nights are you going to come back?

It is a good tactic to take out the "strongest player" is it not? So if you were considered the strongest player night after night how long would you return to play?
Title: Re: My only wish...
Post by: olds442 on December 23, 2011, 03:52:08 PM
its not are fault that your country men wont up like 10 planes to defend a base...

10 people can hold of a 30 person horde ive seen it done. me and my squad had 4 ppl on and we pushed back the bishops and took 5 of there bases thats a horde? just because u cant up for the fear of your K/D going down dose not mean the game sucks, grow up.
Title: Re: My only wish...
Post by: skorpion on December 23, 2011, 03:55:13 PM
its not are fault that your country men wont up like 10 planes to defend a base...

10 people can hold of a 30 person horde ive seen it done. me and my squad had 4 ppl on and we pushed back the bishops and took 5 of there bases thats a horde? just because u cant up for the fear of your K/D going down dose not mean the game sucks, grow up.
its not the fear of that, its the fact that once the horde comes in you cant defend because they vulch every plane that comes out of the hangar within 10 seconds.


Not to mention hordes hit the completely undefended bases while the rest of the fight's somewhere else far away from that one base.
Title: Re: My only wish...
Post by: Seanaldinho on December 23, 2011, 04:14:16 PM
its not the fear of that, its the fact that once the horde comes in you cant defend because they vulch every plane that comes out of the hangar within 10 seconds.


Not to mention hordes hit the completely undefended bases while the rest of the fight's somewhere else far away from that one base.

If you look at the radar guess what you can see an enormous dar bar. Last night at base A221 we saw the bar we had 10-15 defenders up with most of them getting 3-5k before the 30-40 ponies showed up. We held them off up until they managed to take out the VH and FH's and if they hadnt of had a GV spawn into the base they wouldnt have gotten it. So no its not always undefended bases and it isnt always away from the rest of the action.
Title: Re: My only wish...
Post by: The Fugitive on December 23, 2011, 05:54:55 PM
its not are fault that your country men wont up like 10 planes to defend a base...

10 people can hold of a 30 person horde ive seen it done. me and my squad had 4 ppl on and we pushed back the bishops and took 5 of there bases thats a horde? just because u cant up for the fear of your K/D going down dose not mean the game sucks, grow up.

I love it when a 12 year old tells me how to play the game  :rolleyes:

If you look at the radar guess what you can see an enormous dar bar. Last night at base A221 we saw the bar we had 10-15 defenders up with most of them getting 3-5k before the 30-40 ponies showed up. We held them off up until they managed to take out the VH and FH's and if they hadnt of had a GV spawn into the base they wouldnt have gotten it. So no its not always undefended bases and it isnt always away from the rest of the action.

YES you can see the horde coming...unless the cowards need to hide their numbers with an NOE. The point is the is no fight in a horde .

The horde comes in and ignores the defenders until all VH,FHs, and BHs are down.This portion of the attack is NOT a fight. They only fight buildings and the defenders are only picking the less skilled dweebs.

In the next part of the attack they will go after what defenders that got up, and are still up. This is NOT a fight. It is now a gang bang with the attackers still having a very good numbers advantage and so the attack the defenders any where from 3-1, up to 10-1 depending how many got up in the first place.

In the next part of the attack they cap. This is NOT a fight. The attackers don't even bother going out to intercept in-coming fighters most of the time as they are hoping for the vulch due to the hap-hazard way the hangers were taken down.

The final part of the attack is when the troops are dropped from a number of goons and the capture takes place. This is NOT a fight. Once the capture is complete those attackers still left in the air quickly land to join in with the "way to goes!" everyone receives for another mission well run. Also landing quickly means they are not attacked by the in-coming defenders who have arrived too late due to having flown from another base.

Being in the horde for a "newer" player is being a part of something bigger. An accomplishment that they have no way of doing on their own because they haven't learned anything but dive bombing in a horde and running from any enemy. The simplicity and repetitive nature of running in the horde, to me anyway creates mega boredom. These are the people who most likely will excel in a piece-work type job.

I enjoy a challenge, but fighting 5-1 odds every fight gets pretty disheartening. Instead of being boring, it becomes frustrating.  I know 12 year old hide in the horde because..... oh wait, I bet it's because it gets frustrating being shot down all the time! So your idea of fun then is to hide in a horde and maybe be lucky enough to pick so poor defenedr while he is fighting 4 other guys. When you guys get your training wheels off, let me know what you think of the horde then.  :devil
Title: Re: My only wish...
Post by: mechanic on December 23, 2011, 07:59:35 PM
I love it when a 12 year old tells me how to play the game  :rolleyes:


I feel the same way about you telling us how to play the game
Title: Re: My only wish...
Post by: The Fugitive on December 23, 2011, 09:12:18 PM

I feel the same way about you telling us how to play the game

I've NEVER told anyone how to play the game. I'm wishing for rules and structure to bring back all those elements of the game that are no longer used. We know the players can't bring them back on their own (most don't know they are available). I'm also FOR leaving all the lame game play in the game, you just don't get any points/perks for it. You want to play "dive bombing lancs" go for it.

I believe that hordes are bad for the game, much like I believed the NOE mission had gotten way out of control. HTC changed the radar and brought the NOEs back in line because the players couldn't do it them selves. Should HTC see in the future that people are leaving due to the stagnation of the game, and the frustration caused by horde I'm sure we will see changes again.
Title: Re: My only wish...
Post by: Karnak on December 23, 2011, 09:17:49 PM
Your "rules and structure", particularly given how heavy handed they are, equate to you telling us how to play the game.
Title: Re: My only wish...
Post by: The Fugitive on December 23, 2011, 09:55:34 PM
Your "rules and structure", particularly given how heavy handed they are, equate to you telling us how to play the game.

No, ALL options are still available, but if you want points/perks ( which nobody really cares about....ask anyone!) you will have to work for them. If you want to play roll the base with 30 friends, go ahead. You still get your base, you still get your "WTG's from your "friends" you just don't get any points/perks.

Are you saying then that points and perks may actually be important and could be used to guide game play?

Another example, hockey years ago was a game of "clutch and grab". Any thing short of actually holding some one was ok and play, as it was continued. One of the main reason they let it go on was they thought all the stops in play would slow to game and break the momentum of the game up too much. The league later decided that they were paying big money to their "stars" but were not getting to see them shine as they usually had 1 or 2 players hanging off of their backs. SO they decided to crack down on the "clutching and grabbing" and call the penalties and not worry about all the stoppage in play. It didn't take long for the players to adjust and scoring went up. Defense became better players instead of big hulks standing in the line of shots. The game is faster, more exciting and makes far more money than it did allowing room for expansion into new areas that have started to follow hockey.

The point of my wish isn't so much to "take away" from the game, but to "add" more to it, thus making it more appealing to a wider audience. It would bring the skill level up as well as any compete levels.
Title: Re: My only wish...
Post by: skorpion on December 23, 2011, 10:01:41 PM
i just started up another account, whats the problem? so far, ive only had problems with hordes.
Title: Re: My only wish...
Post by: Karnak on December 23, 2011, 10:32:48 PM
You're method is to take away.  Try it by adding to the game instead.

As a matter of fact, I have been working on an idea to encourage certain things that I will be posting soonish, it may not be exactly what you want, but in this case I'll be suggesting using a carrot as a motivator rather than arbitrarily taking existing things out.
Title: Re: My only wish...
Post by: Tank-Ace on December 23, 2011, 11:02:41 PM
problem is 'adding' doesn't usually change how things work unless they change what the path of least resistance is.
Title: Re: My only wish...
Post by: EVZ on December 24, 2011, 12:56:03 AM
It's a flight simulator, not a WAR simulator. Its a war GAME using WWI and WWII style equipment. There is almost nothing in this game that compares to "realism".
A Flight Simulator, using WWII planes and equipment, in which players Bomb, Straff, Take and Hold Terrirory, etc. In which ACTUAL Paint Schemes and unit insignia are painstakingly duplicated ... But it's "NOT A WAR SIMULATOR?" I'm pretty sure that by NOW you have seen the message displayed when a map is rolled announcing who won the -WAR- ... Your statement is so obviously absurd it need no argument to demonstrat it's flaws.

While the main arena's are NOT historical scenarios, they do reasonably SIMULATE the same Operations and Goals that drove the REAL WAR to completion ... Like any Good GAME they allow the player to express his creativity, individualism, and ability. The greater the REALISM the more complete the players immersion in the Virtual World of the game ... arbitrary limitations on the style of play chosen by pilots KILLS immersion and forces the players to THINK about RULES rather than enjoying the EXPERIENCE.

As I understand it you can create your own custom arena and enforce any rules you want to about behavior there ... Why don't you TRY that and see just how people RESPOND to your "limitations" ?
:bhead
Title: Re: My only wish...
Post by: mechanic on December 24, 2011, 06:37:38 AM
Like any Good GAME they allow the player to express his creativity, individualism, and ability.


This is exactly how I feel, well said that man. An excellent quote to remember about what this game is all about.
Title: Re: My only wish...
Post by: The Fugitive on December 24, 2011, 09:39:05 AM
You're method is to take away.  Try it by adding to the game instead.

As a matter of fact, I have been working on an idea to encourage certain things that I will be posting soonish, it may not be exactly what you want, but in this case I'll be suggesting using a carrot as a motivator rather than arbitrarily taking existing things out.

While I guess you could look at it as "I'm taking away" something, I look at it as I'm rewarding those who use the game systems as intended with points/perks.

I look forward to your ideas. I don't care how it done, I'd just like to see more game play put back into the game.


A Flight Simulator, using WWII planes and equipment, in which players Bomb, Straff, Take and Hold Terrirory, etc. In which ACTUAL Paint Schemes and unit insignia are painstakingly duplicated ... But it's "NOT A WAR SIMULATOR?" I'm pretty sure that by NOW you have seen the message displayed when a map is rolled announcing who won the -WAR- ... Your statement is so obviously absurd it need no argument to demonstrat it's flaws.

I'm sorry, I was only going by what the main page for the game states. It is a game, also stated as such by the owner/creator. The system message after the "war is won" could as easily been "game over stand-by for the reset"

Quote
While the main arena's are NOT historical scenarios, they do reasonably SIMULATE the same Operations and Goals that drove the REAL WAR to completion ... Like any Good GAME they allow the player to express his creativity, individualism, and ability. The greater the REALISM the more complete the players immersion in the Virtual World of the game ... arbitrary limitations on the style of play chosen by pilots KILLS immersion and forces the players to THINK about RULES rather than enjoying the EXPERIENCE.

Agreed, the options are there, but NOBODY IS USING THEM. That is the problem with the game now. A monkey with an IQ of 12 could set-up and run the missions you see today. While the options are there nobody uses them because it takes to long to either learn the skills required, or accomplish.

Title: Re: My only wish...
Post by: EVZ on December 24, 2011, 01:51:23 PM
I'd just like to see more game play put back into the game. - A monkey with an IQ of 12 could set-up and run the missions you see today.
What you get out of the game depends on what you put into it. Focusing on OTHER players and dictating what they are NOT ALLOWED to do may enhance your ego and self esteem but is unlikely to improve anybodys GAME experience, especially your own.

I can understand if the game has gone stale on you and isn't as enjoyable as it once was ... I just don't think posting a "No Fun Allowed" sign is going to fix that.
:cry
Title: Re: My only wish...
Post by: The Fugitive on December 24, 2011, 10:02:58 PM
What you get out of the game depends on what you put into it. Focusing on OTHER players and dictating what they are NOT ALLOWED to do may enhance your ego and self esteem but is unlikely to improve anybodys GAME experience, especially your own.

I can understand if the game has gone stale on you and isn't as enjoyable as it once was ... I just don't think posting a "No Fun Allowed" sign is going to fix that.
:cry

You don't read and understand to well do you. I never said anything wasn't allowed, you can do all the lame game play you want. I don't think you should earn any points/perks for it. After all, dropping 600 bombs on a building or two isn't all that tuff so how much can you really earn?

The only time I focus on what other players are doing is when it infringes on my game play. If the vast majority of the Bish are in their little horde mode and attacking Rook bases my choices are fight the horde, or log for the night. Their game play then very much effect my play.
Title: Re: My only wish...
Post by: mechanic on December 24, 2011, 10:31:58 PM
You are aggressively unsatisfied with the game and every other person in it Fugi. Many times in your past threads of this ilk I have offered you unadulterated fights in the DA, the correct venue for that kind of thing. You always refused. I think you are approaching the MA gameplay completely wrong and that is why you are so pissed off with everyone else. I think you should take a few months off and then come back and enjoy the game again because you my friend are suffering from a serious case of burnout.

Title: Re: My only wish...
Post by: matt on December 25, 2011, 12:26:13 AM
I think thats the biggest thing that bothers me is that you "have" to try and think of things like this. I think if people were shown a different way to play they would. The things they are doing with the GVs for this next release look good. If it makes more GV battles that have GVs as the main element instead of A20's and dive bombing Lancs then yes it is a step in the right direction.

I think another thing that would be cool is a list of "daily missions" pre-planned mission with certain objectives in them. You fill the mission and run it when you can. If that means that you have to capture a couple bases to get the launch base first then do it. Completion of the mission gives perks to those in the mission....and still alive.
              some good ideas
Title: Re: My only wish...
Post by: The Fugitive on December 25, 2011, 09:29:59 AM
You are aggressively unsatisfied with the game and every other person in it Fugi. Many times in your past threads of this ilk I have offered you unadulterated fights in the DA, the correct venue for that kind of thing. You always refused. I think you are approaching the MA gameplay completely wrong and that is why you are so pissed off with everyone else. I think you should take a few months off and then come back and enjoy the game again because you my friend are suffering from a serious case of burnout.



Again, you mis-understand. I am NOT "aggressively unsatisfied with the game and every other person in it", dis appointed yes, unsatisfied no. If I was unsatisfied I'd be gone with my $15 a month.

My flying time is basically down to flying on Saturdays. I fly 8-9 hours that day. In that time span I search for fights. Sometimes I'll fight a nice little 5-6 on 5-6 like I did last week when I ran into the 113th. Other times I'm at one of the "fighter town" spots getting in a good fight or two depending on the numbers. Sometimes you can find me helping out an attack flying a B24, or just popping towns for practice. Others I'm defending in a whirlble or trying to flank a spawn camp and spot a tank before they spot me.  In my time I have I'm always looking for a fight, and some fun. In that 8-9 hour span each weekend I find 6-10 good fights/missions. So maybe a quarter of my time is "filled with fun!". The rest of the time is spent hammering my head against the horde or getting to tail along with our very own horde.  :rolleyes:

In the old days I could log on after supper, jump into a mission or two and log for the night. Or maybe just duke it out over a base for an hour or so. Today, for the most part there are very few missions. Most base captures are done by hordes. Most GV fights are spawn camps, and almost nobody does bomber raids. I don't bother logging on during a weekday because it takes too long to find a goof fight going someplace. I don't DA . DA fighting is a totally different style of fighting. It's far more about timing and choreography than fighting. It's just too static for me. Also flying 1 vs 1 isn't always what I'm looking for. I like ALL aspects of the game.

The point I'm making....or trying to make, is the game we play today is a very watered down version of what we use to play. It's like playing chess with someone whos not very good....but thinks they are. They keep coming after you with the same moves time and time again. Sure you can beat them, but wheres the fun in doing it a bunch of times. Either that or they have this one gambit they use over and over to roll you under because there is no defense for it. Again, where the fun in that?

Again, I'm NOT  "unsatisfied" with the game. I do hunt around AND FIND fun as I spends hours in the game. I KNOW the game could be much better than it is, because it use to be. That is why I bring up topics like this. I'm hoping not so much the HTC will see my post and a light will go off for them  :devil but that I can remind people how the game use to be, and that in these discussions maybe HTC WILL find an idea or two. If not that maybe it will get some of the newer player to try different kinds of missions.
Title: Re: My only wish...
Post by: Debrody on December 25, 2011, 09:42:58 AM
See Rule #4