Aces High Bulletin Board

General Forums => Wishlist => Topic started by: SELECTOR on February 22, 2012, 02:52:50 PM

Title: navigation plotting
Post by: SELECTOR on February 22, 2012, 02:52:50 PM
Hi,
 maybe a barmy idea,
what about nav plotting for some of the bombers (the ones that had navigators) somthing along the lines of the cvs. you plot your course in map room, you take off and auto pilot follows route, but here's the neat bit, the autopilot only roughly follows route, what you have is some way of fixing position by using landmarks on ground (airfields, hills, rivers, coast lines).

any comments:
Title: Re: navigation plotting
Post by: The Fugitive on February 22, 2012, 03:31:31 PM
What ever turns you on, but I have a question. Why play a "flying" game if your not going to bother "flying" and letting the game "fly" for you?  :headscratch:
Title: Re: navigation plotting
Post by: Bruv119 on February 22, 2012, 04:14:46 PM
What ever turns you on, but I have a question. Why play a "flying" game if your not going to bother "flying" and letting the game "fly" for you?  :headscratch:

I don't know some mornings you might want to up some buffs  and go empty the washing machine or make breakfast.   

This way you will be where you want to be when you come back to your PC.     :D
Title: Re: navigation plotting
Post by: AKP on February 22, 2012, 05:41:04 PM
What I would rather see... is when you plan a mission, and draw out the flight route... that the heading for each leg of that route shows up on the map when you have "My Flights" checked.

Not that it would automatically follow that route... but that you can tell the people in the mission... "Come left to 320" and have it match what shows on the clipboard.  Right now you have to guess at what the route heading is.
Title: Re: navigation plotting
Post by: MK-84 on February 22, 2012, 06:17:51 PM
I don't know some mornings you might want to up some buffs  and go empty the washing machine or make breakfast.   

This way you will be where you want to be when you come back to your PC.     :D

I'd actually like that, Often I'm in a mission and I need to go afk, it would be nice to have an autopilot follow a predetermined path so I dont lose my squaddies if I want a cig break or more beer :)
Title: Re: navigation plotting
Post by: guncrasher on February 23, 2012, 12:25:27 AM
I can up buffs from way in the rear, set them on autopilot, goto work when I comeback they will be over the strats, drop bombs, set them back on rtb go to sleep, wake up then land.  easy perks and none of the boring flying around for hours safely at 40k.



semp
Title: Re: navigation plotting
Post by: Lusche on February 23, 2012, 03:05:19 AM
What ever turns you on, but I have a question. Why play a "flying" game if your not going to bother "flying" and letting the game "fly" for you?  :headscratch:


I support every wish that results in more buff pilots being AFK for extended times  :devil
Title: Re: navigation plotting
Post by: thndregg on February 23, 2012, 07:43:03 AM
I prefer to actually fly the plane, as boring as it is at some points. That's often one of the things I remind people (especially young enthusiasts wanting to "bomb the hell out of the bad guys") that in order to complete and survive a mission, it's not wise to take up a mess of B17's from an airfield right next to a fight. I think if I were to do that, I'd design a mission full of Ki67's. Hmmm....(http://mail.yimg.com/ok/u/assets/img/emoticons/emo56.gif)
Title: Re: navigation plotting
Post by: Chugamug on February 23, 2012, 03:24:51 PM
We need to have the ability to designate an IP point. I believe air warrior had this feature.

Chugamug
Title: Re: navigation plotting
Post by: Chugamug on February 23, 2012, 03:25:51 PM
We need to have the ability to designate an IP point. I believe air warrior had this feature.

Chugamug
Title: Re: navigation plotting
Post by: ttflier on February 24, 2012, 12:01:51 PM
It would be nice to have some sort of mission planner.  Having the ability to plan a mission with multiple target assignments, flight and group leader assignments, waypoints, timing, rally points and egress would be great for adding a bit of realistic coordination for squad play.  Having the ability to post it publicly (the details - different from our current mission planner) on country to stimulate inter-squad and country-person participation would be even better.