Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Ninthmessiah on March 19, 2012, 02:29:25 AM
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Just wish I could zoom the map with my mousewheel when looking at the map. Problem is that I have it bound to something else. The world is not perfect. Sad panda.
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Can't you program it to your mouse wheel?
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Mousewheel is an analog input and can only be bound as such... or so it seems unless somebody knows another way.
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Analog inputs can be mapped to key presses now.
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Analog inputs can be mapped to key presses now.
^^^^
This :aok
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Analog inputs can be mapped to key presses now.
Um... if I think I know what you're talking about, those options aren't available for the mousewheel like they are for sticks, ruddder, etc. If I don't know what you're talking about, how do I bind a mousewheel tick to Insert or Delete?
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Sorry I thought you were saying the mouse wheel appeared as a regular analog input.
If you set a key or button to shift between control modes you can use any button currently assigned to something else for map zoom. Copy mode 1 to mode 3 and set the button to shift to mode 3 when you're in mode 1 and in mode 3 set it to shift back to mode 1. This lets you shift any controller or button to a different function and back again with a button press.
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Analog inputs can be mapped to key presses now.
yeah but u must go full deflection for it to work and that is stupid
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+1 on the wish, also, if it could zoom where the cursor is and not just the center that would be a blast. :rock
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yeah but u must go full deflection for it to work and that is stupid
Did you try to adjust it with scaling?
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Did you try to adjust it with scaling?
point is its a on1 off on2 type of thing not a constant moving axis like the y and x axis dose
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point is its a on1 off on2 type of thing not a constant moving axis like the y and x axis dose
Yes that's the point. It lets you use an analog axis as a 2 or 3 position switch. You are complaining that it works like it's supposed to.