Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Baloo on March 23, 2012, 08:17:45 AM
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I think we should turn on Friendly Collision...would make things interesting, especially for our gang-tard friends. Prolly need to find a way to keep it turned off on the runway...and maybe 30 secs into flight?
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Negatory.
I would routinely ram all the SAPP guys just to see how far they can really go on one engine :aok
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my 38 works just fine with one engine :airplane:
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I think we should turn on Friendly Collision...would make things interesting, especially for our gang-tard friends. Prolly need to find a way to keep it turned off on the runway...and maybe 30 secs into flight?
Much to easy to grief with.
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I think we should turn on Friendly Collision...would make things interesting, especially for our gang-tard friends. Prolly need to find a way to keep it turned off on the runway...and maybe 30 secs into flight?
what if I ram you on purpose, would you like that? Raming is also exploitable to suffer no damage en kill the other guy
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-1
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what if I ram you on purpose, would you like that? Raming is also exploitable to suffer no damage en kill the other guy
hm, wasn't taking into consideration some people don't play nice...I'm sure some kind of punishment system could be in place
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Just imagine a scenario when 60 aircraft is taking off from the same runway, all at once...
Mega-deth :devil
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-1
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I don't mind in some ways, just like friendly fire... To often people fly in the way of someone firing to score a kill instead of flying smart. This is a game, but it is touted as a simulation, the primier WWII fighter simulation. Griefers, aka those that hit someone should be punished sitting in the tower or something I think. After a few instances (just like the muting of those who use foul language) then you cannot fly. Sit in the tower if you are being a jerk.
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I've run some custom arenas with friendly collsions on. In the right setting with willing people, it adds another layer to the immersion. In the free-for-all mains it will not work well.
In large, organized events with registered participants who are aware of the setting, it might work, but is unmanagable when you consider the mass takeoffs, and the congestion of rearm pads. There is no way to turn it on or off based on if your in the air or on the ground, and when people can land and rearm anytime, it's a juggling act that anyone running the event cannot succeed with.
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FA had friendly collisions on and it didn't cause as much griefing as you would think. obviously turned off on the runway.
Nothing funnier than looking back as someone zooms in to steal another guys kill and watch them hit each other and explode behind you :D
even better in AH because you get proxies :cheers:
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I'm for it.
Make a PNG system like AW had too.
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I would want the only people able to kill me being the bad guys and myself. In an FSO or a Scenario I could understand, and likely welcome, more realistic and punishing rules, but the MA is not the place, imo.
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what if I ram you on purpose, would you like that? Raming is also exploitable to suffer no damage en kill the other guy
I realized I should have not posted this, please disregard :confused:
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How is ramming exploitable? You would have to somehow know exactly what the other players sees and then somewhow at the same time coordinate your attack so you miss him on your end, but hit him on his.
Almost impossible at best.
(actually there is one scenario where it can be reasonably predicted, but I don't think it's a good idea to get into) But this has little to do with what you are suggesting.
Not when the other guy is friendly and flying straight and level on auto pilot for you.
HiTech
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sure. but if this does happen, im going to hunt u down and ram you all day (after u get a few kills of course) then ram you down and make you wish you didnt wish
^thats why its a -1 for me
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Which if you put a "mute" in would not happen - because griefers would be sitting in the tower for x minutes.