Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Torquila on April 19, 2012, 07:35:27 AM

Title: Host-Squads (Stolen idea)
Post by: Torquila on April 19, 2012, 07:35:27 AM
Following up a community design aspect highlighted in a recent article over at CRS (for those who know who they are).

I think its a genious idea, that trial players are instantly put into a host squad (one which signs itself up for it) instead of being left on their own.

This is truely a very simple concept that has far reaching communal effects and mirrors the realities of a family structure more then any other idea that I have seen.

The approach is *garunteed* to provide a higher attachment rate for new players to AH (for the sheer fact that they don't need to prove themselves in their presence in the game to be accepted).

The only downside is the long-term possibility that large squads become monopolistic and turn small battles into massive events in which individuals and smaller squads will have a hard time finding a place in unless they lose identity to do so. But this might be counteracted by stronger personalities breaking off and forming their own squads with followers in tow.

What do you guys think?

Thoughts?
Title: Re: Host-Squads (Stolen idea)
Post by: clerick on April 19, 2012, 09:07:38 AM
intriguing idea. I thinks it's worth a discussion.
Title: Re: Host-Squads (Stolen idea)
Post by: matt on April 19, 2012, 09:15:24 AM
+1
Title: Re: Host-Squads (Stolen idea)
Post by: guncrasher on April 19, 2012, 01:59:53 PM
I thought the vtards were the host squad for all the new players. 


semp
Title: Re: Host-Squads (Stolen idea)
Post by: 1sum41 on April 19, 2012, 02:22:25 PM
I thought the vtards were the host squad for all the new players. 


semp
:lol
Title: Re: Host-Squads (Stolen idea)
Post by: Rob52240 on April 25, 2012, 04:05:05 PM
I thought the vtards were the host squad for all the new players. 


semp

Yeah we need more fresh blood.  Nearly all of our two week trials are almost over.  We may have to disband soon.
Title: Re: Host-Squads (Stolen idea)
Post by: FLS on April 25, 2012, 04:23:27 PM
In our current system interested squads can sign up new players. Another wish granted.
Title: Re: Host-Squads (Stolen idea)
Post by: Arlo on April 25, 2012, 04:33:30 PM
Following up a community design aspect highlighted in a recent article over at CRS (for those who know who they are).

I think its a genious idea, that trial players are instantly put into a host squad (one which signs itself up for it) instead of being left on their own.

Thoughts?

The first thirteen year old squeeker ..... geez. Find a rival squad ya really hate to take that one.  :D
Title: Re: Host-Squads (Stolen idea)
Post by: Bruv119 on April 25, 2012, 08:06:40 PM
I would say we already have this in game, some of the larger squads do just throw out invites to people with no squadron.   

I've managed to salvage some really good pilots that have been sucked up by them over the years or they have realised that there is a genuine British squad for them to join after they got bored of base taking and being bossed around  "PORK THE ORDS @  XXX"  etc. 

Using the Mesmetron to cleanse their head of win the war mentality and chess piece loyalty. Then build a fighter pilot from scratch that walks in the light.

Title: Re: Host-Squads (Stolen idea)
Post by: Rob52240 on April 25, 2012, 11:48:33 PM
I would say we already have this in game, some of the larger squads do just throw out invites to people with no squadron.   

I've managed to salvage some really good pilots that have been sucked up by them over the years or they have realised that there is a genuine British squad for them to join after they got bored of base taking and being bossed around  "PORK THE ORDS @  XXX"  etc. 

Using the Mesmetron to cleanse their head of win the war mentality and chess piece loyalty. Then build a fighter pilot from scratch that walks in the light.



That aimed at us?
Title: Re: Host-Squads (Stolen idea)
Post by: PFactorDave on April 25, 2012, 11:51:18 PM
That aimed at us?

Did you sense a tremor in the horde force?

If the shoe fits, I guess...

But I'm guessing that Bruv can reference more then just the recent v-horde... 
Title: Re: Host-Squads (Stolen idea)
Post by: Rob52240 on April 25, 2012, 11:53:57 PM
LOL.

I'm not offended if it is, simply because you can't know what It's like to be in my squad without currently being in it.  Yet many feel they are experts, sorta like jeremy clarkson reviewing a car from the front seat of another car.
Title: Re: Host-Squads (Stolen idea)
Post by: 4Prop on April 26, 2012, 12:03:24 AM
I would say we already have this in game, some of the larger squads do just throw out invites to people with no squadron.   

I've managed to salvage some really good pilots that have been sucked up by them over the years or they have realised that there is a genuine British squad for them to join after they got bored of base taking and being bossed around  "PORK THE ORDS @  XXX"  etc. 

Using the Mesmetron to cleanse their head of win the war mentality and chess piece loyalty. Then build a fighter pilot from scratch that walks in the light.



isnt your squads order to "protect my ass"
Title: Re: Host-Squads (Stolen idea)
Post by: Rob52240 on April 26, 2012, 12:11:21 AM
We should make an effort to not let this degenerate into a Squad A sucks / Squad B doesn't thread. 

<S>

The whole point is that someone with no flight sim experience will need some help getting started in this game or they will probably get frustrated and change games due to lack of success.  I was lucky enough to get picked up by RedDevil my 1st day in and helped out.  I'm not sure I would have stuck with aces high if it weren't for guys with a lot of patience who were willing to take the time to help me out.

Perhaps if the default vox was dedicated as the Noob channel we'd also get some vets to join it occasionally to help out and show them the ropes when they don't have anything better to do. 
Title: Re: Host-Squads (Stolen idea)
Post by: PFactorDave on April 26, 2012, 12:17:34 AM
LOL.

I'm not offended if it is, simply because you can't know what It's like to be in my squad without currently being in it.  Yet many feel they are experts, sorta like jeremy clarkson reviewing a car from the front seat of another car.

Do you know who Rolling Thunder is?

We were one of the original horde base rolling squads.  When our CO left and returned, he had to start the Alchemists because RT wasn't going back to base rolling.

Don't presume that you are the only base rolling squad... 

Some of us have played both sides of the equation for quite awhile now...
Title: Re: Host-Squads (Stolen idea)
Post by: 4Prop on April 26, 2012, 12:22:23 AM
Do you know who Rolling Thunder is?

We were one of the original horde base rolling squads.  When our CO left and returned, he had to start the Alchemists because RT wasn't going back to base rolling.

Don't presume that you are the only base rolling squad... 

Some of us have played both sides of the equation for quite awhile now...

still...at least RT had some good/above average sticks.

not to bash the vtards but it feels like i shoot down a vtard i think i shot an AFK'er down. RT on the other hand like jarbo, EagleOne or that british dude ( i forgot his name) were a pretty good right
Title: Re: Host-Squads (Stolen idea)
Post by: Rob52240 on April 26, 2012, 01:03:38 AM
Do you know who Rolling Thunder is?

We were one of the original horde base rolling squads.  When our CO left and returned, he had to start the Alchemists because RT wasn't going back to base rolling.

Don't presume that you are the only base rolling squad... 

Some of us have played both sides of the equation for quite awhile now...

Exactly.  Squads tend to evolve.  It can also be forced but it takes time to do so.  For the past several months I've been persuading the rest of the brass that dropping every hanger at every base is efficient but extremely boring and should only be done as a last resort.  Once I started forcing the issue things changed faster.  Whether or not we realize it the game changes over time as well as well as the tactics that work to produce fun.  Sometimes tactics are changed simply to become less predictable. 

You probably do shoot down vtards laden with ords simply because they don't have the experience to know what to do.  Objective based play can add a set of blinders to a newer pilot just like score based play.  If a guy without a ton of experience in air combat is headed to a field with an assignment, a lot of them don't know that there is a time to just cut your losses on that target and get light in order to make it to the objective field.
I saw this for the first time the other day, I found an NOE jug mission and not one of them seemed to make any effort to try and survive.
Title: Re: Host-Squads (Stolen idea)
Post by: matt on April 26, 2012, 02:00:29 AM
I would say we already have this in game, some of the larger squads do just throw out invites to people with no squadron.   

I've managed to salvage some really good pilots that have been sucked up by them over the years or they have realised that there is a genuine British squad for them to join after they got bored of base taking and being bossed around  "PORK THE ORDS @  XXX"  etc. 

Using the Mesmetron to cleanse their head of win the war mentality and chess piece loyalty. Then build a fighter pilot from scratch that walks in the light.


JOKER SENDS HIS REGUARDS  :rofl
Title: Re: Host-Squads (Stolen idea)
Post by: nrshida on April 26, 2012, 03:47:22 AM
Using the Mesmetron to cleanse their head of win the war mentality and chess piece loyalty. Then build a fighter pilot from scratch that walks in the light.

The Mesmetron™ is the legal property of The GFC and I'll thank you to have it cleaned after use. Last time there was noob brain all over the inside like Chilli Con Carne  :old:

I think it's good idea but sometimes it backfires, training players up. A friend and I once invested considerable energy training an individual who turned out to be a secret sociopath and all round sadistic person.
Title: Re: Host-Squads (Stolen idea)
Post by: Torquila on April 26, 2012, 04:46:02 AM
My apologies to turn this topic back on track, but any suggestions/additions to this idea?
Title: Re: Host-Squads (Stolen idea)
Post by: Bruv119 on April 26, 2012, 05:47:19 AM
isnt your squads order to "protect my ass"

nope maybe you confuse me with joker,  

LCA, claim jumpers,  jokers, alchemists some have gotten better with age.  They aren't a bad thing they just need to realise that throwing more numbers at a target doesn't necessarily mean more success, if they spent just a little time focusing and improving ones abilities than going for the next base / map they would do much better and have more fun with it.   Once you can defend yourself in a 1vs1 situation you might not go suicidally forth onto the next target with such haste or runaway everytime some one gets co-alt.

Torquila's wish is already in place just with a more informal take on it.  

The problem is you guys have grown with more experience yet still try to defend the actions of your C.O and your squad rather than embracing the light that everyone else who you argue with has seen.  By having no respect for your opponents or the other teams in the glory of your chess piece.   It is an extremely selfish way to play the game and new players will either leave or join an opposing horde   :bhead.   How do expect players to remain here long term if all that matters is capturing the next base?   :old:    

and shida that said person was just a bad egg don't let it stop you from helping those that need it.

Title: Re: Host-Squads (Stolen idea)
Post by: nrshida on April 26, 2012, 06:40:53 AM
and shida that said person was just a bad egg don't let it stop you from helping those that need it.

He did smell pretty bad when we cooked him in the Mesmotron. Thanks for the advice  :salute
Title: Re: Host-Squads (Stolen idea)
Post by: Noir on April 26, 2012, 06:45:37 AM
isnt your squads order to "protect my ass"

MMMh no, the most common order is "stay away from my bombers, they are mine" , or when he is in a good mood "I'm taking the lead and left, you can hit the right"  :bolt:



Back on subject if every newcomer had a squad at first login, it would be annoying to explain them how to leave a squad when you try to invite them to your horde. And most new players wouldn't even realise they are in a squad.
Title: Re: Host-Squads (Stolen idea)
Post by: Bruv119 on April 26, 2012, 10:24:09 AM
MMMh no, the most common order is "stay away from my bombers, they are mine" , or when he is in a good mood "I'm taking the lead and left, you can hit the right"  :bolt:



Back on subject if every newcomer had a squad at first login, it would be annoying to explain them how to leave a squad when you try to invite them to your horde. And most new players wouldn't even realise they are in a squad.

cmon nuke I don't even say stay away from them,   If spotted early enough i'd just decline to tell you guys about them until at least pinging 2 out of three    :D
Title: Re: Host-Squads (Stolen idea)
Post by: 4Prop on April 26, 2012, 10:36:03 AM
cmon nuke I don't even say stay away from them,   If spotted early enough i'd just decline to tell you guys about them until at least pinging 2 out of three    :D

LOL