Aces High Bulletin Board

General Forums => Wishlist => Topic started by: hawkeyeluke13 on July 16, 2012, 10:03:16 PM

Title: Infantry + Briefings
Post by: hawkeyeluke13 on July 16, 2012, 10:03:16 PM
I have an Idea, the use of infantry in the game , we could have battalions attack fields, they would be ai and have to be player commanded. They would not be able to take the base without tank and or air support ,  they would could be reinforced and resupped  by paras and troops from m3s, , bases would have automatic  ai that spawned when they are attacked,  the ai infantry would take up defensive postions around town and field, but yet they can not hold with out air or armor support, and they could be reinforce by the air or ground like  the offensive infantry,  and their defenisve postions could have pillboxs with player mannable M2HBs , how bout you put your thoughts, suggestions and ideas down below, idk ,  infantry , cas, and reinforcement/resupply could be a fun element to the game, we need a few new elements to the game , make the game more enjoyable and playable, also , a virtual briefing room that mission planner's could require mission particepents to be brief  to make misions fun, like a sandtable, and maybe even seperate the players into diffrent flights, squadrons, teams , etc., and have plans for the diffrent flights and seperate targets and such,  through your ideas below us
Title: Re: Infantry + Briefings
Post by: matt on July 16, 2012, 11:55:00 PM
We have troops.
Title: Re: Infantry + Briefings
Post by: guncrasher on July 17, 2012, 12:44:14 AM
we already have mindless ai take fields.  we call them vtards.


semp
Title: Re: Infantry + Briefings
Post by: Eric19 on July 17, 2012, 12:51:21 AM
hes not talking about troops I personally think if HTC where to bring in infantry it would add another element to the game that we already have and probably get more players which means more $$$ cha ching in there wallets not like AI stuff cause thats a little gamey but maybe a FPS type deal like COD or something have sinpers, regular infantry with M1s and thompsons along with antitank personal with a bazooka or panzershcerk

just my 2 cents want to talk more on this subject but its getting late here in MO I think it would be a great addition to the game no doubt
Title: Re: Infantry + Briefings
Post by: hawkeyeluke13 on July 17, 2012, 10:54:59 AM
Iam saying AI that we can deploy from bases, they can be marched or transported to the fight, it would be an element that would require air and ground support, so idk,
Title: Re: Infantry + Briefings
Post by: Meatwad on July 18, 2012, 08:43:36 AM
Dont need any COD crap here


Title: Re: Infantry + Briefings
Post by: Eric19 on July 18, 2012, 11:45:46 AM
it wouldn't work like cod there would be no "aim assit" there would be no no names above the players unless friendly you would have sit in your gun like you do on the tanks for long range accuracy it would very simply to how it works it would work almost like the GVs I personally think it would be a great addition i wouldn'y mind hitech stepping in on this just to see what he has to say about if it could be implemented in to the game
Title: Re: Infantry + Briefings
Post by: hawkeyeluke13 on July 18, 2012, 11:00:37 PM
NO COD CRAP, NO PLAYER INFANTRY, JUST AI INFANTRY , DONT SHOOT UP MY IDEAS
Title: Re: Infantry + Briefings
Post by: Rino on July 18, 2012, 11:40:31 PM
     (http://jamiewalkerball.files.wordpress.com/2011/04/francis.jpg)

 :lol
Title: Re: Infantry + Briefings
Post by: thndregg on July 19, 2012, 06:30:46 AM
DONT SHOOT UP MY IDEAS

In the act of submitting ideas, they will receive critisism. That's life, sir.
Title: Re: Infantry + Briefings
Post by: VonMessa on July 19, 2012, 06:59:55 AM
I have an Idea, the use of infantry in the game , we could have battalions attack fields, they would be ai and have to be player commanded. They would not be able to take the base without tank and or air support ,  they would could be reinforced and resupped  by paras and troops from m3s, , bases would have automatic  ai that spawned when they are attacked,  the ai infantry would take up defensive postions around town and field, but yet they can not hold with out air or armor support, and they could be reinforce by the air or ground like  the offensive infantry,  and their defenisve postions could have pillboxs with player mannable M2HBs , how bout you put your thoughts, suggestions and ideas down below, idk ,  infantry , cas, and reinforcement/resupply could be a fun element to the game, we need a few new elements to the game , make the game more enjoyable and playable, also , a virtual briefing room that mission planner's could require mission particepents to be brief  to make misions fun, like a sandtable, and maybe even seperate the players into diffrent flights, squadrons, teams , etc., and have plans for the diffrent flights and seperate targets and such,  through your ideas below us

(http://i361.photobucket.com/albums/oo53/canubapartofmylife/nope.jpg)
Title: Re: Infantry + Briefings
Post by: Meatwad on July 19, 2012, 08:14:50 AM
it wouldn't work like cod there would be no "aim assit" there would be no no names above the players unless friendly you would have sit in your gun like you do on the tanks for long range accuracy it would very simply to how it works it would work almost like the GVs I personally think it would be a great addition i wouldn'y mind hitech stepping in on this just to see what he has to say about if it could be implemented in to the game

Its called WW2OL
Title: Re: Infantry + Briefings
Post by: matt on July 19, 2012, 11:07:37 AM
     (http://jamiewalkerball.files.wordpress.com/2011/04/francis.jpg)

 :lol
:rofl
Title: Re: Infantry + Briefings
Post by: hotcoffe on July 19, 2012, 11:46:41 AM
we already have mindless ai take fields.  we call them vtards.


semp

ahuahuahuahuahuahuahuahuahuah uahuahauhuahauhuahauhauhauhau h      :lol
Title: Re: Infantry + Briefings
Post by: Shuffler on July 19, 2012, 04:02:47 PM
We have disco troops.
Title: Re: Infantry + Briefings
Post by: JunkyII on July 19, 2012, 05:01:14 PM
Get Arty first.....Infantry hardly ever made battalion size moves without some sort of shelling prior in those times.


fact is, Infantry AI would be very gamey for base takers seeing that they already use the "Flood with troops" attacks.

-1
Title: Re: Infantry + Briefings
Post by: WING47 on July 22, 2012, 11:58:06 PM
 
we already have mindless ai take fields.  we call them vtards.


semp
:rofl
Title: Re: Infantry + Briefings
Post by: WING47 on July 23, 2012, 12:03:03 AM
I absolutely agree with AI troops, this would add a new dimension to the game, honestly, i think there should be AI planes and vehicles that can take, or damage a base to the point where it can be took, as this would make it so hordes and massive pointless furballs involving over half a countries players stop happening, and add a strategic aspect to the game.