Aces High Bulletin Board

General Forums => The O' Club => Topic started by: Tac on January 04, 2012, 11:12:48 AM

Title: Skyrim templates
Post by: Tac on January 04, 2012, 11:12:48 AM
Im going up to level 20 before spending a single perk. I do not have the stomach to re-roll the character again and re-do all those quests. So post your template...why you like it.. etc.  Give me some ideas :)
Title: Re: Skyrim templates
Post by: wil3ur on January 04, 2012, 11:16:19 AM
Currently have Heavy Armor, 2 Handed Swords, Blacksmithing & Sneak trained.

2 Handed swords rock for damage, and are fairly fast.  Once perked right, you can hit multiple targets with one swing.

Heavy Armor for the protection.  I don't use lackeys to follow me around, they just get in the way and make too much noise.  Once perked, it weighs nothing & makes no sound when you sneak.

Blacksmithing is always nice to be able to make weapons that'll either cost a fortune, or only run across off of random drops (I do some enchanting as well, but nothing perked)

Sneaking, Goes hand in hand with my 2 hand Sword and Heavy Armor...  Sneak right up behind someone and lop their head off before they even know what happened.

Nord Heavy Ninja FTW
Title: Re: Skyrim templates
Post by: Tyrannis on January 04, 2012, 11:20:18 AM
Smithing for the unique dragon and deadra armor.

1 handed because i like it.


2 handed because i like it.


Destruction magic because I like the power of fire in-game.


And archery for hunting. The zoom-in and slowdown for archery comes in handy alot.
Title: Re: Skyrim templates
Post by: wil3ur on January 04, 2012, 11:24:10 AM
I recently upgraded to a Legendary Ebony Greatsword with Fire enchant.  I goosfraba a giant and can have him down in a 3 hit combo before he gets back to his feet.
Title: Re: Skyrim templates
Post by: ImADot on January 04, 2012, 11:28:21 AM
Im going up to level 20 before spending a single perk. I do not have the stomach to re-roll the character again and re-do all those quests.

Make sure you create a new full save so you can go back to it again and again.

Also, if you're using the PC version you can re-spec your guy using the console.

Player.removeperk [perk code]
Player.addperk [perk code]

You can find the perk codes on the Interwebz, or use the console:

help "glass smithing" 4
help enchanting 4

Title: Re: Skyrim templates
Post by: Vudu15 on January 04, 2012, 12:47:39 PM
Bow for distance work
2 handed for close
light armor and sneak......
Title: Re: Skyrim templates
Post by: Tac on January 04, 2012, 01:20:52 PM
Thanks I didn't know that. I did plan on saving the level 20 saved game and making a backup copy of it on some other folder just in case.

Overall I find myself mostly using sneak and alteration/illusion spells to move around and conjuration/1 handed to fight...but my flame atronach does the real fighting/tanking. I gave up on destruction magic as it does too little damage for too high a cost. I know perks improve this but when I see melee having so much damage output without a single perk it makes me wonder at the viability/survivability of a magic only character.

If I get in melee i'm dead. I just can't handle the insane movement speed and silly fast swing speed this game has. Sure wish it was more like mount and blade where the enemy would at least take a couple of seconds between swings and visibly prepare for a swing not this switchblade-slashing with 2h sword fast fighting.

So I find myself relying on muffle/sneak/stoneskin for movement and positioning and a combination of conjuration and either 1h or archery for combat. If there was a mod for thrown daggers as an alternative for archery id be all over it.




Title: Re: Skyrim templates
Post by: FireDrgn on January 04, 2012, 01:47:59 PM
Archery and sneak  .why give someone the chance to defend themselves.  and one handed.  idiots walk right past to lydia just get  a 15x dagger = instant kill.          you can pull torchs off the wall and it increases your sneak ability.  It funny.  the animations are great lydia  got in the way a few times ..  i was like dang great animation then was wait a dang second i just killed lydia...    wish head shot gave extra damage
Title: Re: Skyrim templates
Post by: curry1 on January 04, 2012, 01:58:20 PM
Bow for distance work
2 handed for close
light armor and sneak......

2 handed and light armor makes no sense to me.
Title: Re: Skyrim templates
Post by: FireDrgn on January 04, 2012, 02:05:22 PM
because if any make it past bow u dont need heavy ammor especiall if you have a ledgendary and enchantment.. 
Title: Re: Skyrim templates
Post by: Vudu15 on January 04, 2012, 03:56:07 PM
2 handed and light armor makes no sense to me.

does more dmg.... and light armor allows me to move faster and quieter. dodge attack, whack with huge sword, rinse and repeat.....
Title: Re: Skyrim templates
Post by: Tyrannis on January 04, 2012, 06:18:12 PM
2 handed and light armor makes no sense to me.
You can swing and recovery faster from regular, and enhanced power attacks with 2 handed weapons in light armor, than in heavy armor.
Title: Re: Skyrim templates
Post by: Penguin on January 04, 2012, 10:17:35 PM
I'll see your two-handed banesword, and raise you a BOOMSTICK:

http://www.youtube.com/watch?v=pFriRcIwqNU (http://www.youtube.com/watch?v=pFriRcIwqNU)

Take that you gnomes! :devil

-Penguin
Title: Re: Skyrim templates
Post by: Vudu15 on January 04, 2012, 11:06:32 PM
right........nice post but the exit is thata way >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Title: Re: Skyrim templates
Post by: TonyJoey on January 05, 2012, 12:07:33 AM
My original character was going to be a sneaky archer type, but five minutes in to the game, I cast a spell and immediately found it more interesting. What could be cooler than shooting fire from my hands? My character is now a level 19 or 20, I forgot exactly which it is. Anyways, I'm a Breton mage. I'm about 3/4 through the main quest and have finished the College of Winterhold quests so I have the Arch-Mage's Robes, as well as Morokei's mask. With all my level ups and enchanted gear, my magicka is upwards of 350 and regenerates at 225% of its orginal rate. My destruction spells cost much less as I've invested a great deal in that particular skill tree. Once you get the Impact perk, dual casting destruction becomes pure ownage as it staggers your enemy everytime. With the combination of the Dragonrend shout and Impact, you can keep a dragon on the ground and not let him get in one attack, while you slowly chip away at his health. I also use conjuration and restoration quite a bit, conjuration to tank damage and restoration to quickly heal myself (and for wards once in a while). I enchant a lot of things and use Alchemy quite a bit to keep my potion supply stocked. Once I finish the main quest, I'll settle down a little and try out some of the other schools of magic. 
Title: Re: Skyrim templates
Post by: Vudu15 on January 05, 2012, 01:10:37 AM
I simply play a way more complex game of duck hunt using my bow and the dragons.......trees are your friends in that game.  :devil
Title: Re: Skyrim templates
Post by: Tyrannis on January 05, 2012, 05:58:55 AM
I simply play a way more complex game of duck hunt using my bow and the dragons.......trees are your friends in that game.  :devil
Make sure to get the zoom-in and slow-down perk for archery. Makes things much better.  :aok


I almost gave up on archery entirely in the beginning of the game. Was trying to hunt outside whiterun, All my arrows would ether fly right threw the elk without killing them. Or it would hit for a headshot, But only drop their health by half.

Thankfully its improved.
Title: Re: Skyrim templates
Post by: Vudu15 on January 05, 2012, 10:22:12 AM
I never had that problem, Now I did fora bit at long range due to the fact I turned the crosshairs off. But with practice Ive overcome this, I also dont think Ill be using the zoom feature. I just handle it like a normal person with some good ol' Kentucky windage.  ;) oh same for the slow down time thing I like pullin off shots at distance on the fly.  :t
Title: Re: Skyrim templates
Post by: Wiley on January 05, 2012, 11:25:55 AM
My original character was going to be a sneaky archer type, but five minutes in to the game, I cast a spell and immediately found it more interesting. What could be cooler than shooting fire from my hands? My character is now a level 19 or 20, I forgot exactly which it is. Anyways, I'm a Breton mage. I'm about 3/4 through the main quest and have finished the College of Winterhold quests so I have the Arch-Mage's Robes, as well as Morokei's mask. With all my level ups and enchanted gear, my magicka is upwards of 350 and regenerates at 225% of its orginal rate. My destruction spells cost much less as I've invested a great deal in that particular skill tree. Once you get the Impact perk, dual casting destruction becomes pure ownage as it staggers your enemy everytime. With the combination of the Dragonrend shout and Impact, you can keep a dragon on the ground and not let him get in one attack, while you slowly chip away at his health. I also use conjuration and restoration quite a bit, conjuration to tank damage and restoration to quickly heal myself (and for wards once in a while). I enchant a lot of things and use Alchemy quite a bit to keep my potion supply stocked. Once I finish the main quest, I'll settle down a little and try out some of the other schools of magic. 

Getting Alteration to the point where you can paralyze someone is a ton of fun.  Doesn't work on dragons, but very few humanoid things can resist it.  I have a bad feeling it gets worse at high levels (my mage is 38 or 39 right now) but so far, it works very well.  Illusion also gets you the higher level calm spells that negate a lot of enemies as well.

I amused myself in a couple of spots with enemies that had high resistance to magic damage paralyzing them and going all stabby with Mehrune's Razor (small chance to instakill its target).  I took out a couple bosses that way.

Wiley.
Title: Re: Skyrim templates
Post by: Tac on January 05, 2012, 06:29:17 PM
I think I found my ideal build. Been testing it and its hilariously fun.


Shield Mage.

No, seriously.

Using a shield with full block perks is insanely good. Bash does good damage and stuns/staggers per bash all the while you can literally decrease your damage input by 80% with shield blocking...and a further 80% with alteration and some light armor perks.

Couple that with high sneak and illusion and anything you cant 'rage' from a distance to kill each other you can outlast with your shield and destruction -or- conjuration damage. Add some archery & crit from stealth perks along with poisoner alchemy line and you have a very deadly, highly survivable, melee combat avoiding character.

Here's a short video .. didn't get to use the shield bash in there but its an example of almost my every day play.

http://www.youtube.com/watch?v=T-U-qYmbCb4&feature=youtu.be

Note: I run mods: improved jump height (im khajitt I SHOULD get better jump dangit), sithis blade (for the looks), combat mod (it ups the cinematic kills to 85% of the time) and improved magics (the mod author merely scaled the damage of lower level spells so they increase a bit as you grow...that way the spells dont become irrelevant).
Title: Re: Skyrim templates
Post by: TonyJoey on January 05, 2012, 09:43:10 PM
Getting Alteration to the point where you can paralyze someone is a ton of fun.  Doesn't work on dragons, but very few humanoid things can resist it.  I have a bad feeling it gets worse at high levels (my mage is 38 or 39 right now) but so far, it works very well.  Illusion also gets you the higher level calm spells that negate a lot of enemies as well.
I amused myself in a couple of spots with enemies that had high resistance to magic damage paralyzing them and going all stabby with Mehrune's Razor (small chance to instakill its target).  I took out a couple bosses that way.
Wiley.
I've utilized some of the "flesh" spells in Alteration before and have been saved by them when multiple melee enemies charge me. I even wasted a perk on Mage Armor, only to find out that the Morokei mask counts as light armor. The concept of Illusion spells sounds really cool to me, but I just have never used them much. The one time I did, I used a spell that makes them attack all nearby things, only to find out that I was the nearest thing.  :lol
Title: Re: Skyrim templates
Post by: wil3ur on January 05, 2012, 10:21:34 PM
I've utilized some of the "flesh" spells in Alteration before and have been saved by them when multiple melee enemies charge me. I even wasted a perk on Mage Armor, only to find out that the Morokei mask counts as light armor. The concept of Illusion spells sounds really cool to me, but I just have never used them much. The one time I did, I used a spell that makes them attack all nearby things, only to find out that I was the nearest thing.  :lol

And this is why magic sucks.  I learn it, I gain levels by it... but I do not use it, except as an instrument of my weapon (Soul Capture & Fire FTW -- Learn to change midcombat for awesome enchanting and selling abilities!!!).  The one thing I use the hell out of are my shouts.  I've been able to get through most of the bugged quests and other obstacles using these, and had a TON of fun using it during the rebellion storyline.  Goosfrabaing a few dozen guys off the top of a tower and watching your counter go from 50% to 3% is a very good feeling...  It also awes and amazes people in town, opens up a few sidequests doing so publicly, and pisses of the guards, so you can't go wrong thuuming your way across the country side.

You're Dragonborne.  Yes you can use magic, you're the Archmage... but magic's for wimps and little girls.  A real man drinks mead and yells at !&#*.  This is Skyrim!


Nord Heavy Ninja FTW
Title: Re: Skyrim templates
Post by: Angus on January 06, 2012, 01:55:25 AM
If shouting, casting and chopping  as well as having a lackey don't work for me, I press tilda and cast a very evil spell, muhahahaha :)
Title: Re: Skyrim templates
Post by: Tac on January 06, 2012, 03:57:31 AM
The one time I did, I used a spell that makes them attack all nearby things, only to find out that I was the nearest thing.  :lol

Illusion is a very,very powerful spell line. If you combine it with sneak and alteration ..and either archery or destruction you're practically Loki incarnate.

I have been able to clean out dungeons filled with things that would 1-shot me in melee thanks to the Rage spell. The quest in Solitude to clean out the wolf cave is rather hard for a non-melee. There's tons of high difficulty wraiths and dragurs (sp?) as well as a swarm of casters in the castle area (3 towers and the area between them). The 'boss' casters are on top of the highest tower and they're a good 5 or so levels above you.

You enter the area of the cave where the castle is (yes..a castle underground.. Skyrim is weird) from a grotto that is almost at eye level with the highest tower. You can see the boss casters up there. If you snipe one with bow or fireball the rest aggro you and by default, aggro the entire castle on you and everything in between.

But.. one overcharged Fury spell ... hits one of the bosses... and its popcorn time. (Rage spells doesn't reveal your location like arrows or destruction spells do.. it barely gives them a vector to you so its very hard to be detected by casting these.)

You get to see the place light up in fireballs/lightning as the bosses kill each other and then run down to kill the rest of the castle defenders. The boss dies to the swarm, but when it does so you just pop him a raise dead spell and you get to watch him go bonkers all over again. When he dies second time he's dust... and you got tons of corpses in plain sight you can just raise from afar and watch them clean the place for you. You then simply walk in, take out any stragglers and claim the loot. I finished that quest in about 15 minutes. If i had gone in killing the place myself it would've been almost impossible as those high level critters kill me in 1 shot.

I think I have a save game in that spot just before I did it.. i'll see if i can fraps the whole thing and post it.
Title: Re: Skyrim templates
Post by: Tyrannis on January 06, 2012, 04:04:52 AM
And this is why magic sucks.  I learn it, I gain levels by it... but I do not use it, except as an instrument of my weapon (Soul Capture & Fire FTW -- Learn to change midcombat for awesome enchanting and selling abilities!!!).  The one thing I use the hell out of are my shouts.  I've been able to get through most of the bugged quests and other obstacles using these, and had a TON of fun using it during the rebellion storyline.  Goosfrabaing a few dozen guys off the top of a tower and watching your counter go from 50% to 3% is a very good feeling...  It also awes and amazes people in town, opens up a few sidequests doing so publicly, and pisses of the guards, so you can't go wrong thuuming your way across the country side.

You're Dragonborne.  Yes you can use magic, you're the Archmage... but magic's for wimps and little girls.  A real man drinks mead and yells at !&#*.  This is Skyrim!


Nord Heavy Ninja FTW
I can drop a blood dragon in 4 secs using duel flames...lets see your sword do that.


Serious: Magic is very fun to mess around with and learn. I took an imperial, And ive happily balanced him out between being a warrior, and a mage. with a good balance between the 2.
Title: Re: Skyrim templates
Post by: wil3ur on January 06, 2012, 10:14:54 AM
I give a yell that brings the dragon to the ground, swing twice normal melee followed up with a power slash...  this is normally enough to kill a dragon in or about 4 seconds.  Do not underestimate the power of my Big Black *#&!$ of the Clap (My Enchanted Ebony Greatsword of Fire).
Title: Re: Skyrim templates
Post by: Wiley on January 06, 2012, 10:19:03 AM
Pfft.  Noobs. ;)  On my first character I snuck up behind a dragon asleep in front of a wordwall and backstabbed him in the tail.  Instakill.  :neener:

Wiley.
Title: Re: Skyrim templates
Post by: Tyrannis on January 06, 2012, 10:43:14 AM
I give a yell that brings the dragon to the ground, swing twice normal melee followed up with a power slash...  this is normally enough to kill a dragon in or about 4 seconds.  Do not underestimate the power of my Big Black *#&!$ of the Clap (My Enchanted Ebony Greatsword of Fire).
Mehrune's Razor.

/Thread
Title: Re: Skyrim templates
Post by: ImADot on January 06, 2012, 10:56:38 AM
open console
[click on dragon]
type the command "kill"
close console
open console

(or so I hear)


/Thread   :D
Title: Re: Skyrim templates
Post by: wil3ur on January 06, 2012, 11:08:12 AM
I haven't entered a single command into the game...  I've played this completely Vanilla with the original release.  I've had to Thuum my way around some broken quests, google some work arounds for some other bugs, reinstall sounds for a quest... but other no cheating.  Cheating is for noobs.  What's the point of having a badass game that'll take months to beat, if you just want to cheat your way to the end and be done with it.
Title: Re: Skyrim templates
Post by: Vudu15 on January 06, 2012, 11:14:07 AM
whats this cosole you speak of.......played ona console maybe..... :rolleyes:
Title: Re: Skyrim templates
Post by: ImADot on January 06, 2012, 12:09:52 PM
I haven't entered a single command into the game...  I've played this completely Vanilla with the original release.  I've had to Thuum my way around some broken quests, google some work arounds for some other bugs, reinstall sounds for a quest... but other no cheating.  Cheating is for noobs.  What's the point of having a badass game that'll take months to beat, if you just want to cheat your way to the end and be done with it.

Me too, except I've installed a number of mods - only graphics enhancements to make the world look even better.

I'm starting to play around with the console a little, because I've got an idea for a movie I want to make.
Title: Re: Skyrim templates
Post by: TonyJoey on January 07, 2012, 02:45:29 AM
I'll have to look into using Illusion spells more as the concept sounds really cool, and it's evident that they can be very effective. Destruction and Conjuration are still my preferred, however. I can't wait to unlock the Master-level destruction spells and the Summon Dremora Lord spell. That thing looks like one bamf.  :eek:
Title: Re: Skyrim templates
Post by: 4deck on January 07, 2012, 09:33:55 AM
Enchanting all of em. Smithing heavy side, to get to the Dragon Armor.

Other then that just using the overdraw on Bow, and the sneak to 3x crit shot for bow.

One hand weapon just the base

Im playing a cat now (kji'ite)

I plan on modding this game soon as the Creation Kit becomes available.
Title: Re: Skyrim templates
Post by: Tac on January 07, 2012, 11:46:53 AM
I really don't understand why there is crafting in that game in the sense of it costing skill points. Once you make yourself the armors you need thats it. They dont wear off or get damaged or anything... so its guaranteed that you will reach a point where all those skill points are simply wasted.

I've filmed my shield mage taking down a troll ... which would've 2-shot me if i had no shield. Posting it up soon. Also will be putting up the illusion-rage spell video.
Title: Re: Skyrim templates
Post by: Tac on January 07, 2012, 02:58:43 PM
Here it is:

http://www.youtube.com/watch?v=BzISH1N9bsc&feature=youtu.be

Its a three fight video. First is yeti battle showing shield+destruction magic. Second shows the use of illusion rage spells plus shield and destruction magic fight... and how the game tends to lock up my mouse at times when i switch spells (its why i couldnt even block or cast and got killed grrr). Third is the long range use of fury spell to clear out the castle full of high level casters. :)
Title: Re: Skyrim templates
Post by: bagrat on January 07, 2012, 03:34:40 PM
Here it is:

http://www.youtube.com/watch?v=BzISH1N9bsc&feature=youtu.be



once the enemy is in slow motion, u can drop the shield move around an open up on em. You can get quite a few attacks in especially if their power attack takes forever. :D


mine
blocking- bashing and disarming opponents while stayin protected

one handed-  cuz i imagine im playin a badas version of zelda.. and to cut heads off.

heavy armor...

and archery for le distance kills.
Title: Re: Skyrim templates
Post by: Tac on January 07, 2012, 03:42:55 PM
yeah but the moment you lower the shield guard the slow-down-time effect ends. Sure, you can move out of the way of the incoming hit, flank the enemy, drop shield and stick a knife in them but that still leaves my caster-cat too close to getting hit yet again. I love the stagger effect from shield bash.

During that video my cat was level 22 with only 100 health, 100 stamina and 280 magicka so any hit ...hurts. Especially when wearing leather armor and no perks spent in armor. Now it is level 29 and uses a heavy dwarven shield which does a lot more damage per bash hit than the light elven plus it covers the body a lot more. I've all perks in shield except the run-with-shield and chance-to-disarm-bash perks (don't need 'em).

Overall the shield IS my armor. So many times i'm running in the wild and get jumped out of nowhere by something and *BLOCK* the attack.... its glorious. Once I get the archmage robes im wearing those and sitting behind me shield. :rock
Title: Re: Skyrim templates
Post by: bagrat on January 07, 2012, 03:53:20 PM
ahh, guess its slightly different on console. seems like once the time has slowed, it stays like that until the attack is finished.

anyways swords and shields!
Title: Re: Skyrim templates
Post by: ink on January 07, 2012, 05:06:02 PM
I haven't entered a single command into the game...  I've played this completely Vanilla with the original release.  I've had to Thuum my way around some broken quests, google some work arounds for some other bugs, reinstall sounds for a quest... but other no cheating.  Cheating is for noobs.  What's the point of having a badass game that'll take months to beat, if you just want to cheat your way to the end and be done with it.

consul commands are not just for cheating.....I hated how my character was the same size as everyone else...not anymore :D