Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Letalis on May 01, 2012, 10:17:08 PM
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Recently noticed something unusual... a fighter with a higher k/d than the Spit14, the F4U-1A, the expertly flown 38J (<S> 80th) or the Ta152. In fact, with a k/d of 1.81, this aircraft outscored all other non-perked rides last tour. So here's to the P47D-25 drivers for getting the most out of a 25ENY battlemace. Special kudos go out to Oakranger and DejaVu from throwing off the k/d metric-nicely done. :cheers:
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Recently noticed something unusual... a fighter with a higher k/d than the Spit14, the F4U-1A, the expertly flown 38J (<S> 80th) or the Ta152. In fact, with a k/d of 1.81, this aircraft outscored all other non-perked rides last tour. So here's to the P47D-25 drivers for getting the most out of a 25ENY battlemace. Special kudos go out to Oakranger and DejaVu from throwing off the k/d metric-nicely done. :cheers:
I flew the D25 extensively aswell a tour or so back (not sure if i made an impact) but maybe i helped :airplane: S! To those guys
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You made a huge impact Bro...
On the ground. :devil
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I love the fact that nobody thinks the -25 is good when(rarely) I fly a jug that's(usually) my choice its a jack of all trades from what I understand(numerous threads with good imput from Jug drivers), and alot of people misjudge it Juggler, Jughead back me up! It's been awhile since I've flown it as I'm trying to learn the Axis planes but I will stand by the -25.
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outa all of the Jugs the D25 is my plane of choice
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who cares if it flies good.
the real reason to fly it is because it looks good.
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who cares if it flies good.
the real reason to fly it is because it looks good.
heehee :D
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sorry for the bad news, but I was bored.
well considering that only 316 players flew it last month and 10 players got more than 1/2 of the kills while 7 players got 1/4 of all the deaths. then it's not really that impressive.
actually 1 guy got 15% of all the kills while having about 9% of all the deaths. which kindda tells you more of the player than the airplane itself as being good since 42% of those who made the list had no kills and at least 1 death.
semp
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sorry for the bad news, but I was bored.
well considering that only 316 players flew it last month and 10 players got more than 1/2 of the kills while 7 players got 1/4 of all the deaths. then it's not really that impressive.
actually 1 guy got 15% of all the kills while having about 9% of all the deaths. which kindda tells you more of the player than the airplane itself as being good since 42% of those who made the list had no kills and at least 1 death.
I think Letalis was fully aware of that fact, especially as he mentioned it himself "Special kudos go out to Oakranger and DejaVu from throwing off the k/d metric-nicely done." ;)
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the D-11 rules the d25.
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3.00 in the 25 last month, by far the best ratio of any other plane I flew last month.
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But how does it stack up in K/T? I like flying the Jugs, especially the D11 and D25, but it certainly seems to be a time sink to climb to alt in one.
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But how does it stack up in K/T?
Nobody knows.
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Nobody knows.
(http://emotibot.net/pix/3632.gif)
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Fun ride indeed :aok Glad to see attention finding the D-25
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Does this k/d ratio take into account gv kills or is it strictly air? I ask because this in the air would take much greater effort. Jugs after all can carry 3 eggs and uually survive some nasty aa hits. So 3-1 on gvs seems almost mediocre, let alone 1.8. Just curious since i do love a jug whether it b the 11 25 or N.
*edited for my horrible math
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Does this k/d ratio take into account gv kills or is it strictly air?
All targets.
Split up by type, it's K/D 1.7 vs planes and 3.2 vs GV
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Does this k/d ratio take into account gv kills or is it strictly air? I ask because this in the air would take much greater effort. Jugs after all can carry 3 eggs and uually survive some nasty aa hits. So 3-1 on gvs seems almost mediocre, let alone 1.8. Just curious since i do love a jug whether it b the 11 25 or N.
*edited for my horrible math
It does not, which is not to say that all A-G kills are a piece of cake either especially with the new icon ranges. It would be cool to see which airframe garnered the best A-A k/d. My guess would be Ta152 or 38J.
But how does it stack up in K/T? I like flying the Jugs, especially the D11 and D25, but it certainly seems to be a time sink to climb to alt in one.
Yeah, the climb can be painful when heavy. I think that a close examination will show the Jugs hurting against "scramble/interceptor" aircraft like the Spits, 109, ki84 and 38J/L etc etc. Against CV aircraft like the F6F and F4U whose transit times are often cut in half or better, the numbers will be equally skewed. Something that isn't tracked per aircraft are numbers establishing survival rates. The Jug may be slow but it seems to get me home more consistently than other types.
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Flying the D-25 is no easy AC to fly. As one player said it, "...it is a flying brick". I had a few luck fighting aginst much stronger AC but at most i die. The best way to give a good fight is keeping that E at all time, not getting into a low and slow fight.
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I pretty much average a 2 to 1 rate in all jugs. I think I could easily increase that to a 5 to 1 average if I didn't fly like an idiot. One of the D-25s strengths is opponents underestimate it and get careless. This was especially true before the M was introduced. When the M came along, a jug icon became something to be feared instead of just a bomb truck.
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I pretty much average a 2 to 1 rate in all jugs. I think I could easily increase that to a 5 to 1 average if I didn't fly like an idiot. One of the D-25s strengths is opponents underestimate it and get careless. This was especially true before the M was introduced. When the M came along, a jug icon became something to be feared instead of just a bomb truck.
Yea, ever since the M showed up, more people fly jugs.
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Yea, ever since the M showed up, more people fly jugs.
The only thing I see anyone in an M do is run.... it's fast but most can't fight in it because they have no idea what it can really do. They only use it because it is fast.
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The only thing I see anyone in an M do is run.... it's fast but most can't fight in it because they have no idea what it can really do. They only use it because it is fast.
So we have another "run-stain".
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I like P47's alot. The "M" is pretty sweet, but for me it's the "N" that always gets me in and out of fights. Love that thing, and it does a heck of alot more than just B & Z although it certainly does that well. The best is finding a high altitude fight that stays high at least for awhile. I think if you learn to control this aircraft at it's extremes, (extremely fast or extremely slow) you too will find it addictive. :salute
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So we have another "run-stain".
It's common for less aggressive players to fly fast fighters. Should they find themselves at a disadvantage, they head for the deck and skedaddle.
About a week ago, I was up in an F6F defending near a vehicle base. I saw a contact on the radar from the southwest. Since I already at 10k (shot down a formation of bombers), I started climbing in the direction of the incoming aircraft. Passing 14k, I saw the icon of a P-47 up around 16k. I headed towards it in a shallow climb, building some speed. As the distance closed, I was off its nose, slightly to its left. The icon switched to P-47M and I began a tight reverse. The Jug blew by, but my reverse put me within 600 yards dead astern. I saw the P-47M had drop tanks. I fired a short burst (already pretty low on ammo) and saw a few hits. The Jug pilot pushed over into a dive. The range opened to around 800 yards. We headed down, with speeds in excess of 500 mph. The jug was doing a mild jinking. The range remained at 800 yards. I took a few brief shots, scoring hits each time. The range clicked down to 600 yards just as we leveled off about 200 feet above the water. I only had about 100 rounds remaining and I fired one last time. More hits and a flap came off and a fuel leak started. That's when I saw a friendly P-51 closing fast from behind. The pilot asked if I needed help. I said, "he's shot up, but I'm out of ammo. He's all yours", and broke off. I headed for the v-base as my fuel was down to 6 minutes at full power and it was a half sector to the base. About 30 seconds later, I saw the kill message pop up.
Before I landed, the P-47M pilot was on 200 whining about how my F6F could keep up with his P-47M in a dive. I replied that the P-47 has no advantage in a dive. Both are big, heavy fighters. I told him that I managed my E better and he had failed to dump his drop tanks. He called it BS and ranted about the flight models, etc. So, if you're going to run, run smart.
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I thought for sure when the M came out I'd fly it 100% of the time. Then I realized the lack of an attack role was a major put-off (very un-jug like :old:) and the extra speed made it feel like easy mode. With only 130 or so examples built the M is least representative of the "definitive Jug" experience. To me the M seems like the refuge of a 51 driver who doesn't want the "Runstang" label. Like the Spixteen, I for one am glad the M model rarely has a good stick at the controls.
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my apologies for bringing the 38j k/d ratio down :frown: :bolt:
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my apologies for bringing the 38j k/d ratio down :frown: :bolt:
I call BS on that one....good stick....class act.
Stab
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Unless you're at 20k and been level for 25 miles, The M doesn't really outrun anything. 109, 190, 51 will all catch it unless you have WEP and a full head of steam. Takes the M an entire sector to get to the 470mph advertised speed. In the vertical is where you catch unaware pilots because it will hang there longer than the standard jug. And it will pull away from a Hellcat but not with the drop tanks on it.
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I've been caught by F6F's in a dive before, several times, but the Kitty always had an initial E advantage.
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I've been caught by F6F's in a dive before, several times, but the Kitty always had an initial E advantage.
Both F6F and 262 are the only two Ac that out dive me so far
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Both F6F and 262 are the only two Ac that out dive me so far
The F6F has very good dive handling, and a higher critical Mach than the P-47. That means that the Jug compresses at a lower speed than the Hellcat. Another factor is how one enters a dive. To get the best dive acceleration, you want to "unload" the airframe. In other words, you want the g meter to indicate zero g. If you bunt over and begin to "red out", you've loaded the airframe. Ease the stick forward and get the g meter to zero. Hold that until the nose is where you want and then center the stick. Unloading the airframe increases the rate of acceleration by minimizing induced drag. This applies to all aircraft, by the way.
When the F6F begins to buffet in a dive, it wants to pull out all by itself. Thus, you can trim nose down a bit to maintain the angle of descent. The F6F can dive with any prop fighter in the game....
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Unfortunately I've managed to rip the wings off my F6F three times. :furious Wings on the F4Us and P47s seem unbreakable :aok
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Ty for the acknowledgment Letalis. Though im not a continuous D25 pilot, it was fun to fly for half a tour. From the looks of it out of only 108 victories, only 5 were A2G, the rest were all A2A.
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Unfortunately I've managed to rip the wings off my F6F three times. :furious Wings on the F4Us and P47s seem unbreakable :aok
Yes, the wing will do that on the F6F. I have not yet done it on the P-47.
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my apologies for bringing the 38j k/d ratio down :frown: :bolt:
Shhaddup :D, that would be StabOps and I bringing it down together :cry
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Unfortunately I've managed to rip the wings off my F6F three times. :furious Wings on the F4Us and P47s seem unbreakable :aok
Sounds like a stress modeling error... The F6F was able to withstand 13g without airframe damage. Well documented by Grumman test pilots. Ditto for the F4F/FM series as well. I have never broken wings off of an F6F... On the other hand, the P-51 could break-up in wind shear, as experienced by Zemke.
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I know the F6F was rated for some extreme forces so it does seem odd that it would break a wing before the 47. I hadn't broken a wing in some time and was thinking maybe the wing structure was remodeled with the reinforced tail section fix from a while back. Took an F6F up to 16k offline, dove to well over 500, did a max pull and got only creaks and blackout. Did this a couple times and was thinking all was well. However as I continued pulling G and bleeding off speed, elevator authority seemed to improve and I was able to snap the outer half of my left wing somewhere in the 380-430kias regime. Meh.
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I know the F6F was rated for some extreme forces so it does seem odd that it would break a wing before the 47. I hadn't broken a wing in some time and was thinking maybe the wing structure was remodeled with the reinforced tail section fix from a while back. Took an F6F up to 16k offline, dove to well over 500, did a max pull and got only creaks and blackout. Did this a couple times and was thinking all was well. However as I continued pulling G and bleeding off speed, elevator authority seemed to improve and I was able to snap the outer half of my left wing somewhere in the 380-430kias regime. Meh.
I just spent 15 minutes trying to break a wing on the F6F. Couldn't do it. I dived from 30k, saw 605 mph TAS at 2,000 feet, and pulled past black out. Nothing. I tried over and over throughout the speed range. Nothing...
I suspect you may have a spiking stick.
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I just spent 15 minutes trying to break a wing on the F6F. Couldn't do it. I dived from 30k, saw 605 mph TAS at 2,000 feet, and pulled past black out. Nothing. I tried over and over throughout the speed range. Nothing...
I suspect you may have a spiking stick.
that or had damage to wings :headscratch:
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If I dive directly down on a CV from 10,000' I'll snap the wings off it every time. It didnt used to do that, I figured it was a modeling change. What could I do with my stick to fix that? Thanks.
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If I dive directly down on a CV from 10,000' I'll snap the wings off it every time. It didnt used to do that, I figured it was a modeling change. What could I do with my stick to fix that? Thanks.
Unplug it.
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If I dive directly down on a CV from 10,000' I'll snap the wings off it every time. It didnt used to do that, I figured it was a modeling change. What could I do with my stick to fix that? Thanks.
Does the wing snap off while you are loaded with ordes/rockets? Or pulling out of the dive?
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If I dive directly down on a CV from 10,000' I'll snap the wings off it every time. It didnt used to do that, I figured it was a modeling change. What could I do with my stick to fix that? Thanks.
The puffy is landing close enough to weaken them during your dive causing the failure. Multiple close puffy explosions causes cumulative damage.
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No damage to plane, 50% fuel on takeoff. Currently using a new Logitech G940 with scaling enabled and default deadband/dampening setting. Can't pull the wings off a Jug or F4U no matter how hard I try. :joystick:
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Unless you're at 20k and been level for 25 miles, The M doesn't really outrun anything. 109, 190, 51 will all catch it unless you have WEP and a full head of steam. Takes the M an entire sector to get to the 470mph advertised speed. In the vertical is where you catch unaware pilots because it will hang there longer than the standard jug. And it will pull away from a Hellcat but not with the drop tanks on it.
I tried the M for most of my limited online time in April (last few years, just fly the N, for better or worse)...when I wasn't getting disco'd or having any of several other problems I've been having of late, I found that I hated the M more than I hate the IRS, EPA and Kardashians all put together--It's mildly faster than the N, but nothing to write home about, rudder effect is negligible, so I couldn't skid the plane sideways and blast people as I could in the N....it doesn't accelerate nearly as fast in a dive as does the N....it's elevator effect when pulling OUT of said dive is less so than the N....doesn't hang on well at low speed as does the N, doesn't seem to roll as well at high speed as the N, can't do a split S as neatly as the N. Oh yeah...seemed like it's guns were shooting at something below the cowling...odd. (I'm thinking the basic plane is a D-40 with a super-hot motor?) Aside from that, nice little plane
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No damage to plane, 50% fuel on takeoff. Currently using a new Logitech G940 with scaling enabled and default deadband/dampening setting. Can't pull the wings off a Jug or F4U no matter how hard I try. :joystick:
I'm running the CH Products Fighterstick, Pro Throttle and Pro Pedals. Custom scaling and dampening. Same set-up for about 5 years. The stick is as clean as Billy Graham's driver's license.
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I'm running the CH Products Fighterstick, Pro Throttle and Pro Pedals. Custom scaling and dampening. Same set-up for about 5 years. The stick is as clean as Billy Graham's driver's license.
LOL :aok
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I'm running the CH Products Fighterstick, Pro Throttle and Pro Pedals. Custom scaling and dampening. Same set-up for about 5 years. The stick is as clean as Billy Graham's driver's license.
:rofl