Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Lusche on May 19, 2012, 09:57:59 AM
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I request that the perks are split between the arenas, just like score is.
Reason:
The lower populated minor arenas, particularly the EW, are being heavily abused as 'perk generators' by shade or alternating squaddie killing in high vs low ENY planes.
Explanation:
Even for EW standards, the P-40B (later C) is a very substandard performer. Yet it has been the dominating plane of that arena in 2011, with an overall K/D of 4.32.
But this not because of "better piloting", but because of shade killing abd (more frequently), squaddies taking turn killing each other. Almost all kills by this ENY 40 plane are on the ENY 5 Hurricane, against which the P-40B/C enjoyed an overall K/D of 11.48
A current (Tour 148) example, with he pilot names anonymized
Alpha 18-0 kills in the P40C on Hurri IIC - 10 Beta, 9 Gamma
Beta 10-0 kills in the P40C on Hurri IIC -6 Alpha, 6 Gamma
Delta 18-0 kills in the P40C on B-26C Epsilon
Alpha, Beta, Delta are in the same squad, and obviously taking turns killing each other, generating lot's of perks that can be freely used for 262's and Tempests in the LW, while 'dumber' pilots have to work a lot for that.
Note that this is not an exceptional or isolated example, but one of many similar ones. It goes on like this for tour after tour with many participants. If more detailed information is needed by HTC, I can provide it.
And what above seems to be rather small numbers, it adds up to quite a significant number for the lower populated EW arena.
Conclusion:
So for sake of fairness, balance, integrity and a 'healthy gameplay' and this in the minor arenas too, I hereby request to drop the perk connection between the arenas.
Thank you.
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+1
no reason I can see for perks to be common across arenas.
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I've said this many times.
Once, I entered EW to find a base flashing. I upped to defend, only to find a P40 (or some such lesser plane) fighting a Hurri or Spit or something. When I got close enough, they stoped fighting and flew away together. I was then told on range that these two squaddies were "farming perks to recover what was lost 262 perks due to a disco, and to 'go away'".
It is a travesty to allow this type of lameness to happen. If rank and score is separate between arenas, so should perks be.
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+1
DHawk
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:aok
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+1
Are they doing the same thing to drive Tigers in the LW?
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+1
Are they doing the same thing to drive Tigers in the LW?
You can find similar stuff in GV, for example 198-0 Panzer IV F kills on the same 'player' (including 73 times in a T-34) that never ever was killed by anybody else...
Of course players are trying to do that stuff in LW too, but the high polulation there makes it very improbable that this stuff is staying undetected. But in the EW in particular, such things are almost happening on a regular base. The squad I didn't mention in my first example has done it for more than just this one tour, with literally hundreds of "I kill you in high eny ride, you kill me in high eny ride" kills... :rolleyes:
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While I agree in principle with you Lusche,it's lame and gamey at best,I wonder why it concerns anyone.
So a few players have to resort to this to gain perks to fly perked planes,just shoot them down and make them waist that time getting the perks again. I just dont understand what difference it makes,does it directly affect you?
I ask that in all sincerity,I dont fly in the mains much anymore so I dont really know.
I do agree and support this idea so dont get me wrong,I'm just wondering if the effort is worth it.
Maybe as an alternetive,HTC could make LW perks sepperate from MW and EW.Although I'm not sure that would be easier to do than what your asking for. Just thinking outloud.
:salute
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While I agree in principle with you Lusche,it's lame and gamey at best,I wonder why it concerns anyone.
So a few players have to resort to this to gain perks to fly perked planes,just shoot them down and make them waist that time getting the perks again. I just dont understand what difference it makes,does it directly affect you?
I ask that in all sincerity,I dont fly in the mains much anymore so I dont really know.
I do agree and support this idea so dont get me wrong,I'm just wondering if the effort is worth it.
Maybe as an alternetive,HTC could make LW perks sepperate from MW and EW.Although I'm not sure that would be easier to do than what your asking for. Just thinking outloud.
:salute
because it's the principle that matters. you dont really have to kill each other to make perks. even just destroying buildings will give you lots of perks with no effort. this has always been the problem with mw and ew. they go to milk perks then come back to lw.
semp
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While I agree in principle with you Lusche,it's lame and gamey at best,I wonder why it concerns anyone.
So a few players have to resort to this to gain perks to fly perked planes,just shoot them down and make them waist that time getting the perks again. I just dont understand what difference it makes,does it directly affect you?
It didn't also affect me directly when years ago someone managed to have unlimited bombs on his plane in the MA ;)
Perks are a major component of this game, being used to regulate & balance gameplay. And also they are a major incentive for players. Players taking turns in killing each other in a P40C vs Hurri C scenario to get free perks, while others have to 'work' for theirs is harmful to the integrity of the game on several levels. And that is directly affecting me as a AH player. Just think of a new player loggin into the EW and watching that stuff. What notion does he get?
And no, this is not the same as "milkrunning" or vulching. (Just saying becasue that's often a follow-up argument)
And I'm only half joking when I say that the area where I'm affected 'directly' are the stats. This thing is made made stop doing EW & MW stats at all. Just look at the EW stats for 2011:
(http://img38.imageshack.us/img38/903/clipboard01efe.jpg)
As you can see, the P-40C is the Tempest of the early war arena.
Maybe as an alternetive,HTC could make LW perks sepperate from MW and EW.Although I'm not sure that would be easier to do than what your asking for. Just thinking outloud.
Actually, this is about the thing I was asking for. Making all 3 arenas seperate from each other in terms of perks. Just as you can't generate perks in the WW1 arena for use in the LW arena. What happens in EW, stays in EW ;)
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because it's the principle that matters. you dont really have to kill each other to make perks. even just destroying buildings will give you lots of perks with no effort. this has always been the problem with mw and ew. they go to milk perks then come back to lw.
semp
Yes but how does it affect you? they pay the same as I do if they want to spend their time doing that who cares.
Maybe I'm getting old and my priorities are changing but unless what another player is doing has a direct affect on what I'm doing then I could care less. But that just me.
I'm not against this idea,just trying to understand the whole picture. If they were killing a shade,then I have a problem but otherwise no.
:salute
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If they were killing a shade,then I have a problem but otherwise no.
What is the difference?
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Yes but how does it affect you?
It affects me this way...
Seeing that there are people in EW, (and I like the planes in EW), I log into EW. I'm excited to see that there are people in there and I'm looking for some fights. I see a base flashing, so up to defend thinking I'll find a fight. I get there to find out two guys are trading kills on each other for perks and when I show up either bail and move to another part of the map and keep running away from anyone else in there, or go back to LW.
I paid my money to log into the game, and was excited for the possibility of finding combat, but was denied this because of an artificially inflated arena roster due to dweebs being in there with the sole purpose of killing each other for perks and having no intention of staying there to fight others. Kind of ruins one's enthusiasm for the game, wouldn't you say?
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It didn't also affect me directly when years ago someone managed to have unlimited bombs on his plane in the MA ;)
Perks are a major component of this game, being used to regulate & balance gameplay. And also they are a major incentive for players. Players taking turns in killing each other in a P40C vs Hurri C scenario to get free perks, while others have to 'work' for theirs is harmful to the integrity of the game on several levels. And that is directly affecting me as a AH player. Just think of a new player loggin into the EW and watching that stuff. What notion does he get?
And no, this is not the same as "milkrunning" or vulching. (Just saying becasue that's often a follow-up argument)
And I'm only half joking when I say that the area where I'm affected 'directly' are the stats. This thing is made made stop doing EW & MW stats at all. Just look at the EW stats for 2011:
(http://img38.imageshack.us/img38/903/clipboard01efe.jpg)
Actually, this is about the thing I was asking for. Making all 3 arenas seperate from each other in terms of perks. Just as you can't generate perks in the WW1 arena for use in the LW arena. What happens in EW, stays in EW ;)
Now I see and thats a valid arguement that I can support. As I said I didnt disagree to begin with I was just trying to find out how it would affect others. You could look at it many ways and I could spin it to be a score issue but now that Lusche explained his reasoning to me I see it differently.
Wasnt too much to ask was it?
Oh and the bombs,ya....... but thats something totally different!
TBH, I always thought this was a good idea I was just trying to be clever and play devils advocate!
:salute
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Yes but how does it affect you? they pay the same as I do if they want to spend their time doing that who cares.
Maybe I'm getting old and my priorities are changing but unless what another player is doing has a direct affect on what I'm doing then I could care less. But that just me.
I'm not against this idea,just trying to understand the whole picture. If they were killing a shade,then I have a problem but otherwise no.
:salute
how does not bringing the perks earned from ew to lw will affect you? you dont go there to milk perks do you?
semp
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how does not bringing the perks earned from ew to lw will affect you? you dont go there to milk perks do you?
semp
No I dont,I have little need for perks as I has a couple thousand in the bank and almost never use them!
If you read my post you know I rarely fly in any of the mains so it has no effect on me whatsoever.
I never said I didnt agree with Lusche,actually I usually support him as I consider him an old friend and I was feeling like playing devils avocate. I knew Lusche would post his reasons and I thought maybe a nice chart.
Semp,unlike most I dont take this game very seriously except when I'm training or helping a player. Lately I see far too many people jumping to conclusions simply because they misread or failed to read an intire post. I've done it myself.
:salute
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No I dont,I have little need for perks as I has a couple thousand in the bank and almost never use them!
If you read my post you know I rarely fly in any of the mains so it has no effect on me whatsoever.
I never said I didnt agree with Lusche,actually I usually support him as I consider him an old friend and I was feeling like playing devils avocate. I knew Lusche would post his reasons and I thought maybe a nice chart.
Semp,unlike most I dont take this game very seriously except when I'm training or helping a player. Lately I see far too many people jumping to conclusions simply because they misread or failed to read an intire post. I've done it myself.
:salute
it may come as a surprise to you, but most of the people that go to ew or mw go there only to perk farm. I can get a couple of hundred perks in an hour or two easily. but I have no need to go there as I have thousands too, probably because i never use them. if you look at the stats of some of the players that go there you will find out that it's all about perk farming.
does it affect me? nope, but if anybody wants to fly a perk plane they should get it by milk running in lw instead.
semp
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I look at it this way, perks were part of the challenge as well as a way to moderate certain equipment in the arenas. You want to fly a jet, drive a Tiger then you have to earn the perks. How do you earn perks? In an "upright" world you LEARN to use the equipment that you can afford, get better, and accumulate the needed perks.
In stead they leave an option open that is quicker and easier. I work for a living to get the needed cash to get the things I want. A quicker way might be I could sell drugs, or maybe petty theft. Neither case is "policed" well nor is there really much of a penalty should I get caught( first time, hard times all that) and I could make some quick cash.
Granted perk farming isn't in the same class as my example, but it gets the point across. They split the scoring for much the same reason. People would alter the numbers by tweaking their scores in the other arenas. Yes its a game, but even games must have rules. This one seems to be very lax in that department. Too many openings to "get around" things. Don't want to learn to fight better in a GV, just go farm a bunch of perks in a arena that nobody watches and your good until you run out again. If people have to learn, why would they waste the time TO learn?
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It appears I've accomplished my task,that was to develop a discussion on Lusche's idea. Now this isnt the first time I've heard this same wish and it's been going on pretty much since HTC opened the 3 arenas.
Since nothing has been done about it I thought a reasonable discussion about it and how it affects players might draw some attention for the "Man" himself. It's been my experience that it all the facts are laid out and it's a logical request that HTC tends to respond favourably.
I've seen some good ideas amount to nothing simply because the person requesting the idea didnt have a logical reason other that I want or because. I think if more "wishes" were approached like this that HTC would take them more seriously.
That said I have really no idea of the goings on at HTC but I trust they have nothing but the best interest in mind for their game that we all enjoy.
:salute
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I wonder if the usage of the EWA and MWA might go up after a bit? Obviously the usage would drop initially, but once the hostile "Bug off, we're farming perks!" play ceased they might be more fun and get more use.
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+1 from me, that kind of behavior shouldn't be rewarded
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In the very basic sense I know what perks represent and why. I think nowdays I mostly fly perked rides with the Pigs if we do a fun run. Other wise we preaty much fly nonperked rides.
Do any of you know what perks mean now that you have become accomplished at playing the game? Other than for the occasional fun ride with freinds or to make a hoard work harder to steal a capture. What do players with years under their belts care about perks who can farm them if needed? Granted there are some vets exploring B29 as a way to put some life back into their game play. Or use 234 to break a hoard upping from a CV. Or the same with 262 over airfeilds.
I don't play the ground game or fly bombers so I don't look at those perk numbers in the hanger.
Can these perk finessers even use the rides they want so badly to fly, with any skill? As a group are we suddenly going to have a hoard of 262 Aces closing down the game becasue they are so dedicated to finessing the system?
With that said, isn't finessing the game on purpose for personal gain something you e-mail to HTC?
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With that said, isn't finessing the game on purpose for personal gain something you e-mail to HTC?
Bustr,
In most cases I'd agree with this statement but in this case Lusche has a legitimate "wish" and it was only my questioning that brought up that squad X was up to this,or player Y.
:salute
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I would suggest diminishing returns on perks and points after you kill the same player more than 5 times... half the perks... 6 times 0 perks... 7 times and you lose all perk points you gained for the sortie from all sources
you would have to die or land ditch or captured to get perks again but there could be an hour cooldown till you can gain perks off killing the player you camped vulched or just slaughtered.
in normal MA play you would be hard pressed to kill the same player that many times under normal non camp/vulch conditions.
over a tour I think it is the exception to get more than 20 kills on one person.
I'm for perk farmers in the less populated arenas... whatever gets them in there...
now perk the DR1 and share perk points across the ww1 arena with the mains too!
come to think of it link the training arena and DA perks together too. serious im not joking. let people feel like they got a carrot ona stick no matter where they fly...
scenarios too!
in the long run if they have to kill themselves to get perks they are no threat in perk planes and will be easily killed anyway.
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now perk the DR1 and share perk points across the ww1 arena with the mains too!
WW1 would be a good place for perk farming. Instant action, BnZ or picknrun sillyness is heavily limited, youre not totally lost in a 3v1... some perk farming ability could give the people some inspiration to try this kind of fun too.
I give it a +1 except perking the Dr1. They are hard to beat but not inpossible, at least in a D7.
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I request that the perks are split between the arenas, just like score is.
Reason:
The lower populated minor arenas, particularly the EW, are being heavily abused as 'perk generators' by shade or alternating squaddie killing in high vs low ENY planes.
Explanation:
Even for EW standards, the P-40B (later C) is a very substandard performer. Yet it has been the dominating plane of that arena in 2011, with an overall K/D of 4.32.
But this not because of "better piloting", but because of shade killing abd (more frequently), squaddies taking turn killing each other. Almost all kills by this ENY 40 plane are on the ENY 5 Hurricane, against which the P-40B/C enjoyed an overall K/D of 11.48
A current (Tour 148) example, with he pilot names anonymized
Alpha 18-0 kills in the P40C on Hurri IIC - 10 Beta, 9 Gamma
Beta 10-0 kills in the P40C on Hurri IIC -6 Alpha, 6 Gamma
Delta 18-0 kills in the P40C on B-26C Epsilon
Alpha, Beta, Delta are in the same squad, and obviously taking turns killing each other, generating lot's of perks that can be freely used for 262's and Tempests in the LW, while 'dumber' pilots have to work a lot for that.
Note that this is not an exceptional or isolated example, but one of many similar ones. It goes on like this for tour after tour with many participants. If more detailed information is needed by HTC, I can provide it.
And what above seems to be rather small numbers, it adds up to quite a significant number for the lower populated EW arena.
Conclusion:
So for sake of fairness, balance, integrity and a 'healthy gameplay' and this in the minor arenas too, I hereby request to drop the perk connection between the arenas.
Thank you.
Your conclusion gets my two thumbs up.... but now, can anyone help think of a way to still encourage use/play in those arenas without stagnating them (even worse) due to this change?....
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I wonder if the usage of the EWA and MWA might go up after a bit? Obviously the usage would drop initially, but once the hostile "Bug off, we're farming perks!" play ceased they might be more fun and get more use.
I see an opportunity when they come perk farming! Chances are they aren't proficient at the game and become easy targets! When have any of you "bugged off" after someone made a statement like that? That would just get me over their to shoot them down even faster!
I don't see anyone playing in EW after a change like this MW is a bit different because the plane set and small crowd pleases more players but MW players also love it when the perk farmers show up
I to have farmed a few perks in EW bomber perks only tho, since the B-29 showed up I've spent my thousands of perks I had saved up without much opertunity to regain them in late war
I would agree tho that the arenas should be seperate only if the whole perk earning scales where changed to start with , as I see it their is not nearly enough value in the GV and bomber catagories
I think if you land twenty kills in a tank at the minimum you should get twenty points, then with a good perk multiplier, maybe as many as 4 to 1 or 80 for a standard tank but even a tiger that goes out and gets 50 or more kills wont earn more than 10 or 15 perks at an numbered fight!
I've killed over 80 enemy tanks only to still lose perk points in a tiger after getting bombed, 1 point per kill should be the base line. Ok. RANT OFF. Sorry. Just my humble opinion!
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I see an opportunity when they come perk farming! Chances are they aren't proficient at the game and become easy targets! When have any of you "bugged off" after someone made a statement like that? That would just get me over their to shoot them down even faster!
I don't see anyone playing in EW after a change like this MW is a bit different because the plane set and small crowd pleases more players but MW players also love it when the perk farmers show up
I to have farmed a few perks in EW bomber perks only tho, since the B-29 showed up I've spent my thousands of perks I had saved up without much opertunity to regain them in late war
I would agree tho that the arenas should be seperate only if the whole perk earning scales where changed to start with , as I see it their is not nearly enough value in the GV and bomber catagories
I think if you land twenty kills in a tank at the minimum you should get twenty points, then with a good perk multiplier, maybe as many as 4 to 1 or 80 for a standard tank but even a tiger that goes out and gets 50 or more kills wont earn more than 10 or 15 perks at an numbered fight!
I've killed over 80 enemy tanks only to still lose perk points in a tiger after getting bombed, 1 point per kill should be the base line. Ok. RANT OFF. Sorry. Just my humble opinion!
i got 35 kills in the mw once in my tiger. it was actually a full tank war and wasnt just perk farming, i think i got like 20 perks for that and i landed them too. however once i went there and found out it was pretty easy to get 30 or 40 perks with little effort. I really havent gone back as I have thousands and I hardly use them.
semp
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I see an opportunity when they come perk farming! Chances are they aren't proficient at the game and become easy targets! When have any of you "bugged off" after someone made a statement like that? That would just get me over their to shoot them down even faster!
I don't see anyone playing in EW after a change like this MW is a bit different because the plane set and small crowd pleases more players but MW players also love it when the perk farmers show up
I to have farmed a few perks in EW bomber perks only tho, since the B-29 showed up I've spent my thousands of perks I had saved up without much opertunity to regain them in late war
I would agree tho that the arenas should be seperate only if the whole perk earning scales where changed to start with , as I see it their is not nearly enough value in the GV and bomber catagories
I think if you land twenty kills in a tank at the minimum you should get twenty points, then with a good perk multiplier, maybe as many as 4 to 1 or 80 for a standard tank but even a tiger that goes out and gets 50 or more kills wont earn more than 10 or 15 perks at an numbered fight!
I've killed over 80 enemy tanks only to still lose perk points in a tiger after getting bombed, 1 point per kill should be the base line. Ok. RANT OFF. Sorry. Just my humble opinion!
Problem with hunting baby seals in the EW and MW arena is that once the club starts to fall, they flee (at least in my experiences). It's rare that they give you a fight imho, because they're simpley not looking for one there.
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Exactly what Babalonian said. They will simply go elsewhere and you spend a bunch of time flying to where they show up. If you're effective enough they just call it for the evening.
Don't get me wrong, I've had good fights in the MWA, but the people who are there to avoid fights make it frustrating. You can't tell if a dar bar means a fight is to be had or if they'll just run until you get there.
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I request that the perks are split between the arenas, just like score is.
Reason:
The lower populated minor arenas, particularly the EW, are being heavily abused as 'perk generators' by shade or alternating squaddie killing in high vs low ENY planes.
Explanation:
Even for EW standards, the P-40B (later C) is a very substandard performer. Yet it has been the dominating plane of that arena in 2011, with an overall K/D of 4.32.
But this not because of "better piloting", but because of shade killing abd (more frequently), squaddies taking turn killing each other. Almost all kills by this ENY 40 plane are on the ENY 5 Hurricane, against which the P-40B/C enjoyed an overall K/D of 11.48
A current (Tour 148) example, with he pilot names anonymized
Alpha 18-0 kills in the P40C on Hurri IIC - 10 Beta, 9 Gamma
Beta 10-0 kills in the P40C on Hurri IIC -6 Alpha, 6 Gamma
Delta 18-0 kills in the P40C on B-26C Epsilon
Alpha, Beta, Delta are in the same squad, and obviously taking turns killing each other, generating lot's of perks that can be freely used for 262's and Tempests in the LW, while 'dumber' pilots have to work a lot for that.
Note that this is not an exceptional or isolated example, but one of many similar ones. It goes on like this for tour after tour with many participants. If more detailed information is needed by HTC, I can provide it.
And what above seems to be rather small numbers, it adds up to quite a significant number for the lower populated EW arena.
Conclusion:
So for sake of fairness, balance, integrity and a 'healthy gameplay' and this in the minor arenas too, I hereby request to drop the perk connection between the arenas.
Thank you.
This is something that I've been asking ever since the arenas split and people started to use the EW and MW arenas to farm perks for the LW arena.
ack-ack
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I would suggest diminishing returns on perks and points after you kill the same player more than 5 times... half the perks... 6 times 0 perks... 7 times and you lose all perk points you gained for the sortie from all sources
That's pretty much how it was in Air Warrior. The more you shot down the same person repeatedly in a row, the less points that you were awarded. It kept people from vulching each other to pad their scores.
ack-ack
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That's pretty much how it was in Air Warrior. The more you shot down the same person repeatedly in a row, the less points that you were awarded. It kept people from vulching each other to pad their scores.
ack-ack
The problem with this in the current system, in my eyes, is the slow latenight fights, or lack of fights, that lead to the same people being killed.
Solutions? Perhaps an accumulative 'distance flown', adding player A's distance flown to player B's distance flown, as well as a stick-wiggle counter, to determine whether or not there is any combat maneuvering, but that then leads to the issue of getting a kill while the other is AFK, which could potentially be solved by reading the dead player's activity in the past certain amount of time, say, an hour. If there is obvious repetition (shot down without combat), no perks awarded. Something alone these lines I assume would work, however coding and record-keeping are big issues.
As for the OP; Lusche, haven't you ruined this game enough!? Apparently not. A big +1!
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I suppose these "farmers" are into the game. There is a line between using the earlier war arenas to earn perks and using it to "cheat" perks IMO.
I would like to see away that folk could "earn" perks by being of "service" in the MA. Delivering supplies, spotting with a Storch...... ( more ideas here please). I have not thought through all of the mechanisms but roles that support gameplay but are less exciting could be come attractive to the non experten if they carried disposable perks.
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So for sake of fairness, balance, integrity and a 'healthy gameplay' and this in the minor arenas too, I hereby request to drop the perk connection between the arenas.
+1 :aok :old:
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+1 for the mentioned change in perk awards.
Keep them arena relative. Not sure what effect it will have on numbers playing EW and MW.
I play in there as a bit of a warm up before going LW or whatever. Sometimes it can be fun with good fights and sometimes it will
be inhabited by score pumping scared cats just doing the milky. Other times it will be the odd new player getting the feel for the game.
The idea of diminishing returns for killing the same player over and over may not work too well. It would have to operate the same way in all 3 arenas.
Camping GV spawns and kill streaks over 100 are more than common.
People will whine :D
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+ 1 :aok Lusche
BTW: I don't understand the "how does it effect you?" question. It effects me if I'm killed by a C-hog, 262, or tempest that guy only has because he perk farmed his way to it in an hour over in EW. How does that NOT effect me? :headscratch:
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+ 1 :aok Lusche
BTW: I don't understand the "how does it effect you?" question. It effects me if I'm killed by a C-hog, 262, or tempest that guy only has because he perk farmed his way to it in an hour over in EW. How does that NOT effect me? :headscratch:
Vink, you obviously understand as you answered the question! I was only trying to encourage discussion on this topic as I think it's a good idea that warrants inclusion into the game.
:salute
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Vink, you obviously understand as you answered the question! I was only trying to encourage discussion on this topic as I think it's a good idea that warrants inclusion into the game.
:salute
:aok :salute
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+1
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Exactly what Babalonian said. They will simply go elsewhere and you spend a bunch of time flying to where they show up. If you're effective enough they just call it for the evening.
Don't get me wrong, I've had good fights in the MWA, but the people who are there to avoid fights make it frustrating. You can't tell if a dar bar means a fight is to be had or if they'll just run until you get there.
Seconded, it's worth a good mentioning and credit to certain players for the good scraps that you do get to materialise, and they deserve every credit/perk/salute they earn in these arenas.
Maybe some form of diminishing return on perks awarded, but then how does the server distinguish between two coordinated players repeatedly shooting each other down and two uncoordinatedp layers repeatedly shooting each other down because that's what they should and/or want to do? Even then, there are other ways to work around it if you wanted to exploit probabley.
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Sweet......I will go to these arenas and kill the perk farmers over and over.
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Sweet......I will go to these arenas and kill the perk farmers over and over.
The bomber ones are the easiest to spot...... 20+k in those arenas. :0
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Are you trying to recriut a posse to keep the kids in the EW and MW honest or Hitech to make perks valid only in the arena they are earned?
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Sweet......I will go to these arenas and kill the perk farmers over and over.
Let us know how many baby seal pelts you manage to collect. :aok
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Let us know how many baby seal pelts you manage to collect. :aok
I collected 7 in the MW the other day when I popped in for a sortie while defending a base solo. Someone accused me of going in there to farm perks for the LW arena. :rofl
ack-ack
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I collected 7 in the MW the other day when I popped in for a sortie while defending a base solo. Someone accused me of going in there to farm perks for the LW arena. :rofl
ack-ack
Well, now I'll see if I can get outa the office a little early this afternoon, farm some perks for a few minutes. I was on my game in the MA last night, but wasted it on the Rooks though.
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Well, now I'll see if I can get outa the office a little early this afternoon, farm some perks for a few minutes. I was on my game in the MA last night, but wasted it on the Rooks though.
If you hop into the MW arena find out which side the Bish are milkrunning and switch to that side and up from the base that they're trying to take. After you shoot some down, watch the cries about farming perks start. It's highly amusing.
ack-ack
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If you hop into the MW arena find out which side the Bish are milkrunning and switch to that side and up from the base that they're trying to take. After you shoot some down, watch the cries about farming perks start. It's highly amusing.
ack-ack
Not as amusing as upping from a Knight field to defend a Rook field agaisnt the Bish horde, and being called a traitor. :rofl
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Not as amusing as upping from a Knight field to defend a Rook field agaisnt the Bish horde, and being called a traitor. :rofl
I was just kidding :D.
semp
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I used to perk farm bomber points in mid war, would up from a base and B-line to a port looking for a CV, usually routinely circling right outside the port, quite fun to watch someone else whine about "knowing exactly where the CV is" when said player was busy wanting to bomb it first.
Got enough for B-29s and laughed back into LWA.
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If you hop into the MW arena find out which side the Bish are milkrunning and switch to that side and up from the base that they're trying to take. After you shoot some down, watch the cries about farming perks start. It's highly amusing.
ack-ack
But usually it's kind of a waste of time, you up from that field, kill those fellows and then they go attack the other front... and you can't change back! :frown:
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But usually it's kind of a waste of time, you up from that field, kill those fellows and then they go attack the other front... and you can't change back! :frown:
With 2 folks you can. One covers each side. Only 1 hour switch in those arenas also.
Lately there have been more than 30 in there. Many just fighting in a certain area between 2 bases. Lots of fun.
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Let us know how many baby seal pelts you manage to collect. :aok
I started practicing the early war planes I haven't yet flown here and have found they work pretty well in the late war arena.
I have no reason to go to early war to fly an early war ride.
That said, why is 1942 considered "early war".
I would rather think early war ends in 1941.
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You want to start from where? Spain or Manchuria? The bananna wars?
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September 1939.
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Problem is that stopping it in 1941 blocks many aircraft, mostly American and Japanese, from it that simply aren't competitive in the Mid-War period.
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In the very basic sense I know what perks represent and why. I think nowdays I mostly fly perked rides with the Pigs if we do a fun run. Other wise we preaty much fly nonperked rides.
Do any of you know what perks mean now that you have become accomplished at playing the game? Other than for the occasional fun ride with freinds or to make a hoard work harder to steal a capture. What do players with years under their belts care about perks who can farm them if needed? Granted there are some vets exploring B29 as a way to put some life back into their game play. Or use 234 to break a hoard upping from a CV. Or the same with 262 over airfeilds.
I don't play the ground game or fly bombers so I don't look at those perk numbers in the hanger.
Can these perk finessers even use the rides they want so badly to fly, with any skill? As a group are we suddenly going to have a hoard of 262 Aces closing down the game becasue they are so dedicated to finessing the system?
With that said, isn't finessing the game on purpose for personal gain something you e-mail to HTC?
I agree that if they are having to perk farm in the EW arena for perks to bring back to the LW arena, than more than likely whatever they are spending these perks on they probably won't be any good with. I still find it very gamey though.
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Problem is that stopping it in 1941 blocks many aircraft, mostly American and Japanese, from it that simply aren't competitive in the Mid-War period.
Even so I would prefer
- Sept 41
- Sept 43
- August 45.
The Brits, Russians & Chinese were using some US ac prior to Sept 41 and the Japanese were invading SE Asia.
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The P38 and 190a5 are a little too much for early war.
The early war planeset would be sweet if we could get the beaufighter, Mig3, yak1, I153, and D520 added but that's asking a lot out of the Aces High staff considering that the current population prefers planes that only flew for the last week of the war because they are fast and have cannons.
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I fly almost exclusively in MW as a Bishop. I have been shot down by all the greats, AKAK, SHUFFLER, BLACK70, ADLER63, NORAD, COTTON, DEADPOET, XTIGER, I could go on and on. But I love it, it helps me learn more and starts me on polishing my skills, albeit I'm just a hunk of coal right now, I do hope to get better as time goes by. While I may never be a Diamond as this group is, I have lots of fun and more than my $15.00/month worth. :rock
That having been said, "farming perks" just sounds sleazy. Sounds like High School football teams playing Junior High School teams to get wins on their record. Just not right. :frown: The same goes with switching sides, I don't understand that. Of course to me part of the enjoyment is flying with a squad and accomplishing a goal as a team, as opposed to an individual. As a matter of fact I see no difference between changing your name or changing sides, its 6 of one and half a dozen of the other. :old:
Now let the outrage begin........... :rofl
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The P38 and 190a5 are a little too much for early war.
The early war planeset would be sweet if we could get the beaufighter, Mig3, yak1, I153, and D520 added but that's asking a lot out of the Aces High staff considering that the current population prefers planes that only flew for the last week of the war because they are fast and have cannons.
Three of the five aircraft you list carried at least one cannon.
I find it odd how American players obsess on the cannons. It is like they assume that most aircraft in WWII just had machine guns because that is what most American aircraft had.
The fact is that there aren't that many pure machine gun fighters other than the US fighters, many of which are functionally prewar or had low production numbers. A5M, CR.42, C.200, C.202, Hurricane Mk I, Hurricane Mk IIa and b, Spitfire Mk Ia, Spitfire Mk Va, Ki-27, Ki-43, Ki-44, Ki-61-I-Ko, Ki-61-I-Otsu, MiG-3, PZL P.24 and I-153. A few, rare, others too.
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I mentioned them because thier having cannon might make them more likely to win a vote for inclusion to the planeset.
There are plenty of other planes that can be added as you have also mentioned.
I would love the ki44 but I consider it mid-war.