Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Silent6 on June 16, 2012, 03:11:19 PM
-
Who here is using TrackIR ? I was wondering who uses it and what everyone's thoughts were regarding making it a little more challenging to acquire a target when your dog fighting. Personally I think it takes more skill to play with one and have high accuracy as well. What are you're thoughts TIR users?
-
I'm using it, and I disagree on the increased skill requirement. I find it to advantageous in terms of SA and keeping track of your enemy in a dogfight, and has no impact at all on my gunnery, with the exception of the few planes lacking a reflective gunsight (A-20, Il-2, WW1 planes)
-
Most players won't go back to hat views after using TrackIR comfortably. It's fairly easy to get used to flying with it but fighting with it takes longer, especially when you have strong hat view habits.
-
I must need to adjust my profile then since most times when i look around and the try to get in my sight its never quite centered or zeroed on the cross hairs.... I always have to kind adjust my head so the sight centers out...
-
Bind a button on your stick to TIRs centre view
-
Don't think I'd be able to fly without TrackIR. I sometimes turn it off when I'm in ship guns, and I find myself still trying to look around with my head. At first it was a little difficult to get used to and trying to find the perfect profile setting, but once you get everything perfect it's going to help SA a LOT! Plus, you get to use your hat views for other functions!
-
Its a big help, tho it may take weeks to get used to. I still have problems with it when on the deck. One thing I ended up doing with it is moving up my standard foward view in fighters, so I only see on the dash stuff I must, and find that I shoot more now without having to button zoom. I turned off the axis that brings you in and out cause it was to disorientating.
I find it even more usefull for infantry games or tanking/GVs.
-
I must need to adjust my profile then since most times when i look around and the try to get in my sight its never quite centered or zeroed on the cross hairs.... I always have to kind adjust my head so the sight centers out...
You just need to set enough deadzone in the center so your head can move a little without your view changing and as Coombz suggested set a recenter button to easily reset your view. You can then set your center off of the gunsight when you need to look up or back for extended periods as well as resetting the center because you moved in your chair.
-
I haven't used mine in a while. I have a lighting issue I haven't fixed yet as well as having trouble with my aim. I posted a write up on how/what to do to set up your TrackIR here, http://bbs.hitechcreations.com/smf/index.php/topic,329017.0.html
-
Track ir is so good i use it in real life :old:
-
After 10 years or so of flying WB & AH with hat views, switching to TrackIR was a bit of a challenge. I had a heckuva time getting the profile set right, with a corresponding loss of SA. I still lose sight sometimes when it's a particularly hairy knife fight, which rarely happened with hat views. But I'll be using TrackIR for the rest of my life. It adds some realism, it gives me the ability to see some angles quickly that we're hard to get to with a hat, and now that the profile is ironed out my SA is better overall.
If anything, it is easier to acquire a target. I can scan the sky in segments much easier. Adding a HOTAS button to center the view makes gunnery no worse (nor better, alas) than before.
-
I bought one, but it turned me into a 2 weeker instantly, and a SA was one of my strong points so I stoped using it.
Trackir5, almost brand new, in its box, to sell in Europe, 100€.
-
Nuke get that TrackIR out of the box and try again
just deal with dying more than usual and having a worse score for the short time it takes to become accustomed to it - it really is worth it
what helped me a LOT was duelling over and over and over in the DA with yarbles, he kicked my bellybutton 9/10 times, but I improved my fighting skills a little bit, and after only a couple of evenings I felt really comfortable with the TrackIR
-
no way, I just don't look straight at my screen when aiming and I like to fly looking backwards, which is nearly impossible with trackIR. I can't use it in daylight because of what's behind my desk, I don't want to spend another 50 euros for the trackIR clip, I don't need any SA improvement either.
TrackIR is just an overpriced bother to me.
-
and get your sorry bum online. :D
-
Its a IQ thing coombzy leave him be :old:
-
no way, I just don't look straight at my screen when aiming and I like to fly looking backwards, which is nearly impossible with trackIR. I can't use it in daylight because of what's behind my desk, I don't want to spend another 50 euros for the trackIR clip, I don't need any SA improvement either.
TrackIR is just an overpriced bother to me.
Whats behind your desk? A window? I have one to.
I have a profile that allows you to look behind with only a slight move of head.
Frankly I hated it when I first bought it, and still hate the ball cap attached one. But the other, the headphone prongs? Now Its a real asset. Most of all in other games with infantry or GVs. Even in AH its a real asset with GVs, being able to look without fumbling with a Hat is great. But I still use both. The track gets turned off in bombers and when no combat is around, and turned on when the bullets might fly.
It Does! take a painful 2 to 4 weeks to get used to it however. I have a great profile from ROF if anyone wants it. It works great in any game. Just change your keymaps to anyones you want.
-
Nuke does not like change :old:
-
I was a hat view user for many, many years. Then I got a TrackIr. It took me a few days to get used to it and to enjoy the advantages and the additional immersion.
Then one day my TIr broke (I drowned it in a cup of tea). And despite really working on re-learning the hatviews in the DA, I failed. Even after a week of training, it was cumbersome, completely unnatural and I still was quickly disoriented in every dogfight. I gave up and reduced my flying to bombers, until the TIr was fixed again.
Going back from pedals to twisty was a piece of cake in comparison.
Never ever without Tir. If it ever breaks, my fighting days are over :uhoh
-
I dropped a mobile phone down the toilet :old:
I went for a number two and it was staring up at me :old:
-
This is for those with SA problems like Nuke with TR.
In this mode you can also overide TR with the keyboard view switchs if you need to look out your 6 primarly during dueling.
Reduce your TrackIR profile to Pitch and Yaw only. Uncheck Roll, x, y, z and TrueView. Then in the game you will pan through all of the views stored in your HPS file becasue now you have reduced your TrackIR viewing system to a mouse pan view slaved to your eyes(hat clip). Like the helmet cam aiming for the movable gun in attack helecopters. In the game's view options I personaly have none of the 3 checked. TrackIR Relative view is horrible for SA.
The Aces HighII profile provided in TrackIR5 has enough of a default forward view dead band when looking through the gunsight that your small head motions and quirks are not picked up. Still it's a good idea to map the "View Tracker Center" to a joystick or throttle button.
Some people have vertigo problems with TrackIR. Many of the players I know who experienced vertigo from the walls moving by in Doom can't use TrackIR in 6-axis mode. A few over the years by reducing their TR to 2-axis mode like I've just described could use TR in Aces High. This will give you back your 6 view that you stored for planes like the F6f, F4u1 and P47-D11.
-
You just need to set enough deadzone in the center so your head can move a little without your view changing and as Coombz suggested set a recenter button to easily reset your view. You can then set your center off of the gunsight when you need to look up or back for extended periods as well as resetting the center because you moved in your chair.
I kinda figured that's the solution but I had s look around and couldn't find the dead zone setting on TIR 5 software ...... I imported the profile from the track ir4 software ..
-
Not sure why everyone has to adjust the profiles, I bought a tracker 3 way back when and I used it out of the box , except for a few background lighting issues that I resolved, the tracker IR worked as advertisied outof the box from day 1 through today. No issues. it adds to my enjoyment of the game.
-
well behind me there is the whole living room, with glasses, bottles, lots of reflective stuff.
I'm sure that moving the head to look around can be intuitive with some training, I was using Bustr's setting, with a very sensitive profile that allowed me to look on my 6 with a ~15 degrees head rotation. I could track an enemy in a 1V1 without any issues, but three problems stopped me.
I don't look straight at my screen, especially when aiming. The view moving while firing is a pain.
I make HEAVY use of the over nose view, I have found some workarounds, but they are only workarounds.
When looking at your high 7:30 then your high 4:30, you have to look at all the positions in between via your 12 oc (your neck doesn't do 360 degree). I don't have that problem with the hat, and it severely hampers my possibilities to adjust for a shot while my enemy is still on my 6 in a reversal.
In short its a lot of work and training, for zero improvement in my flying. Getting used to a throttle and pedals was hard, but the benefit was evident.
-
All I like to have my system complet .
-
I was so used to my hat switch that I found it a challenge to change over. It also had the effect of making me queasy in a dogfight. I'm getting used to it now though..... finally.
-
If you just take TrackIR out of the box and try to fly with the default settings I can fully see why you would want to throw it in the garbage. The default setting are excellent for a Flight Simulator , but terrible for AH. you need to turn off the side to side and forward/backward axis and custom set the ramp rates for most other axis. Set a large deadband to all axis when you head is in the gunsight. give it a couple of weeks like this and you will never play with Hat Switches again :joystick:
-
you need to turn off the side to side and forward/backward axis
:confused:
Why should I cripple the functionality of my TrackIr? After all, being able to move my head around and look around the canopy bars in a 109 or similar planes is one of the most important advantages the TrackIr is giving me :headscratch:
-
:confused:
Why should I cripple the functionality of my TrackIr? After all, being able to move my head around and look around the canopy bars in a 109 or similar planes is one of the most important advantages the TrackIr is giving me :headscratch:
That's how I've always felt too when I have seen that posted.
I really like the idea of having a 'best of both worlds' setup for TrackIR where you could have your TIR enabled, with full 6DOF movement, and the ability to save head positions for all view directions. As it stands now, if you've got 6DOF enabled, the head position is the default center position if you press a hat switch direction. You can save a new position for the 'at rest' default forward position, but looking in any other direction it starts from the original 'home' position.
If you push the back view with 6DOF currently you get an entire screen full of back wall, and then can maneuver your head from there. What I'd like is the ability to have a position saved like it does when you don't have TIR enabled, and still the ability to shimmy my head around as needed with my head starting from that position.
Wiley.