Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Dover on April 23, 2012, 07:27:22 PM

Title: BOATs (NOT SUBS NOT SHIPS)
Post by: Dover on April 23, 2012, 07:27:22 PM
im talking fighting boats

like the pt but more of them more vaints im talking
 higgins boats
 Gunboat's
patrol frigats
mine setters and sweepers
LST's
LSM's
LSV's
LCT's
Roberts class monitor
Abdiel class minelayer
Hunt class destroyer
Tribal class destroyer
Raubvogel
Torpedoboot
Flottentorpedoboot 1939 (Elbing class)
Condottieri class cruiser
River class frigate
Town class destroyer
Black Swan class sloop
Fletcher class destroyer

just small boats no huge bismarks or anything just the smaller destroy and frigate classes (i may have posted some big ones on accident please forgive me)

how bout cargo ships to resupply not only bases but carriers
I'm just saying that boats tab is horribly empty you could fill it with these and open up a whole new war and fighting style
this could be fun imagine whole small cruiser and frigate battles like gv battles but with more guns


I say make the carrier fleets boats bigger than these even then don't tell me they couldn't use a little bit of a upgrade

but these would have no auto guns it would be like using a bomber what ever gun can face that way and fire does

you have some maps with these great boat spawns that are just going to waste let us use them and have some fun
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: Full Metal Jug on April 23, 2012, 07:27:56 PM
+99999
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: MK-84 on April 23, 2012, 08:04:00 PM
Are there any Patrol Boats that have anything approaching armor?
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: Zexx on April 24, 2012, 01:05:09 AM
Are there any Patrol Boats that have anything approaching armor?

 Yes, this class of PT Boat was called the PTGB (Patrol Torpedo Gun Boats).

Quote
During the war, a few PT boats were modified to become a "PT Gunboat". In the PT Gunboat, the torpedoes were all removed and replaced with more and heavier guns. These versions mounted extra armor, though tests showed this was not very effective.
Wikipedia.com/Ptboat.html

It seems PT Boats actaully carried heavier Armaments such as the M4/M9 from the P-39

Quote
Occasionally, some front line PT boats received ad hoc up-fits at forward bases, where they mounted such weapons as 37mm aircraft cannons, rocket launchers, or mortars. When these weapons were found to be successful, they were incorporated onto the PT boats as original armament...Their answer was found in the 37mm Oldsmobile M4 aircraft automatic cannon cannibalized from crashed P-39 Airacobra fighter planes on Henderson Field, Guadalcanal. After having demonstrated its value on board PT boats, the M4 (and later M9) cannon was installed at the factory. The M4/M9 37mm auto cannon had a relatively high rate of fire (125 rounds per minute) and large magazine (30 rounds).
(same Source)

Another source confirmed the weapons mounts, but it seems that the PTGB had additional armor around the cabin while the Hull remained wooden. At any rate the weapons were:

Quote
Type of weapons found on PT boat included but not limit to the following: Lewis - 30 cal machine guns, Browning - 50 cal machine guns, Oerlikon - 20 mm gun, Bofor - 40 mm cannons, M3 & M9 - 37 mm rapid fire cannons, Thunderbolt System, 4 - 20 mm guns in turret mount, Mark VII & VIII Torpedoes, (long - tube discharged), Mark XIII Torpedoes (short - roll-off rack), 300 & 600 lb. depth charges, 8 tube-rocket launcher for 5" rockets, Hedgehog rocket launchers, Deck mounted mortars, Miscellaneous side and shoulder weapons.
http://www.ptboats.org/20-01-05-ptboat-009.html (2003)

From the pics on the last site, It appears AH uses the Elco 77' boat thus in essence could be a PTGB rather than a True PT. The Elco was the most commonly used Boat, although another Boat maker "Higgin" designed and built 78' PT and PTGB's for the USN during world war Two. The Elco served (for the most part) in the pacific and the Higgins design chiefly in the Atlantic although both types of boats could be assigned either way.  I think you have to standardize the armament into der to tell the difference between a PT and PTGB ( with the latter being some what heavier and slower due to added armor).

Hope this helps.
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: Rob52240 on April 24, 2012, 04:13:36 AM
I'd like Iowa class battleships added to some task groups.
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: MAINER on April 24, 2012, 06:27:02 AM
+999999

I'd like Iowa class battleships added to some task groups.

+9999
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: Arlo on April 24, 2012, 09:10:03 AM
(http://profile.ak.fbcdn.net/hprofile-ak-snc4/27448_100001083476631_8330_n.jpg)
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: matt on April 24, 2012, 10:19:09 AM
I'd like Iowa class battleships added to some task groups.
+1
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: Rino on April 24, 2012, 10:36:42 AM
     At least 3/4 of that list are indeed ships, destroyers, sloops, frigates and minelayer/sweepers.  I just wonder what the gunboats would be
used for in the game.  I like the idea, but an "armored" MGB is still mostly plywood and like the Elcos don't seem to have alot of staying power.

     Since there is a relative dearth of targets close enough to the shore for them to hit, we'd need to rework the maps as well.  Maybe in the
future we could have something like coastal convoys for PTs and other light craft to attack.  It would also give the Beaufighter/Mossie/Ju88
types another fun place to play.
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: LtcmdrMoragn on April 24, 2012, 10:41:40 AM
Balao class fleet boats.

"If I had a U Boat, nobody would have won.."
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: Arlo on April 24, 2012, 10:43:13 AM
Balao class fleet boats.



The water isn't deep enough in Aces High for such a wish to be granted, alas.
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: Dover on April 24, 2012, 10:48:35 AM
yeah some would be considered ships but still smaller ones I think we could have a weight break or displacement rule where ships over whatever would only be in automated fleets while smaller ships could be else where

I mean mine laying alone could add a whole level to the game where when you want to attack a shore base instead of just pulling up you gotta send out mine sweepers first now they would be time outs and stuff like that but it would be a good way to keep ships from just rolling up on bases especially those that have no shore batteries

and with the small ships you could have good ship to toejam wars who doesn't like it when 2 carrier groups pull up to each other and start shelling. its a ton of fun but never lasts, this could make it a sustained battle like gv battles where off bases or even cvs you can attack each other instead of the whole cv group you spawn smaller (key smaller) frigates and stuff and go at each other while the cvs are at a distance much like how it was really fought in both ww1 and ww2
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: Dover on April 24, 2012, 10:51:09 AM
shoot off of that we could have a new hanger at ocean front bases or just a small port that would be destroyed and boom they are all gone you can't spawn them
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: tmetal on April 24, 2012, 10:58:48 AM
I really want to see the german schnell boats added as an alternative to the PT boat :pray
(http://i1164.photobucket.com/albums/q569/bryguyw/USNtitlepic.jpg)

(http://i1164.photobucket.com/albums/q569/bryguyw/twosboats.jpg)

(http://i1164.photobucket.com/albums/q569/bryguyw/maurice01.jpg)
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: Zexx on April 24, 2012, 11:14:27 AM
    At least 3/4 of that list are indeed ships, destroyers, sloops, frigates and minelayer/sweepers.  I just wonder what the gunboats would be
used for in the game.  I like the idea, but an "armored" MGB is still mostly plywood and like the Elcos don't seem to have alot of staying power.

     Since there is a relative dearth of targets close enough to the shore for them to hit, we'd need to rework the maps as well.  Maybe in the
future we could have something like coastal convoys for PTs and other light craft to attack.  It would also give the Beaufighter/Mossie/Ju88
types another fun place to play.

I do agree the idea has significant merit.

Well the subject has been broached in other Forum threads about attacking Strategic Targets, and the value of doing so especially is there was a viable perk point award for doing so, and a in game strategic value such as lengthening or halting base resupply altogether. My thoughts are, since there are resupply barges that go to ports and Shore aligned bases and cities, many of the maps especially the island "hopping" ones could stay as is, all that needs to be done is up the values in attacking such Items. So just add a "heavier" PT- the PTGB with a slightly increased damaged absorption,and maybe a reworked deck plan for that shows heavier weapons than the one currently modeled.

Interdiction is probably one of the few missions on AH that almost never gets much forethought except from just being a time killer because of a lack of real or immediately visible merit to performing such missions in game. Honestly given the pace at which supply convoys move to bases, it makes protecting them all that more difficult to hit, or conversely, to protect. The only real exception is the Supply barges. Perhaps we should as a community advocate the removal of automatic resupply by convoy and let it be a player driven event much like a C-47 dropping Supplies and troops to aid in base capture or defense. I'm sure it add some complexity  to the game, but there is already an moderate layer of complexity present with the C3 (command, control, and co-ordination) aspect of conducting Air Raids, Base Attacks, and the like between players to accomplish the mission. In this light Interdiction missions would have an immediate and Visible effect on Strategy and game play.
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: Dover on April 24, 2012, 11:42:45 AM
ok so i did a little research and most of the vessels we currently have in the CV groups would be heavy cruiser and battle ships
these are over 10000 tons (usualy around like 10000 to 30000) so what i would ask is that anything 10000 tons or under would be usable which would be classes of

Frigates, destroyer escorts and sloops are very similar craft. They generally have anti-submarine capabilities similar to (or superior to) a destroyer, but lack a destroyer’s speed and armament, and may be considered to be destroyers that are specially adapted for anti-submarine operations
obviously subs aren't included in this but these ships have guns and armaments and other uses

A monitor may be defined as:
“A surface vessel of war fitted with a gun above 8 inches (203 mm) in calibre and intended for use in a shore bombardment role.”

this is useful could be used for destroying bases or towns

A torpedoboat may be defined as:
“A surface vessel of war whose main armament is torpedoes, and is intended to travel at sea with the battlefleet to attack major enemy warships.”

Destroyers are defined in the 1930 London Treaty as:
“Surface vessels of war, the standard displacement of which is greater than 600 toms (610 metric tons) and does not exceed 1,850 tons (1,880 metric tons), and with a gun not above 5.1 inch (130 mm) calibre. Vessels that are designed for a speed of less than 30 knots, do not carry torpedoes, and do not mount more than four guns above 3 inch (76 mm) calibre are not considered to be destroyers.”

light Cruisers were usually armed with torpedo tubes, and often are fitted with facilities for carrying one to three floatplanes. They usually had a top speed of around 30 knots, were designed to mix speed with range, endurance and firepower, and were expected to be able to out-run any ship they can’t out-fight.

Pocket battleships may best be thought of as large cruisers with big guns. They have a typical battleship-type armament (several large main guns mounted in turrets fore and aft, with cruiser-style guns mounted port and starboard adjacent to the superstructure), moderate speed (25 to 30 knots), and cruiser-type displacement (around 10,000 tons).

all these are usefull and could be fun and are armored in some way the smaller boats like the german one posted earlier all for it too but what i really want is sea battles on these bigger maps with a ton of water
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: Arlo on April 24, 2012, 11:47:07 AM
Sharing research is a fun and rewarding hobby.  :D
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: Dover on April 24, 2012, 12:39:22 PM
landing craft as i said in the first post would be nice too

forget the LCi's droping troops at most bases not usefull but

LCT's that land tanks or ducks or LCF (flak carriers) or LCG (gun ships for landing)

quick short info on the types i think would be cool

The Fairmile H Landing Craft Support (Large) had armour added to its wooden hull and a turret with an anti-tank gun fitted. The LCS(L) Mark 1, had a Daimler armoured car turret with its QF 2–pdr (40 mm) gun. The Mark 2 had a QF 6–pdr (57 mm) anti–tank gun.
The American Landing Craft Support was larger, each armed with a 3-inch gun, various smaller guns, and ten MK7 rocket launchers

The Landing Craft Gun (LCG) was another conversion of the LCT, intended to give supporting fire to the landing. Apart from the Oerlikon armament of a normal LCT, each LCG(Medium) had two British Army 25 pounder gun-howitzers in amoured mountings, while LCG(L)3 and LCG(L)4 both had two 4.7 inch naval guns.[6]Crewing was similar to the LCF. LCGs played a very important part in the Walcheren operations in October 1944.

Of a similar size was the Landing Craft Tank, which could carry up to 4 tanks or other vehicles. These had a ramp at the front which was dropped for the vehicles to get ashore. Behind the ramp was an open space known as the Tank Deck. There were several different designs and sizes varied.

The next step was the Landing Ship Tank. This carried more vehicles than the LCT (20 in the US-built versions) and had normal looking bows, although the bows were actually formed by doors which were opened for the unloading ramp to drop. Fully loaded, these displaced more than 3,000 tons, rather more than any Royal Navy destroyers of the period.

Landing Craft, Mechanized were larger (36 tons), capable of carrying one small tank

great website on them http://ww2lct.org/frames.htm
and  http://www.ibiblio.org/hyperwar/USN/ships/ships-ls.html

I'ld really like to get some feedback from someone from AH on if this is even possible or probable
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: SDGhalo on April 27, 2012, 05:17:12 PM
if your adding boats i got two candidates 

the river class frigate
Type

Frigate

 Displacement

1370 BRT

 Length

301 feet

Complement

140 men

 Armament

Original design;
 2 x 4inch guns (2x1)
 10 x 20m guns (2x2,6x1)

 Max speed

20 knots

 Engines

2 shaft Reciprocating (4 cyl. V.T.E.)
HMS Cam, HMS Chelmer, HMS Ettrick, HMS Helmsdale and HMS Tweed 2 shaft Geared Turbines
 
Power

I.H.P. 5.500
HMS Cam, HMS Chelmer, HMS Ettrick, HMS Helmsdale and HMS Tweed S.H.P. 6.500

(http://www.navy.gov.au/w/images/Condamine1-1.jpg)

or why not a flower class corvette


Type
Corvette

Displacement
925 BRT

Length
205 feet (oa)

Complement
85 men

Armament
 1 4" gun
 1 2pdr AA
 4 .303" MG AA
 
Max speed
16 knots

Engines
Reciprocating engine, 1 shaft

Power
2750 HP

(http://www.cbrnp.com/profiles/naval/flowers/HMCS_Dauphin.jpg)
Title: Re: BOATs (NOT SUBS NOT SHIPS)
Post by: Full Metal Jug on April 28, 2012, 07:59:42 AM
How about the DD Tanks? DD Shermans? I tell you what the Jeep could kill the hell out of'em in the water.

(http://www.strijdbewijs.nl/tanks/sherman/WS02.jpg)

Material on the outside is canvas, pretty simple.