Aces High Bulletin Board

General Forums => Wishlist => Topic started by: davidwales on January 16, 2012, 02:24:13 PM

Title: Gliders
Post by: davidwales on January 16, 2012, 02:24:13 PM
I know I must be a pain in the wish list section but some of my ideas are brill wot if we could also have gliders to stick on the back of goons so we can get 20 troops to a base rather than 10 htc could reduce speed of goon with glider by 50 per cent that would be fair , I do apolagise for not being on line for not being online in the game as I'm in Italy for a few days  :salute
Title: Re: Gliders
Post by: mthrockmor on January 16, 2012, 02:27:12 PM
Not a bad idea, essentially some sort of drone. And the glider could carry a jeep with 13 troops, which I believe is how it worked in WW2. Or an anti-tank gun. In any case, this merits some thought. I know some of the first questions from other board members will be about hard facts to back up the idea. My first question is about a glider cutting the speed of the C-47 in half. Is this accurate? I would put together half a dozen hard facts on how the glider was used, and impact, etc with sources and post those.

You might have a winner.

Boo
Title: Re: Gliders
Post by: davidwales on January 16, 2012, 02:32:29 PM
Well what I was thinking is that once the first 10 troops were deployed the glider would be disconnected and then the goon could either be bailed to take control of glider or the goon could be put on auto but that might not be fair as most goons are surplus to requirements once troops are deployed it could be once you bail goon the player takes control of glider automatically  :airplane:
Title: Re: Gliders
Post by: davidwales on January 16, 2012, 02:41:28 PM
It was called after me a Waco the speed of the c47 was reduced by 30 per cent and could carry a jeep as you rightly said it is up to the player to belly land the glider near town  :salute
Title: Re: Gliders
Post by: guncrasher on January 16, 2012, 02:42:54 PM
Hitech has said many times if planes could carry more troops, he will just increase number needed to take base.   So in your case you bring 20 then 20 would be needed to take town.


Semp
Title: Re: Gliders
Post by: RTHolmes on January 16, 2012, 02:44:31 PM
+1

... but just for the 2 kills in one pass when goon hunting :banana:



edit: presumably you'd only need to kill the towing plane to get both kills - bargain!
Title: Re: Gliders
Post by: davidwales on January 16, 2012, 03:06:20 PM
yes i think that would be more than fair , as it doubles chances of getting 10 troops to map room , the 30 per cent reduction in speed and not able to manovour the same would balance the sides . :old:
Title: Re: Gliders
Post by: davidwales on January 16, 2012, 03:08:50 PM
but its one aircraft not two htc says 10 troops to take base but in fact jeeps carry 3 how can that be ??????????????
 :D
Title: Re: Gliders
Post by: AKP on January 16, 2012, 03:22:42 PM
When do you get back from Italy?  :D
Title: Re: Gliders
Post by: davidwales on January 16, 2012, 03:44:00 PM
monday i hope you can shoot me down then  :aok
Title: Re: Gliders
Post by: guncrasher on January 16, 2012, 04:32:58 PM
yes i think that would be more than fair , as it doubles chances of getting 10 troops to map room , the 30 per cent reduction in speed and not able to manovour the same would balance the sides . :old:

it doesnt double chances as the number of troops needed will increase to 20, since the map capture is tied to the max number of troops that can be carried.


semp
Title: Re: Gliders
Post by: davidwales on January 16, 2012, 04:43:39 PM
sorry i dont understand what you mean , it must only mean that you have doubled your chances of being killed and doubled your chances of taking a base i dont understand why you have to keep saying it increases to 20 ??  ;)
Title: Re: Gliders
Post by: davidwales on January 16, 2012, 05:10:39 PM
It's lucky I got my iPad with me as I can keep giving you my good ideas  :cheers:
Title: Re: Gliders
Post by: guncrasher on January 16, 2012, 05:39:29 PM
sorry i dont understand what you mean , it must only mean that you have doubled your chances of being killed and doubled your chances of taking a base i dont understand why you have to keep saying it increases to 20 ??  ;)

C47's carried more than 10 troops in real life.  but hitech decided that only 10 troops would be needed to take the maproom so they limited the amount of troops that can be carried by one player to the amount of troops needed to take the maproom.  if you want to tow a glider with another 10 troops plus 10 for the goon then the amount of troops needed to take the town will increase to 20.  those are the rules of the game.

it doesnt get any simpler than that.  if you want to bring 20 troops to town then have a friend bring another goon.


semp
Title: Re: Gliders
Post by: guncrasher on January 16, 2012, 05:42:47 PM
sorry i dont understand what you mean , it must only mean that you have doubled your chances of being killed and doubled your chances of taking a base i dont understand why you have to keep saying it increases to 20 ??  ;)

C47's carried more than 10 troops in real life.  but hitech decided that only 10 troops would be needed to take the maproom so they limited the amount of troops that can be carried by one player to the amount of troops needed to take the maproom.  if you want to tow a glider with another 10 troops plus 10 for the goon then the amount of troops needed to take the town will increase to 20.  those are the rules of the game.

it doesnt get any simpler than that.  if you want to bring 20 troops to town then have a friend bring another goon.

you are new here so I'll let you in a little secret.  most if not all ideas/planes/ground vh's  have been proposed and discussed many times over.  every once in a while somebody will have an idea that is really unique and different. this one is not as it has been proposed many times before.


semp
Title: Re: Gliders
Post by: davidwales on January 16, 2012, 06:01:20 PM
But it is the same as fetching a friend I'm not disputing the fact 10 troops can get in a goon but they can get ten in a glider think Pegasus bridge for intance  :aok
Title: Re: Gliders
Post by: guncrasher on January 16, 2012, 10:04:15 PM
But it is the same as fetching a friend I'm not disputing the fact 10 troops can get in a goon but they can get ten in a glider think Pegasus bridge for intance  :aok

first thing in the morning call aces high.  let them know that it's the same thing, then come back and tell us how it went.


semp
Title: Re: Gliders
Post by: Tupac on January 16, 2012, 10:05:21 PM
I think it would be pretty cool to have a goon towing a player controlled glider.
Title: Re: Gliders
Post by: Raptor05121 on January 16, 2012, 10:11:37 PM
This is a retarded idea. The CG-4A Waco when being towed by a C-47 had a top speed of about 120 mph. Not to mention the turning radius of a B-29 on WEP at 30,000ft.

The idea of a map capture is to get the troops there QUICKLY and STEALTHILY.

Tell me, why would you take an already slow airplane of 240mph and slow it to 120mph for a capture? And also, increase its visual target for enemy fighters. The Waco was an awesome idea for D-day invasions. It is a horrible idea for the LWA.
Title: Re: Gliders
Post by: davidwales on January 17, 2012, 01:34:16 AM
sometimes ive had to up 6 times to base take and been perked 5 so you get double your perks in half the time and i base gets taken in half time every 1s a winner :banana:
Title: Re: Gliders
Post by: Pigslilspaz on January 17, 2012, 02:08:56 AM
This is a retarded idea. The CG-4A Waco when being towed by a C-47 had a top speed of about 120 mph. Not to mention the turning radius of a B-29 on WEP at 30,000ft.

The idea of a map capture is to get the troops there QUICKLY and STEALTHILY.

Tell me, why would you take an already slow airplane of 240mph and slow it to 120mph for a capture? And also, increase its visual target for enemy fighters. The Waco was an awesome idea for D-day invasions. It is a horrible idea for the LWA.

Doesn't make the idea "retarded"   
Title: Re: Gliders
Post by: guncrasher on January 17, 2012, 03:03:11 AM
Doesn't make the idea "retarded"   

yes it does when you consider that the troops needed to take will increase.  so you bring two planes are a slower speed for no gain whatsoever.  retarded.


semp
Title: Re: Gliders
Post by: Tupac on January 17, 2012, 03:06:21 AM
yes it does when you consider that the troops needed to take will increase.  so you bring two planes are a slower speed for no gain whatsoever.  retarded.


semp

I think taking the major speed hit should warrant double troops.
Title: Re: Gliders
Post by: guncrasher on January 17, 2012, 03:19:55 AM
I think taking the major speed hit should warrant double troops.

i give up.  this is stupid.

semp
Title: Re: Gliders
Post by: davidwales on January 17, 2012, 07:55:13 AM
You will have to be skilled enough to land that makes the whole idea skilful , if you hit a tree for example or don't get close enough to town so the approach will be most important p :uhoh