Aces High Bulletin Board
General Forums => Wishlist => Topic started by: dhyran on July 23, 2012, 03:30:12 AM
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Thats what this game really needs
Salute
Dhy
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+1
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+1 :)
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+1 for midy when he comes on I can just permasquelch list hehe :) :)
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+1 for midy when he comes on I can just permasquelch list hehe :) :)
Mine would be for MANaWAR and anyone that uses constant daily name calling and crude put downs (you know whom you are). :frown:
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HiTech has explained why this won't happen in the past. If you have a permanent squelch list and you permanently squelch that annoying Karnak guy, then sometime later after he quits a new player joins the game and picks the name "Karnak" you'll have that new player squelched too.
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HiTech has explained why this won't happen in the past. If you have a permanent squelch list and you permanently squelch that annoying Karnak guy, then sometime later after he quits a new player joins the game and picks the name "Karnak" you'll have that new player squelched too.
This and when the player changes his/her game ID, the squelch no longer works either. It is a pointless option which, in the long run, will do more to hurt the new player than the old.
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Well
if thats all just add a 365 Day timer as a trigger to the Database object, and everyone is happy with this solution
Salute
Dhy
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Well
if thats all just add a 365 Day timer as a trigger to the Database object, and everyone is happy with this solution
Salute
Dhy
It will never be acceptable for a new player to be "squelched" for only making the mistake of choosing a game ID of someone who was a problem. There is no time period which would make it acceptable.
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You always have the choice to not read what they say. :noid
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It will never be acceptable for a new player to be "squelched" for only making the mistake of choosing a game ID of someone who was a problem. There is no time period which would make it acceptable.
Cc
Just mark the DB Name object with a trigger procedure which remove new or renewed ID s from the Squelch list...voila!
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Cc
Just mark the DB Name object with a trigger procedure which remove new or renewed ID s from the Squelch list...voila!
A server side list is a problem in that we know longer have control over the amount of time it takes to connect to the server. It also adds another problematic load on the server when we do a release and get hammered with thousands of connection requests.
Dedicating a server for such a list has little, to no return on the investment. I am not going to start to address the potential cascade failure issues.
Resolve yourself to the fact this wish is not going to happen.
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get something like this
http://www.newegg.com/Product/Product.aspx?Item=N82E16823126053
create a macro and that's it.
semp
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It will never be acceptable for a new player to be "squelched" for only making the mistake of choosing a game ID of someone who was a problem. There is no time period which would make it acceptable.
Suggestion:
Perhaps it could be a drop down list that you type <player id> in the roster that activates a batch .squelch command. You type players on the list, and each time you log in you have to activate the list (push activate button) and the list entered, batch style in the radio buffer. If an ID is no longer active, you get an error, due to <player> id being invalid. This keeps the list from going active until you delete the inactive ID. In this way, once "Vinkman" quits, in a very short time, those that had him on their squelch list would have to clean him off the list, making it ok for a later player who picks "Vinkman"
Not a perma squelch, but a list that needs to be activated each time
List is easy to activate.
List is easy to update/modify
List only activates if all IDs are valid.
If players want to pay for several shades, it's eazy to keep up
If players change their ID to avoid squelching, the 'Error' message lets me know the old name is no longer in service.
Since you see the list every time you activate it, no chance of forgetting who is on it.
Reasoning: 200 will be more civil if folks know it's easy to end up on a squelch list.
:salute
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It would generate that error just by them being offline I would think.
(I used to have such a macro for my joystick and would click it each time I logged in.)
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Suggestion:
Perhaps it could be a drop down list that you type <player id> in the roster that activates a batch .squelch command. You type players on the list, and each time you log in you have to activate the list (push activate button) and the list entered, batch style in the radio buffer. If an ID is no longer active, you get an error, due to <player> id being invalid. This keeps the list from going active until you delete the inactive ID. In this way, once "Vinkman" quits, in a very short time, those that had him on their squelch list would have to clean him off the list, making it ok for a later player who picks "Vinkman"
Not a perma squelch, but a list that needs to be activated each time
List is easy to activate.
List is easy to update/modify
List only activates if all IDs are valid.
If players want to pay for several shades, it's eazy to keep up
If players change their ID to avoid squelching, the 'Error' message lets me know the old name is no longer in service.
Since you see the list every time you activate it, no chance of forgetting who is on it.
Reasoning: 200 will be more civil if folks know it's easy to end up on a squelch list.
:salute
they already said no. and being on a squelch list doesnt stop anybody. it's like saying if i threaten my son to go sit on a corner he will never again do anything wrong.
semp
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deleted
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they already said no.
semp
yes but they gave reasons for saying no. This corrects those problems.
...being on a squelch list doesnt stop anybody.
First, stopping them is not necessarily the goal. Listening to them is prevented.
it's like saying if i threaten my son to go sit on a corner he will never again do anything wrong.
It's not the threat of punishment that stops them. It's the lack of responses. No one replies to a post they can't read. So trollers are stopped in their tracks.
Example:
Troller on 200 - "The President is a Romulan."
<crickets>
Troller on 200 - "Hey is this thing on?"
<crickets>
Troller to himself - <sigh>
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It's not the threat of punishment that stops them. It's the lack of responses. No one replies to a post they can't read. So trollers are stopped in their tracks.
Bingo.
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It's not the threat of punishment that stops them. It's the lack of responses. No one replies to a post they can't read.
sounds like a problem with the reader, that they cannot simply ignore the troll.
and if they can't simply ignore them, why would they bother squelching them? seems like they like getting worked up.
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sounds like a problem with the reader, that they cannot simply ignore the troll.
Bingo.
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and if they can't simply ignore them, why would they bother squelching them? seems like they like getting worked up.
Not always the case, a couple of my squelches are to avoid the useless wall of text that hides what I might actually want to read.
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yes but they gave reasons for saying no. This corrects those problems.
Troller to himself - <sigh>
no still no. you can think you can provide a work around all you want, but the answer still no.
as an example of you what dont call a perma squelch. yesterday i killed sfox with rockets while he was on the runway. i mentioned to him that it wasnt a vulch. he replied it was, i said no because I used rockets instead of bullets ( was being funny). so I called it a rulch for rocket vulch. i can call it whatever i want but it still a vulch. it doesnt matter if he first just spawned or he's at the end of runway 30 feet up in the air. that's what your work around is.
you can give different options but it still is a perma squelch. skuzzy already said that isnt gonna happen. what else you want, for him to say when hell freezes over? or when it's a rainy day in hell?
I have a better chance of my ex wife apologizing to me for sleeping around than you getting the perma squelch.
semp
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I would favor adding a macro system installed then, it allows me to write a list who i want squelched daily, rather hit one button then have to keep adding people in every day.
If we can get it for the BBS why not in game.
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I would favor adding a macro system installed then, it allows me to write a list who i want squelched daily, rather hit one button then have to keep adding people in every day.
If we can get it for the BBS why not in game.
butcher you as a former marine f18 pilot should know that even though you heard transmissions on the radio about guys that really annoyed the crap out out of you, you couldnt squelch them as much as you wanted to. I was in the marines and sometimes I head some transmissions from somebody that I wish I could reach and strangle them or squelch them every time. but I couldnt. and I think that's how it's gonna be here in aces high.
semp
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and I think that's how it's gonna be here in aces high.
semp
Not really, we have a list called "Ignorant people" aka Perm Squelch for the BBS, it should be allowed in game as well. Welcome to my list.
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Not really, we have a list called "Ignorant people" aka Perm Squelch for the BBS, it should be allowed in game as well. Welcome to my list.
what? dude we are both marines, what happened to semper fi and all that? i have yet to squelch another marine out of respect.
semp
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-1 Permasquelch
+1 Upping the max limit of people squelch I believe the current value is set at 15 which i hit the other night.
When a political discussion starts your list can max real quik
just my .02
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could something not be written for when a name becomes available?? I was under the assumption that a name couldn't be used before it was released...so when it is available again for use, could that not be written to be the trigger of squelch release of the name?
hmmm does that make any sense to people outside of my head?? hahaha
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Now if Hitech could separate the two competing games going on in the MA. He could charge another $14.95 just to be in the "All My Children" live chat and VOX personal combat screeching arena. Turn off the naughty word filter and remove the MOD's.
Then advertise the AMC arena on all the social networking sites as the caged match Foaming Whizzing Mouth arena of the century. No holds barred all words and subjects good.
*** Screech and type to your blood pressure's delight. ***
Then Hitech could rent out the MOD's channel to a lurking audience with bet takers making odds on the different screaming matches kicking HTC back a percentage. Could even break it out on channels by subject with competing squads of ideological screechers.
Sports<---oxymoron, the screeching would be redundant about this sport. But, money is money.
Religion<---obvious
Politics<---obvious
Marraige<---advertise to ex's but, require anonymous ID's.
Se%<---oops can't facilitate online dating even if they like pain. Only incoherant angry screeching allowed.
Biological Type<----who knows, maybe omeba can grow opposible thumbs and got money to burn. Evolution arguments??
Violence<--oxymoron, but who am I to point fingers over a few incoherant screeches between freinds.
World Domination<---for the Stewie fans who dig it.
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i havnt been online in a year thats good enough right? :neener: :neener:
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A server side list is a problem in that we know longer have control over the amount of time it takes to connect to the server. It also adds another problematic load on the server when we do a release and get hammered with thousands of connection requests.
Dedicating a server for such a list has little, to no return on the investment. I am not going to start to address the potential cascade failure issues.
Resolve yourself to the fact this wish is not going to happen.
ok Skuzzy, accepted!
i found my personal solution
:salute