Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: Fish42 on February 01, 2012, 02:07:14 AM

Title: Shadowing issue at high alt.
Post by: Fish42 on February 01, 2012, 02:07:14 AM
In a few recent flights above 20k I have noticed my planes cockpit has turned pitch black. I did a little more checking and it looks like an issue that gets worse the higher you fly.


Screenshots taken at ground lvl
(http://i1190.photobucket.com/albums/z460/queenslander2/Westland%20Whirlwind/AH2%20tests/ahss88.jpg)

@15k
(http://i1190.photobucket.com/albums/z460/queenslander2/Westland%20Whirlwind/AH2%20tests/ahss89.jpg)

@41k
(http://i1190.photobucket.com/albums/z460/queenslander2/Westland%20Whirlwind/AH2%20tests/ahss99.jpg)

external at 41k

(http://i1190.photobucket.com/albums/z460/queenslander2/Westland%20Whirlwind/AH2%20tests/ahss96.jpg)

external at 8k

(http://i1190.photobucket.com/albums/z460/queenslander2/Westland%20Whirlwind/AH2%20tests/ahss101.jpg)


This is the same for 4 different AC that I tested.
Title: Re: Shadowing issue at high alt.
Post by: ImADot on February 01, 2012, 08:54:32 AM
Less atmosphere to disperse the light, resulting in less ambient light?  :headscratch:
Title: Re: Shadowing issue at high alt.
Post by: Fish42 on February 01, 2012, 03:00:50 PM
Less atmosphere to disperse the light, resulting in less ambient light?  :headscratch:

Not likely, the sun was on 12o'clock high. the sun is shining directly on most of the pitch black area.

Title: Re: Shadowing issue at high alt.
Post by: Baumer on February 01, 2012, 03:23:06 PM
I'm seeing the same thing

Here's a B-29 cockpit sitting on the ground at 12:00

(http://332nd.org/dogs/baumer/BBS%20Stuff/ahbbs2012/B-29groundS.png)

I set a 100 mph updraft just to get to altitude faster and this is at 30,000 feet at 12:03

(http://332nd.org/dogs/baumer/BBS%20Stuff/ahbbs2012/B-2930ks.png)
Title: Re: Shadowing issue at high alt.
Post by: Chalenge on February 01, 2012, 10:31:23 PM
My guess would be that Imadot nailed it.
Title: Re: Shadowing issue at high alt.
Post by: Fish42 on February 02, 2012, 02:12:41 AM
My guess would be that Imadot nailed it.

Even with less atmo, the sun is still shining through a bubble canopy and onto many far from flat metal surfaces that all disperse the light and would provide ample ambient lighting around the cockpit. But thats not the point, if you have the sun shining directly onto an object it should not be near enough to pitch black.

Title: Re: Shadowing issue at high alt.
Post by: MarineUS on February 02, 2012, 03:09:35 AM
ok good - it's not just me....Have been a little worried these last couple of days.  :uhoh
Title: Re: Shadowing issue at high alt.
Post by: Chalenge on February 02, 2012, 05:57:06 AM
I dont know about that. If you think of the atmosphere like you would a drop of water sitting on your kitchen table you might see how light acts when it interacts with our atmosphere.
Title: Re: Shadowing issue at high alt.
Post by: -sudz- on February 02, 2012, 09:00:00 AM
Fixed for next release.

- sudz
Title: Re: Shadowing issue at high alt.
Post by: ImADot on February 02, 2012, 09:41:25 AM
Awww...was hoping it was a "feature" to keep people out of the statosphere so I don't have to climb for 45 minutes just to try to shoot them in the belly.  :bolt:
Title: Re: Shadowing issue at high alt.
Post by: Chalenge on February 02, 2012, 01:57:59 PM
It doesnt really stop anything though. It did bring a point up about the way the sun acts as it gets near the horizon. It gets darker but it never does shift to red properly.
Title: Re: Shadowing issue at high alt.
Post by: Fish42 on February 02, 2012, 02:17:23 PM
Fixed for next release.

- sudz

 :aok

Title: Re: Shadowing issue at high alt.
Post by: ImADot on February 02, 2012, 02:38:00 PM
It doesnt really stop anything though. It did bring a point up about the way the sun acts as it gets near the horizon. It gets darker but it never does shift to red properly.

It does in custom arenas that I set up, because I set the sun color [day/dusk/night] accordingly.  :aok