Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: dewliner on March 12, 2012, 03:07:14 PM

Title: rearming
Post by: dewliner on March 12, 2012, 03:07:14 PM
Hey,
I am relatively new to the game and learning the ins and outs. Love the action even if I am getting killed all the time. I heard a bombing team the other day talking about rearming on a base they just plastered, but without landing. Is it possible to reload armament by merely touching wheels?
Any input would be appreciated.  Thanks
Title: Re: rearming
Post by: coombz on March 12, 2012, 03:09:18 PM
there are re-arm and re-fuel pads located at the end of each runway at airfields. you have to park on them for 30 seconds though

:salute welcome to AH
Title: Re: rearming
Post by: jeep00 on March 12, 2012, 03:09:36 PM
You have to land and taxi to the circle just off the ends of the runways, then take about 30 seconds to rearm. Or a good carrier landing and you can rearm right there too.

Bob
Title: Re: rearming
Post by: Getback on March 12, 2012, 03:55:31 PM
I think some one was misquoted or spoke an incomplete sentence. The rearm pad is one of the many cool features of the game. If I'm not damaged in anyway and the fight looks good I may rearm. That is assuming the possibility of getting vulched is at a minimum.

However, I often land with a gun out, gear missing, oil leak etc. At those times I don't rearm. Also a guy told me a long time ago if you get hit and show no damage you should get a new plane because the likelihood of damage from any more hits will probably cause a major malfunction.
Title: Re: rearming
Post by: MK-84 on March 12, 2012, 04:16:02 PM
You have to land and taxi to the circle just off the ends of the runways, then take about 30 seconds to rearm. Or a good carrier landing and you can rearm right there too.

Bob

Or on a bad carrier landing, if you just barely bump the throttle you can move slowly in reverse
Title: Re: rearming
Post by: dewliner on March 12, 2012, 04:53:18 PM
Thanks for all the info, I'll keep my eyes open for the pads
Title: Re: rearming
Post by: Zoney on March 12, 2012, 05:10:09 PM
Welcome to the game Dewliner <S>.
Title: Re: rearming
Post by: tmetal on March 12, 2012, 05:46:19 PM
If you still have trouble locating them press the F3 key, then use a combination of the 0 and 8 keys on your keypad to get a rear down view of your plane on the ground. Eventually; if you use them, you will get to know thier location well enough to taxi to them in your sleep.
Title: Re: rearming
Post by: Lab Rat 3947 on March 13, 2012, 03:13:50 AM
they're not marked on the maps but look for a small rectangle at the end or near the end of the runways    :old:
Title: Re: rearming
Post by: phatzo on March 13, 2012, 05:10:21 AM
Welcome to the game Dewliner <S>.
Zoney, always a gentleman, you were the first person to welcome me to warbirds years ago <S>. Anyway this is what a re-arm pad looks like
(http://www.nakatomitower.com/71sqn/FSO_06.06.2008_p39d_hotpad.jpg)
Title: Re: rearming
Post by: RipRap on March 13, 2012, 07:51:22 AM
Small Field
(http://i1143.photobucket.com/albums/n623/Gkitt/sfield-1.jpg)

Medium field
(http://i1143.photobucket.com/albums/n623/Gkitt/mfield-1.jpg)

Large Field
(http://i1143.photobucket.com/albums/n623/Gkitt/lfield-1.jpg)

Welcome to AH :salute
Title: Re: rearming
Post by: Vinkman on March 13, 2012, 09:48:53 AM
Hey,
I am relatively new to the game and learning the ins and outs. Love the action even if I am getting killed all the time. I heard a bombing team the other day talking about rearming on a base they just plastered, but without landing. Is it possible to reload armament by merely touching wheels?
Any input would be appreciated.  Thanks

The re-arm pad is often used when enemy buffs have bombed all the fighter hangars at a base. If you land and "end Sortie" you will not be able to re-up at that base because the hangars are down. So instead of "ending the sortie", taxi to the re-arm pad and your plane will have it's ammo and gas load reset to what it was when you upped from the hangar. in this way you can fly multiple take offs/missions even when the hangars are down. Any plane damage will not be fixed however, so if you are mission parts, or have an oil leak, or a gas leak, those will not be fixed. For scoring purposes a re-arm is still concidered part of the original sortie, so if you shoot down a plane and run out of ammo, and you go back and re-arm and take off and shoot down another plane, then land and "end sortie" you will get a system message stating you have landed 2 kills. your Kills per sortie for that sortie will be 2:1.

Hope that helps.
Title: Re: rearming
Post by: jeep00 on March 13, 2012, 01:23:34 PM
Or on a bad carrier landing, if you just barely bump the throttle you can move slowly in reverse

My version of a bad carrier landing doesn't involve needing to reverse slightly. Mine mostly involve a new parts department opened on the deck.  :(

But you are correct, you can inch backwards in that manner and thanks for mentioning it.
Title: Re: rearming
Post by: PuppetZ on March 13, 2012, 02:52:38 PM
Negative, a bad carrier landing is when you catch the 2nd or 4th wire.  :D

I, personally, have a small tendency to catch the edge of the deck..... :cry
Title: Re: rearming
Post by: Shuffler on March 13, 2012, 03:08:43 PM
<< catches no wire in my 38 and has to backup maybe 30 ft to get fuel.