Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: lulu on March 13, 2012, 10:29:48 AM

Title: re-arm sound
Post by: lulu on March 13, 2012, 10:29:48 AM
Does it exist?

 :salute
Title: Re: re-arm sound
Post by: waystin2 on March 13, 2012, 10:37:49 AM
I think it should make a "KA-CHING" sound. :aok
Title: Re: re-arm sound
Post by: Butcher on March 13, 2012, 10:41:49 AM
I'd like to the voice of Mechanic Andy Micklin from Baa Baa Black sheep to say "College Boys!"

Title: Re: re-arm sound
Post by: Shuffler on March 13, 2012, 11:21:43 AM
Should be Jeapardy sound bite.


http://www.bing.com/videos/search?q=jeopardy+sounds&view=detail&mid=B28E48E780F538DAA07DB28E48E780F538DAA07D&first=0&FORM=LKVR2 (http://www.bing.com/videos/search?q=jeopardy+sounds&view=detail&mid=B28E48E780F538DAA07DB28E48E780F538DAA07D&first=0&FORM=LKVR2)
Title: Re: re-arm sound
Post by: dkff49 on March 13, 2012, 11:24:54 AM
It should be Hitech saying "Hey Joe".
Title: Re: re-arm sound
Post by: Delirium on March 13, 2012, 12:00:54 PM
I feel the re-arm sound should sound like a quarter going into an old style box arcade game, at least until it takes a realistic amount of time.

Also, the sound for picking up supplies should be similar to the power up in Supermario.
Title: Re: re-arm sound
Post by: Slate on March 14, 2012, 07:32:32 AM
  Rearmed last night and when reload was complete the plane shook for a moment......any one else notice this?  :headscratch:
Title: Re: re-arm sound
Post by: titanic3 on March 14, 2012, 07:38:00 AM
Same, always been like that. I think the game "spawn" you a new plane/tank when you rearm/Resupply. That's why flipped tanks can be "spawned" on their feet again.

The "shake" in the airplane is you "dropping" onto the same spot after you spawn.
Title: Re: re-arm sound
Post by: Slate on March 14, 2012, 09:06:07 AM
Same, always been like that. I think the game "spawn" you a new plane/tank when you rearm/Resupply. That's why flipped tanks can be "spawned" on their feet again.

The "shake" in the airplane is you "dropping" onto the same spot after you spawn.

   The game doesn't give you a new Plane like supplies fix everything on a vehicle. Planes will get a full load of fuel, ammo and ord if you upped with it. If you lose an aileron it stays broken.
Title: Re: re-arm sound
Post by: Shuffler on March 14, 2012, 10:06:02 AM
  Rearmed last night and when reload was complete the plane shook for a moment......any one else notice this?  :headscratch:

Weight added..... makes plane squat.
Title: Re: re-arm sound
Post by: 68valu on March 14, 2012, 10:25:44 AM
I'd like to the voice of Mechanic Andy Micklin from Baa Baa Black sheep to say "College Boys!"



+1
Title: Re: re-arm sound
Post by: titanic3 on March 14, 2012, 12:58:07 PM
Weight added..... makes plane squat.

That. It's an instant reload, not over time. Though I wish it was.
Title: Re: re-arm sound
Post by: Shuffler on March 14, 2012, 01:20:56 PM
hmm I changed my idea for reload sound..... hammer drill motors and handsaws... :D
Title: Re: re-arm sound
Post by: Wofat on March 14, 2012, 02:46:30 PM
If pilot use rearm pad and hangers up maybe have ch 200 message AND sound say:

200: Pilot (pilot name) VERY pre occupy with score rdy for take off.

LOL!  I so silly!   :lol
Title: Re: re-arm sound
Post by: HARDLIQR on March 14, 2012, 06:36:15 PM
hmm I changed my idea for reload sound..... hammer drill motors and handsaws... :D

Now that would ROCK!
Title: Re: re-arm sound
Post by: GNucks on March 14, 2012, 06:40:28 PM
If pilot use rearm pad and hangers up maybe have ch 200 message AND sound say:

200: Pilot (pilot name) VERY pre occupy with score rdy for take off.

LOL!  I so silly!   :lol

I think that is great idea.
Title: Re: re-arm sound
Post by: MK-84 on March 14, 2012, 08:22:18 PM
I think that is great idea.

I dont fly for score, but If I can rearm I absolutey do!  I see it as a challenge to see just how far you can take it :)