Aces High Bulletin Board
		General Forums => Aircraft and Vehicles => Topic started by: MK-84 on January 12, 2012, 05:46:49 AM
		
			
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				     I know a lot of effort was historically involved in calculating how many hit of a certain caliber shell, it took to take out a specific aircraft, and how many of each shells fired would result in a hit.
     Loose example.  "it might take 20 hits from 20mm to take down a B17, but it takes 2000 rounds to land those 20 hits"
     Can we figure this out in AH?  In terms of our game?
			 
			
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				You're leaving out the critical factor of where the hits are on the aircraft. 
			
 
			
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				     Or the even more critical factor of gunnery skill.  Some guys could knock a target down with a few rounds, others could
spray the sky all day without landing one hit.  Mileage varies of course, but pilots will be random.
			 
			
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				Good point. I should have considered gunnery skill when I was thinking about where the hits are on the aircraft.  :bhead   :neener:
			
 
			
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You're leaving out the critical factor of where the hits are on the aircraft. 
I left out alot of factors. 
To explain better, I was more concerned about how often "mr. joe average pilot"  lands hits with certain weapons.  
			 
			
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				You can look at average hit percentage but that doesn't give you hits per kill for aircraft or weapon type. I don't think that's possible or useful even if it's interesting but maybe Lusche will surprise us.
			
 
			
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				A few tours ago I flew the Yak-9U exclusively for the fighter category and left attack for all my fooling around.  I ended up with a hit percentage of over 10%.  No idea how that broke down between 23mm/12.7mm.
Of course, the flip side was that more often than not, I was shot down without having fired a single round.
			 
			
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 I don't think that's possible or useful even if it's interesting but maybe Lusche will surprise us.
Would also be a surprise to me  :lol
I only have access to the very same data as anybody else. There is no way to break down hit % to individual weapons, nor can I (which I really would like to) see how many rounds have been actually fired.
			 
			
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				I would like the hit percentage of the front guns separated from the other mannable guns in the plane but it's asking way too much of HTC and only applies to a couple of planes..