[what is the algorithm for the autopilot in AH?]
I am familiar with that, but I also know PID to mean;
Parent In Distress (its a parent thing)
Parent ID (its a server thing)
Poop Is Deep (do I need to explain?)
Premenstrual Indecision Disorder (ever been married?)
Now that we have that cleared up.
I have no idea how the EB6 works in the game.
I am familiar with that, but I also know PID to mean;
Parent In Distress (its a parent thing)
Parent ID (its a server thing)
Poop Is Deep (do I need to explain?)
Premenstrual Indecision Disorder (ever been married?)
Now that we have that cleared up.
I have no idea how the EB6 works in the game.
(as a friend of the penguin my first thought was Process ID ;)
I had my e6b open while flying bombers and wondered,
does autopilot utilize separate PID loops to self adjust the controls?
P = 2* Plane->PlaneModel.PlaneParams.TrimP[simpTI_ANGLE].Pitch * Scale / 2;
I = 0.04 * Plane->PlaneModel.PlaneParams.TrimI[simpTI_ANGLE].Pitch * Scale;
D = 0.1 * Plane->PlaneModel.PlaneParams.TrimD[simpTI_ANGLE].Pitch * Scale / 2;
3 PIDS could run the plane's control surfaces.
Yes many years ago,some also on older GE and TI equipment this is from 82-95 era most of my plc stuff was done on A&B from 2/30 plc 3 to slc-100 slc-500 was just in first generation when I changed lives and began writing games. Man even some part numbers like 800T-A2A buttons and 802 part numbers come to mind.
BTW live 460v 60amp AB rotary disconnect switches to the forehead hurt and leave blisters. And smoke testing panels some times do smoke.
I did all from complete control design relay logic on up to 2000 I.O. panels including the design,all the way up to the inventory control DB interface on unix systems. Airport baggage handling sending the bag info between airports, building, and overall project management of both the mechanical, electrical, instillation and commissioning. 90% of the work was in material handling, some on furnace heat treating systems.