Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Vinkman on March 08, 2012, 12:01:28 PM

Title: Cockpit head movement limits widened on bubble canopy planes
Post by: Vinkman on March 08, 2012, 12:01:28 PM
It appears that the sideways head movement for planes with bubble canopies is limited to the edge of the fuselage sheet metal instead of the where the canopy would stick out past it.  I understand for HTC that is because the "head movement box" is a rectangle and cont conform to the exact shape of the glass when the glass is curved. I also understand they are moving to a new system that would allow them to model the head movemnet box with polyshapes that will correct this.

In the meantime...can the F4U have the width of it's head movement box increased to simulate the outer limit of the bubble canopy? This plane suffers so bad from rear view capability when using a TrackIR because it's a struggle to get you head into the optimum upper forward corner of the cockpit to see "over" the "hood" on the back of the canopy. I think real pilots just looked around it by be able to get thier head much further out then the sheet metal limit.

With the headbox being a rectangle, the limit has to be set at the inner or out limit of the bubble. I think the outer limit provides the critical extra ability to see backwards that the bubble were designed to provide. A rectangle would provide that width over the whole length of the canopy, true, but that seems like it provides much less "extra" benefit in seeing rearward (compared to only having the center of the bubble having the widest point) than the inner limit takes away.

Thanks for considering.
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: Karnak on March 08, 2012, 12:17:31 PM
I've not noticed this.  Remember, a bubble canopy does not necessarily extend out past the side of the fuselage the way a Spitfire's canopy or a P-51B's Malcolm Hood does.  I recall reading that some P-51 pilots said the Malcolm Hood offered superior visibility to the P-51D's bubble canopy.
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: Wiley on March 08, 2012, 12:22:05 PM
Which view are you having trouble with in which hog?  When I'm looking up, I just move my head to the side and look up.  The plate is barely noticable.

Wiley.
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: guncrasher on March 08, 2012, 01:17:04 PM
vinkman it's not the game it's your settings.  I can look behind me in an f4u using trakir almost as good as any other airplane.   perhaps get another profile or tinker with it a bit.


semp
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: GNucks on March 08, 2012, 01:25:18 PM
It really took a while to figure out, but I've learned that focusing on the framing to your left or right and trying to jab it with your nose just before turning around is the way to get a decent view out the back. Anything past the 3-9 line doesn't feel intuitive at all, but I've started getting the hang of it. I really wish you could set a track or something for you head position to follow as you look about, so that only the pitch and yaw axis are needed 90% of the time. When I used the hatswitch I didn't think about moving my head to the side and forward when I wanted to look out the back, I really wish I didn't have to think about where my head was so much in TrackIR.
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: Vinkman on March 08, 2012, 07:13:27 PM
It really took a while to figure out, but I've learned that focusing on the framing to your left or right and trying to jab it with your nose just before turning around is the way to get a decent view out the back. Anything past the 3-9 line doesn't feel intuitive at all, but I've started getting the hang of it. I really wish you could set a track or something for you head position to follow as you look about, so that only the pitch and yaw axis are needed 90% of the time. When I used the hatswitch I didn't think about moving my head to the side and forward when I wanted to look out the back, I really wish I didn't have to think about where my head was so much in TrackIR.

That's my point Nucks. It can be done bit takes a lot of thought, and isn't a very natural movement.  I want to be able to look around the seat like real pilots did. I doubt they sat up out of their seat and pressed thier head up against the top of the gun sight reflector glass to look over the hood to see behind them.  :salute
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: PFactorDave on March 08, 2012, 07:18:15 PM
I used to have a similar problem Vinkman.  I found, in any airframe, to get a better and more natural "looking around the seat" six view, I lean back in my chair a little when I re-center TrackIR.  Then when flying and sitting normally, my TrackIR view position is more like a pilot leaning a little forward into the gun site.  It has the double bonus of giving me a better gun site view and a little easier time looking behind me around the seat.

If I have time, I'll post some screen shots in a bit.

EDIT TO ADD:

View leaning back a little when I re-center TrackIR

(http://i177.photobucket.com/albums/w220/Davis_Andrews/ahss2.jpg)

View when sitting normally

(http://i177.photobucket.com/albums/w220/Davis_Andrews/ahss3.jpg)

View to the rear when I turn and lean slightly to the right

(http://i177.photobucket.com/albums/w220/Davis_Andrews/ahss4.jpg)
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: The Fugitive on March 08, 2012, 07:57:22 PM
view using key settings. As you can see you still can see more than you can with trackIR

(http://i266.photobucket.com/albums/ii253/maddogjoe_photos/ahss4.jpg)
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: Vinkman on March 09, 2012, 06:58:07 AM
I used to have a similar problem Vinkman.  I found, in any airframe, to get a better and more natural "looking around the seat" six view, I lean back in my chair a little when I re-center TrackIR.  Then when flying and sitting normally, my TrackIR view position is more like a pilot leaning a little forward into the gun site.  It has the double bonus of giving me a better gun site view and a little easier time looking behind me around the seat.

If I have time, I'll post some screen shots in a bit.

EDIT TO ADD:

View leaning back a little when I re-center TrackIR

(http://i177.photobucket.com/albums/w220/Davis_Andrews/ahss2.jpg)

View when sitting normally

(http://i177.photobucket.com/albums/w220/Davis_Andrews/ahss3.jpg)

View to the rear when I turn and lean slightly to the right

(http://i177.photobucket.com/albums/w220/Davis_Andrews/ahss4.jpg)

Thanks Dave. Yes I have discovered the same trick. But speed setting and a few other axis tunings make transitioning from this view to the back-left and other views a bit awkward. I have found set ups that work ok for a Corsair, but I don't like them in other planes. I could save a seperate TrackIR profile called Corsair and switch to it when I want to fly the F4U. But it''s a hassle.

I did a little research and found that the canopy for models F4U1-F4U-D were bubbled and stuck out from teh side of the plane. Perhaps not very much, but I think a little goes a long way. So they could be inproved a bit in game. BUT Starting with the F4U-4 the canopy was made much wider and "bubbled" out more. It also lost the hood.

So perhaps some tweeking of the D model, and a bigger change on the Perked F4U. That might make it worth the perks alone!  :salute


(http://farm8.staticflickr.com/7044/6966727001_1fd9c2ab1c_b.jpg)




(http://farm8.staticflickr.com/7052/6820607698_1cc164f03c_b.jpg)

Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: Vinkman on March 09, 2012, 07:08:02 AM
view using key settings. As you can see you still can see more than you can with trackIR

(http://i266.photobucket.com/albums/ii253/maddogjoe_photos/ahss4.jpg)

HAve noticed on most planes that the head box seems bigger if you use the standard views than if you use trackIR.  It seems that Track Ir assumes some fixed size for your head and you eyeballs are set some distance inside the head boundery. Whereas the standard AH views assume your head is a point, so your eyeballs and head are dementionless so your eye can reach the edge of the headbox.

Is that true?

I wonder if there is a head size setting on the trackIR that can shrink your virtual noggin which would slightly increase your "effective" head box.
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: guncrasher on March 09, 2012, 01:53:24 PM
view using key settings. As you can see you still can see more than you can with trackIR

(http://i266.photobucket.com/albums/ii253/maddogjoe_photos/ahss4.jpg)

I can see a lot more than that.   all the way to my wing.

but that aside.  there's no comparison when using trakir and the keys or joystick mapping to look at a con while in a turning/diving type of battle.  the person with trakir usually has a an edge as if you learn it you will know the "blind spots" created when you either use keys or try to switch from key to key.


semp
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: hitech on March 09, 2012, 02:07:12 PM
Didn't realize the TrackIR was limited to the old box method of bounding.

We Will fix the issue so you get the full range of head movement.

HiTech
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: lengro on March 09, 2012, 02:10:46 PM
We fix the issue so you get the full range of head movement.

 :aok
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: The Fugitive on March 09, 2012, 03:34:03 PM
I can see a lot more than that.   all the way to my wing.

but that aside.  there's no comparison when using trakir and the keys or joystick mapping to look at a con while in a turning/diving type of battle.  the person with trakir usually has a an edge as if you learn it you will know the "blind spots" created when you either use keys or try to switch from key to key.


semp

post a picture and explain what you mean.

Didn't realize the TrackIR was limited to the old box method of bounding.

We Will fix the issue so you get the full range of head movement.

HiTech

Thank you! I won't throw my TrackIR out just yet then  :D
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: Vinkman on March 09, 2012, 06:05:34 PM
Didn't realize the TrackIR was limited to the old box method of bounding.

We Will fix the issue so you get the full range of head movement.

HiTech

Sweet! Thank you sir.  :salute
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: BERN1 on March 09, 2012, 06:11:24 PM
awesome!! I will also keep my Trak IR was aout to thro it out due to the severely limited views side to side
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: PFactorDave on March 09, 2012, 06:18:02 PM
Didn't realize the TrackIR was limited to the old box method of bounding.

We Will fix the issue so you get the full range of head movement.

HiTech

Outstanding!  Thanks!  :salute
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: guncrasher on March 10, 2012, 12:23:41 AM
post a picture and explain what you mean.



here's a film.

http://www.youtube.com/watch?v=MTv4y63JheY&feature=plcp&context=C4fbb0a8VDvjVQa1PpcFNIHhlpUNseaAZhcbS1uyworaWuRiFMqkw%3D


semp
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: PFactorDave on March 10, 2012, 12:31:07 AM
Thanks Dave. Yes I have discovered the same trick. But speed setting and a few other axis tunings make transitioning from this view to the back-left and other views a bit awkward. I have found set ups that work ok for a Corsair, but I don't like them in other planes. I could save a seperate TrackIR profile called Corsair and switch to it when I want to fly the F4U. But it''s a hassle.

I did a little research and found that the canopy for models F4U1-F4U-D were bubbled and stuck out from teh side of the plane. Perhaps not very much, but I think a little goes a long way. So they could be inproved a bit in game. BUT Starting with the F4U-4 the canopy was made much wider and "bubbled" out more. It also lost the hood.

So perhaps some tweeking of the D model, and a bigger change on the Perked F4U. That might make it worth the perks alone!  :salute


(http://farm8.staticflickr.com/7044/6966727001_1fd9c2ab1c_b.jpg)




(http://farm8.staticflickr.com/7052/6820607698_1cc164f03c_b.jpg)



I tried a bunch of different profiles from other people.  Most of them were way too aggressive for my taste.  It's no wonder that some people get motion sick while using these aggressive profiles.

The one that I have settled, that I like, looks like this...

(http://i177.photobucket.com/albums/w220/Davis_Andrews/trackir1.jpg)
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: guncrasher on March 10, 2012, 12:57:00 AM
I always have the speed at 1.  higher than that always makes me sick.


semp
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: GNucks on March 10, 2012, 03:25:52 AM
All the speed appears to be is a multiple of what you've already set. If you just drag your curve up and down you're doing the same thing as the speed slider. It's possible to have a low speed but still aggressive setup.
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: The Fugitive on March 10, 2012, 09:37:30 AM
I can see a lot more than that.   all the way to my wing.

but that aside.  there's no comparison when using trakir and the keys or joystick mapping to look at a con while in a turning/diving type of battle.  the person with trakir usually has a an edge as if you learn it you will know the "blind spots" created when you either use keys or try to switch from key to key.


semp

We are talking about seeing out the rear or a plane like the F4 ....you might have noticed the pictures we posted... In your "film" you only looked to the rear once and you were in a plane the the rear view is ok with TrackIR. Your not seeing any "more" than the rest of us other than running 3 screens at once, but that is easily compensated for with TrackIR by a slight turn of the head.
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: guncrasher on March 10, 2012, 11:07:20 AM
We are talking about seeing out the rear or a plane like the F4 ....you might have noticed the pictures we posted... In your "film" you only looked to the rear once and you were in a plane the the rear view is ok with TrackIR. Your not seeing any "more" than the rest of us other than running 3 screens at once, but that is easily compensated for with TrackIR by a slight turn of the head.

I dont understand what you mean.  i mentioned that I can see more all the way to the wing because I have 3 screens.  I also have trakir.  but I was just saying that trakir will give and advantage over somebody that uses keyboard or stick for views as they have "blind spots".  of course you can change the views and map it differently but still it wont match trakir while chasing a con turning and diving.

I was replying to this statement you made

view using key settings. As you can see you still can see more than you can with trackIR

(http://i266.photobucket.com/albums/ii253/maddogjoe_photos/ahss4.jpg)

while using one screen you can see more with trakir you can move your head slightly and see "more" and faster with more advantage that if you only use key settings.  a picture wont be the same but that film can tell you how much easier and "more" you see using trakir than view keys.

hope I make sense.  been up all night playing wot and ah.




semp
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: The Fugitive on March 10, 2012, 11:49:22 AM
I dont understand what you mean.  i mentioned that I can see more all the way to the wing because I have 3 screens.  I also have trakir.  but I was just saying that trakir will give and advantage over somebody that uses keyboard or stick for views as they have "blind spots".  of course you can change the views and map it differently but still it wont match trakir while chasing a con turning and diving.

I was replying to this statement you made

while using one screen you can see more with trakir you can move your head slightly and see "more" and faster with more advantage that if you only use key settings.  a picture wont be the same but that film can tell you how much easier and "more" you see using trakir than view keys.

hope I make sense.  been up all night playing wot and ah.




semp

I understand what you were saying with the video you posted, unfortunately it had nothing to do with the discussion.  :D

If you look at PFactorDaves third picture, and the one I posted, they are both "6" views, but you can see more in mine as I used the keys and in game adjustments to get more of a view over my tail. That is the problem with the TrackIR system you can't see all the way around the tail like you can with the key views, until Hitech changes it of course.

As for hiding in a view that a key/hat view user has, as long as they set their views right there is no way. I can check the full top have of the sphere of views, which is 17 key presses in about a second and a half. I can't check with TrackIR that fast. Also checking that fast is only checking for icons and noting where the "red" ones are, no details. The only advantage with TrackIR is when pushing into a black/red out. You can move your head to a position to center your con and maintain a view on him where with key views your limited to those saved setting you use so you have to fly the target in your view instead of moving your view.
Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: guncrasher on March 10, 2012, 12:18:18 PM
fugi now I understand.  you are pretty good at setting up your views and using them.  but it is a bit misleading when you say that it's better than trakir.  trakir is better when tracking a con that key presses will ever be for almost all of us.  no matter how we set up the views  :salute.

anyway perhaps i forget that it's easier with 3 screens to look behind and see from the wing all the way to the rear than with 1 screen and got confused when they say you can see "better" with key presses than trakir.

semp

Title: Re: Cockpit head movement limits widened on bubble canopy planes
Post by: Vinkman on March 14, 2012, 07:39:35 AM
Didn't realize the TrackIR was limited to the old box method of bounding.

We Will fix the issue so you get the full range of head movement.

HiTech

Done in the new patch!

Thanks HiTech  :salute