Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Rob52240 on June 05, 2012, 08:11:04 PM
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Since the 262 was essentially a bomber interceptor, but in game is nearly suicidal to go against a B-26, B-17, B-24 or B-29. Most who fly them only fight other fighters.
Maybe it would be better to lose less than the full perk value if killed by a bomber.
:cheers:
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the coordinated bomber gunners in AH are 10 times more deady than real life. :uhoh
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The K/D of the 262 vs bombers is much higher that it's K/D vs fighters, almost twice as high.
In 2011, about 41% of the 262's kills had been multi-engine formation bombers, with an overall K/D of 12
The 262 K/D's vs the heavies for 2011 in detail:
B-17 9.14
B-24 10.63
Lancaster 19.03
B-29 2.89
Doesn't look "suicidal" to me.
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He wasn't referring to you lusche he was referring to himself. Because he can't do it he wants it made easier/ less costly for himself
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He wasn't referring to you lusche he was referring to himself. Because he can't do it he wants it made easier/ less costly for himself
He was making a general statement about the 262's effectivity vs bombers, and so was I. Didn't type a single word about me. ;)
His motivation may be a different story :noid
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262 not effective? Top Gun had 4 pilots shoot down near 100 bombers in the previous Scenario without a loss.
And that is only 3 frames out of 4, don't think we had 1 pilot in the 4th frame.
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262 not effective? Top Gun had 4 pilots shoot down near 100 bombers in the previous Scenario without a loss.
And that is only 3 frames out of 4, don't think we had 1 pilot in the 4th frame.
Show off. :paranoid
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I don't fly the 262, but the incessant 88 fire at the fighters that I do fly reminded me of the way 262s look and fly like they did during the war but are rarely used like they were used during the war.
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262 not effective? Top Gun had 4 pilots shoot down near 100 bombers in the previous Scenario without a loss.
And that is only 3 frames out of 4, don't think we had 1 pilot in the 4th frame.
You'd better be careful or you might throw out your shoulder from "repetitive self congratulation syndrome". :uhoh
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You'd better be careful or you might throw out your shoulder from "repetitive self congratulation syndrome". :uhoh
Has nothing to do with that, he's whining about it being ineffective when its clearly not.
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Has nothing to do with that, he's whining about it being ineffective when its clearly not.
Not whining, just pointing out the silly way the deuce is implemented in AH.
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Not whining, just pointing out the silly way the deuce is implemented in AH.
So the 262 killing buffs 12-1 isn't good enough? ;)
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The 262 is an awesome force in the sky. It has a learning curve, but it doesnt take a jock to fly it successfully. Anyone with a wee bit of patience and gunnery skills of an 8 year old can have fun in a 262.
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So the 262 killing buffs 12-1 isn't good enough? ;)
Well when it's 24-1 against fighters I can't help but wonder.
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Well when it's 24-1 against fighters I can't help but wonder.
It is not. See my first post in this thread.
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Idk. I always felt like im walking into a death trap when ran into a b17/24/26 formation, even if he was on the deck, and not only in a jet. True, i was an epic failure against bombers.
Also Butcher, there is some difference between one 262 attacking a bomber formation and 4 262s playing cats and mouse, double teaming one bomber set after another.
I wouldnt say to lose less perks, couse if you dont want to, you dont get shot down (heck what is easyer than to avoid the slow, straight flying death traps and only dealing whit the fighters what cant shoot back at any angle).
If youre upping a very rare, ultra high end aircraft, deal with the causatiles.
But the bombers are seriously overmodeled, as Dolby said.
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But the bombers are seriously overmodeled, as Dolby said.
For once I agree with debrody.
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Do not decrease the perk cost but give us the R4M rocket instead. Problem solved :aok
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Bombers are overmodeled a bit, but if they were not we'd need much larger formations, say ten aircraft per player, or they simply wouldn't get used.
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Bombers are overmodeled a bit, but if they were not we'd need much larger formations, say ten aircraft per player, or they simply wouldn't get used.
This ^
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I don't fly the 262, but the incessant 88 fire at the fighters that I do fly reminded me of the way 262s look and fly like they did during the war but are rarely used like they were used during the war.
Wait, they WEREN'T used to strafe paratroopers?!
Shut. Up.
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Do not decrease the perk cost but give us the R4M rocket instead. Problem solved :aok
There is no problem. The initial premises of this wish "Me 262s don't attack bombers that much" and "Bombers are far more dangerous to the jets than fighters" were simply made up. And so was the follow on "262 has K/D of 24 vs fighters".
With the notable exception of the B-29, a formation of buffs flying at any but the highest possible altitudes is at the mercy of a Me 262 it's comming across.
Late War 2011
Me 262 vs Fighters: 22K kills, K/D 4.88
Me 262 vs Heavy Bombers: 15K kills, K/D 11.3
Me 262 vs Medium and Light Bombers: 8K kills, K/D 17.7
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12:1 K/D seems pretty fair for a 262 on Bombers, given I generally catch the bombers below 15k where the 262 dominates the Arena. Anything above 15k is usually a crap shoot, I generally have to be 5k above the bomber and already doing 450 to setup my attack which is diving from 10 or 2 position doing at least 550 or faster.
On the deck its quite easier to achieve this speed, also the majority of piston engine fighters suffer below 5k, making the 262 dominate the low alt game, above 20k the 262 loses an advantage.
Unless I make a mistake I generally get 12-20 before losing a 262, unless Google gets me drunk and I end up ramming an La7's butt.
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Do not decrease the perk cost but give us the R4M rocket instead. Problem solved :aok
Interesting fact on the 262 K/D & rockets.
(http://i1002.photobucket.com/albums/af142/barneybolac/262rockets-1.jpg)
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Lusche, with all due respect to your graphs, it doesn't show the amount of sorties cut short by bombers defensive fire. A single pass against a F3 viewing bomber formation can often lead to a smoking engine, or a pilot wound which immediately brings the sortie to an end by a hasty RTB. While a Me262 can weave through a furball, almost as will and rack up as many scalps as it likes for as long as the ammo and fuel hold out (avoiding the higher diving bandit from time to time).
That said, I'm not in favor of changing the 262s or the bombers in any fashion. Singly, bombers are dead meat and the 262s (if anything) should be perked even higher.
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Lusche, with all due respect to your graphs, it doesn't show the amount of sorties cut short by bombers defensive fire. A single pass against a F3 viewing bomber formation can often lead to a smoking engine, or a pilot wound which immediately brings the sortie to an end by a hasty RTB. While a Me262 can weave through a furball, almost as will and rack up as many scalps as it likes for as long as the ammo and fuel hold out (avoiding the higher diving bandit from time to time).
That said, I'm not in favor of changing the 262s or the bombers in any fashion. Singly, bombers are dead meat and the 262s (if anything) should be perked even higher.
I kind of want to say if your dieing to bombers while in a jet your doing it wrong..
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Lusche, with all due respect to your graphs, it doesn't show the amount of sorties cut short by bombers defensive fire. A single pass against a F3 viewing bomber formation can often lead to a smoking engine, or a pilot wound which immediately brings the sortie to an end by a hasty RTB. While a Me262 can weave through a furball, almost as will and rack up as many scalps as it likes for as long as the ammo and fuel hold out (avoiding the higher diving bandit from time to time).
That said, I'm not in favor of changing the 262s or the bombers in any fashion. Singly, bombers are dead meat and the 262s (if anything) should be perked even higher.
Yeah bombers are in fact the hardest targets for 262s to deal with, but using the correct tactics - there are not that many buff gunners (999000) that can one shot you regardless. The tactic that always works for me is closing in around 600 mph from 10'clock or 2'clock position, off the nose of buffs, I generally will tag two bombers in one pass. If I play my cards right I can blast two buffs in one pass without much of a threat (again depending on the gunner) this leaves a lone aircraft, in which you can bleed off speed and make another HO pass or 10/2.
999000 is an example of dueling the best player in the game, you might get him or he might get you. Honestly for sake of my 262, I'd leave him go.
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How do the 262s fare against the b17s at 37,000 feet?
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262's are dead weight over 20K