Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Nutzoid on March 30, 2012, 05:41:36 PM

Title: Landing at the airfield
Post by: Nutzoid on March 30, 2012, 05:41:36 PM
I would like to be able to land safely at a friendly base and not have to land on concrete.  As it is now, slide off to one side or the other, or the end of the RR and you get a ditch. I'd like to see a pilot be able to land "successfully" at a friendly field as long as he or she puts it down within close proximity to a RR or any concrete, say maybe 10ft or so?


Nutz
Title: Re: Landing at the airfield
Post by: MachFly on March 30, 2012, 05:44:26 PM
I'd like that too accept if we add that people would stop using runways and that would be unrealistic.
Title: Re: Landing at the airfield
Post by: waystin2 on March 30, 2012, 06:00:23 PM
Nope.  Gotta put it on the 'crete to see the name in lights.  Fine just the way it is. :aok
Title: Re: Landing at the airfield
Post by: titanic3 on March 30, 2012, 06:06:18 PM
Let jeeps tow friendly planes. About to ditch? Call a friend. How is this going to work? I don't know, but HTC can always surprise us.
Title: Re: Landing at the airfield
Post by: Lusche on March 30, 2012, 06:11:59 PM
as long as he or she puts it down within close proximity to a RR or any concrete, say maybe 10ft or so?

And then...

"BUT I WAS ONLY 11ft FROM RUNWAY! SO I GET A "DITCH" FOR JUST 1FT AWAY FROM 10ft? GIMME A FRIGGIN BREAK!"  :furious
But worse, in absence of a clear, visible boundary, players won't stop claiming "THAT WASNT EVEN 10FT!!!!" ...







Title: Re: Landing at the airfield
Post by: Nutzoid on March 30, 2012, 06:38:26 PM
Nope.  Gotta put it on the 'crete to see the name in lights.  Fine just the way it is. :aok

Ok, ok. Just remember that when you're trying to land kills in a dead stick plane missing some serious parts and part of a wing, only to put it on the RR and then just slide barely off to the side before you stop!! Then you'll wish for a little leeway!!  :D

Nutz
Title: Re: Landing at the airfield
Post by: MK-84 on March 30, 2012, 07:01:14 PM
And then...

"BUT I WAS ONLY 11ft FROM RUNWAY! SO I GET A "DITCH" FOR JUST 1FT AWAY FROM 10ft? GIMME A FRIGGIN BREAK!"  :furious
But worse, in absence of a clear, visible boundary, players won't stop claiming "THAT WASNT EVEN 10FT!!!!" ...


100% This ^







Title: Re: Landing at the airfield
Post by: ScottyK on March 30, 2012, 08:32:43 PM
Ok, ok. Just remember that when you're trying to land kills in a dead stick plane missing some serious parts and part of a wing, only to put it on the RR and then just slide barely off to the side before you stop!! Then you'll wish for a little leeway!!  :D

Nutz


 be happy for the ditch and not giving someone a kill  :aok
Title: Re: Landing at the airfield
Post by: guncrasher on March 30, 2012, 08:38:10 PM
I would just love to land a spit wheels down anywhere. i dont care if I have to pay perks for it.

semp
Title: Re: Landing at the airfield
Post by: Rino on March 30, 2012, 09:47:58 PM
     Free your mind from chasing score and name in lights and this problem disappears  :D
Title: Re: Landing at the airfield
Post by: Tank-Ace on March 30, 2012, 10:43:28 PM
I would love this. I can't count how many times I've glided in dead-stick, my K4 trailing smoke, only to break a gear on landing and skid just BARELY off of the runway.


Or my favorite, when you break a prop taxing to the rearm pad in scenarios. You can't land your aircraft at any active field but your 'home' field (a bit odd, considering any base that opperates K4's will have a spare prop for one), and so you HAVE to rearm if you want to stay in the fight.

And when you smash up your prop, not only do you loose a life, but you end up giving the other side points, or required fighter kills.
Title: Re: Landing at the airfield
Post by: thndregg on March 30, 2012, 11:29:09 PM
Adjust your tactics. The runway or tarmac is fine.
Title: Re: Landing at the airfield
Post by: USAF2010 on March 31, 2012, 01:09:48 AM
http://bbs.hitechcreations.com/smf/index.php/topic,326621.0.html


We've had a pretty lengthy discussion on this lol


-INCOMING
Title: Re: Landing at the airfield
Post by: Jayhawk on March 31, 2012, 01:28:30 AM
http://bbs.hitechcreations.com/smf/index.php/topic,326621.0.html


We've had a pretty lengthy discussion on this lol


-INCOMING

We have this discussion about once every two weeks.
Title: Re: Landing at the airfield
Post by: Bruv119 on March 31, 2012, 01:42:20 AM
nutz is not one to care about name in lights or score.  I would like to know the percentage of grass / tarmac runways during the war. 

Personally any where in the square confines of the base should do,  the saying 'any landing you can walk away from is a good one' (except not on concrete)  just doesn't sound right.   
Title: Re: Landing at the airfield
Post by: Lusche on March 31, 2012, 05:03:55 AM
nutz is not one to care about name in lights or score.  I would like to know the percentage of grass / tarmac runways during the war. 

Personally any where in the square confines of the base should do,  the saying 'any landing you can walk away from is a good one' (except not on concrete)  just doesn't sound right.   

We would have to redefine "walk away from" then. ;)

As being said, if you bring your plane to a screeching stop without wings, gear, tail and whatnot anywhere on a field to get a 2safe landing" with name in lights and getting the highest perk/score multiplier, we could simply get rid of runways totally.
Landing on "concrete" can be a challenge sometimes, but I see that as a plus... and it's a clearly defined one, contrary to a vague "x ft from runway", which could easily disputed in the very same way. As a matter of fact, I don't even see a need for such or similar changes.
Title: Re: Landing at the airfield
Post by: Tilt on March 31, 2012, 05:14:22 AM
You land on concrete at a vehicle field and get a "successfull landing" yet three feet off the runway at an air field (wheels down) and get a ditch  but a smashed up carcass on concrete gets a " successful landing".

it does not all add up IMO.

It would be better if we had to land within a range of the relevant (fighter/ bomber) hanger on an air field, wheels down for an SL. Wheels up would be a ditch ( anywhere!). vehicles have their own special problems.
Title: Re: Landing at the airfield
Post by: Bruv119 on March 31, 2012, 05:22:50 AM
lets just use the taxi ways and make it so that you have to end flight in a hangar!   I mean come on who leaves their ride parked in the middle of a runway! 

same goes for GVs out in the woods,  must drive back and land in the VH.  Will stop people upping wirbs then towering when they hear the bombs fall.   
Title: Re: Landing at the airfield
Post by: kvuo75 on March 31, 2012, 08:35:58 AM
maybe 10ft or so?


why not 10yds.. or 10km, or 10 miles??

Title: Re: Landing at the airfield
Post by: Karnak on March 31, 2012, 08:53:50 AM
It is good as it is.  It is a clearly defined space that works as a challenge, slightly, to get your aircraft to stop on it.  The reward is for doing so.  Landing on the base doesn't penalize you, it just doesn't reward you.

The V Field thing is a separate issue and what I'd like to see there is separating GVs and airplanes, other than the Fi156, into two categories as to where they can land successfully.  Airplanes should not be able to land successfully at V Fields and GVs should not be able to "land successfully" on runways.  At airfields GVs would need to land on concrete near the VH.
Title: Re: Landing at the airfield
Post by: The Fugitive on March 31, 2012, 09:47:15 AM
You land on concrete at a vehicle field and get a "successfull landing" yet three feet off the runway at an air field (wheels down) and get a ditch  but a smashed up carcass on concrete gets a " successful landing".

it does not all add up IMO.


It would be better if we had to land within a range of the relevant (fighter/ bomber) hanger on an air field, wheels down for an SL. Wheels up would be a ditch ( anywhere!). vehicles have their own special problems.

sure it does. As this is a GAME! One of the challenges of the game is to land on concrete to get the most possible points. Like football you must get the ball across the goal line with out going out of bounds, or get the ball into the goal, depending which football your thinking about. Hitting the post or being forced out of bounds with in the last yard doesn't count.
Title: Re: Landing at the airfield
Post by: Tank-Ace on March 31, 2012, 01:12:24 PM
Bruv, the issue is that GV's never have needed a pre-prepared base to opperate from. Litterally, a shelter half stretched between two trees is as good as a steel roof..... Just so long as it keeps the rain off while you're tinkering with the engine.



As to the aircraft thing, who cares if its about name in lights. If our goal is to stop name in lights playing, then we should bump the kill requirment to, say 4, and put a bomber damage limit on.


If the RW's only purpose is to keep people from landing anywhere and getting their name in lights, then why not actually make the name in lights thing only for actual accomplishments.
Title: Re: Landing at the airfield
Post by: Karnak on March 31, 2012, 02:24:54 PM
Landing two kills is an accomplishment for most players.

I do agree that there should be a minimum damage amount needed for a bomber to get its name in lights.  Seeing "John has landing 972 damage in a Lancaster Mk III" isn't very impressive.
Title: Re: Landing at the airfield
Post by: Tilt on March 31, 2012, 06:09:48 PM
sure it does.


I dont agree... the consequence is dispropotionate and un representative............... ...

Player messes up landing and smashes aircraft to bits but stays on concrete..........SL  Player ends with a perfectly intact plane on grass.................Ditch.

It makes no sense............ even more so when so many airfields were grass anyway.........

In my view the player should land a perfectly flyable aircraft (or at least one that can be towed to a hanger) on the airfield (and not a vehicle field, town, or factory) to get an SL.

Further he should get a bonus if its the one he took off from.
Title: Re: Landing at the airfield
Post by: Tank-Ace on March 31, 2012, 07:48:07 PM
Maybe not just towable, but at least the main parts of the aircraft intact (e.g., you're not missing an entire wing, the tail, and half of your other wing.).

I mean a belly-landed aircraft can still be repaired. Not nearly as easily as one that just banged up the nose, and smashed up the propeller, but its not like that aircraft is a complete write-off either.
Title: Re: Landing at the airfield
Post by: Daddkev on March 31, 2012, 11:40:19 PM
 :furious :furious :furious :furious :furious
Title: Re: Landing at the airfield
Post by: matt on April 01, 2012, 01:26:26 AM
Let jeeps tow friendly planes. About to ditch? Call a friend. How is this going to work? I don't know, but HTC can always surprise us.
+1
Title: Re: Landing at the airfield
Post by: guncrasher on April 01, 2012, 04:26:15 AM
I dont agree... the consequence is dispropotionate and un representative............... ...

Player messes up landing and smashes aircraft to bits but stays on concrete..........SL  Player ends with a perfectly intact plane on grass.................Ditch.

It makes no sense............ even more so when so many airfields were grass anyway.........

In my view the player should land a perfectly flyable aircraft (or at least one that can be towed to a hanger) on the airfield (and not a vehicle field, town, or factory) to get an SL.

Further he should get a bonus if its the one he took off from.

dont land on grass with a perfectly good airplane.  runway gives you full points.


semp
Title: Re: Landing at the airfield
Post by: The Fugitive on April 01, 2012, 10:10:07 AM
I dont agree... the consequence is dispropotionate and un representative............... ...

Player messes up landing and smashes aircraft to bits but stays on concrete..........SL  Player ends with a perfectly intact plane on grass.................Ditch.

It makes no sense............ even more so when so many airfields were grass anyway.........

In my view the player should land a perfectly flyable aircraft (or at least one that can be towed to a hanger) on the airfield (and not a vehicle field, town, or factory) to get an SL.

Further he should get a bonus if its the one he took off from.

ahhh it sounds like you want it to be harder, I could live with that.

Landing on the runway would have to stand as that is one of the goals in the game. I agree that a bonus would be good to return to the base you rolled from. On top of that I think if you don't land on the runway on your wheels you should get a ditch. It would add that bit more of trying to get down under an attack and get that thing wooooed up and stopped before you get vulch just to get a good landing.
Title: Re: Landing at the airfield
Post by: Scotty55OEFVet on April 01, 2012, 10:26:02 AM
nutz is not one to care about name in lights or score.  I would like to know the percentage of grass / tarmac runways during the war. 

Personally any where in the square confines of the base should do,  the saying 'any landing you can walk away from is a good one' (except not on concrete)  just doesn't sound right.   

+10

Yesterday I landed a B17 on the runway and as I stopped I thought to myself, well, I better check to make sure im on the runway cuz it looks pretty close. So I go to F3 mode, look down on my 17, and the WHOLE PLANE except maybe the tip of the nose was on the CONCRETE. So I end sortie and whaddya know...."You have Ditched"-This kind of thing is really frustrating. Had 5 kills other day and had wheels on concrete and most of plane but my left wing was over the grass..."You have Ditched"...AHhhhhhhhhh!!!  :bhead
Title: Re: Landing at the airfield
Post by: Karnak on April 01, 2012, 10:27:14 AM
On top of that I think if you don't land on the runway on your wheels you should get a ditch.
I disagree with that.  It removes the incentive to try to nurse a shot to hell airplane back to base.
Title: Re: Landing at the airfield
Post by: Butcher on April 01, 2012, 10:32:53 AM
Sure its frustrating not to land 100% on concrete, many times I ditched a Panther because i'm 1 foot off concrete, however I have no problem the way the game is now.