Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: lulu on March 13, 2012, 10:27:27 AM

Title: when toejam happens
Post by: lulu on March 13, 2012, 10:27:27 AM
In not so few dogfights, after a busy maneuvering, i got enemy six flying in my spit16 ...

"Here we are ... "

 :O

"300 ydrs and no damages !!!"

"Why ???"

"Half ammo and no damages !!!"

 :o

Afther 3 months i discovery that on spit 16 my gunnery range was at 100 yards ...


Don't ask, don't tell

 :rofl
Title: Re: when toejam happens
Post by: Banshee7 on March 13, 2012, 10:30:05 AM
It doesn't matter what my convergence is.  I can never hit anything in a spit (or 109) unless it is some sort of deflection shot.
Title: Re: when toejam happens
Post by: lulu on March 13, 2012, 10:37:17 AM
Which processor?
Title: Re: when toejam happens
Post by: Shuffler on March 13, 2012, 11:27:32 AM
Busy running this through my secret Ovaltine decoder ring.
Title: Re: when toejam happens
Post by: Slate on March 13, 2012, 11:30:34 AM
 Seems like every patch convergence goes to default and I default by forgetting to check.  :bhead
Title: Re: when toejam happens
Post by: Shuffler on March 13, 2012, 11:51:14 AM
Seems like every patch convergence goes to default and I default by forgetting to check.  :bhead

That is yourfault not default.  :neener: