Aces High Bulletin Board

General Forums => Wishlist => Topic started by: AKKuya on February 09, 2012, 10:06:54 PM

Title: Secondary Way to Win the War in any MA
Post by: AKKuya on February 09, 2012, 10:06:54 PM
After careful thought, "30 seconds worth", I have brainstormed a brilliant method of winning the war utilizing a back door approach.

Each map would be slightly altered in the areas around HQ.  Instead of 3 uncaptureable bases positioned closeby, they be replaced with a Mega Airfield that is captureable. 

This Mega Airfield will have 12 Fighter Hangars, 8 Bomber Hangars, 4 Vehicle hangars, 2 Radar Towers, 15 Ammo Bunkers, 30 Troops, 25 Fuel Depots, 50 Auto Guns, 35 Manned Guns, and 3 Towns.  The Mega Airfield will have 2 runways SW to NE and 2 runways NW to SE forming a double X.  1 runway W to E intersecting the 4 diagonal runways.  2 runways on the outer edge of the airfield running W to E positioned at north and south of the airfield.  2 runways also on the edge of the airfield running N to S positioned at the east and west of the airfield.

The goal is to capture the base with 3 sets of troops and instant win.

it seems simple but would require the utmost coordination of one country to achieve this feat.  Otherwise, one country owning vast majority of bases as usual for the win.


Ya know, I'm great with all these ideas.  HiTech should put me on a retainer for say $60,000 a year.  They can write that off as donating to a charity for the tax write-off.
Title: Re: Secondary Way to Win the War in any MA
Post by: phatzo on February 09, 2012, 10:23:37 PM
I've always sort of thought that the HQ should have something to do with winning the war, one thought I had was the percentages could be lowered and the HQ would have to go down for a win. Give the 163 more of a role too.
Title: Re: Secondary Way to Win the War in any MA
Post by: 4Prop on February 09, 2012, 11:06:32 PM
+1
Title: Re: Secondary Way to Win the War in any MA
Post by: Melvin on February 09, 2012, 11:24:33 PM
I have brainstormed a brilliant method of winning the war utilizing a back door approach.



Pfft, of course you did.








The hordes aren't big enough and map rolls aren't fast enough for you?

Stinky bait is stinky.

<Shakes head and walks away>
Title: Re: Secondary Way to Win the War in any MA
Post by: MachFly on February 09, 2012, 11:39:05 PM
I like it. +1

Have a question though. Say you take the 3 mega bases from the nits, do you also need to take the 3 bases from the bish?
Title: Re: Secondary Way to Win the War in any MA
Post by: Ruah on February 09, 2012, 11:53:32 PM
that would make it impossible to win the war
Title: Re: Secondary Way to Win the War in any MA
Post by: matt on February 10, 2012, 12:16:09 AM
new maps :salute
Title: Re: Secondary Way to Win the War in any MA
Post by: Rob52240 on February 10, 2012, 12:22:08 AM
Why not just make it so the uncapturables are capturable, and make getting 1-3 of them the end of the war.

Actually I just thought of something, instead of that causing the war to be over, have it cause the country who lost their uncapturable bases become green icons to the country who didn't take them.  Until the losing country has captured some of their zone bases back and fighting will resume normally.
Title: Re: Secondary Way to Win the War in any MA
Post by: Chalenge on February 10, 2012, 12:23:56 AM
that would make it impossible to win the war

Nothing is impossible when you have strafe-and-auger 190s and thirty goons. Bases are captured now with no more planning than it takes to make a PB&J.
Title: Re: Secondary Way to Win the War in any MA
Post by: Pigslilspaz on February 10, 2012, 01:04:05 AM
I like the idea of a mega airfield with huge importance. If anything, the only feasible way to take it down is a mass buff raid. Mass buff raid = huge high alt fight. High alt fight with a bunch of people = best fight.
Title: Re: Secondary Way to Win the War in any MA
Post by: phatzo on February 10, 2012, 04:18:47 AM
I like the idea of a mega airfield with huge importance. If anything, the only feasible way to take it down is a mass buff raid. Mass buff raid = huge high alt fight. High alt fight with a bunch of people = best fight.
that's what I was getting at, to win the map, destroy the capital, massive buff raids vs massive interception force and all the escort/fighter sweep stuff that goes with it.
Title: Re: Secondary Way to Win the War in any MA
Post by: Selino631 on February 10, 2012, 05:15:15 AM
if this could actually get pulled off it would be fricken awesome. I like your Idea but i think getting the numbers to tackle something like that would be alittle extreme. especially for some of the really big maps.

but hey, if this were to go through, i'd be up for it.
Title: Re: Secondary Way to Win the War in any MA
Post by: MAINER on February 10, 2012, 05:42:29 AM
Its a good Idea +1
Title: Re: Secondary Way to Win the War in any MA
Post by: IamSalem on February 10, 2012, 06:22:33 AM
More reasons to fly 51's and 17's up high and far away? I'm down.   :aok
Title: Re: Secondary Way to Win the War in any MA
Post by: Volron on February 10, 2012, 10:19:21 AM
More reasons to fly 51's and 17's up high and far away? I'm down.   :aok

I still say including the industrial capacity of the 2 enemy nations should be included into the win the war requirements.  You would still see the 51's and 17's, and probably in a larger force to hit the enemy capitals.

This idea is interesting though, so including it with the industry requirement could make it more interesting? :headscratch:
Title: Re: Secondary Way to Win the War in any MA
Post by: RTHolmes on February 10, 2012, 10:43:03 AM
a shortcut to winning-teh-war which can only be achieved with a massive horde.


dreadful idea -1
Title: Re: Secondary Way to Win the War in any MA
Post by: dirtdart on February 10, 2012, 02:20:36 PM
I would say, drop industrial output of 2 countries to 50%, you win the war. 
Title: Re: Secondary Way to Win the War in any MA
Post by: Shuffler on February 10, 2012, 03:35:56 PM
How about if you shoot all their noobs before they shoot all of yours?
Title: Re: Secondary Way to Win the War in any MA
Post by: caldera on February 10, 2012, 03:41:50 PM
a shortcut to winning-teh-war which can only be achieved with a massive horde.


dreadful idea -1

What he said.  -1
Title: Re: Secondary Way to Win the War in any MA
Post by: Scotty55OEFVet on February 10, 2012, 04:19:17 PM
How about if you shoot all their noobs before they shoot all of yours?
:neener:
Title: Re: Secondary Way to Win the War in any MA
Post by: Pigslilspaz on February 10, 2012, 06:12:39 PM
a shortcut to winning-teh-war which can only be achieved with a massive horde.


dreadful idea -1

Then technically, the US won the airwar with massive hordes. So why complain about them in the first place? Besides, this isn't something that could be accomplished by Jabos. Only a Buff raid could do it.
Title: Re: Secondary Way to Win the War in any MA
Post by: caldera on February 10, 2012, 06:17:20 PM
Then technically, the US won the airwar with massive hordes. So why complain about them in the first place? Besides, this isn't something that could be accomplished by Jabos. Only a Buff raid could do it.

Sounds more like something for a scenario or FSO.  If you're after the large group experience, that would be the place for it.  Not everyone wants to fly in a giant melee all the time.  People complain about hordes because (when some of those same people aren't in a horde themselves ;)) they don't like getting steamrolled.  Remember that as a game, this is supposed to be somewhat fair and fun for everyone.  Steamrolling to "win teh warz" is not all that fun on the receiving end and is not good gameplay (IMO).
Title: Re: Secondary Way to Win the War in any MA
Post by: M0nkey_Man on February 10, 2012, 08:33:18 PM
      Would be cool if you do it kind of like they had Titanic Tuesday. Every once a week the arena would switch to a special map where each country had some of these supper bases and let them go after each other.Might be a way to get a lot of people to do it since the event would only be once a week.
Title: Re: Secondary Way to Win the War in any MA
Post by: Helm on February 12, 2012, 09:43:13 AM
   They need to do something. Currently the HQ and factory's are basically irrelevant.  They really only yield points for bomber guys.  The effect on the rest of the game is small ...at best.

     In airwarrior if you bombed the air craft factory the other team lost spitfires.  Maybe in Aces they could add an aircraft factory?  If this factory got hit it could it would boost the eny so that higher quality planes would be unavailable until factory is restored?

     It's just a thought, but honestly the current system is doing less then nothing.  They might as well just remove the factory  supply system from the game.


Helm ...out
Title: Re: Secondary Way to Win the War in any MA
Post by: Babalonian on February 13, 2012, 06:52:12 PM
I've always wanted capturable, map-winning-event, HQs.  But I hit this logical wall: 
1) How do you make it really hard for a handful of players to acomplish without a lot of attention given to their intentions/operation/aproach? [Say we're all having fun elsewhere, we need a chance to realise and react]
2) How do you make it still possible for a handful-or-two of well-organized players to acomplish while in the thick of an all-out melle between two countries and potentialy 66% of then enitre arena's population... because if you think we had some big furballs before, oh buddy...
Title: Re: Secondary Way to Win the War in any MA
Post by: icepac on February 14, 2012, 07:14:49 AM
No spawns into this base would be nice.

Real men drive GV places the enemy least expects.
Title: Re: Secondary Way to Win the War in any MA
Post by: legomiles on February 14, 2012, 01:08:13 PM
+100000000000000
Title: Re: Secondary Way to Win the War in any MA
Post by: fbabob on February 15, 2012, 05:04:47 PM
 :banana: :rock