Aces High Bulletin Board
General Forums => Wishlist => Topic started by: SilverZ06 on August 19, 2012, 08:10:45 AM
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Can we get a check box for the damage list to come on automatically every sortie? We can still use the keys to make disappear when needed (like while in gunner positions so it doesnt overlap the ammo counts). Just make it a check box so all the negative nancys can leave it unchecked and just use the key stroke every sortie as they wish.
Like this:
(http://farm9.staticflickr.com/8298/7814821546_c94d318ed3_o.jpg) (http://www.flickr.com/photos/37180180@N08/7814821546/)
ahss26e (http://www.flickr.com/photos/37180180@N08/7814821546/) by 06CTS-V (http://www.flickr.com/people/37180180@N08/), on Flickr
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Why should they "waste" the time to "coad" that when they have so much more to be working on? All you have to do is hit a 2 key command, or like many do program it to a button on your stick.
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Why should they "waste" the time to "coad" that when they have so much more to be working on? All you have to do is hit a 2 key command, or like many do program it to a button on your stick.
A 2-key command every single sortie is annoying. I bet it wouldn't take them more than 10 minutes to implement it.
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hitting that flaps "down" button gets annoying too, after all the flaps auto retract already, I'm sure it would only be a few minutes to write the coad. :rolleyes:
So because your lazy and don't want to be bothered every flight, they should add this. I hear the AI fighters are getting pretty good. Maybe we should have a check box to have them fly for us as well.
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who pissed in your wheaties this morning fug? Its a simple request, this is a wish list forum. If you don't like it move on.
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who pissed in your wheaties this morning fug? Its a simple request, this is a wish list forum. If you don't like it move on.
I did not! No matter how much we disagree, I would never do such a thing. :huh
But, I agree with you on Fugitive... He does that a lot. :rolleyes:
+1 on the wish.
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Good wish, if I'm reading it correctly. It'd be a live indication of your damage, as soon as it happens.
The OP clearly states that this would be an option [on/off], not mandatory.
So +1 to this wish.
Coogan
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whether it gets added or not is not the point. the point is you already have it available to you, if you map it to your stick, like fugitive said.. mine is mapped and I can toggle it on or off as I prefer to have it off.
semp
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It's that it is just another "gamey" addition. Lets have a HUD with all the information needed, alt, speed, climb angle, and any other thing you can think of. Why, because people are too lazy to learn, and practice "looking down" to see their gauges.
Lets dumb down the game so its like an arcade game that you pay a quarter a flight! The more arcade like the game gets the worst the game over all will be.
Basically what I'm saying is LEARN THE GAME! PRACTICE! instead of asking HTC to make short cuts so you don't have to bother.
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It's that it is just another "gamey" addition. Lets have a HUD with all the information needed, alt, speed, climb angle, and any other thing you can think of. Why, because people are too lazy to learn, and practice "looking down" to see their gauges.
Lets dumb down the game so its like an arcade game that you pay a quarter a flight! The more arcade like the game gets the worst the game over all will be.
Basically what I'm saying is LEARN THE GAME! PRACTICE! instead of asking HTC to make short cuts so you don't have to bother.
I see you're point, because auto take off, stall limiter, and auto combat trim are all realistic aspects the damage list option just wouldn't fit in.....
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The line has to be drawn some place. Also, those are settings for the new players to get them started. Having an auto display of damage isn't going to help them. I'm sure it could be comforting to see all those red listing load up the side of their screen as they plummet to the ground. :rolleyes:
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- Cntrl-D takes less than a second and is easily accomplished mid-furball
- In real life it would take much longer to determine an aux fuel leak or machine gun inop- much longer. As it is you can simply look straight ahead and hit two keys to get ten minutes worth of BDA you'd normally require a checklist and chase aircraft for.
- You can map it to a single key and turn it on at takeoff.
-Yes it would be an easy add, but there are so many easy adds that need attention...
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I see you're point, because auto take off, stall limiter, and auto combat trim are all realistic aspects the damage list option just wouldn't fit in.....
no those were added to help the new players actually fly an airplane the first time they log in and to challenge the advance players if they so choose to fly with them off.
when i started aw it took me about 3 days of constantly crashing to actually lift an airplane off the ground. in aces high the first time I played I was trying to figure out what to do when I saw that "auto take off" message right in front of me. gave me a big smile and let the airplane take off by itself. the stall limiter was a great addition too if you ever played aw FR then you would understand, I dont even remember the last time I had stall limiter on. as for auto combat trim, been here for 6 years and I still dont know what it does. and to be honest I dont really care to know yet.
semp
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The line has to be drawn some place. Also, those are settings for the new players to get them started. Having an auto display of damage isn't going to help them. I'm sure it could be comforting to see all those red listing load up the side of their screen as they plummet to the ground. :rolleyes:
if you don't like it don't check the damn box :aok It isn't going to give a unfair advantage or anything. Its just a convenience wish. I don't understand all the negativity towards it. Lets not forget this is NOT a simulator to begin with. You guys are acting like the game will be completely ruined.
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if you don't like it don't check the damn box :aok It isn't going to give a unfair advantage or anything. Its just a convenience wish. I don't understand all the negativity towards it. Lets not forget this is NOT a simulator to begin with. You guys are acting like the game will be completely ruined.
I beg to differ this a flight sim my friend now if your not the brightest person in the world to understand that then I'm sorry that what your playing you think is not a flight sim but plz look at the homepage it will tell you this is A FLIGHT SIMULATOR as for the wish no need for all the negative comments he has a validly point it is just a convenience wish so either +1 it or not its your choice to chose whether to be a total A hole or not
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Wish Granted! Poof!
press ctrl + D when you come up off the runway. Or better yet have it programed into your stick like i do so i can click one button and instantly find out whats wrong with my plane. as if that isnt gamey at all. :noid
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I wouldn't mind having that +1
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+1 for a wish that has been asked for already.
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A 2-key command every single sortie is annoying. I bet it wouldn't take them more than 10 minutes to implement it.
A 2-key command to turn it off every single sortie would be annoying. I bet it wouldn't take them any time at all to not implement it.
I find it time-consuming to shake it twice when I'm finished, but that doesn't mean that I'm going to look for a way to automatically do it...
I would think that there are many other things that could be improved, in game, without wasting time to coad this. 2-key command or mapping it to joystick button are about as simple as it gets.
Most folks do not play this game for the easy factor. It would be silly to say that anyone did. I try to clutter my field of view with as little as possible.
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I like it, but it's pretty easy to hit CTRL+D
David Wales would have wished for auto screenshot toggle option enable.
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Program it to your stick like the rest of us.
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Program it to your stick like the rest of us.
I don't have a free button for it and would push it only once every sortie. No need to turn it off and on.
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I don't have a free button for it and would push it only once every sortie. No need to turn it off and on.
I turn it on and off every time I hear a snapping sound :D
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I turn it on and off every time I hear a snapping sound :D
Same.
Otherwise, I leave it off.
Most times, a combination of sight, sound, and flight characteristics will indicated what is broken, anyhow.
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A 2-key command to turn it off every single sortie would be annoying. I bet it wouldn't take them any time at all to not implement it.
Hey genius, if you don't check the box you won't have to turn it off every sortie and it will be just as it is now.
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A 2-key command every single sortie is annoying. I bet it wouldn't take them more than 10 minutes to implement it.
if your in a fight it would kill you if you had to do crtl d
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if your in a fight it would kill you if you had to do crtl d
If your on a fight your not going to be looking to see what your damage list is like. You had better be trying to kill the other guy.
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It's not a bad wish, and while it may not take a whole lot of time to implement, I do not really see the point to devote the time to do it. If anything, I would say that CTRL + D could probably be removed from fighters. For most bombers, you could probably keep it due to the simple fact that there would be more eyes on the plane that would be able to actually check/see for the damage to be listed. A single fighter pilot however would not be able to. Then again, maybe not. In real life a pilot probably be able to tell if he lost a component and what-not due to how the plane "feels". Since we can't "feel" how our planes respond (though we can see), CTRL + D should stay. :aok So scratch my "remove from fighters" bit.
If your wish is implemented, okay. :aok If not, oh well. :aok It would not bother me either way, especially since you listed the ability to still use the standard CTRL + D method. :salute
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It's not a bad wish, and while it may not take a whole lot of time to implement, I do not really see the point to devote the time to do it. If anything, I would say that CTRL + D could probably be removed from fighters. For most bombers, you could probably keep it due to the simple fact that there would be more eyes on the plane that would be able to actually check/see for the damage to be listed. A single fighter pilot however would not be able to. Then again, maybe not. In real life a pilot probably be able to tell if he lost a component and what-not due to how the plane "feels". Since we can't "feel" how our planes respond (though we can see), CTRL + D should stay. :aok So scratch my "remove from fighters" bit.
If your wish is implemented, okay. :aok If not, oh well. :aok It would not bother me either way, especially since you listed the ability to still use the standard CTRL + D method. :salute
In the game of AH2:
If I lose a flap, I can tell which, when I deploy them, from the way my plane lists when landing.
If I lose an aileron, I can tell by the decrease in the roll rate of my aircraft.
If I lose an elevator, I can tell by a decrease in pitch control.
If I lose rudder, I can tell by lack of yaw control.
Guns can be diagnosed by lack if muzzle flash and sometimes the rhythmic staccato of firing the guns is not so rhythmic anymore.
Gray smoke? Fuel.
Black smoke? Oil.
White smoke? Coolant.
Gears? There is an indicator for that.
There is even an ammo counter.
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In the game of AH2:
If I lose a flap, I can tell which, when I deploy them, from the way my plane lists when landing.
If I lose an aileron, I can tell by the decrease in the roll rate of my aircraft.
If I lose an elevator, I can tell by a decrease in pitch control.
If I lose rudder, I can tell by lack of yaw control.
Guns can be diagnosed by lack if muzzle flash and sometimes the rhythmic staccato of firing the guns is not so rhythmic anymore.
Gray smoke? Fuel.
Black smoke? Oil.
White smoke? Coolant.
Gears? There is an indicator for that.
There is even an ammo counter.
I'm not siding with the wish, but I'm not against it either. I'm neutral. I was doing a rather bad job of playing "Devils Advocate"(?).
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I'm not siding with the wish, but I'm not against it either. I'm neutral. I was doing a rather bad job of playing "Devils Advocate"(?).
:)
I knew what you were trying to say.
I just wanted to interject some examples of how, even though we are missing the true tactile "feel" of our aircraft, they still react accordingly when damaged. :aok
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:)
I knew what you were trying to say.
I just wanted to interject some examples of how, even though we are missing the true tactile "feel" of our aircraft, they still react accordingly when damaged. :aok
Ah. Gotcha. :cheers:
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Perhaps I should be a little more clear.. As of now the damage list is defaulted as "off" or not showing (until you press ctrl+d), Adding the check box and checking the box would default the list "on" or showing at the beginning of every flight but it would still toggle on and off with ctrl+d. Basically if you don't use a damage list then you don't need to do anything as the box should be unchecked by default. You will notice no difference and can go about your day pressing ctrl+d every sortie as you wish. However if you go in and check the box, the damage list is displayed by default every time you start a sortie. This wish is just to make it an option. I don't understand why people feel the need to be negative about every single wish thread. Especially this one where if you don't like it you don't have to use it. It isn't forcing a change on anyone. It is merely for convenience for those that would choose to use it. :bhead