Aces High Bulletin Board

General Forums => Wishlist => Topic started by: 4Prop on April 27, 2012, 12:56:53 AM

Title: gunner score means something
Post by: 4Prop on April 27, 2012, 12:56:53 AM
it seems to me like safegunning has no rewards. heres my proposal.

if someone has a higher rank in manned guns, they can commandeer a gun from someone who has a lower gunnery score.

so basically if you have someone who cant shoot worth a damn, and you can, you can take over that gun. i think it would help especially on CVs when you have people trying to figure out how to work the guns during the thick of battle. somtimes its the noobs on the 5''ers that get the CVs sunk.

Or..if a field is being deacked and someone with bad gunnery skills is in a manned gun but isnt doing much to defend the field..why shouldnt he be vulnerable to being taken over by someone who can accually hit something?

if we can boot people's control of a CV with a higher score, why not in manned guns?
Title: Re: gunner score means something
Post by: danny76 on April 27, 2012, 01:17:02 AM
No fair. If you can get booted for being a kak shot i'd never get to aimlessly blat off thousands of rounds and hit nought but wild blue yonder :joystick:
Title: Re: gunner score means something
Post by: VonMessa on April 27, 2012, 06:54:57 AM
I approve.

If only to see an 80 year old man boot you guys outta guns.   :rofl
Title: Re: gunner score means something
Post by: Noir on April 27, 2012, 07:04:03 AM
well I'm all for a gunner score, but one that doesn't impact on overall score
Title: Re: gunner score means something
Post by: kvuo75 on April 27, 2012, 08:45:43 AM

if we can boot people's control of a CV with a higher score, why not in manned guns?

because then nobody would ever learn how to use them, they'd always be getting kicked out of them right when the action was picking up.
Title: Re: gunner score means something
Post by: 4Prop on April 29, 2012, 12:47:08 PM
because then nobody would ever learn how to use them, they'd always be getting kicked out of them right when the action was picking up.


offline practice? hence the word "practice"
Title: Re: gunner score means something
Post by: kvuo75 on April 29, 2012, 06:06:07 PM
offline practice? hence the word "practice"

shooting drones is not the same.
Title: Re: gunner score means something
Post by: guncrasher on April 29, 2012, 08:55:40 PM
I was rtb'ing after vulching a base with another player, he was in an a20, i think.  I told him to get low on the ground as the 88's were firing at him, he replied something like "naw this guys aint that good" as the shells were exploding far away. 3 or 4 seconds later 2 shells explode right next to him, he just yelled the "holly crap" then dove for the ground.  we both started laughing.  most guys cant hit crap with the 88's myself included but sometimes somebody does get lucky.


semp
Title: Re: gunner score means something
Post by: Tilt on April 30, 2012, 07:12:27 AM
I'd like to see

Carrying Troops, Carrying Supplies, Gunning (air to air), Gunning (gnd to air), Gunning (gnd to gnd/sea), Gunning (naval) all carry rewards

with rankings related to

Capture, Kill ratios/totals, (air, vehicles) Object destroyed ratios/totals, Object rebuilt ratio/totals (supplies)

I'd like to apply to the following

Storch, M3, Jeep, Sdkfz251, C47, LVT2, All ground and ship guns, all "joined" gunner positions.

The new classification would replace "Ship/Ground Gunners"  with "Artilery and Logistics" and be required for any Experten aspiring to No.1 overal top spot in rankings.

Thus recognising the AH contingent that support gameplay in the "less glamourous" aspect of combat within the MA's
Title: Re: gunner score means something
Post by: DarkHawk on April 30, 2012, 11:10:58 AM
On Tilt Comments:  Should be a requirement for any high rank.
DHawk
Title: Re: gunner score means something
Post by: Dover on April 30, 2012, 03:32:13 PM
tilt has it there is no point in having gunning if its not ranked anywhere
make another group for it and i think adding supply running to that group is a great idea

one thing they could add with this is getting the perks for troops and supplies done better

you get some but it should be a more standard thing you run supplies you get this period

and if you get 9 troops in and then someone else has one sneak in at the last min they shouldn't get all the perk points and credit for taking that base it should be a assist on the person with less troops just like kills work
Title: Re: gunner score means something
Post by: kvuo75 on May 01, 2012, 12:11:32 AM
tilt has it there is no point in having gunning if its not ranked anywhere


but see, there is. the pure joy of ruining a vulcher's sortie. It's my specialty for the last couple years. killing people with 37mm field guns. I enjoy it quite a bit.
Title: Re: gunner score means something
Post by: Dover on May 01, 2012, 12:58:13 AM

but see, there is. the pure joy of ruining a vulcher's sortie. It's my specialty for the last couple years. killing people with 37mm field guns. I enjoy it quite a bit.
.
but how would you like it if you got credit toward your ranking for doing so
Title: Re: gunner score means something
Post by: Vinkman on May 01, 2012, 09:35:00 AM
it seems to me like safegunning has no rewards. heres my proposal.

if someone has a higher rank in manned guns, they can commandeer a gun from someone who has a lower gunnery score.

so basically if you have someone who cant shoot worth a damn, and you can, you can take over that gun. i think it would help especially on CVs when you have people trying to figure out how to work the guns during the thick of battle. somtimes its the noobs on the 5''ers that get the CVs sunk.

Or..if a field is being deacked and someone with bad gunnery skills is in a manned gun but isnt doing much to defend the field..why shouldnt he be vulnerable to being taken over by someone who can accually hit something?

if we can boot people's control of a CV with a higher score, why not in manned guns?

Guns are limitted in number like CV's are. So there is president for giving priority to higher ranked players. Hmmm, not sure how I feel about this though. there are a lot of guns. I would really hate to get kicked out just because someone was better than me. So I would say no at a V-base or air field, but yes on a CV.
Title: Re: gunner score means something
Post by: RTHolmes on May 01, 2012, 02:53:03 PM
I wouldnt mind seeing gunnery added to overall rank, dont see why not, especially when overall rank is only useful for one thing ... CV control.

seems to me that gunners should have a better than average appreciation for CV ops; 5" gunners for defence, and 8" gunners for attack. I swear most of the people who grab CV control have no clue about SB arc of fire, how ship battles work or even have their vspawns turned on in the clipboard. they just want a non-turning CV because they havent worked out what that flappy thing at the back of the tail does :bhead
Title: Re: gunner score means something
Post by: Shuffler on May 03, 2012, 02:22:52 PM
Only if when you die or get sunk it counts against you   :rofl
Title: Re: gunner score means something
Post by: Ack-Ack on May 03, 2012, 02:43:34 PM
Only if when you die or get sunk it counts against you   :rofl

Imagine all the whines if that was to happen.

ack-ack
Title: Re: gunner score means something
Post by: RTHolmes on May 03, 2012, 03:31:30 PM
Can't imagine that would be a problem as you can tower out to save your score, just like the gv guys do ...