Aces High Bulletin Board
General Forums => Hardware and Software => Topic started by: 100Coogn on May 22, 2012, 04:20:38 PM
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Nvidia has released a new driver today, 301.42 WHQL. Install at your own discretion. As many have said before, newer is not always better.
Please take time to research the proper installation of this driver.
Coogan :airplane:
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Ya, mine works so I'm NOT going to try and fix it.
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if you have an older card it probably wont help you anyway.
semp
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DL'ed it and its working fine. Its not like a rollback is hard to do anyways.
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I'd recommend updating if you have a Nvidia 4xx series or greater.
ack-ack
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i installed them and i got an increase in my fps from 59 down to 7 and 8. had to uninstall.
semp
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If you have a 4 number series NVidia card (i.e. 6xxx, 7xxx, 9xxx,....) then you probably should avoid this driver.
I would take Ack-Ack's advice on this one folks.
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Yep I ran the Beta drivers for a while with my GTX470 and they did more bad things than good so I rolled back to the earlier drivers and while they are OK I am considering dropping back even one more earlier than that one just to get back to what wasn't causing problems.
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no problems here on a GTS 250 :aok
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no problems here on a GTS 250 :aok
Same card I have. No issues here.
Coogan
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no problems here on a GTS 250 :aok
No problems, but did you see any improvement?
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I have an overclocked 460 and I saw a dramatic improvement with the new drivers, I even turned on some additional shading and bump mapping.
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I run 2x GTX 560's. I downloaded the update, and AH2 was more laggy then usual but I think it was something on their end, since everyone I asked at that time was reporting bad lag.
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The "Adaptive Vertical Sync" feature is actually a pretty important new feature with these drivers that could improve a lot of people's experience. If you have one of the cards that can use that feature (i.e. GeForce 8-series and later), I'd recommend trying it out. Make sure Adaptive Vertical Sync is turned on, I'm not sure its on by default.
Like was previously mentioned, its not hard to roll back if something goes wrong.
Edit: More info on Adaptive Vertical Sync:
http://www.geforce.com/whats-new/articles/nvidia-geforce-301.42-whql-drivers-released/#nvidia-adaptive-vsync
http://www.hardocp.com/article/2012/04/16/nvidia_adaptive_vsync_technology_review
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I'd be curious to hear what Skuzzy has to say about the rubber bullets that may occur when vsync is turned off by the new feature 'adaptive vsync'.
As I understand it, it is just a feature that turns off/on vsync depending on your frames. Can rubber bullets occur the FPS exceeds the monitor, or at all times if vsync is disabled, I do not know.
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reversed back drivers but install got corrupted. had to manually uninstall this new driver, installed older series and reinstalled new driver, it worked in ah but the highres was gone as for some reason settings were changed hires package had to be d/l. again.
semp
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I have dual 570's sli'd and the adaptive Vertical sync turned off and I will say there is no difference other than I can now have everything maxed out including have vehicle effects and ammo effect turned on. A solid 60 FPS and no stutter.
LawnDart
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No problems, but did you see any improvement?
not in AH but I get 60fps almost all the time anyway. will try in railworks tomorrow as my framerate is 25-30 in that usually (disappointing considering its not doing a whole lot and doesnt even look that great ...)
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Loaded it last night & flew awhile to see if the Adaptive AntiAliasing would work on my 560Ti........................ ....
So far, so good.
But since I'm running this on this beast of a box that I just upgraded to the school's still out on this yet.
:)
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Did some research on these drivers & found that the FXAA setting is a shader-based AA that can do transparent AA as well (what MSxAA does--GPU-based AA for transparent objects) & can work either w/ MSxAA on or off.
So I turned FXAA on & turned MSxAA off to see if I could tell any difference. Have Adaptive V-Synch on as well.
Went up & flew awhile..............the graphics were beautiful....I couldn't detect any difference in graphical quality from 1 to the other but I could detect a VERY noticeable difference in performance.......even on this hoss of a box that I have running. Since all AA was being processed primarily by the CUDA cores & not the GPU the FPS literally locked on 60 FPS on this box regardless. This helped this 560Ti to handle more frames from the CPU & it showed.
YMMV
Looks to me that Nvidia has finally developed a driver set that can really benefit us gamers, just as advertised.
:aok