Aces High Bulletin Board
General Forums => The O' Club => Topic started by: Stratocaster on August 13, 2012, 10:06:49 AM
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The backup generator makes an odd noise when I get an oil leak... I found a diagram of it... Can anyone tell me what's wrong?
(http://www.hometips.com/articleimages/clothes_dryer_parts_diagram1.gif)
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Pressurized oil is fed through the system to lubricate and cool bearings and components. As oil pressure decreases temperature increases leading to failure of recipricating components. These components are assembled with close tolerences and balanced for optimum performance. When wear increases beyond acceptable limits an imbalance occurs inducing noise and performance issues.
Call for more info:
(http://i180.photobucket.com/albums/x188/eeslide/maytag.jpg)
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Turn on the buzzer. :D
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hahahaha this was making fun of the new sound the engine makes when you get an oil hit in game. Thought it sounded like clothes knocking around in a dryer.
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hahahaha this was making fun of the new sound the engine makes when you get an oil hit in game. Thought it sounded like clothes knocking around in a dryer.
I would say it sounds more like a pair of shoes in the dryer :D
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hahahaha this was making fun of the new sound the engine makes when you get an oil hit in game. Thought it sounded like clothes knocking around in a dryer.
Oh. I thought you had lost your mind when you post a pic of a dryer you think is a backup generator. Figured you would fit right in the O'Club crowd.
Must have been that latest strat patch.
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I have a sound file that will make this a little more comforting to you... if you want it.
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Oh. I thought you had lost your mind when you post a pic of a dryer you think is a backup generator. Figured you would fit right in the O'Club crowd.
Must have been that latest strat patch.
Skuzzy I think it made me a bit manic :D
Also I don't blame you... This was a horribly executed post.
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I have a sound file that will make this a little more comforting to you... if you want it.
Anything that doesn't sound like a small block chevy with a rod knock played slowly through a tape recorder. haha
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What I have is four recordings merged into one. Bits of an engine inside a piston. A rod knocking. A spun bearing. A broken ring. Copyrighted of course.
http://www.4shared.com/zip/VlWGDLe-/EngDmg.html
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What I have is four recordings merged into one. Bits of an engine inside a piston. A rod knocking. A spun bearing. A broken ring. Copyrighted of course.
http://www.4shared.com/zip/VlWGDLe-/EngDmg.html
I didn't get a copy of the copyright...
Are you sure you sent your $25 ? :D
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You got your copy the instant I said its copyrighted.
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You got your copy the instant I said its copyrighted.
Lots of reverb for my ears.
Too bad there isn't force feedback on some sounds. Last vehicle I had with a rod knock hammered like a beast. It was loud enough to make my arse pucker until it blew a hole the size of my fist out the side of the block, right next to the starter :noid
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A 289 dropping a valve that then burries itself sideways and half way into the piston sounds nice.... and at over 6000 rpm.
Personal experience.
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The backup generator makes an odd noise when I get an oil leak... I found a diagram of it... Can anyone tell me what's wrong?
(http://www.hometips.com/articleimages/clothes_dryer_parts_diagram1.gif)
I LOL'd
really sounds like a washing machine :D
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I didn't get a copy of the copyright...
Are you sure you sent your $25 ? :D
I worked at a place twenty years ago which stored all the euorpean patents since they were started :old:
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Lots of reverb for my ears.
Too bad there isn't force feedback on some sounds. Last vehicle I had with a rod knock hammered like a beast. It was loud enough to make my arse pucker until it blew a hole the size of my fist out the side of the block, right next to the starter :noid
There isnt any reverb in that sound. You should check your settings.
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There isnt any reverb in that sound. You should check your settings.
I have. I even ran it through my spectrum analyzer and Protools
Was it recorded in a bathroom, then?
There is a lot of "space" in the recording, suggestive of the sound being recorded in an enclosed area, as opposed to outdoors where the sound waves would gradually fall-off instead of reverberating.
The sound is "canned" as opposed to something recorded outside, such as this.
http://www.youtube.com/watch?v=H1_goqYytHU&feature=fvst (http://www.youtube.com/watch?v=H1_goqYytHU&feature=fvst)
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The sound is recorded in an engine compartment just like it was supposed to be... yes out doors but it makes little difference. I would expect even a novice sound effects person to know the difference between surface reflection and reverberation (and harmonic resonance from vibration). It doesnt matter what tool you use after a recording has been mixed like that you cant define how the sound was made. I will clear up the problem for you if you wish but I think since you have such wonderful tools you can use the help file and figure it out on your own.
Pure novice attempt at creating an argument.
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The sound is recorded in an engine compartment just like it was supposed to be... yes out doors but it makes little difference. I would expect even a novice sound effects person to know the difference between surface reflection and reverberation (and harmonic resonance from vibration). It doesnt matter what tool you use after a recording has been mixed like that you cant define how the sound was made. I will clear up the problem for you if you wish but I think since you have such wonderful tools you can use the help file and figure it out on your own.
Pure novice attempt at creating an argument.
I will admit that I used the term reverberation very loosely. Resonance would have been more accurate, but I would venture to say that most folks without acoustics or musical training to know what resonant pitch is. If one sings some notes of hums a tune in a specific room or environment, all notes being at the same volume, one will notice that a certain pitch will "sound", "echo" or stand out above the rest. When an object is forced into resonance vibrations at one of its natural frequencies (In this case, the engine compartment), it vibrates in a manner such that a standing wave is formed within the object. The natural frequencies of an object are merely the harmonic frequencies at which standing wave patterns are established within the object. Play a piano note bang on your car hood, hum a note and you get a complex wave composed of all the harmonics of the root note. The different standing waves corresponding to different fractions are called harmonics. Harmonic subdivisions occur in any situation where vibrational events are intersecting. If you add surface reflections, which in this case could come from all manners of flat, convex, concave, porous or non-porous surfaces fenders, firewalls, engine covers, insulation, etc it can be difficult to nail down the point at which the indirect sounds from surface reflections create more chaos than they do recording clarity and makes it very difficult to isolate the sound you are trying to capture.
As for not being able to use tools to determine how a sound was made, you are 100% correct. One can, however look at a spectrum analyzer to get a graphical representation of what the prevailing harmonic resonance is in order to quantify them. One can also use their ears to determine where a sound was recorded, which in this case, does not sound like it is heard from the perspective on someone riding in the cockpit.
Why was this sound supposed to be recorded in the engine compartment?
Why not record it from the cockpit?
Do you normally ride in the engine compartment?
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That would be a poor assumption. Engine sounds are displaced according to location via the 3D engine. What a person might hear from the cockpit is only a small portion of that sound. A lot more goes into proper sound creation than just grabbing a sound off of the Internet or your favorite movie and popping it into AH. If you had actually used the damage sound I made in AH and heard it in use you would agree how very well made it actually is. Instead you decided to play the part of the smartest person in the room and fell on your head instead.
Have a nice day.