Aces High Bulletin Board
Special Events Forums => Friday Squad Operations => Topic started by: kilo2 on August 17, 2012, 11:59:30 PM
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Don't call it before time. I made it to the end and am looking for a fight. I hear there is 2 38s around A base a squaddie engages. Suddenly a little blue note appears calling it off, right as he makes his attack. It gives those 38s a free ride home and really is frustrating to have people in icon to then not be able to attack.
Over all I am disappointed with this FSO.
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Late in the frame, if the gap in numbers is large enough, the CiC for either country can ask the other if enough is enough. If both agree, a cease fire is called. It is rare, but it does happen and they are within their power to do so. At the time the question was asked (just after T+90), the numbers "in flight" showed 64-4, and each CiC agreed to call a cease fire.
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Total BS on that call. I was engaged with 2 38's with advantage on one after they separated. Then in the confusion of the cease fire call, that 38 reverses and HO's my plane taking off a flap and my right horizontal stab. Then his wingman comes back and finishes me off.
A perfect rotten cherry for the top of this crap sundae served up by the allies. WTFG :furious
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Late in the frame, if the gap in numbers is large enough, the CiC for either country can ask the other if enough is enough. If both agree, a cease fire is called. It is rare, but it does happen and they are within their power to do so. At the time the question was asked (just after T+90), the numbers "in flight" showed 64-4, and each CiC agreed to call a cease fire.
The pilots in flight should be made aware of this by the CiC before the call is made. Preferably the pilots should acknowledge this before the call is made.
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That was bogus. That whole CiC's can negotiate crap should be thrown out. The freakin event is 2 hrs long and should be non-negotiable. I would love to say more but there is a hot blonde waitin on me and this isnt good for my blood pressure at this particular moment.
Cant wait til September.
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Late in the frame, if the gap in numbers is large enough, the CiC for either country can ask the other if enough is enough. If both agree, a cease fire is called. It is rare, but it does happen and they are within their power to do so. At the time the question was asked (just after T+90), the numbers "in flight" showed 64-4, and each CiC agreed to call a cease fire.
Call it when it is 64-0, not 4. Those 4 were about to be in the soup and claiming some victories for the Fatherland. Throw the rule out.
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That was bogus. That whole CiC's can negotiate crap should be thrown out. The freakin event is 2 hrs long and should be non-negotiable. I would love to say more but there is a hot blonde waitin on me and this isnt good for my blood pressure at this particular moment.
Cant wait til September.
Actually, higher blood pressure is needed if you have a hot blonde waiting for you. :)
Not surprised there were 64 Allied left. Their bombers were 5k over the alt cap and ran for home after dropping on A51. The bombers we encountered further North in the 9,7 sector were at 23k or less it appeared.
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Late in the frame, if the gap in numbers is large enough, the CiC for either country can ask the other if enough is enough. If both agree, a cease fire is called. It is rare, but it does happen and they are within their power to do so. At the time the question was asked (just after T+90), the numbers "in flight" showed 64-4, and each CiC agreed to call a cease fire.
so what you're saying then, is that if they have an issue in this situation, to talk to that frames cic?
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In this instance it was not up to IMADOT to tell them "no" if in fact they requested the ceasfire. He is there to facilitate their wishes agree to it or no. We will have a review of the whole issue in the next few weeks. Its not a situation that happens all that often if memory serves...but in any case we will review it and perhaps suspend it or modify it as a rule option. If both sides are landed and towered before T+120 as an example? I could see calling the frame, that sort of thing.
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I was never a fan of calling it early. Every and a while (as ImADot said it is rare) it would spoil the night for a few players and it sucks to be them. Even happened to me a couple times. As Devil pointed out communication between the pilots and CiC is important, but keep in mind if they are in a fight it can be hard to type out messages and communicate with the CiC.
On the flip side if it was ran the full two hours then this would never be a bother to anyone. Exception being as Squire said when both sides have towered out. My two cents. :)
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Of the many times I've CiC'd these events, I've asked to call it early about 3 or 4 times. The first time I made an autonomous decision and ran into the same criticism. The other times I polled the country channel for permission and waited 5 minutes for responses. Only once was that decision delayed because of continuing combat.
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Theres another issue to the CIC calling an "End to Hostilities". And that is the points.
I was a ALLIED CIC one time several years back and we got our collective butts handed to us. Just the way it goes sometimes. As I was monitoring the situation it was becoming very clear to me that if the fighting continued my side would only lose more points. So I called it for our side about 20 min early because the side pilot levels were really lopsided and if we kept fighting my side would likely only lose more points making it more difficult for the CIC in the follow on frames. In this case, that decision stopped the AXIS from strafing our bases and destroying more targets (points) and shotting down the remainder of our defending AC (points) that were using their base ACK's as a final defensive tactic.
I didn't want to lose the entire scenario (final points values) because of one frame and a desire for a few guys to keep on fighting. So just keep in mind there is another side to this.
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I was never a fan of calling it early. Every and a while (as ImADot said it is rare) it would spoil the night for a few players and it sucks to be them. Even happened to me a couple times. As Devil pointed out communication between the pilots and CiC is important, but keep in mind if they are in a fight it can be hard to type out messages and communicate with the CiC.
On the flip side if it was ran the full two hours then this would never be a bother to anyone. Exception being as Squire said when both sides have towered out. My two cents. :)
I agree. No reason to end it early.
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Theres another issue to the CIC calling an "End to Hostilities". And that is the points.
I was a ALLIED CIC one time several years back and we got our collective butts handed to us. Just the way it goes sometimes. As I was monitoring the situation it was becoming very clear to me that if the fighting continued my side would only lose more points. So I called it for our side about 20 min early because the side pilot levels were really lopsided and if we kept fighting my side would likely only lose more points making it more difficult for the CIC in the follow on frames. In this case, that decision stopped the AXIS from strafing our bases and destroying more targets (points) and shotting down the remainder of our defending AC (points) that were using their base ACK's as a final defensive tactic.
I didn't want to lose the entire scenario (final points values) because of one frame and a desire for a few guys to keep on fighting. So just keep in mind there is another side to this.
I bet Hitler or anyone for that matter would have loved to have called an end to hostilities so they wouldn't get swamped as bad. The above should never be allowed.
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That was bogus. That whole CiC's can negotiate crap should be thrown out. The freakin event is 2 hrs long and should be non-negotiable. I would love to say more but there is a hot blonde waitin on me and this isnt good for my blood pressure at this particular moment.
Cant wait til September.
whats his name?
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Wow... so much hostility for a very practical option that's been in the FSO for as long as I can remember, and has been used for as long as I can remember, too. Calm down, perdue. Devil, if they did wrong by you, report it and a points penalty will be handed to that team if they were in the wrong.
Doesn't matter if 1 or 2 want to go free hunting without orders, teamwork, backup, or ANY thing other than a "I wanna furball" mentality. It matters more the outcome of the entire frame, of all the remaining pilots. It's not about the individual at that point. It's about the team. You gotta go with the CiC's call on this one.
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Wow... so much hostility for a very practical option that's been in the FSO for as long as I can remember, and has been used for as long as I can remember, too. Calm down, perdue. Devil, if they did wrong by you, report it and a points penalty will be handed to that team if they were in the wrong.
Doesn't matter if 1 or 2 want to go free hunting without orders, teamwork, backup, or ANY thing other than a "I wanna furball" mentality. It matters more the outcome of the entire frame, of all the remaining pilots. It's not about the individual at that point. It's about the team. You gotta go with the CiC's call on this one.
Krusty, I don't always agree with you, but well said. :salute
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I've just been reading of interest (catching up really) the opinions in the FSO forum. There has been plenty said on both accounts on calling the frame so I don't need to add anything. But I wanted to say that while everyone's point is valid, there is a basic reasoning for not ending the frame. I've been flying AH since it came out in 2000. I was with the Marine Air Wing at that time and flew mostly Allies. I have flown both sides in FSOs. I've flown along with other squads like the Freebirds and am currently flying with KN. While it looks very sensible in a flight sim, there is something that most everyone is forgetting. FSO is about realism and replicating scenarios. The 8th AF fighters, after escorting bombers, always had the second mission of going after targets of opportunity. They destroyed everything they could. Bridges, railways, strafed airfields. This was probably one of the biggest underlying reasons why the Allies the war in Europe. If I was on the Allied side I would love the opportunity to go back up or be released to rein havoc on enemy targets. Of course in AH that also applies to the opposition. I for one could care less about points but that's how the CMs gauge who won the setup. It's about destroying what the opponent has. Practically though, flying from either side, I've mostly run out of time and HAD to land. A lot of the reason this last FSO had a number imbalance was the fact that many of the Allied numbers were bombers. The axis all were fighters and were shot down or landed. Plus we're not talking a huge amount of time left anyway. I think there may only have been 30 min left. But I don't recall. Just remember, it was the 4 left who DIDN'T want it called. This controversy is as if it was the other way around. Anyway, a lot of words have been thrown around and I just thought we should remember what FSO is for. There were a lot of families not concerned with rules or points. They just wanted their husband or son home. Enjoy and honor those who really went through all this. Especially those brave souls who didn't just get up from a computer and get another slice of pizza and beer. THEY are still over there somewhere. :frown: :salute
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FSO does't honor the allies in WW2, as you suggest. Nor does it honor axis. No more than MA gameplay honors anything. FSO isn't about realism, either. It's not about duplicating what happened in the war. It is very much an arcde inspired hollywood-ized version that is "based on a true story" so to speak. Nothing about it is realistic. If you have orders to engage ground targets after you clear your sector of sky, you will. Otherwise you're doing a disservice to your team as a whole. It's not about sticking around for every last second to score-potato you way to victory. If the plan was good and well executed, your team will win.
Sticking around for another hour after everyone else goes home is born out of self interest, not teamwork or immersion.
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To FSO CM Team:
This last post by Krusty is really hard NOT to respond to. That is all. :)
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Responding is frequently the easy way.
NOT responding can be harder, but it often the higher road. I see CM's do it all the time.