Aces High Bulletin Board

General Forums => Wishlist => Topic started by: davidwales on January 24, 2012, 04:52:05 AM

Title: Perks For Loyalty
Post by: davidwales on January 24, 2012, 04:52:05 AM
hey as you know ive been on this bb for a few days looking at new ideas etc , but i have come up with the mother of all ideas , we have all been griping about players changing country etc and switching back , well what if htc could bring in a loyalty perk system for example if you have stayed on a tour for so many days you receive perks , for loyalty, and these perks increase the longer you stay on one side , the moment you change sides you loose those accumalative perks gained for that tour , this would stop players switching sides
Title: Re: Perks For Loyalty
Post by: MachFly on January 24, 2012, 04:55:08 AM
I been flying for the rooks for 7 years now, how many perks do I get?
Title: Re: Perks For Loyalty
Post by: FLS on January 24, 2012, 04:56:18 AM
Reward people for doing nothing? That is a new idea and likely to be popular.  :devil

You assume, based on the complaints, that switching sides is a bad thing. Switching sides can be a very good thing. That's why there are also complaints about the 12 hour switch rule.
Title: Re: Perks For Loyalty
Post by: davidwales on January 24, 2012, 05:09:46 AM
i just thought it may be a interesting addition , the loyality perks could only be given for each tour , i just thought that if some players change sides to hit the  highest side of that war,  from the loosing side of the war , the second highest team gain , and the equalibriam is put in jeapody , players who dont change sides are then faced with just flying around shooting random aircraft , rather than a tacticul scenario , and also the extra perks would be handy for players who are defending a depleted side rather than attacking in large numbers from a increased population of pilots who have changed sides , just because they hate one particular side , or some player who is on that winning side and shot them down before they could land there kills etc
Title: Re: Perks For Loyalty
Post by: FBCrabby on January 24, 2012, 05:10:21 AM
Can FBLazy1 get 10,000 perks since he has been a knight for over 10 years? Even though he doesn't use the perks at all?
Title: Re: Perks For Loyalty
Post by: davidwales on January 24, 2012, 05:14:00 AM
also it might be interesting if players could give there perks away to there fellow team mates , or lend them out and repay them say 2 perks a week like a loan
Title: Re: Perks For Loyalty
Post by: MachFly on January 24, 2012, 05:14:48 AM
also it might be interesting if players could give there perks away to there fellow team mates , or lend them out and repay them say 2 perks a week like a loan

HTC said they don't want a perk economy. This one is definitely not going to happen.
Title: Re: Perks For Loyalty
Post by: davidwales on January 24, 2012, 05:54:30 AM
are you right htc are going to try u boats ??? i just thought this one would resolve a lot of problems , ive searched all the threads about changing countries and its amajor issue is this game , i would say a number one issue for most players , causes all sorts of arguments , ive been looking at the arguments you guys have regarding it  :salute
Title: Re: Perks For Loyalty
Post by: MAINER on January 24, 2012, 06:32:40 AM
nope.
Title: Re: Perks For Loyalty
Post by: DaCoon on January 24, 2012, 06:39:43 AM
what about those squads who rotate thru all three countries on a regular basis (i.e. Rook for month, Bish the next month, knight the third month then start over)?
Title: Re: Perks For Loyalty
Post by: davidwales on January 24, 2012, 06:51:39 AM
i dont know what happened there went to put quote in for mainer but seemed to have brought up old thread , as you can see above mainer is 100 per cent loyal so i thought you may have liked the idea , and rotating it would give incentative for players to wait till end of the war if there cycle was due  :salute
Title: Re: Perks For Loyalty
Post by: dirtdart on January 24, 2012, 07:01:15 AM
Is your ingame ID davidwales?
Title: Re: Perks For Loyalty
Post by: davidwales on January 24, 2012, 07:07:13 AM
is yours dirtdart ?  :salute
Title: Re: Perks For Loyalty
Post by: FLS on January 24, 2012, 07:13:06 AM
Reading posts has given you false ideas about problems in the game. Many posts are just whiners crying that things didn't go like they wanted them to. Those are not problems that need to be solved by changing the game.

Title: Re: Perks For Loyalty
Post by: davidwales on January 24, 2012, 07:23:16 AM
ok point taken , but i think its a pretty good idea to solve a problem that so many squads have , the 12 hour rule is a incentative but i think some players have found a loop hole by using there friends account or family members account , the perks would be greater incentative , as every 1 loves them its the currency of htc , if htc were to open up a store selling extra perks they would make a fortune  :salute
Title: Re: Perks For Loyalty
Post by: blood_scout67 on January 24, 2012, 08:18:04 AM
dave what would thease loyalty perks be you cant have something too low cant have something to high plus a economy would be annoying the real life one sucks sorry mate its not a great idea check the rules check the way the game works and come up with a good idea please this is getting old and i guess you dont like people moaning at you
Title: Re: Perks For Loyalty
Post by: MAINER on January 24, 2012, 08:19:31 AM
i dont know what happened there went to put quote in for mainer but seemed to have brought up old thread , as you can see above mainer is 100 per cent loyal so i thought you may have liked the idea , and rotating it would give incentative for players to wait till end of the war if there cycle was due  :salute

I have been with the Bishops for 5 years now...
Title: Re: Perks For Loyalty
Post by: DaCoon on January 24, 2012, 08:35:04 AM
I have flown for all three sides in my 4-1/2 yrs in this community and met some pretty good folks.  I fly FSO, snapshots from time to time, and participate in various scenarios when I have the time.  For me it's not about loyalty, spying, or any of the myriad other things people think someone switching sides is up to.  It is however all about enjoying the time I do get to fly.  Getting a few perks for staying on one side, to me, doesn't seem like much incentive when I can up a 190 A8, kill a couple 51Ds, and land 5-6 perks for one 45 min sortie.   

So I have to -1 to this
Title: Re: Perks For Loyalty
Post by: Butcher on January 24, 2012, 08:40:01 AM
This isn't world of warcraft - so no.
Title: Re: Perks For Loyalty
Post by: Shane on January 24, 2012, 08:40:13 AM
david... do you even *play* the game, i.e., pay for a subscription?  if so, how long now?  (if you haven't - then stop reading this (and posting on the boards) and either pony up or hush up.)

As you can see, some people have been here for *years* - if you're this new, it'd be a good idea to basically just learn more about this game and it's dunamics and techinical aspects before spamming the boards in hopes of something sticking.

The more you do what you're currently doing, the less people are going to give you even less consideration beyond what you're already seeing.

Enthusiasm is okay as long as it's not accompanied by ignorance. Enthusiasm + ignorance = annoyance, which you are rapidly becoming.  Just sayin'
Title: Re: Perks For Loyalty
Post by: davidwales on January 24, 2012, 09:26:21 AM
waiting for arrival of new motherboard so cant play as i have a slow pc, but i have ipad, yes i do pay and play , and i am not ignorent , and ive stopped posting new ideas since gunglinger said  my ideas are good, but players will take more notice if i concentrate on one idea  only and fugitive said they are good also  :salute
Title: Re: Perks For Loyalty
Post by: Butcher on January 24, 2012, 09:40:16 AM
waiting for arrival of new motherboard so cant play as i have a slow pc, but i have ipad, yes i do pay and play , and i am not ignorent , and ive stopped posting new ideas since gunglinger said  my ideas are good, but players will take more notice if i concentrate on one idea  only and fugitive said they are good also  :salute

Can you give us your in game name? just curious.
Title: Re: Perks For Loyalty
Post by: davidwales on January 24, 2012, 09:53:10 AM
its forum stuff on here we are all equals and on the same side if i gave my id that would be breaching my contract with my squad , this the united nations of htc , i could be your wingman for all you know :salute
Title: Re: Perks For Loyalty
Post by: EVZ on January 24, 2012, 09:53:17 AM
OK point taken , but i think its a pretty good idea to solve a problem that so many squads have , the 12 hour rule is a incentive but i think some players have found a loop hole by using there friends account or family members account , the perks would be greater incentive , as every 1 loves them its the currency of htc , if htc were to open up a store selling extra perks they would make a fortune :salute
I think ? the "PERK STORE" is what HT was referring to when he said NO PERK ECONOMY ... I don't think the idea of a perk bonus for LOYALTY is economic ... It would probably have the intended effect on SOME PLAYERS and might be appreciated by those of lesser talents that DON'T earn a lot of Perks normally. The PERK FARMERS will probably NOT like this idea as it would award Perks to people OTHER THAN themselves and few of them could qualify for it ... It makes ME think that  ??? MAYBE ??? a PERK TAX should be charged to anyone SWITCHING SIDES in a MAIN ARENA ??? Any such TAX would be figured on a % basis ... Want to switch sides? OK, it will cost you 30% of your perk points ...Hmmmmm, I think I'll raise this as a separate topic ... You're an INSPIRATION David !
:O
Title: Re: Perks For Loyalty
Post by: davidwales on January 24, 2012, 10:02:45 AM
yes that could be applied im sure it would be so easy to impliment , htc could write a code in o club and as soon as you switch you loose a certain amount of perks , there has to be a fair balance , if some players dump there country before the war has been won , having monopolised on certain parts of that war where that country may have had a overall advantage , and were vulching aircraft on a capped field for intance , and to switch countries to do the same to the same country he has just left  :salute
Title: Re: Perks For Loyalty
Post by: VonMessa on January 24, 2012, 10:15:07 AM
yes that could be applied im sure it would be so easy to impliment , htc could write a code in o club and as soon as you switch you loose a certain amount of perks , there has to be a fair balance , if some players dump there country before the war has been won , having monopolised on certain parts of that war where that country may have had a overall advantage , and were vulching aircraft on a capped field for intance , and to switch countries to do the same to the same country he has just left  :salute

What about those that are not married to a chess piece?

What about those that could give less than a rat's backside about "teh warz"?

Forfeiting perks because one wants to switch sides?  Horrible idea, regardless of how much you think it would "balance" things.  ENY is there for a fair balance, regardless of how badly some whine about it.

If there is to be a limit on what country I can fly for and for how long I must fly there without garnering any penalty (thus limiting my full usage of the options in the game), I suggest that I only pay 1/3 of my normal monthly subscription fee, since I would have to stay with one country (out of 3) for that tour, lest I get penal-ized...

How is that for fair and balanced

Title: Re: Perks For Loyalty
Post by: davidwales on January 24, 2012, 10:21:54 AM
most players dont use them any way , they just love loadsa perks , its like monopoly every one hates landing on someones square who has a hotel , but its not real money , its only a game, its just to stop someone changing from a top hat to shoe etc before they get to that hotel  :salute
Title: Re: Perks For Loyalty
Post by: VonMessa on January 24, 2012, 10:23:58 AM
most players dont use them any way , they just love loadsa perks , its like monopoly every one hates landing on someones square who has a hotel , but its not real money , its only a game, its just to stop someone changing from a top hat to shoe etc before they get to that hotel  :salute

Please provide a reference for this statement.

If they don't use them, why all the fuss?

Yes, it is, so why all the crying over folks that switch sides.
Title: Re: Perks For Loyalty
Post by: DaCoon on January 24, 2012, 10:38:25 AM
most players dont use them any way , they just love loadsa perks , its like monopoly every one hates landing on someones square who has a hotel , but its not real money , its only a game, its just to stop someone changing from a top hat to shoe etc before they get to that hotel  :salute

I do in fact use my perkies.  I love to up a 262 and just fly around real fast and annoy those attacking my bases.  I rarely have more than 300-350 fighter perks during any tour.  Why should I have to lose perks at the end of the month if my squad chooses to jump to another chess piece? 

Just more food for thought...  :airplane:
Title: Re: Perks For Loyalty
Post by: branch37 on January 24, 2012, 11:14:32 AM
we already get perks for loyalty, you just have to win the war to get em.  :neener:
Title: Re: Perks For Loyalty
Post by: Rino on January 24, 2012, 12:46:34 PM
     It's interesting how EVZ, davidwales and bloodscout all agree with one another about what's wrong with the game.
Apparently it doesn't take very long to know exactly what to do to "fix" it either.  I wonder why most of us that have been
here for years have been so blind to what is evidently so obvious to these guys  :rolleyes:
Title: Re: Perks For Loyalty
Post by: 4Prop on January 24, 2012, 12:54:58 PM
loyalty to you country comes in the form of helping you side to victory to change the map. that is how you are awarded for loyalty..75 perks in total
Title: Re: Perks For Loyalty
Post by: davidwales on January 24, 2012, 01:30:56 PM
i only know evz and bloodcut on bb, like i said before, the bb is a level playing field for suggestions , and my ideas are for all ,and my ideas are impartial and fair , it is only upsetting to a few because they enjoy earning perks off other players hard earned work , its very funny how the hordes come from other countries, once a base take is on the cards and is capped , how can you sleep at night ? with out a guilty conscience , we should have htc border patrol .
Title: Re: Perks For Loyalty
Post by: Rob52240 on January 24, 2012, 01:44:20 PM
HTC wants people to change countries in order to promote equal numbers as well as fellowship. 

Why is someone always trying to earn perks by riding a gravy train with biscuit wheels?
Title: Re: Perks For Loyalty
Post by: VonMessa on January 24, 2012, 02:15:10 PM
HTC wants people to change countries in order to promote equal numbers as well as fellowship. 

Why is someone always trying to earn perks by riding a gravy train with biscuit wheels?

Dude!

Everyone likes biscuits and gravy  :D
Title: Re: Perks For Loyalty
Post by: blood_scout67 on January 24, 2012, 02:22:23 PM
     It's interesting how EVZ, davidwales and bloodscout all agree with one another about what's wrong with the game.
Apparently it doesn't take very long to know exactly what to do to "fix" it either.  I wonder why most of us that have been
here for years have been so blind to what is evidently so obvious to these guys  :rolleyes:
one have you played many flight sims rino because if you have you know what is blindingly obvious and what is not  :rolleyes:  :rofl :rofl :rofl :rofl :rofl :rofl
Title: Re: Perks For Loyalty
Post by: FLS on January 25, 2012, 07:18:52 AM
one have you played many flight sims rino because if you have you know what is blindingly obvious and what is not  :rolleyes:  :rofl :rofl :rofl :rofl :rofl :rofl


Rino has only been playing flight sims for 20 years so you can't really expect him to share your perspective.
Title: Re: Perks For Loyalty
Post by: blood_scout67 on January 25, 2012, 10:13:14 AM
ok
Rino has only been playing flight sims for 20 years so you can't really expect him to share your perspective.
20 years lot of time thats my point flight sims are changing how can aces high compete with something like i dont no heros in the sky free to play sign up and has great detail and quality and contains any plane that was designed in the game while i writing this they are ready coding new planes in to the game new games are becoming more popular so people like me david wales and that other guy give a new perspective and our ideas need to be apprecated
Title: Re: Perks For Loyalty
Post by: VonMessa on January 25, 2012, 10:15:09 AM
ok 20 years lot of time thats my point flight sims are changing how can aces high compete with something like i dont no heros in the sky free to play sign up and has great detail and quality and contains any plane that was designed in the game while i writing this they are ready coding new planes in to the game new games are becoming more popular so people like me david wales and that other guy give a new perspective and our ideas need to be apprecated

http://grammar.ccc.commnet.edu/grammar/runons.htm
Title: Re: Perks For Loyalty
Post by: blood_scout67 on January 25, 2012, 10:17:16 AM
http://grammar.ccc.commnet.edu/grammar/runons.htm
very funny  :rofl
Title: Re: Perks For Loyalty
Post by: VonMessa on January 25, 2012, 10:20:03 AM
very funny  :rofl

Very sad, actually.

If you really want to be taken seriously, either here or in the real world, proper punctuation, spelling and grammar should be your first priority.
Title: Re: Perks For Loyalty
Post by: Butcher on January 25, 2012, 10:24:51 AM
     It's interesting how EVZ, davidwales and bloodscout all agree with one another about what's wrong with the game.
Apparently it doesn't take very long to know exactly what to do to "fix" it either.  I wonder why most of us that have been
here for years have been so blind to what is evidently so obvious to these guys  :rolleyes:

Perhaps after so many years in game were all blind to the situation and require 2 weeker's to come up with the solution in 5 posts or less.

/book it done
Title: Re: Perks For Loyalty
Post by: EVZ on January 25, 2012, 10:26:33 AM
If you really want to be taken seriously, either here or in the real world, proper punctuation, spelling and grammar should be your first priority.
Yeah, look how they ignored Einstein, Fermi, and Edison ! If ONLY those guys had learned HOW TO SPELL !
:lol
Title: Re: Perks For Loyalty
Post by: blood_scout67 on January 25, 2012, 10:28:19 AM
Yeah, look how they ignored Einstein, Fermi, and Edison ! If ONLY those guys had learned HOW TO SPELL !
:lol

good point they didnt no how to spell y should i need to know lol  :rofl :rofl
Title: Re: Perks For Loyalty
Post by: FLS on January 25, 2012, 10:46:58 AM
good point they didnt no how to spell y should i need to know lol  :rofl :rofl

I look forward to your grand unified theory as well as the other contributions that we can only expect from fresh voices uncluttered with information, unconfined by conventional wisdom, and untrammeled by experience.    :D
Title: Re: Perks For Loyalty
Post by: VonMessa on January 25, 2012, 10:55:04 AM
I look forward to your grand unified theory as well as the other contributions that we can only expect from fresh voices uncluttered with information, unconfined by conventional wisdom, and untrammeled by experience.    :D

 :rofl
Title: Re: Perks For Loyalty
Post by: EVZ on January 25, 2012, 11:05:40 AM
I look forward to your grand unified theory as well as the other contributions
Well in a nutshell, The unified field only exists at the zero point from which velocity is expressed omnidirectionally ... It can't be proven in the universe of M.E.S.T. because it doesn't coexist with M.E.S.T. This is perfectly aligned with Einstein's limited relativity and E=MC(2) ... OK?
:P
Title: Re: Perks For Loyalty
Post by: davidwales on January 25, 2012, 11:23:34 AM
ask them what does c mean , i would not doubt that many of them may say change country , instead of speed of light  :salute
Title: Re: Perks For Loyalty
Post by: FLS on January 25, 2012, 11:29:12 AM
Well in a nutshell, The unified field only exists at the zero point from which velocity is expressed omnidirectionally ... It can't be proven in the universe of M.E.S.T. because it doesn't coexist with M.E.S.T. This is perfectly aligned with Einstein's limited relativity and E=MC(2) ... OK?
:P

That's not it but thanks for playing.  :D
Title: Re: Perks For Loyalty
Post by: davidwales on January 25, 2012, 11:45:05 AM
it was the other way round , but it does mean speed of light , not change country , or should i say change country for perks , or should i say perks for country , or was it country for perks , anyway i reckon all the traits will work it out , they are quick as lightening  :salute
Title: Re: Perks For Loyalty
Post by: guncrasher on January 25, 2012, 12:26:13 PM
I havent cheated on my gf yet.  how many perks do i get?

semp
Title: Re: Perks For Loyalty
Post by: davidwales on January 25, 2012, 12:29:56 PM
you better ask your gf that one , she may let in noe  :salute
Title: Re: Perks For Loyalty
Post by: EVZ on January 25, 2012, 03:23:51 PM
I havent cheated on my gf yet.  how many perks do i get?
Sorry, we gave em all to your gf...
:aok
Title: Re: Perks For Loyalty
Post by: VonMessa on January 26, 2012, 07:40:33 AM
Well in a nutshell, The unified field only exists at the zero point from which velocity is expressed omnidirectionally ... It can't be proven in the universe of M.E.S.T. because it doesn't coexist with M.E.S.T. This is perfectly aligned with Einstein's limited relativity and E=MC(2) ... OK?
:P

You need to fire your physics teacher...
Title: Re: Perks For Loyalty
Post by: davidwales on January 26, 2012, 08:18:30 AM
has your g/f been using your account again , you better change your password  :salute
Title: Re: Perks For Loyalty
Post by: ImADot on January 26, 2012, 08:57:48 AM
E=MC2

Enjoyment = More Country Changing

 :D


PS, yeah I know "Country Changing" isn't analagous to C2, but it's early in the morning and I'm only halfway through with my first cup of coffee.
Title: Re: Perks For Loyalty
Post by: FLS on January 26, 2012, 09:04:51 AM
E=MC2

Enjoyment = More Country Changing

 :D


PS, yeah I know "Country Changing" isn't analagous to C2, but it's early in the morning and I'm only halfway through with my first cup of coffee.

No worries, apparently country changing is a greater magnitude than anyone realized. :lol
Title: Re: Perks For Loyalty
Post by: EVZ on January 26, 2012, 09:06:44 AM
You need to fire your physics teacher...
Sorry, Professor Einstein is no longer with us ...
:(