Aces High Bulletin Board

General Forums => Wishlist => Topic started by: climber on March 07, 2012, 08:57:44 PM

Title: new maps before new planes
Post by: climber on March 07, 2012, 08:57:44 PM
Gonna sound like a whine but can we please have some new maps (something bigger than the usual we are seeing).  I understand the time it takes for map making and the labor hours needed.  Pull some of that labor off of aircraft development and put them on terrain building.  The 410 is gonna be great but how much could it have been used tonight (evening of 7 March Eastern US time)?  The current map is nothing but a dueling arena in the main arena.  Give us 2-3 new large maps and you can model any new aircraft or vehicle you want (my personal opinion).

I hear some new maps are being worked on and a great big <S> to you all but please can HTC help us out?


Best,

-Climber
Title: Re: new maps before new planes
Post by: Arlo on March 07, 2012, 09:38:31 PM
Gonna sound like a whine but can we please have some new maps (something bigger than the usual we are seeing).  I understand the time it takes for map making and the labor hours needed.  Pull some of that labor off of aircraft development and put them on terrain building.  The 410 is gonna be great but how much could it have been used tonight (evening of 7 March Eastern US time)?  The current map is nothing but a dueling arena in the main arena.  Give us 2-3 new large maps and you can model any new aircraft or vehicle you want (my personal opinion).

I hear some new maps are being worked on and a great big <S> to you all but please can HTC help us out?


Best,

-Climber

Does HTC no longer take player designed map submissions?
Title: Re: new maps before new planes
Post by: climber on March 07, 2012, 09:49:01 PM
Yes they do.

I recently tinkered with the terrain editor software and gained a great deal of respect for those who do make maps.  It is tedious, time consuming, and causes hair loss. 

Here's an idea:  Make it worth players while to make maps suitable for the MA (lots of qualifications for MA maps).  If someone can create a map that passes the qualifications set by HTC and gets put into play, why not give them some sort of reward like 6 months free membership.  Just an idea.
Title: Re: new maps before new planes
Post by: Arlo on March 07, 2012, 10:08:10 PM
Yes they do.

I recently tinkered with the terrain editor software and gained a great deal of respect for those who do make maps.  It is tedious, time consuming, and causes hair loss. 

Here's an idea:  Make it worth players while to make maps suitable for the MA (lots of qualifications for MA maps).  If someone can create a map that passes the qualifications set by HTC and gets put into play, why not give them some sort of reward like 6 months free membership.  Just an idea.

What do you want mapped? The main has quite a few creative ones and just about every campaign that existed in WWII is mapped. Now if the best of the best would map me a Spanish Civil War terrain I'd buy them a case of Sangria.
Title: Re: new maps before new planes
Post by: climber on March 07, 2012, 10:32:01 PM
I would like a larger set of MA maps.  It seems the maps in rotation are getting used "heavily".  I seem to remember larger maps in the past.  I'm not sure if they became defunct after a particular update or for some other reason.

Now, that we have a single LW arena the player numbers have increased to the point where these small maps are crowded to the point of constant stalemates.  I'm not proposing going back to dual LW arenas (I particularly like having one arena) but maps that work better for large numbers of players we now have.  There are those among us who detest the "horde" mentality but I feel that it is a side effect of the map crowding.  I like having maps with a lot going on but tonight's map (see earlier post for exact date and time period) was so crowded that the ONLY game that could be played was the furball and GV spawn camp.  Nothing wrong with those aspects of the game (even though we do have the DA for those activities) but with larger maps we could better utilize all aspects of AH.


Title: Re: new maps before new planes
Post by: Arlo on March 07, 2012, 10:55:07 PM
I would like a larger set of MA maps.  It seems the maps in rotation are getting used "heavily".  I seem to remember larger maps in the past.  I'm not sure if they became defunct after a particular update or for some other reason.

Now, that we have a single LW arena the player numbers have increased to the point where these small maps are crowded to the point of constant stalemates.  I'm not proposing going back to dual LW arenas (I particularly like having one arena) but maps that work better for large numbers of players we now have.  There are those among us who detest the "horde" mentality but I feel that it is a side effect of the map crowding.  I like having maps with a lot going on but tonight's map (see earlier post for exact date and time period) was so crowded that the ONLY game that could be played was the furball and GV spawn camp.  Nothing wrong with those aspects of the game (even though we do have the DA for those activities) but with larger maps we could better utilize all aspects of AH.




Hm. Interesting points. Wish I had the skills/time to give it a go. May try it someday.
Title: Re: new maps before new planes
Post by: matt on March 07, 2012, 11:01:02 PM
Just add better GV spawn points to the maps we have. :bolt:
             
           
Title: Re: new maps before new planes
Post by: climber on March 07, 2012, 11:04:19 PM
What would the ideal GV spawn look like?

Title: Re: new maps before new planes
Post by: AWwrgwy on March 08, 2012, 01:15:38 AM
What would the ideal GV spawn look like?





-----> <------


 :devil




wrongway
Title: Re: new maps before new planes
Post by: MAINER on March 08, 2012, 11:29:39 AM


-----> <------


 :devil




wrongway

 :aok :O
Title: Re: new maps before new planes
Post by: climber on March 08, 2012, 02:23:25 PM
I'm assuming the vague description of arrows and dashes denotes you would like to see head to head spawn points...

I'm pretty sure many maps have tank towns where this is the case.  I'm also positive that there is a location in the DA where this is encouraged but used little.  Nevertheless thank you for responding.

Lets use this forum as an attempt to describe what we would "really" like to see in the game and not a thread that becomes a useless line of emoticons and "lols".

Maybe someone will read this and become motivated to help create a map that gets used in game. 

So here is another question.

What aspects of a MA terrain makes for the best gameplay? 

I'll be the first to answer my own question... Need a large map that provides multiple fronts to both enemy countries distances between bases that allow some flight time between bases.  I've only been playing for a couple of years and want to hear from some veterans on this subject.  It's obvious that I'm the type of player who enjoys the strategic aspects of the game.  I like to take bases and win maps.  Personally I feel that if you want to furball you should go to the DA but hey that's my thought and to each his own. 

Bring on the discussion.  If you want to post silly little pics and add to your post count please move on.

Best,

-Climber
Title: Re: new maps before new planes
Post by: Rob52240 on March 08, 2012, 02:25:36 PM
I'd be interested in working with a group on a map.  So long as the group can decide on a decent general layout.
Title: Re: new maps before new planes
Post by: climber on March 08, 2012, 02:30:32 PM
Cool idea.  That would divide the labor up some.  You thinking of one person designing the land, one doing base layout, etc? 

Title: Re: new maps before new planes
Post by: Rob52240 on March 08, 2012, 02:52:24 PM
Maybe... But I think we should keep in mind that a Camel, is really just a horse designed by committee.

Maybe we could take a top down approach instead by having a place to post your map overviews.  And then groups can form on their own around the general layout they wish to work with.
Title: Re: new maps before new planes
Post by: climber on March 08, 2012, 03:05:44 PM
Maybe... But I think we should keep in mind that a Camel, is really just a horse designed by committee.

Maybe we could take a top down approach instead by having a place to post your map overviews.  And then groups can form on their own around the general layout they wish to work with.

+1 to that idea.
Title: Re: new maps before new planes
Post by: ImADot on March 08, 2012, 10:36:08 PM
Maybe we could take a top down approach instead by having a place to post your map overviews.  And then groups can form on their own around the general layout they wish to work with.

Try the Terrain Editor forum (http://bbs.hitechcreations.com/smf/index.php/board,61.0.html).
Title: Re: new maps before new planes
Post by: titanic3 on March 08, 2012, 10:49:24 PM
Any map without a Tank Town turns into a hordefest. Those who don't want to horde fight at TT, and the map itself is large enough to keep the borders busy for a few days.