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General Forums => Aces High General Discussion => Topic started by: Iraqvet on July 06, 2012, 09:08:37 AM

Title: Much Ado about Controlling How Others Will Play AH
Post by: Iraqvet on July 06, 2012, 09:08:37 AM
We all have diffrent dislikes of game play, Ho's, BTards, Hoards, Missions, PW's, Collisions, Plug Pullers, Concrete Campers, Deflection shots in Tanks etc etc. The list goes on and on.

My question to all is if theses things were made to all go away due to AH fixing them how overall would that effect gameplay for you? Esp if you are a person who does any or all of the above.  :headscratch:
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: daddog on July 06, 2012, 09:12:31 AM
Not sure I can see the line of thinking putting missions in the same list as plug pullers. But if all those in the list and more were to go away HTC would need some smaller maps IMHO.
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: zack1234 on July 06, 2012, 09:34:17 AM
I am in charge of evetything :old:
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Slash27 on July 06, 2012, 09:36:07 AM
Not sure I can see the line of thinking putting missions in the same list as plug pullers. But if all those in the list and more were to go away HTC would need some smaller maps IMHO.
I agree with the map suggestion. Some better laid out smaller maps would really enhance game play I believe.

And collisions aren't broke and there's no such thing as " plug pulling" or "cable yanking" in a literal sense.
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: The Fugitive on July 06, 2012, 09:51:12 AM
While I'm sure the OP would love to see me rise to the bait, this one is far too stinky, even for me.
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: JimmyC on July 06, 2012, 09:54:02 AM
I am in charge of evetything :old:

but can so easily be tempted away from your duties with sweet sweet meaty pies
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Shamus on July 06, 2012, 09:59:43 AM
http://www.youtube.com/watch?v=i2KLyBapfTc

Language kinda harsh.

shamus
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Iraqvet on July 06, 2012, 10:04:24 AM
Not sure I can see the line of thinking putting missions in the same list as plug pullers. But if all those in the list and more were to go away HTC would need some smaller maps IMHO.

Well the reason being some see Missions/Hoards just as bad as any of the others listed....Not my line of thinking but none the less.
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Iraqvet on July 06, 2012, 10:05:48 AM
but can so easily be tempted away from your duties with sweet sweet meaty pies
:aok
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: doc1kelley on July 06, 2012, 10:09:01 AM
http://www.youtube.com/watch?v=i2KLyBapfTc

Language kinda harsh.

shamus

Oh man Shamus old bud, you _______ hit the nail on the head there bro!  It was frigging hilarious. :rock

All the Best...

   Jay
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: RTHolmes on July 06, 2012, 10:25:27 AM
Well the reason being some see Missions/Hoards just as bad as any of the others listed....Not my line of thinking but none the less.

these are 2 completely different things. I havent seen anyone object to missions.


would, for example, rage-quitting knits because they refuse to follow your orders and take bases the way you want them to count as Controlling How Others Will Play AH? :headscratch:
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: ozrocker on July 06, 2012, 11:32:15 AM
If all of the above were eliminated, there would be a dozen different things
that people would complain about :aok


                                                                                                                                          :cheers: Oz
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Iraqvet on July 06, 2012, 11:53:34 AM
If all of the above were eliminated, there would be a dozen different things
that people would complain about :aok


                                                                                                                                          :cheers: Oz

Yeah there would be wouldnt there  :rofl
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Shuffler on July 06, 2012, 12:28:30 PM
This thread will have gastronomical success.
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Hajo on July 06, 2012, 12:31:46 PM
http://www.youtube.com/watch?v=i2KLyBapfTc

Language kinda harsh.

shamus

Shamus  :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: BaldEagl on July 06, 2012, 01:02:37 PM
The much ado seems to be much ado due to the OP trying to push up his post count.  JMO.  If he quit posting these threads would already be off the first page.
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Nathan60 on July 06, 2012, 01:08:33 PM
The much ado seems to be much ado due to the OP trying to push up his post count.  JMO.  If he quit posting these threads would already be off the first page.

So you increased your post count to tell us this? :aok
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: bmwgs on July 06, 2012, 01:35:42 PM
The much ado seems to be much ado due to the OP trying to push up his post count.  JMO.  If he quit posting these threads would already be off the first page.

Post count?  His 45 a year to your 851.  He at least has a long way to go to catch you.    :D     :bolt:

I did add one more to mine..    :rofl

Fred
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: SEseph on July 06, 2012, 02:24:01 PM
I did add one more to mine..    :rofl

+1
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Iraqvet on July 06, 2012, 03:22:58 PM
The much ado seems to be much ado due to the OP trying to push up his post count.  JMO.  If he quit posting these threads would already be off the first page.

Push up post count? Yes after a little over two yrs on BBS and I only have 98 posts yes I'm DEEPLY concerned about post count. I could care less about post count lol, But I certainly can see its important to you now JMO...Yall compete for Post count now?....just when I thought it couldnt get any funnier  :rofl
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: DMGOD on July 06, 2012, 07:32:59 PM
Push up post count? Yes after a little over two yrs on BBS and I only have 98 posts yes I'm DEEPLY concerned about post count. I could care less about post count lol, But I certainly can see its important to you now JMO...Yall compete for Post count now?....just when I thought it couldnt get any funnier  :rofl

man you are cooler then cool can we be friends?
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Iraqvet on July 06, 2012, 07:51:37 PM
man you are cooler then cool can we be friends?

With a sub handle like Fergie .....why not  :rofl
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Bruv119 on July 06, 2012, 08:00:13 PM
I agree with the map suggestion. Some better laid out smaller maps would really enhance game play I believe.


I've started a terrain for this very reason and it is coming along nicely.  Actually enjoying it and I will say the TE is nowhere near as difficult to use as people make out. 

More the merrier! 
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Munkii on July 06, 2012, 08:07:35 PM
Nice to see if you take a 5 year break that when you come back people still argue about the way others play in the MA.
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: oTRALFZo on July 07, 2012, 07:09:53 AM
Last time I checked, we were all playing the same game here.

Per OPs question on removing everything he mentioned: It will never happen. Although natural people gripe about it, they need to come to terms that they need to adapt and accept that this is a common occurrence in the MA. Its that type of jungle that draws most of the crowd to play there. The wonderful thing is once you start playing for a while, You can be great at guessing what the opponent's thinking and what they are looking to do. Sometimes even their flying styles and guess who it is.  Once you have anticipated the situation, you are better prepared to deal with all of the above, and get better each time. Although I admit that learning by making a ton of mistakes is not always the fun way, progress is the only positive reinforcement to motivate you, just know it takes time.

You are never going to win every single time, lets admit that the game would be boring then. Winning what ever situation you are in is just a bonus that feeds our addiction and keeps us logging in over and over again what ever aspect of the game you play. When you lose, put on your big boy pants, wipe the snot off your nose (had to borrow that one :aok) and consider it as contributing to the other player's addiction.

I beg to ask the OP if this thread has anyting to do with the common theme the boards have had lately of the conspiracy theory that veteran pilots/elitists/anti-horde showing great disdain to mission planners and want you "play their game" Again...this has been going on for years and years. Every generation of players tends to grow typical "Cattle Herders" where some Generalisimo has risen through the ranks and has a knack to lead several players to victory. Of course during their reign of invincablity, these followers roll maps and think they have developed new tactics and broken new ground which will crush the elitist empire only to find out in given time that they wear out, get bored and move on to other things. As I said before..though not everyone takes  the same path,  this is the most common route players take the longer they play.

Think of it this way. Map rollers/landgrabbers/ mission planners  are just as guilty as the furballers/anti-horde players when it comes "playing my way" mentality. I have seen many many times gripes that a certain GV spawns/ tank towns on maps are gathering places for a good number of players to where they are purposly captured because the landgrabbers feel that they  tie up resources. and more people will be prone to join my mission if that wasnt available to them. Same thing goes with hiding CVs off the map. A great number of players DO USE them for what they are intended for.

My game is to shoot red things. I have a never ending, all you can eat buffet of targets. Play my way and we will never have that low pony with a full bomb loadout to come take down hangers to take down my base or bombers coming in to sink a CV or even a reason for you to venture off into enemy territory. Would make for a very boring game.
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Rob52240 on July 11, 2012, 04:17:34 AM
Limiting options would make the game boring and too predictable.

Sandbox environment is best.  I'm not even sure I like the language filters.
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Iraqvet on July 11, 2012, 07:31:39 AM
I've started a terrain for this very reason and it is coming along nicely.  Actually enjoying it and I will say the TE is nowhere near as difficult to use as people make out. 

More the merrier! 

 :aok
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: icepac on July 11, 2012, 08:30:34 AM
Many people's gameplay is based on exploiting holes in the game and not much else.
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Butcher on July 11, 2012, 09:08:51 AM
Don't think "hording" will stop any time soon, seems to be growing then again so does my k/d.  :aok
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Shuffler on July 11, 2012, 09:23:06 AM
Ebb and flow.........................
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Rob52240 on July 11, 2012, 12:49:44 PM
Holes in the game?

Please elaborate.
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Chalenge on July 11, 2012, 03:17:19 PM
We all have diffrent dislikes of game play, Ho's, BTards, Hoards, Missions, PW's, Collisions, Plug Pullers, Concrete Campers, Deflection shots in Tanks etc etc. The list goes on and on.

My question to all is if theses things were made to all go away due to AH fixing them how overall would that effect gameplay for you? Esp if you are a person who does any or all of the above.  :headscratch:

If users couldnt find things to whine about they would lose interest. So the problems should remain in order to keep customers.  :D

I mean really! Your post is probably the most misquided whine I have seen yet! A disguised whine... but a whine just the same.
Title: Re: Much Ado about Controlling How Others Will Play AH
Post by: Iraqvet on July 11, 2012, 09:14:08 PM
If users couldnt find things to whine about they would lose interest. So the problems should remain in order to keep customers.  :D

I mean really! Your post is probably the most misquided whine I have seen yet! A disguised whine... but a whine just the same.

He He...then you clearly missed the bones of the question. I do not hold those beliefs. I personally believe that players should be able to play AS they wish as it is thier 15 dollars. The question being is when will the 'Whiners' pulling at HTC's robe win what they want ie more control/rules as it is a growing trend. Ie O the Hoards, O the Hoes, O the Eny, O the Btards etc etc....and the list goes on.  :rolleyes: